package ruscz.game.gameOfProd.Cells; import ruscz.game.gameOfProd.Map.Map; import ruscz.game.gameOfProd.Windows.WindowOfFreeMove; import java.awt.*; public class EventMoveToCell extends Cell { private Map map; private WindowOfFreeMove window; private int id; private int directionOut; private boolean paint; public int getId(){ return id; } public EventMoveToCell(int id, int directionOut, int x, int y, Map map, WindowOfFreeMove window, boolean paint){ super(x,y, WindowOfFreeMove.CELL_SIZE, Color.green); this.id = id; this.directionOut = directionOut; this.map = map; this.window = window; this.paint = paint; } public int getDirectionOut() { return directionOut; } public void moveToMap() { window.getMapManager().getActualMap().setIdExit(id); window.setMapManager(this.map); window.getMapManager().getActualMap().setIdExit(id); window.paintMapOnWindow(); window.repaintCanvas(); window.setCanPersonMove(true); } @Override public void paint(Graphics2D g) { super.paint(g); if (paint) g.drawImage(window.getMapManager().getActualMap().getImageCell().getImagesOfTiles().get(window.getMapManager().getActualMap().getImageCell().getImageFromCellMap("MOVETO")), getX() * getSize(), getY() * getSize(), getSize(), getSize(), null); // g.drawString(Integer.toString(getId()), getX()* WindowOfFreeMove.CELL_SIZE, getY()* WindowOfFreeMove.CELL_SIZE); } }