84 lines
2.5 KiB
JavaScript
84 lines
2.5 KiB
JavaScript
import { Constants } from "../constants";
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import { Map } from "../Graphics/Map/map";
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import { CollisionTypeEnum } from "./collisionType";
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export class CollisionManager {
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/**
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* @type {Map}
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*/
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_map;
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constructor() {
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}
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attachMap(map) {
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this._map = map;
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}
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checkCollisionForTank(xMin, xMax, yMin, yMax) {
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return (this._checkTankCollision(xMin, xMax, yMin, yMax) != null) ||
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(this._checkBoundaries(xMin, xMax, yMin, yMax) != null) ||
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(this._checkBlockCollision(xMin, xMax, yMin, yMax) != null);
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}
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checkCollisionForShots(xMin, xMax, yMin, yMax) {
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}
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_checkTankCollision(xMin, xMax, yMin, yMax) {
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//TODO with AI tanks
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return null;
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}
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_checkBoundaries(xMin, xMax, yMin, yMax) {
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const tilesize = Constants.TILE_SIZE.getValue();
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if (xMin < 0 || yMin < 0 || xMax > this._map.width * tilesize || yMax > this._map.height * tilesize)
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return CollisionTypeEnum.Edge;
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return null;
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}
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_checkBlockCollision(xMin, xMax, yMin, yMax) {
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const blocksToCheck = this._getAllElementsOfMapOn(xMin, xMax, yMin, yMax);
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const tilesize = Constants.TILE_SIZE.getValue();
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for (let i = 0; i < blocksToCheck.length; i++) {
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let boxes = blocksToCheck[i]["block"].getAllBoxes();
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let x = blocksToCheck[i]["xPos"];
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let y = blocksToCheck[i]["yPos"];
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for (let j = 0; j < boxes.length; j++) {
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const box = boxes[j];
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if (this.intersect(xMin, xMax, yMin, yMax, x * tilesize + box.getXMin(), x * tilesize + box.getXMax(),
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y * tilesize + box.getYMin(), y * tilesize + box.getYMax())) return CollisionTypeEnum.Block;
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}
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}
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return null;
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}
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_getAllElementsOfMapOn(xMin, xMax, yMin, yMax) {
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const tilesize = Constants.TILE_SIZE.getValue();
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let elements = [];
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for (let x = 0; x < this._map.width; x++) {
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for (let y = 0; y < this._map.height; y++) {
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if (this.intersect(xMin, xMax, yMin, yMax, x * tilesize, (x + 1) * tilesize, y * tilesize, (y + 1) * tilesize))
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elements.push({
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block: this._map.getElement(x, y),
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xPos: x,
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yPos: y
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});
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}
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}
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return elements;
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}
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intersect(xMin, xMax, yMin, yMax, anXMin, anXMax, anYMin, anYMax) {
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return (xMin <= anXMax && xMax >= anXMin) &&
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(yMin <= anYMax && yMax >= anYMin);
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}
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} |