Constants, balance, staying on level after death
This commit is contained in:
parent
b807825832
commit
ac87e817b8
@ -15,7 +15,7 @@
|
||||
"X Bf X Bf X B8 Bc B4 X Bf X Bf X ",
|
||||
"X X X X X Ba Ef B5 X X X X X "
|
||||
],
|
||||
"bots": 1,
|
||||
"bots": 10,
|
||||
"size": {
|
||||
"width": 13,
|
||||
"height": 13
|
||||
|
||||
@ -15,7 +15,7 @@
|
||||
"X BF X X X B8 BC B4 X BF X BF X ",
|
||||
"X BF X BF X BA Ef B5 X BF BF BF X "
|
||||
],
|
||||
"bots": 1,
|
||||
"bots": 10,
|
||||
"size": {
|
||||
"width": 13,
|
||||
"height": 13
|
||||
|
||||
@ -15,7 +15,7 @@
|
||||
"BF BF X T5 X B8 BC B4 X Ff Ff Ff X ",
|
||||
"TF BF BF X X BA Ef B5 X BF X X X "
|
||||
],
|
||||
"bots": 20,
|
||||
"bots": 10,
|
||||
"size": {
|
||||
"width": 13,
|
||||
"height": 13
|
||||
|
||||
@ -15,7 +15,7 @@
|
||||
"Ff X B3 B3 X B8 Bc B4 B3 B3 X Ff Ff ",
|
||||
"Tf Ff X X X Ba Ef B5 X X Ff Ff Tf "
|
||||
],
|
||||
"bots": 20,
|
||||
"bots": 10,
|
||||
"size": {
|
||||
"width": 13,
|
||||
"height": 13
|
||||
|
||||
@ -87,6 +87,5 @@ export class Box {
|
||||
this._hBox = this._hBox - (this._hOriginBox / 2);
|
||||
break;
|
||||
}
|
||||
console.log(this._hBox + " " + this._wBox);
|
||||
}
|
||||
}
|
||||
@ -129,7 +129,7 @@ export class GameField {
|
||||
setTimeout(() => {
|
||||
cancelAnimationFrame(this.lastRequest);
|
||||
this.lastRequest = undefined;
|
||||
this.play(1, false);
|
||||
this.play(Constants.STAY_ON_LEVEL_AFTER_DEATH.getValue() ? this.map.mapLevel : 0, false);
|
||||
}, 2000);
|
||||
}
|
||||
|
||||
|
||||
@ -9,7 +9,7 @@ export class AITankManager {
|
||||
* @param {CollisionManager} collisionManager
|
||||
*/
|
||||
constructor(collisionManager) {
|
||||
this.MAX_TANKS_ON_FIELD = 2;
|
||||
this.maxTanks = Constants.MAX_ACTIVE_TANKS_ON_LEVEL.getValue();
|
||||
|
||||
this._count = null;
|
||||
this._collision = collisionManager;
|
||||
@ -38,7 +38,7 @@ export class AITankManager {
|
||||
this._collision.addNewAITank(tank);
|
||||
}
|
||||
|
||||
if (this._activeTanks.length >= this.MAX_TANKS_ON_FIELD)
|
||||
if (this._activeTanks.length >= this.maxTanks)
|
||||
this._canSpawn = false;
|
||||
}
|
||||
|
||||
|
||||
@ -6,6 +6,10 @@ export class Constants {
|
||||
static TANK_DEFAULT_SPAWN_X = new Constants(4*this.TILE_SIZE.getValue());
|
||||
static TANK_DEFAULT_SPAWN_Y = new Constants(12*this.TILE_SIZE.getValue());
|
||||
|
||||
static MAX_ACTIVE_TANKS_ON_LEVEL = new Constants(3);
|
||||
|
||||
static STAY_ON_LEVEL_AFTER_DEATH = new Constants(true);
|
||||
|
||||
static SHOT_SPEED = new Constants(2.0);
|
||||
static SHOT_SIZE = new Constants(5);
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user