358 lines
13 KiB
HTML
358 lines
13 KiB
HTML
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<h1 title="Constant Field Values" class="title">Constant Field Values</h1>
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<section role="region">
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<h2 title="Contents">Contents</h2>
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<ul>
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<li><a href="#ruscz.game">ruscz.game.*</a></li>
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</ul>
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</section>
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</div>
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<div class="constantValuesContainer"><a id="ruscz.game">
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</a>
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<section role="region">
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<h2 title="ruscz.game">ruscz.game.*</h2>
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<ul class="blockList">
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<li class="blockList">
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<div class="constantsSummary">
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<table>
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<caption><span>ruscz.game.gameOfProd.<a href="ruscz/game/gameOfProd/Game.html" title="class in ruscz.game.gameOfProd">Game</a></span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colSecond" scope="col">Constant Field</th>
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<th class="colLast" scope="col">Value</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colFirst"><a id="ruscz.game.gameOfProd.Game.CELL_SIZE">
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<!-- -->
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</a><code>public static final int</code></td>
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<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Game.html#CELL_SIZE">CELL_SIZE</a></code></th>
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<td class="colLast"><code>60</code></td>
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</tr>
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</tbody>
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</table>
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</div>
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</li>
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</ul>
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<ul class="blockList">
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<li class="blockList">
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<div class="constantsSummary">
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<table>
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<caption><span>ruscz.game.gameOfProd.AStar.<a href="ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colSecond" scope="col">Constant Field</th>
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<th class="colLast" scope="col">Value</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colFirst"><a id="ruscz.game.gameOfProd.AStar.AStar.DEFAULT_DIAGONAL_COST">
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<!-- -->
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</a><code>private static final int</code></td>
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<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/AStar/AStar.html#DEFAULT_DIAGONAL_COST">DEFAULT_DIAGONAL_COST</a></code></th>
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<td class="colLast"><code>1</code></td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><a id="ruscz.game.gameOfProd.AStar.AStar.DEFAULT_HV_COST">
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<!-- -->
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</a><code>private static final int</code></td>
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<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/AStar/AStar.html#DEFAULT_HV_COST">DEFAULT_HV_COST</a></code></th>
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<td class="colLast"><code>1</code></td>
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</tr>
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</tbody>
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</table>
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</div>
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</li>
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</ul>
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<ul class="blockList">
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<li class="blockList">
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<div class="constantsSummary">
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<table>
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<caption><span>ruscz.game.gameOfProd.Cells.<a href="ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colSecond" scope="col">Constant Field</th>
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<th class="colLast" scope="col">Value</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colFirst"><a id="ruscz.game.gameOfProd.Cells.Person.WALKING_SPEED">
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<!-- -->
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</a><code>private final int</code></td>
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<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Cells/Person.html#WALKING_SPEED">WALKING_SPEED</a></code></th>
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<td class="colLast"><code>3</code></td>
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</tr>
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</tbody>
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</table>
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</div>
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</li>
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</ul>
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<ul class="blockList">
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<li class="blockList">
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<div class="constantsSummary">
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<table>
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<caption><span>ruscz.game.gameOfProd.Scripts.<a href="ruscz/game/gameOfProd/Scripts/PathFinder.html" title="class in ruscz.game.gameOfProd.Scripts">PathFinder</a></span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colSecond" scope="col">Constant Field</th>
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<th class="colLast" scope="col">Value</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colFirst"><a id="ruscz.game.gameOfProd.Scripts.PathFinder.MAX_STEPS">
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<!-- -->
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</a><code>private static final int</code></td>
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<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Scripts/PathFinder.html#MAX_STEPS">MAX_STEPS</a></code></th>
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<td class="colLast"><code>200</code></td>
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</tr>
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</tbody>
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</table>
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</div>
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</li>
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</ul>
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<ul class="blockList">
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<div class="constantsSummary">
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<table>
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<caption><span>ruscz.game.gameOfProd.Windows.<a href="ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colSecond" scope="col">Constant Field</th>
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<th class="colLast" scope="col">Value</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfBattle.CELL_SIZE">
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<!-- -->
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</a><code>public static final int</code></td>
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<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfBattle.html#CELL_SIZE">CELL_SIZE</a></code></th>
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<td class="colLast"><code>50</code></td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfBattle.KEY_ESCAPE">
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<!-- -->
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</a><code>private static final int</code></td>
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<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfBattle.html#KEY_ESCAPE">KEY_ESCAPE</a></code></th>
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<td class="colLast"><code>27</code></td>
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</tr>
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</tbody>
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</table>
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</div>
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</li>
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<li class="blockList">
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<div class="constantsSummary">
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<table>
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<caption><span>ruscz.game.gameOfProd.Windows.<a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colSecond" scope="col">Constant Field</th>
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<th class="colLast" scope="col">Value</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.CELL_SIZE">
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<!-- -->
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</a><code>public static final int</code></td>
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<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#CELL_SIZE">CELL_SIZE</a></code></th>
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<td class="colLast"><code>70</code></td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.KEY_DOWN">
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<!-- -->
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</a><code>public static final int</code></td>
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<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_DOWN">KEY_DOWN</a></code></th>
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<td class="colLast"><code>40</code></td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.KEY_ESCAPE">
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<!-- -->
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</a><code>private static final int</code></td>
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<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_ESCAPE">KEY_ESCAPE</a></code></th>
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<td class="colLast"><code>27</code></td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.KEY_EVENT">
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<!-- -->
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</a><code>public static final int</code></td>
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<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_EVENT">KEY_EVENT</a></code></th>
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<td class="colLast"><code>69</code></td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.KEY_LEFT">
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<!-- -->
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</a><code>public static final int</code></td>
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<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_LEFT">KEY_LEFT</a></code></th>
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<td class="colLast"><code>37</code></td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.KEY_RIGHT">
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<!-- -->
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</a><code>public static final int</code></td>
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<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_RIGHT">KEY_RIGHT</a></code></th>
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<td class="colLast"><code>39</code></td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.KEY_UP">
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<!-- -->
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</a><code>public static final int</code></td>
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<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_UP">KEY_UP</a></code></th>
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<td class="colLast"><code>38</code></td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.REPAINT_DELAY">
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<!-- -->
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</a><code>public static final int</code></td>
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<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#REPAINT_DELAY">REPAINT_DELAY</a></code></th>
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<td class="colLast"><code>20</code></td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.WINDOW_HEIGHT">
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<!-- -->
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</a><code>public static final int</code></td>
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<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#WINDOW_HEIGHT">WINDOW_HEIGHT</a></code></th>
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<td class="colLast"><code>13</code></td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.WINDOW_WIDTH">
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<!-- -->
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</a><code>public static final int</code></td>
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<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#WINDOW_WIDTH">WINDOW_WIDTH</a></code></th>
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<td class="colLast"><code>13</code></td>
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</tr>
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</tbody>
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</table>
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</div>
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</li>
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<li class="blockList">
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<div class="constantsSummary">
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<table>
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<caption><span>ruscz.game.gameOfProd.Windows.<a href="ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colSecond" scope="col">Constant Field</th>
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<th class="colLast" scope="col">Value</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfMenu.CELL_SIZE">
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<!-- -->
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</a><code>public static final int</code></td>
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<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfMenu.html#CELL_SIZE">CELL_SIZE</a></code></th>
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<td class="colLast"><code>50</code></td>
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</tr>
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</tbody>
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</table>
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</div>
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</li>
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