diff --git a/src/main/java/ruscz/game/gameOfProd/Game.java b/src/main/java/ruscz/game/gameOfProd/Game.java index e54b3d1..1c83253 100644 --- a/src/main/java/ruscz/game/gameOfProd/Game.java +++ b/src/main/java/ruscz/game/gameOfProd/Game.java @@ -51,7 +51,7 @@ public class Game extends JFrame { // battle.startBattle(); //Tohle spustí na začátku tileset overview -// tilesetOverview = new TilesetOverview(); + tilesetOverview = new TilesetOverview(); setDefaultCloseOperation(EXIT_ON_CLOSE); setUndecorated(true); diff --git a/src/main/java/ruscz/game/gameOfProd/LevelEditor/TilesetOverview.java b/src/main/java/ruscz/game/gameOfProd/LevelEditor/TilesetOverview.java index 19b43aa..84ff5e5 100644 --- a/src/main/java/ruscz/game/gameOfProd/LevelEditor/TilesetOverview.java +++ b/src/main/java/ruscz/game/gameOfProd/LevelEditor/TilesetOverview.java @@ -140,7 +140,7 @@ public class TilesetOverview extends JFrame { tileset.setBounds(0, tilesetOffset, width + (Xtiles * 6), height + (Ytiles * 6)); tilesetOffset += height + + (Ytiles * 6); tilesetPanel.add(tileset); - int panelWidth = tilesetPanel.getWidth(); + int panelWidth = tilesetPanel.getPreferredSize().width; if (panelWidth < width + (Xtiles * 6)) panelWidth = width + (Xtiles * 6); tilesetPanel.setPreferredSize(new Dimension(panelWidth, tilesetOffset)); }