Fix movement of tank
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parent
1cda01992f
commit
66b9bc713c
18
src/game.js
18
src/game.js
@ -8,7 +8,23 @@ export class Game {
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}
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start() {
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addEventListener("keydown", (ev) => this.gameKeyAdapter.handleEvent(ev));
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let prevEv;
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let holding = (ev) => {
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if (!prevEv || prevEv.key != ev.key) return;
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this.gameKeyAdapter.handleEvent(ev)
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requestAnimationFrame(() => holding(ev));
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}
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addEventListener("keydown", (ev) => {
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if (prevEv) {
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if (prevEv.key != ev.key) prevEv = undefined;
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else return;
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}
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prevEv = ev;
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requestAnimationFrame(() => holding(ev));
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});
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addEventListener("keyup", (ev) => {
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if (prevEv && prevEv.key == ev.key) prevEv = undefined;
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});
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requestAnimationFrame(() => this.gameField.drawField());
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}
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}
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@ -1,4 +1,4 @@
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import {DirectionEnum} from "./directionEnum";
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import { DirectionEnum } from "./directionEnum";
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export class PlayerTank {
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@ -29,7 +29,7 @@ export class PlayerTank {
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}
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this.direction = direction;
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console.log(this.x + " " + this.y);
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// console.log(this.x + " " + this.y);
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}
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draw(tileset, ctx, tilesize) {
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