test
20
.gitignore
vendored
@ -2,14 +2,18 @@
|
||||
/target
|
||||
BattleLog.log
|
||||
BattleLog.log.lck
|
||||
doorimage.log
|
||||
doorimage.log.lck
|
||||
imagecell.log
|
||||
imagecell.log.lck
|
||||
imageperson.log
|
||||
imageperson.log.lck
|
||||
imagedialog.log
|
||||
imagedialog.log.lck
|
||||
ImageDoorLog.log
|
||||
ImageDoorLog.log.lck
|
||||
ImageCellLog.log
|
||||
ImageCellLog.log.lck
|
||||
ImagePersonLog.log
|
||||
ImagePersonLog.log.lck
|
||||
ImageDialogLog.log
|
||||
ImageDialogLog.log.lck
|
||||
InteractionCellLog.log
|
||||
InteractionCellLog.log.lck
|
||||
LoadManagerLog.log
|
||||
LoadManagerLog.log.lck
|
||||
gameOfProd.iml
|
||||
Game_of_Prod.zip
|
||||
|
||||
|
||||
463
javadoc/allclasses-index.html
Normal file
@ -0,0 +1,463 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>All Classes</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="script.js"></script>
|
||||
<script type="text/javascript" src="jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="All Classes";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var data = {"i0":2,"i1":2,"i2":2,"i3":2,"i4":2,"i5":2,"i6":2,"i7":2,"i8":2,"i9":2,"i10":2,"i11":2,"i12":2,"i13":4,"i14":2,"i15":2,"i16":2,"i17":2,"i18":2,"i19":2,"i20":2,"i21":2,"i22":2,"i23":2,"i24":2,"i25":2,"i26":2,"i27":2,"i28":2,"i29":4,"i30":2,"i31":2,"i32":2,"i33":2,"i34":2,"i35":2,"i36":2,"i37":2,"i38":2,"i39":2,"i40":2,"i41":2,"i42":2,"i43":2,"i44":2,"i45":2,"i46":2,"i47":2,"i48":2,"i49":4,"i50":2,"i51":2,"i52":2,"i53":2};
|
||||
var tabs = {65535:["t0","All Classes"],2:["t2","Class Summary"],4:["t3","Enum Summary"]};
|
||||
var altColor = "altColor";
|
||||
var rowColor = "rowColor";
|
||||
var tableTab = "tableTab";
|
||||
var activeTableTab = "activeTableTab";
|
||||
var pathtoroot = "./";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="overview-tree.html">Tree</a></li>
|
||||
<li><a href="deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="index-files/index-1.html">Index</a></li>
|
||||
<li><a href="help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<h1 title="All&nbsp;Classes" class="title">All Classes</h1>
|
||||
</div>
|
||||
<div class="allClassesContainer">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<div class="typeSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="typeSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Classes</button><button role="tab" aria-selected="false" aria-controls="typeSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Class Summary</button><button role="tab" aria-selected="false" aria-controls="typeSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t3" class="tableTab" onclick="show(4);">Enum Summary</button></div>
|
||||
<div id="typeSummary_tabpanel" role="tabpanel">
|
||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Class</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">A Star Algorithm</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Class for Battle with graphic implementation</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">General class for all battle actors</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i3">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/Block.html" title="class in ruscz.game.gameOfProd.Cells">Block</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Cell with collision to Player</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i4">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class handles movement of camera, resp movement of canvas</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i5">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">General class for Cell</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i6">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class displays cellMap configuration</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i7">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/BattleUI/CommandList.html" title="class in ruscz.game.gameOfProd.BattleUI">CommandList</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">JPanel with commands to game command line
|
||||
Used, but because of Text Parser doesn't have any of commands</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i8">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/BattleUI/ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI">ConsoleInput</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">JPanel with command line
|
||||
Used, but because of Text Parser doesn't work</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i9">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Special type of Interaction cell that holds an inventory</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i10">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class holds and displays detailed cell info for Physical layer</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i11">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Class for showing text on Dialog Bar</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i12">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Dialog/DialogBar.html" title="class in ruscz.game.gameOfProd.Dialog">DialogBar</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Graphical interpretation for Dialog, used to show text</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i13">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Scripts/Direction.html" title="enum in ruscz.game.gameOfProd.Scripts">Direction</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Enumeration for different directions</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i14">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Special type of Interaction cell that can act as a Block or as Empty</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i15">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">EditorSaveManager</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class manages saving map from level editor to files that can be used in game</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i16">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Enemy class for battle</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i17">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/BattleUI/EnemyDescription.html" title="class in ruscz.game.gameOfProd.BattleUI">EnemyDescription</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">JPanel with info about Enemies and Heroes</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i18">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Cell that moves Player between maps</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i19">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Game.html" title="class in ruscz.game.gameOfProd">Game</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">The main class of our application that holds JFrame which displays the whole game</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i20">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Battle/Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Hero class for Battle</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i21">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class manages and holds tileset and all matrices of images to be pained</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i22">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class holds images to be painted in dialog</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i23">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Image/ImageDoor.html" title="class in ruscz.game.gameOfProd.Image">ImageDoor</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class images of doors to be painted</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i24">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class holds image of hero to be painted</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i25">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">InfoManager</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class displays detailed info about selected cell</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i26">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Cell that is interactible by Player</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i27">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Inventory/InventoryManager.html" title="class in ruscz.game.gameOfProd.Inventory">InventoryManager</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Class for working with Inventory (fully static)</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i28">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Class, describing Item in Game</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i29">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Inventory/ItemAction.html" title="enum in ruscz.game.gameOfProd.Inventory">ItemAction</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Enumerations for Item, describing what action provide</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i30">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Inventory/ItemPanel.html" title="class in ruscz.game.gameOfProd.Inventory">ItemPanel</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Graphic representation of Item for Battle</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i31">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/BattleUI/ItemsInventory.html" title="class in ruscz.game.gameOfProd.BattleUI">ItemsInventory</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">JPanel with Inventory</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i32">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class hold the JFrame that displays level editor
|
||||
It also holds references to all major classes used in level editor</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i33">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save">LoadManager</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class manages loading all saved data into current game</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i34">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class hold all information about map that is loaded into application</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i35">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class manages all map layers (object layer, physical layer, tile layer)</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i36">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class manages all currently loaded maps and transfers hero between maps</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i37">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/BattleUI/MenuOfActions.html" title="class in ruscz.game.gameOfProd.BattleUI">MenuOfActions</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">JPanel with menu of Action, that User can do</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i38">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class handles all music being played in the game</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i39">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Node Class</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i40">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Person-like cell that is controlled by application</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i41">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Scripts/PathFinder.html" title="class in ruscz.game.gameOfProd.Scripts">PathFinder</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class handles translation between the output of A* algorithm and our internal movement directions</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i42">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Class managing Player</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i43">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Save/SaveManager.html" title="class in ruscz.game.gameOfProd.Save">SaveManager</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class manages saving current progress into text files</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i44">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/BattleUI/SituationText.html" title="class in ruscz.game.gameOfProd.BattleUI">SituationText</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">JPanel with text, describing fight</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i45">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class handles all sounds being played in the game</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i46">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Scripts/TextParser.html" title="class in ruscz.game.gameOfProd.Scripts">TextParser</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class parses text form player into a set of commands
|
||||
This class is currently not being used in our game, though it will be implemented at a later date</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i47">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class handles creating tileset from selected images and displaying them with corresponding numbers</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i48">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/TriggerCell.html" title="class in ruscz.game.gameOfProd.Cells">TriggerCell</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Special type of Interaction cell that is triggered on Player stepping onto it</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i49">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells">TypeOfCell</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">Enumeration of basic cell types</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i50">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Scripts/Utils.html" title="class in ruscz.game.gameOfProd.Scripts">Utils</a></td>
|
||||
<th class="colLast" scope="row"> </th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i51">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class holds JPanel used for battle sequences
|
||||
It also holds references to all main classes used for battle</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="altColor" id="i52">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class holds JLayeredPane with the main part of our game - the maps
|
||||
It also holds references to all major classes</div>
|
||||
</th>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i53">
|
||||
<td class="colFirst"><a href="ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></td>
|
||||
<th class="colLast" scope="row">
|
||||
<div class="block">This class holds JPanel with menu of our game</div>
|
||||
</th>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="overview-tree.html">Tree</a></li>
|
||||
<li><a href="deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="index-files/index-1.html">Index</a></li>
|
||||
<li><a href="help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
183
javadoc/allpackages-index.html
Normal file
@ -0,0 +1,183 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>All Packages</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="script.js"></script>
|
||||
<script type="text/javascript" src="jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="All Packages";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "./";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="overview-tree.html">Tree</a></li>
|
||||
<li><a href="deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="index-files/index-1.html">Index</a></li>
|
||||
<li><a href="help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<h1 title="All&nbsp;Packages" class="title">All Packages</h1>
|
||||
</div>
|
||||
<div class="allPackagesContainer">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<div class="packagesSummary">
|
||||
<table>
|
||||
<caption><span>Package Summary</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Package</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/package-summary.html">ruscz.game.gameOfProd</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/AStar/package-summary.html">ruscz.game.gameOfProd.AStar</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Battle/package-summary.html">ruscz.game.gameOfProd.Battle</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/BattleUI/package-summary.html">ruscz.game.gameOfProd.BattleUI</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Cells/package-summary.html">ruscz.game.gameOfProd.Cells</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Dialog/package-summary.html">ruscz.game.gameOfProd.Dialog</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Image/package-summary.html">ruscz.game.gameOfProd.Image</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Inventory/package-summary.html">ruscz.game.gameOfProd.Inventory</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/LevelEditor/package-summary.html">ruscz.game.gameOfProd.LevelEditor</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Map/package-summary.html">ruscz.game.gameOfProd.Map</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Save/package-summary.html">ruscz.game.gameOfProd.Save</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Scripts/package-summary.html">ruscz.game.gameOfProd.Scripts</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Sounds/package-summary.html">ruscz.game.gameOfProd.Sounds</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Windows/package-summary.html">ruscz.game.gameOfProd.Windows</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="overview-tree.html">Tree</a></li>
|
||||
<li><a href="deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="index-files/index-1.html">Index</a></li>
|
||||
<li><a href="help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
357
javadoc/constant-values.html
Normal file
@ -0,0 +1,357 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>Constant Field Values</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="script.js"></script>
|
||||
<script type="text/javascript" src="jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="Constant Field Values";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "./";
|
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var useModuleDirectories = true;
|
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loadScripts(document, 'script');</script>
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<!-- ========= START OF TOP NAVBAR ======= -->
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<ul class="navList" title="Navigation">
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||||
<main role="main">
|
||||
<div class="header">
|
||||
<h1 title="Constant Field Values" class="title">Constant Field Values</h1>
|
||||
<section role="region">
|
||||
<h2 title="Contents">Contents</h2>
|
||||
<ul>
|
||||
<li><a href="#ruscz.game">ruscz.game.*</a></li>
|
||||
</ul>
|
||||
</section>
|
||||
</div>
|
||||
<div class="constantValuesContainer"><a id="ruscz.game">
|
||||
<!-- -->
|
||||
</a>
|
||||
<section role="region">
|
||||
<h2 title="ruscz.game">ruscz.game.*</h2>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<div class="constantsSummary">
|
||||
<table>
|
||||
<caption><span>ruscz.game.gameOfProd.<a href="ruscz/game/gameOfProd/Game.html" title="class in ruscz.game.gameOfProd">Game</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Constant Field</th>
|
||||
<th class="colLast" scope="col">Value</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a id="ruscz.game.gameOfProd.Game.CELL_SIZE">
|
||||
<!-- -->
|
||||
</a><code>public static final int</code></td>
|
||||
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Game.html#CELL_SIZE">CELL_SIZE</a></code></th>
|
||||
<td class="colLast"><code>60</code></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<div class="constantsSummary">
|
||||
<table>
|
||||
<caption><span>ruscz.game.gameOfProd.AStar.<a href="ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Constant Field</th>
|
||||
<th class="colLast" scope="col">Value</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a id="ruscz.game.gameOfProd.AStar.AStar.DEFAULT_DIAGONAL_COST">
|
||||
<!-- -->
|
||||
</a><code>private static final int</code></td>
|
||||
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/AStar/AStar.html#DEFAULT_DIAGONAL_COST">DEFAULT_DIAGONAL_COST</a></code></th>
|
||||
<td class="colLast"><code>1</code></td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a id="ruscz.game.gameOfProd.AStar.AStar.DEFAULT_HV_COST">
|
||||
<!-- -->
|
||||
</a><code>private static final int</code></td>
|
||||
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/AStar/AStar.html#DEFAULT_HV_COST">DEFAULT_HV_COST</a></code></th>
|
||||
<td class="colLast"><code>1</code></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<div class="constantsSummary">
|
||||
<table>
|
||||
<caption><span>ruscz.game.gameOfProd.Cells.<a href="ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Constant Field</th>
|
||||
<th class="colLast" scope="col">Value</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a id="ruscz.game.gameOfProd.Cells.Person.WALKING_SPEED">
|
||||
<!-- -->
|
||||
</a><code>private final int</code></td>
|
||||
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Cells/Person.html#WALKING_SPEED">WALKING_SPEED</a></code></th>
|
||||
<td class="colLast"><code>3</code></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<div class="constantsSummary">
|
||||
<table>
|
||||
<caption><span>ruscz.game.gameOfProd.Scripts.<a href="ruscz/game/gameOfProd/Scripts/PathFinder.html" title="class in ruscz.game.gameOfProd.Scripts">PathFinder</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Constant Field</th>
|
||||
<th class="colLast" scope="col">Value</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a id="ruscz.game.gameOfProd.Scripts.PathFinder.MAX_STEPS">
|
||||
<!-- -->
|
||||
</a><code>private static final int</code></td>
|
||||
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Scripts/PathFinder.html#MAX_STEPS">MAX_STEPS</a></code></th>
|
||||
<td class="colLast"><code>200</code></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<div class="constantsSummary">
|
||||
<table>
|
||||
<caption><span>ruscz.game.gameOfProd.Windows.<a href="ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Constant Field</th>
|
||||
<th class="colLast" scope="col">Value</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfBattle.CELL_SIZE">
|
||||
<!-- -->
|
||||
</a><code>public static final int</code></td>
|
||||
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfBattle.html#CELL_SIZE">CELL_SIZE</a></code></th>
|
||||
<td class="colLast"><code>50</code></td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfBattle.KEY_ESCAPE">
|
||||
<!-- -->
|
||||
</a><code>private static final int</code></td>
|
||||
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfBattle.html#KEY_ESCAPE">KEY_ESCAPE</a></code></th>
|
||||
<td class="colLast"><code>27</code></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
<li class="blockList">
|
||||
<div class="constantsSummary">
|
||||
<table>
|
||||
<caption><span>ruscz.game.gameOfProd.Windows.<a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Constant Field</th>
|
||||
<th class="colLast" scope="col">Value</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.CELL_SIZE">
|
||||
<!-- -->
|
||||
</a><code>public static final int</code></td>
|
||||
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#CELL_SIZE">CELL_SIZE</a></code></th>
|
||||
<td class="colLast"><code>70</code></td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.KEY_DOWN">
|
||||
<!-- -->
|
||||
</a><code>public static final int</code></td>
|
||||
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_DOWN">KEY_DOWN</a></code></th>
|
||||
<td class="colLast"><code>40</code></td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.KEY_ESCAPE">
|
||||
<!-- -->
|
||||
</a><code>private static final int</code></td>
|
||||
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_ESCAPE">KEY_ESCAPE</a></code></th>
|
||||
<td class="colLast"><code>27</code></td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.KEY_EVENT">
|
||||
<!-- -->
|
||||
</a><code>public static final int</code></td>
|
||||
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_EVENT">KEY_EVENT</a></code></th>
|
||||
<td class="colLast"><code>69</code></td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.KEY_LEFT">
|
||||
<!-- -->
|
||||
</a><code>public static final int</code></td>
|
||||
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_LEFT">KEY_LEFT</a></code></th>
|
||||
<td class="colLast"><code>37</code></td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.KEY_RIGHT">
|
||||
<!-- -->
|
||||
</a><code>public static final int</code></td>
|
||||
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_RIGHT">KEY_RIGHT</a></code></th>
|
||||
<td class="colLast"><code>39</code></td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.KEY_UP">
|
||||
<!-- -->
|
||||
</a><code>public static final int</code></td>
|
||||
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_UP">KEY_UP</a></code></th>
|
||||
<td class="colLast"><code>38</code></td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.REPAINT_DELAY">
|
||||
<!-- -->
|
||||
</a><code>public static final int</code></td>
|
||||
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#REPAINT_DELAY">REPAINT_DELAY</a></code></th>
|
||||
<td class="colLast"><code>20</code></td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.WINDOW_HEIGHT">
|
||||
<!-- -->
|
||||
</a><code>public static final int</code></td>
|
||||
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#WINDOW_HEIGHT">WINDOW_HEIGHT</a></code></th>
|
||||
<td class="colLast"><code>13</code></td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.WINDOW_WIDTH">
|
||||
<!-- -->
|
||||
</a><code>public static final int</code></td>
|
||||
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#WINDOW_WIDTH">WINDOW_WIDTH</a></code></th>
|
||||
<td class="colLast"><code>13</code></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
<li class="blockList">
|
||||
<div class="constantsSummary">
|
||||
<table>
|
||||
<caption><span>ruscz.game.gameOfProd.Windows.<a href="ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Constant Field</th>
|
||||
<th class="colLast" scope="col">Value</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfMenu.CELL_SIZE">
|
||||
<!-- -->
|
||||
</a><code>public static final int</code></td>
|
||||
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfMenu.html#CELL_SIZE">CELL_SIZE</a></code></th>
|
||||
<td class="colLast"><code>50</code></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</div>
|
||||
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|
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|
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</html>
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111
javadoc/deprecated-list.html
Normal file
@ -0,0 +1,111 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
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<title>Deprecated List</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
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<meta name="dc.created" content="2020-06-11">
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<script type="text/javascript" src="script.js"></script>
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<script type="text/javascript" src="jquery/jszip/dist/jszip.min.js"></script>
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<script type="text/javascript" src="jquery/jszip-utils/dist/jszip-utils.min.js"></script>
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<body>
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<script type="text/javascript"><!--
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if (location.href.indexOf('is-external=true') == -1) {
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parent.document.title="Deprecated List";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
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}
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var pathtoroot = "./";
|
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var useModuleDirectories = true;
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loadScripts(document, 'script');</script>
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<div>JavaScript is disabled on your browser.</div>
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14
javadoc/element-list
Normal file
@ -0,0 +1,14 @@
|
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ruscz.game.gameOfProd
|
||||
ruscz.game.gameOfProd.AStar
|
||||
ruscz.game.gameOfProd.Battle
|
||||
ruscz.game.gameOfProd.BattleUI
|
||||
ruscz.game.gameOfProd.Cells
|
||||
ruscz.game.gameOfProd.Dialog
|
||||
ruscz.game.gameOfProd.Image
|
||||
ruscz.game.gameOfProd.Inventory
|
||||
ruscz.game.gameOfProd.LevelEditor
|
||||
ruscz.game.gameOfProd.Map
|
||||
ruscz.game.gameOfProd.Save
|
||||
ruscz.game.gameOfProd.Scripts
|
||||
ruscz.game.gameOfProd.Sounds
|
||||
ruscz.game.gameOfProd.Windows
|
||||
231
javadoc/help-doc.html
Normal file
@ -0,0 +1,231 @@
|
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<!DOCTYPE HTML>
|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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212
javadoc/index-files/index-1.html
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@ -0,0 +1,212 @@
|
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<!DOCTYPE HTML>
|
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<h2 class="title">A</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html#a">a</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Foreground</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/TextParser.html#action">action</a></span> - Variable in class ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/TextParser.html" title="class in ruscz.game.gameOfProd.Scripts">TextParser</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#activeTilesets">activeTilesets</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#actualMap">actualMap</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#addAdjacentLowerRow(ruscz.game.gameOfProd.AStar.Node)">addAdjacentLowerRow(Node)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#addAdjacentMiddleRow(ruscz.game.gameOfProd.AStar.Node)">addAdjacentMiddleRow(Node)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#addAdjacentNodes(ruscz.game.gameOfProd.AStar.Node)">addAdjacentNodes(Node)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#addAdjacentUpperRow(ruscz.game.gameOfProd.AStar.Node)">addAdjacentUpperRow(Node)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#addDefence(int)">addDefence(int)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Enemy.html#addDefence(int)">addDefence(int)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Hero.html#addDefence(int)">addDefence(int)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html#addImage(java.lang.String)">addImage(String)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle.Canvas</a></dt>
|
||||
<dd>
|
||||
<div class="block">Adds image into list of images to be displayed and sets it as the current image</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#addInteractionEvent(ruscz.game.gameOfProd.Cells.DoorCell)">addInteractionEvent(DoorCell)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd>
|
||||
<div class="block">Updates map's cell matrix and adds cell to corresponding list</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#addInteractionEvent(ruscz.game.gameOfProd.Cells.ChestCell)">addInteractionEvent(ChestCell)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd>
|
||||
<div class="block">Updates map's cell matrix and adds cell to corresponding list</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#addInteractionEvent(ruscz.game.gameOfProd.Cells.InteractionCell)">addInteractionEvent(InteractionCell)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd>
|
||||
<div class="block">Updates map's cell matrix and adds cell to corresponding list</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#addInteractionEvent(ruscz.game.gameOfProd.Cells.TriggerCell)">addInteractionEvent(TriggerCell)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd>
|
||||
<div class="block">Updates map's cell matrix and adds cell to corresponding list</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html#addItem(ruscz.game.gameOfProd.Inventory.Item)">addItem(Item)</a></span> - Static method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html" title="class in ruscz.game.gameOfProd.Inventory">InventoryManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Increase multiplicity of items, if exists in Inventory, or add to List</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#addMana(int)">addMana(int)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Enemy.html#addMana(int)">addMana(int)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Hero.html#addMana(int)">addMana(int)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#addMoveToEvent(ruscz.game.gameOfProd.Cells.EventMoveToCell)">addMoveToEvent(EventMoveToCell)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd>
|
||||
<div class="block">Updates map's cell matrix and adds cell to corresponding list</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/EnemyDescription.html#addNewDescription()">addNewDescription()</a></span> - Method in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/EnemyDescription.html" title="class in ruscz.game.gameOfProd.BattleUI">EnemyDescription</a></dt>
|
||||
<dd>
|
||||
<div class="block">Add all Components to JPanel (Description of Person: name, level, health)</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#addStrength(int)">addStrength(int)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Enemy.html#addStrength(int)">addStrength(int)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Hero.html#addStrength(int)">addStrength(int)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#addToTurnOrder(ruscz.game.gameOfProd.Battle.BattlePerson)">addToTurnOrder(BattlePerson)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#animateMove(java.awt.Graphics2D,int)">animateMove(Graphics2D, int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd>
|
||||
<div class="block">Animates Players move throughout the map</div>
|
||||
</dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar"><span class="typeNameLink">AStar</span></a> - Class in <a href="../ruscz/game/gameOfProd/AStar/package-summary.html">ruscz.game.gameOfProd.AStar</a></dt>
|
||||
<dd>
|
||||
<div class="block">A Star Algorithm</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#%3Cinit%3E(int,int,ruscz.game.gameOfProd.AStar.Node,ruscz.game.gameOfProd.AStar.Node)">AStar(int, int, Node, Node)</a></span> - Constructor for class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#%3Cinit%3E(int,int,ruscz.game.gameOfProd.AStar.Node,ruscz.game.gameOfProd.AStar.Node,int,int)">AStar(int, int, Node, Node, int, int)</a></span> - Constructor for class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html#attack">attack</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html" title="class in ruscz.game.gameOfProd.BattleUI">MenuOfActions</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#attack(ruscz.game.gameOfProd.Battle.BattlePerson)">attack(BattlePerson)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Enemy.html#attack(ruscz.game.gameOfProd.Battle.BattlePerson)">attack(BattlePerson)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Hero.html#attack(ruscz.game.gameOfProd.Battle.BattlePerson)">attack(BattlePerson)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#attackByHero(ruscz.game.gameOfProd.Battle.Enemy)">attackByHero(Enemy)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd>
|
||||
<div class="block">Attack with animation and logic
|
||||
Do delay of 2 seconds</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#attackByMonster(ruscz.game.gameOfProd.Battle.Hero)">attackByMonster(Hero)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd>
|
||||
<div class="block">Attack with animation and logic
|
||||
Do delay of 2 seconds</div>
|
||||
</dd>
|
||||
</dl>
|
||||
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116
javadoc/index-files/index-10.html
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@ -0,0 +1,116 @@
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<!DOCTYPE HTML>
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<!-- NewPage -->
|
||||
<html lang="cs">
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<head>
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<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
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<title>J-Index</title>
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<script type="text/javascript" src="../jquery/jszip/dist/jszip.min.js"></script>
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<script type="text/javascript" src="../jquery/jquery-3.3.1.js"></script>
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<script type="text/javascript" src="../jquery/jquery-migrate-3.0.1.js"></script>
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<script type="text/javascript" src="../jquery/jquery-ui.js"></script>
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<body>
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<script type="text/javascript"><!--
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try {
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if (location.href.indexOf('is-external=true') == -1) {
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parent.document.title="J-Index";
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}
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}
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catch(err) {
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}
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//-->
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var pathtoroot = "../";
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var useModuleDirectories = true;
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loadScripts(document, 'script');</script>
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<div>JavaScript is disabled on your browser.</div>
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|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:J">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">J</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#j">j</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd> </dd>
|
||||
</dl>
|
||||
<a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a></div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../deprecated-list.html">Deprecated</a></li>
|
||||
<li class="navBarCell1Rev">Index</li>
|
||||
<li><a href="../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
130
javadoc/index-files/index-11.html
Normal file
@ -0,0 +1,130 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>K-Index</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../script.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="K-Index";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../deprecated-list.html">Deprecated</a></li>
|
||||
<li class="navBarCell1Rev">Index</li>
|
||||
<li><a href="../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:K">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">K</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html#KEY">KEY</a></span> - ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html" title="enum in ruscz.game.gameOfProd.Inventory">ItemAction</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_DOWN">KEY_DOWN</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#KEY_ESCAPE">KEY_ESCAPE</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_ESCAPE">KEY_ESCAPE</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_EVENT">KEY_EVENT</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_LEFT">KEY_LEFT</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_RIGHT">KEY_RIGHT</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_UP">KEY_UP</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
</dl>
|
||||
<a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a></div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../deprecated-list.html">Deprecated</a></li>
|
||||
<li class="navBarCell1Rev">Index</li>
|
||||
<li><a href="../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
217
javadoc/index-files/index-12.html
Normal file
@ -0,0 +1,217 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>L-Index</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../script.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="L-Index";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../deprecated-list.html">Deprecated</a></li>
|
||||
<li class="navBarCell1Rev">Index</li>
|
||||
<li><a href="../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:L">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">L</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/Direction.html#LEFT">LEFT</a></span> - ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/Direction.html" title="enum in ruscz.game.gameOfProd.Scripts">Direction</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#level">level</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor"><span class="typeNameLink">LevelEditor</span></a> - Class in <a href="../ruscz/game/gameOfProd/LevelEditor/package-summary.html">ruscz.game.gameOfProd.LevelEditor</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class hold the JFrame that displays level editor
|
||||
It also holds references to all major classes used in level editor</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#%3Cinit%3E()">LevelEditor()</a></span> - Constructor for class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#linkMaps(ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove)">linkMaps(Map, WindowOfFreeMove)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd>
|
||||
<div class="block">Parses MOVETO and DOORTO cells, which link different maps together</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html#list">list</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI">ConsoleInput</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#listFilesForFolder(java.io.File)">listFilesForFolder(File)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
|
||||
<dd>
|
||||
<div class="block">Displays menu all possible images to be parsed into tileset</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#loadCellMap(java.lang.String%5B%5D)">loadCellMap(String[])</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Parses text into a hash map</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/LoadManager.html#loadEvents()">loadEvents()</a></span> - Method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save">LoadManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Loads all events(triggers, chests and doors) from file and sets them corresponding attributes</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/LoadManager.html#loadInventory()">loadInventory()</a></span> - Method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save">LoadManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Loads hero's inventory from file</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#loadManager">loadManager</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save"><span class="typeNameLink">LoadManager</span></a> - Class in <a href="../ruscz/game/gameOfProd/Save/package-summary.html">ruscz.game.gameOfProd.Save</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class manages loading all saved data into current game</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/LoadManager.html#%3Cinit%3E(ruscz.game.gameOfProd.Map.MapManager)">LoadManager(MapManager)</a></span> - Constructor for class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save">LoadManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#loadMap(ruscz.game.gameOfProd.Map.Map,java.lang.String,java.lang.String%5B%5D,int,ruscz.game.gameOfProd.Windows.WindowOfFreeMove)">loadMap(Map, String, String[], int, WindowOfFreeMove)</a></span> - Static method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd>
|
||||
<div class="block">Parses line of text into corresponding cells with attributes and populates corresponding lists wit them</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#loadMapFromFile(java.lang.String,ruscz.game.gameOfProd.Windows.WindowOfFreeMove)">loadMapFromFile(String, WindowOfFreeMove)</a></span> - Static method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd>
|
||||
<div class="block">Creates map and prepares all fields, then passes map on loadMap</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/LoadManager.html#loadMaps()">loadMaps()</a></span> - Method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save">LoadManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Loads maps in current chapter</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/LoadManager.html#loadNewGame()">loadNewGame()</a></span> - Method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save">LoadManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Loads new game</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#loadNextChapter()">loadNextChapter()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd>
|
||||
<div class="block">Loads next chapter of game</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#loadNpc()">loadNpc()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd>
|
||||
<div class="block">Loads NPC's attributes from file</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/LoadManager.html#loadNpcs()">loadNpcs()</a></span> - Method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save">LoadManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Loads all NPCs</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/LoadManager.html#loadPerson()">loadPerson()</a></span> - Method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save">LoadManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Loads hero's position from file</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#loadSavedGame">loadSavedGame</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/LoadManager.html#loadSavedGame()">loadSavedGame()</a></span> - Method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save">LoadManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Loads new game and aplicates current progress</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html#loadSoundMap(java.lang.String)">loadSoundMap(String)</a></span> - Method in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Parses sound map for different entities (currently only for doors)</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#loadTileset(java.lang.String)">loadTileset(String)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
|
||||
<dd>
|
||||
<div class="block">Displays name of file with a designated checkbox</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#LOG">LOG</a></span> - Static variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#LOG">LOG</a></span> - Static variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#LOG">LOG</a></span> - Static variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDialog.html#LOG">LOG</a></span> - Static variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDoor.html#LOG">LOG</a></span> - Static variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDoor.html" title="class in ruscz.game.gameOfProd.Image">ImageDoor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImagePerson.html#LOG">LOG</a></span> - Static variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/LoadManager.html#LOG">LOG</a></span> - Static variable in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save">LoadManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#loseCutscene">loseCutscene</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
</dl>
|
||||
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|
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<li>Class</li>
|
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<li><a href="../overview-tree.html">Tree</a></li>
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|
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<!-- ======== END OF BOTTOM NAVBAR ======= -->
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</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
254
javadoc/index-files/index-13.html
Normal file
@ -0,0 +1,254 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>M-Index</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../script.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip/dist/jszip.min.js"></script>
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||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
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||||
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||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
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||||
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<script type="text/javascript" src="../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jquery-migrate-3.0.1.js"></script>
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||||
<script type="text/javascript" src="../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="M-Index";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
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||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
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<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
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</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
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<a id="navbar.top.firstrow">
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<!-- -->
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</a>
|
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<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
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<li>Package</li>
|
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<li>Class</li>
|
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<li><a href="../overview-tree.html">Tree</a></li>
|
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|
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<li class="navBarCell1Rev">Index</li>
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</ul>
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<div class="subNav">
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<ul class="navListSearch">
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<li><label for="search">SEARCH:</label>
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<input type="text" id="search" value="search" disabled="disabled">
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<input type="reset" id="reset" value="reset" disabled="disabled">
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</li>
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</ul>
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</div>
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<a id="skip.navbar.top">
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</a>
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<!-- ========= END OF TOP NAVBAR ========= -->
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<div class="navPadding"> </div>
|
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<script type="text/javascript"><!--
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$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
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</nav>
|
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|
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<main role="main">
|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:M">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">M</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Game.html#main(java.lang.String%5B%5D)">main(String[])</a></span> - Static method in class ruscz.game.gameOfProd.<a href="../ruscz/game/gameOfProd/Game.html" title="class in ruscz.game.gameOfProd">Game</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Hero.html#mana">mana</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html#MANA">MANA</a></span> - ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html" title="enum in ruscz.game.gameOfProd.Inventory">ItemAction</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html#map">map</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#map">map</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#map">map</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#map">map</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/PathFinder.html#map">map</a></span> - Variable in class ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/PathFinder.html" title="class in ruscz.game.gameOfProd.Scripts">PathFinder</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map"><span class="typeNameLink">Map</span></a> - Class in <a href="../ruscz/game/gameOfProd/Map/package-summary.html">ruscz.game.gameOfProd.Map</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class hold all information about map that is loaded into application</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#%3Cinit%3E(ruscz.game.gameOfProd.Cells.TypeOfCell%5B%5D%5B%5D)">Map(TypeOfCell[][])</a></span> - Constructor for class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#mapArray">mapArray</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#mapBackground">mapBackground</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#mapForeground">mapForeground</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#mapLayers">mapLayers</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#mapLayers">mapLayers</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#mapLayersManager">mapLayersManager</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor"><span class="typeNameLink">MapLayersManager</span></a> - Class in <a href="../ruscz/game/gameOfProd/LevelEditor/package-summary.html">ruscz.game.gameOfProd.LevelEditor</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class manages all map layers (object layer, physical layer, tile layer)</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#%3Cinit%3E(ruscz.game.gameOfProd.LevelEditor.LevelEditor)">MapLayersManager(LevelEditor)</a></span> - Constructor for class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#mapLinkedList">mapLinkedList</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#mapManager">mapManager</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/LoadManager.html#mapManager">mapManager</a></span> - Variable in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save">LoadManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/SaveManager.html#mapManager">mapManager</a></span> - Variable in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/SaveManager.html" title="class in ruscz.game.gameOfProd.Save">SaveManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#mapManager">mapManager</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map"><span class="typeNameLink">MapManager</span></a> - Class in <a href="../ruscz/game/gameOfProd/Map/package-summary.html">ruscz.game.gameOfProd.Map</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class manages all currently loaded maps and transfers hero between maps</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#%3Cinit%3E(java.util.LinkedList,ruscz.game.gameOfProd.Windows.WindowOfFreeMove.Canvas,ruscz.game.gameOfProd.Windows.WindowOfFreeMove)">MapManager(LinkedList<Map>, WindowOfFreeMove.Canvas, WindowOfFreeMove)</a></span> - Constructor for class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#maps">maps</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#mapWithSpawn">mapWithSpawn</a></span> - Static variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/PathFinder.html#MAX_STEPS">MAX_STEPS</a></span> - Static variable in class ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/PathFinder.html" title="class in ruscz.game.gameOfProd.Scripts">PathFinder</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#maxHealth">maxHealth</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html#maxVolume">maxVolume</a></span> - Variable in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Game.html#menu">menu</a></span> - Variable in class ruscz.game.gameOfProd.<a href="../ruscz/game/gameOfProd/Game.html" title="class in ruscz.game.gameOfProd">Game</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#menu">menu</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#menuOfActions">menuOfActions</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">MenuOfActions</span></a> - Class in <a href="../ruscz/game/gameOfProd/BattleUI/package-summary.html">ruscz.game.gameOfProd.BattleUI</a></dt>
|
||||
<dd>
|
||||
<div class="block">JPanel with menu of Action, that User can do</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html#%3Cinit%3E(ruscz.game.gameOfProd.Windows.WindowOfBattle)">MenuOfActions(WindowOfBattle)</a></span> - Constructor for class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html" title="class in ruscz.game.gameOfProd.BattleUI">MenuOfActions</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#message">message</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#move()">move()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd>
|
||||
<div class="block">Checks for user input then checks if movement is possible then moves Player</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#move(int,int)">move(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd>
|
||||
<div class="block">Finds closest path from current position to end and moves NPC accordingly</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#moveBoundCamera()">moveBoundCamera()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd>
|
||||
<div class="block">Moves camera so that hero is always in the center if possible</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#moveCamera()">moveCamera()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd>
|
||||
<div class="block">Decides which type of camera movement to use</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#moveDown()">moveDown()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd>
|
||||
<div class="block">Moves NPC down one cell</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#moveFreeCamera()">moveFreeCamera()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd>
|
||||
<div class="block">Moves camera from current position to a designated end point</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#moveLeft()">moveLeft()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd>
|
||||
<div class="block">Moves NPC left one cell</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#moveRight()">moveRight()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd>
|
||||
<div class="block">Moves NPC right one cell</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html#MOVETO">MOVETO</a></span> - ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells">TypeOfCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#moveToCells">moveToCells</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html#moveToMap()">moveToMap()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Moves player to map that is linked with this Moveto cell</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#moveUp()">moveUp()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd>
|
||||
<div class="block">Moves NPC up one cell</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#multiplicity">multiplicity</a></span> - Variable in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#musicManager">musicManager</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#musicManager">musicManager</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#musicManager">musicManager</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds"><span class="typeNameLink">MusicManager</span></a> - Class in <a href="../ruscz/game/gameOfProd/Sounds/package-summary.html">ruscz.game.gameOfProd.Sounds</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class handles all music being played in the game</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html#%3Cinit%3E(java.lang.String,float)">MusicManager(String, float)</a></span> - Constructor for class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html#musicName">musicName</a></span> - Variable in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></dt>
|
||||
<dd> </dd>
|
||||
</dl>
|
||||
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<script type="text/javascript" src="../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="N-Index";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../deprecated-list.html">Deprecated</a></li>
|
||||
<li class="navBarCell1Rev">Index</li>
|
||||
<li><a href="../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:N">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">N</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#name">name</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#name">name</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDialog.html#name">name</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#name">name</a></span> - Variable in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#name">name</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#name">name</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html#nameLabel(java.lang.String,int)">nameLabel(String, int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></dt>
|
||||
<dd>
|
||||
<div class="block">Creates new JLabel with name of cell type</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#nextMove">nextMove</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#nextTurn()">nextTurn()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd>
|
||||
<div class="block">Function, which decide who will attack next</div>
|
||||
</dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar"><span class="typeNameLink">Node</span></a> - Class in <a href="../ruscz/game/gameOfProd/AStar/package-summary.html">ruscz.game.gameOfProd.AStar</a></dt>
|
||||
<dd>
|
||||
<div class="block">Node Class</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#%3Cinit%3E(int,int)">Node(int, int)</a></span> - Constructor for class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">Npc</span></a> - Class in <a href="../ruscz/game/gameOfProd/Cells/package-summary.html">ruscz.game.gameOfProd.Cells</a></dt>
|
||||
<dd>
|
||||
<div class="block">Person-like cell that is controlled by application</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#%3Cinit%3E(int,int,java.lang.String,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Map.MapManager)">Npc(int, int, String, Map, MapManager)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#%3Cinit%3E(int,int,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Map.MapManager)">Npc(int, int, Map, MapManager)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#npcs">npcs</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html#numField(java.lang.String,int)">numField(String, int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></dt>
|
||||
<dd>
|
||||
<div class="block">Creates text field for value input</div>
|
||||
</dd>
|
||||
</dl>
|
||||
<a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a></div>
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</main>
|
||||
<footer role="contentinfo">
|
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<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
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<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
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<!-- -->
|
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</a>
|
||||
<ul class="navList" title="Navigation">
|
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<li><a href="../index.html">Overview</a></li>
|
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<li>Package</li>
|
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<li>Class</li>
|
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<li><a href="../overview-tree.html">Tree</a></li>
|
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<li><a href="../deprecated-list.html">Deprecated</a></li>
|
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<li class="navBarCell1Rev">Index</li>
|
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|
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|
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|
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<a id="skip.navbar.bottom">
|
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|
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|
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<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
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</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
128
javadoc/index-files/index-15.html
Normal file
@ -0,0 +1,128 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>O-Index</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../script.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
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<![endif]-->
|
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<script type="text/javascript" src="../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jquery-migrate-3.0.1.js"></script>
|
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<script type="text/javascript" src="../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="O-Index";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../deprecated-list.html">Deprecated</a></li>
|
||||
<li class="navBarCell1Rev">Index</li>
|
||||
<li><a href="../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:O">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">O</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#objectSet">objectSet</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#objectSet">objectSet</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#offset">offset</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#offsetX">offsetX</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#offsetY">offsetY</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#openList">openList</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#overview">overview</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
</dl>
|
||||
<a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a></div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
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<a id="navbar.bottom.firstrow">
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||||
<!-- -->
|
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</a>
|
||||
<ul class="navList" title="Navigation">
|
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<li><a href="../index.html">Overview</a></li>
|
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<li>Package</li>
|
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<li>Class</li>
|
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<li><a href="../overview-tree.html">Tree</a></li>
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<li><a href="../deprecated-list.html">Deprecated</a></li>
|
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<li class="navBarCell1Rev">Index</li>
|
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<li><a href="../help-doc.html">Help</a></li>
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</ul>
|
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|
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<a id="skip.navbar.bottom">
|
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<!-- -->
|
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</a>
|
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<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
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</nav>
|
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</footer>
|
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</body>
|
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</html>
|
||||
236
javadoc/index-files/index-16.html
Normal file
@ -0,0 +1,236 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>P-Index</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
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<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
|
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<link rel="stylesheet" type="text/css" href="../jquery/jquery-ui.css" title="Style">
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<script type="text/javascript" src="../script.js"></script>
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<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
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<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
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<![endif]-->
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<script type="text/javascript" src="../jquery/jquery-3.3.1.js"></script>
|
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<script type="text/javascript" src="../jquery/jquery-migrate-3.0.1.js"></script>
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<script type="text/javascript" src="../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
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||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="P-Index";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
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<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
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<li>Class</li>
|
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<li><a href="../overview-tree.html">Tree</a></li>
|
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<li><a href="../deprecated-list.html">Deprecated</a></li>
|
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<li class="navBarCell1Rev">Index</li>
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<li><a href="../help-doc.html">Help</a></li>
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</ul>
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</div>
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<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
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<input type="text" id="search" value="search" disabled="disabled">
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<input type="reset" id="reset" value="reset" disabled="disabled">
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</li>
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</ul>
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</div>
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<a id="skip.navbar.top">
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|
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</a>
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<!-- ========= END OF TOP NAVBAR ========= -->
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</div>
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<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
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//-->
|
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</script>
|
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</nav>
|
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</header>
|
||||
<main role="main">
|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:P">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">P</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Block.html#paint">paint</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Block.html" title="class in ruscz.game.gameOfProd.Cells">Block</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html#paint">paint</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#paint">paint</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/DialogBar.html#paint(java.awt.Graphics)">paint(Graphics)</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/DialogBar.html" title="class in ruscz.game.gameOfProd.Dialog">DialogBar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/ItemPanel.html#paint(java.awt.Graphics)">paint(Graphics)</a></span> - Method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/ItemPanel.html" title="class in ruscz.game.gameOfProd.Inventory">ItemPanel</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html#paint(java.awt.Graphics)">paint(Graphics)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle.Canvas</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Canvas.html#paint(java.awt.Graphics)">paint(Graphics)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Canvas.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Canvas</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html#paint(java.awt.Graphics)">paint(Graphics)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Foreground</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Block.html#paint(java.awt.Graphics2D)">paint(Graphics2D)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Block.html" title="class in ruscz.game.gameOfProd.Cells">Block</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Cell.html#paint(java.awt.Graphics2D)">paint(Graphics2D)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#paint(java.awt.Graphics2D)">paint(Graphics2D)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html#paint(java.awt.Graphics2D)">paint(Graphics2D)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#paint(java.awt.Graphics2D)">paint(Graphics2D)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#paint(java.awt.Graphics2D)">paint(Graphics2D)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#paint(java.awt.Graphics2D)">paint(Graphics2D)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#paint(java.awt.Graphics2D)">paint(Graphics2D)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html#paint(java.awt.Graphics2D)">paint(Graphics2D)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html" title="class in ruscz.game.gameOfProd.Cells">TriggerCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#paintBackground(java.awt.Graphics,int,int)">paintBackground(Graphics, int, int)</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#paintComponent(java.awt.Graphics)">paintComponent(Graphics)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#paintForeground(java.awt.Graphics,int,int)">paintForeground(Graphics, int, int)</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#paintMapOnWindow()">paintMapOnWindow()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#parent">parent</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDialog.html#parseBackground()">parseBackground()</a></span> - Static method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a></dt>
|
||||
<dd>
|
||||
<div class="block">Parses background image for dialog</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/TextParser.html#parseBattleAction(java.lang.String)">parseBattleAction(String)</a></span> - Method in class ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/TextParser.html" title="class in ruscz.game.gameOfProd.Scripts">TextParser</a></dt>
|
||||
<dd>
|
||||
<div class="block">Calls corresponding action to user input</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/TextParser.html#parseBattlePerson(java.lang.String)">parseBattlePerson(String)</a></span> - Method in class ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/TextParser.html" title="class in ruscz.game.gameOfProd.Scripts">TextParser</a></dt>
|
||||
<dd>
|
||||
<div class="block">Finds battle person based on text input and sets it as actor of action</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/TextParser.html#parseBattleTarget(java.lang.String)">parseBattleTarget(String)</a></span> - Method in class ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/TextParser.html" title="class in ruscz.game.gameOfProd.Scripts">TextParser</a></dt>
|
||||
<dd>
|
||||
<div class="block">Finds battle person based on text input and sets it as target of action</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/TextParser.html#parseBattleText(java.lang.String)">parseBattleText(String)</a></span> - Method in class ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/TextParser.html" title="class in ruscz.game.gameOfProd.Scripts">TextParser</a></dt>
|
||||
<dd>
|
||||
<div class="block">Separates incoming text into parts and passes them on to be parsed further</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDialog.html#parseImage()">parseImage()</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a></dt>
|
||||
<dd>
|
||||
<div class="block">Parses face image for dialog</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#parseImage(java.lang.String)">parseImage(String)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd>
|
||||
<div class="block">Parses image to be displayed</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#parseName(java.lang.String)">parseName(String)</a></span> - Method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
|
||||
<dd>
|
||||
<div class="block">Removes all "-" in text</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Block.html#partial">partial</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Block.html" title="class in ruscz.game.gameOfProd.Cells">Block</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Scripts/PathFinder.html" title="class in ruscz.game.gameOfProd.Scripts"><span class="typeNameLink">PathFinder</span></a> - Class in <a href="../ruscz/game/gameOfProd/Scripts/package-summary.html">ruscz.game.gameOfProd.Scripts</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class handles translation between the output of A* algorithm and our internal movement directions</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/PathFinder.html#%3Cinit%3E(ruscz.game.gameOfProd.Map.Map)">PathFinder(Map)</a></span> - Constructor for class ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/PathFinder.html" title="class in ruscz.game.gameOfProd.Scripts">PathFinder</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#person">person</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/TextParser.html#person">person</a></span> - Variable in class ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/TextParser.html" title="class in ruscz.game.gameOfProd.Scripts">TextParser</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">Person</span></a> - Class in <a href="../ruscz/game/gameOfProd/Cells/package-summary.html">ruscz.game.gameOfProd.Cells</a></dt>
|
||||
<dd>
|
||||
<div class="block">Class managing Player</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#%3Cinit%3E(int,int,ruscz.game.gameOfProd.Map.Map)">Person(int, int, Map)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#%3Cinit%3E(ruscz.game.gameOfProd.Map.Map)">Person(Map)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#playCustscene(java.lang.String,int)">playCustscene(String, int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Parses line of cut-scene text into a set of commands if the sequence numbers are equal</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#playerAttack">playerAttack</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html#playMusic()">playMusic()</a></span> - Method in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Starts playing music</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html#playSound(java.lang.String,float)">playSound(String, float)</a></span> - Method in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Plays sound once</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html#playSoundRepeatedly(java.lang.String,int,float)">playSoundRepeatedly(String, int, float)</a></span> - Method in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Plays sound repeatedly after delay</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#prepareDialogBar(java.lang.String)">prepareDialogBar(String)</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd>
|
||||
<div class="block">Takes String of Text and prepare JLabel with all settings needed</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#putItemToInventory()">putItemToInventory()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Puts an item in Players inventory</div>
|
||||
</dd>
|
||||
</dl>
|
||||
<a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a></div>
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||||
</main>
|
||||
<footer role="contentinfo">
|
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<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
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<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
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<!-- -->
|
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</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
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<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
|
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<li><a href="../deprecated-list.html">Deprecated</a></li>
|
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<li class="navBarCell1Rev">Index</li>
|
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<li><a href="../help-doc.html">Help</a></li>
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</ul>
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<a id="skip.navbar.bottom">
|
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<!-- -->
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</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
235
javadoc/index-files/index-17.html
Normal file
@ -0,0 +1,235 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>R-Index</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../script.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
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|
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<script type="text/javascript" src="../jquery/jquery-3.3.1.js"></script>
|
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<script type="text/javascript" src="../jquery/jquery-migrate-3.0.1.js"></script>
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<script type="text/javascript" src="../jquery/jquery-ui.js"></script>
|
||||
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|
||||
<body>
|
||||
<script type="text/javascript"><!--
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||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="R-Index";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../deprecated-list.html">Deprecated</a></li>
|
||||
<li class="navBarCell1Rev">Index</li>
|
||||
<li><a href="../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:R">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">R</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html#r">r</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Foreground</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#radioButtons">radioButtons</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#randomEnemy()">randomEnemy()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd>
|
||||
<div class="block">Random enemy from list</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#randomHero()">randomHero()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd>
|
||||
<div class="block">Random hero from list</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#readDialogFile(java.lang.String)">readDialogFile(String)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Reads event file and passes in on to readNextLine</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#readMapFile(int,int)">readMapFile(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Creates new matrices based on width and height values</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#readMapFile(java.lang.String)">readMapFile(String)</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Reads and parses (map-name)-tileset.txt file into matrices and arrays, separates values and passes them on for further parsing</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#readNextLine()">readNextLine()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#readNextLine()">readNextLine()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Parses line of event text into set of commands</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html#refreshItemsInField()">refreshItemsInField()</a></span> - Method in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html" title="class in ruscz.game.gameOfProd.BattleUI">ItemsInventory</a></dt>
|
||||
<dd>
|
||||
<div class="block">Refresh all Items by deleting all previous info and adding new (Description of Item: image, name, multiplicity and action of that)
|
||||
Have enabled or disabled button Use</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html#removeItem(ruscz.game.gameOfProd.Inventory.Item,int)">removeItem(Item, int)</a></span> - Static method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html" title="class in ruscz.game.gameOfProd.Inventory">InventoryManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Removes count of Item, if it possible</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#removePersonFromList(ruscz.game.gameOfProd.Battle.BattlePerson)">removePersonFromList(BattlePerson)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd>
|
||||
<div class="block">Remove person from one of the list, if died</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#REPAINT_DELAY">REPAINT_DELAY</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#repaintCanvas()">repaintCanvas()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#repaintCanvas()">repaintCanvas()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd>
|
||||
<div class="block">Forces all panels to repaint</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#repaintCellSet()">repaintCellSet()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Creates new Physical layer from map cell matrix (mapArray)</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#repaintObjectset()">repaintObjectset()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Creates new Object layer from map foreground matrix</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#repaintSets()">repaintSets()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Repaints all layers</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#repaintTileset()">repaintTileset()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Creates new Tile layer from map background matrix</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImagePerson.html#resize(java.awt.image.BufferedImage)">resize(BufferedImage)</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a></dt>
|
||||
<dd>
|
||||
<div class="block">Resizes image to be properly displayed in game</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#resizeCanvas(int%5B%5D)">resizeCanvas(int[])</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Sets canvas size based on current map</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#returnControlToPlayer()">returnControlToPlayer()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd>
|
||||
<div class="block">Show all Menus and Enemy Description</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#returnFreeCamera()">returnFreeCamera()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd>
|
||||
<div class="block">Returns camera to the player</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/Direction.html#RIGHT">RIGHT</a></span> - ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/Direction.html" title="enum in ruscz.game.gameOfProd.Scripts">Direction</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#row">row</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#runAway()">runAway()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Enemy.html#runAway()">runAway()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Hero.html#runAway()">runAway()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/package-summary.html">ruscz.game.gameOfProd</a> - package ruscz.game.gameOfProd</dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/AStar/package-summary.html">ruscz.game.gameOfProd.AStar</a> - package ruscz.game.gameOfProd.AStar</dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Battle/package-summary.html">ruscz.game.gameOfProd.Battle</a> - package ruscz.game.gameOfProd.Battle</dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/BattleUI/package-summary.html">ruscz.game.gameOfProd.BattleUI</a> - package ruscz.game.gameOfProd.BattleUI</dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Cells/package-summary.html">ruscz.game.gameOfProd.Cells</a> - package ruscz.game.gameOfProd.Cells</dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Dialog/package-summary.html">ruscz.game.gameOfProd.Dialog</a> - package ruscz.game.gameOfProd.Dialog</dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Image/package-summary.html">ruscz.game.gameOfProd.Image</a> - package ruscz.game.gameOfProd.Image</dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Inventory/package-summary.html">ruscz.game.gameOfProd.Inventory</a> - package ruscz.game.gameOfProd.Inventory</dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/LevelEditor/package-summary.html">ruscz.game.gameOfProd.LevelEditor</a> - package ruscz.game.gameOfProd.LevelEditor</dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Map/package-summary.html">ruscz.game.gameOfProd.Map</a> - package ruscz.game.gameOfProd.Map</dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Save/package-summary.html">ruscz.game.gameOfProd.Save</a> - package ruscz.game.gameOfProd.Save</dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Scripts/package-summary.html">ruscz.game.gameOfProd.Scripts</a> - package ruscz.game.gameOfProd.Scripts</dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Sounds/package-summary.html">ruscz.game.gameOfProd.Sounds</a> - package ruscz.game.gameOfProd.Sounds</dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Windows/package-summary.html">ruscz.game.gameOfProd.Windows</a> - package ruscz.game.gameOfProd.Windows</dt>
|
||||
<dd> </dd>
|
||||
</dl>
|
||||
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<!-- ======= START OF BOTTOM NAVBAR ====== -->
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<!-- -->
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<!-- ======== END OF BOTTOM NAVBAR ======= -->
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</footer>
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|
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</html>
|
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498
javadoc/index-files/index-18.html
Normal file
@ -0,0 +1,498 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
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<head>
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<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
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<title>S-Index</title>
|
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<script type="text/javascript"><!--
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parent.document.title="S-Index";
|
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}
|
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}
|
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catch(err) {
|
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}
|
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//-->
|
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var pathtoroot = "../";
|
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var useModuleDirectories = true;
|
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loadScripts(document, 'script');</script>
|
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<noscript>
|
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<div>JavaScript is disabled on your browser.</div>
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<!-- ========= START OF TOP NAVBAR ======= -->
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|
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<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:S">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">S</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html#saveCellSet()">saveCellSet()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">EditorSaveManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Saves Physical layer (mapArray) into (map-name).txt file</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html#saveDoor(java.lang.String,int,int)">saveDoor(String, int, int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">InfoManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Puts DOOR cell into correct places in map's cell matrix</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/SaveManager.html#saveEvents()">saveEvents()</a></span> - Method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/SaveManager.html" title="class in ruscz.game.gameOfProd.Save">SaveManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Saves all TRIGGER, CHEST and DOOR cells with their position and activeness (+ other attributes)</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/SaveManager.html#saveGame()">saveGame()</a></span> - Method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/SaveManager.html" title="class in ruscz.game.gameOfProd.Save">SaveManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Saves game progress</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/SaveManager.html#saveInventory()">saveInventory()</a></span> - Method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/SaveManager.html" title="class in ruscz.game.gameOfProd.Save">SaveManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Saves current hero's invemtory</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#saveManager">saveManager</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Save/SaveManager.html" title="class in ruscz.game.gameOfProd.Save"><span class="typeNameLink">SaveManager</span></a> - Class in <a href="../ruscz/game/gameOfProd/Save/package-summary.html">ruscz.game.gameOfProd.Save</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class manages saving current progress into text files</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/SaveManager.html#%3Cinit%3E(ruscz.game.gameOfProd.Map.MapManager)">SaveManager(MapManager)</a></span> - Constructor for class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/SaveManager.html" title="class in ruscz.game.gameOfProd.Save">SaveManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html#saveMap()">saveMap()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">EditorSaveManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Saves map into files</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html#saveObjectSet()">saveObjectSet()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">EditorSaveManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Saves Object layer into (map-name)-objectset.txt file</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/SaveManager.html#savePerson()">savePerson()</a></span> - Method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/SaveManager.html" title="class in ruscz.game.gameOfProd.Save">SaveManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Saves current hero's position and direction</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html#saveTileSet()">saveTileSet()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">EditorSaveManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Saves Tile layer (mapArray) into (map-name)-tileset.txt file</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#scanner">scanner</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#scanner">scanner</a></span> - Static variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#screenSize">screenSize</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html#scrollInfo">scrollInfo</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html#scrollInfo">scrollInfo</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">InfoManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#scrollPane">scrollPane</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#searchArea">searchArea</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html#selectButton(javax.swing.JButton,int)">selectButton(JButton, int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></dt>
|
||||
<dd>
|
||||
<div class="block">Creates new button for selecting a tile in Tileset Overview</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Cell.html#set(int,int)">set(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Set position of Cell</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#setActive(boolean)">setActive(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html#setActive(boolean)">setActive(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html" title="class in ruscz.game.gameOfProd.Cells">TriggerCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#setActiveTilesets(java.util.LinkedList)">setActiveTilesets(LinkedList<String>)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImagePerson.html#setAllImagesOfDirection(java.awt.Rectangle%5B%5D)">setAllImagesOfDirection(Rectangle[])</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a></dt>
|
||||
<dd>
|
||||
<div class="block">Parses images of hero into an array</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDoor.html#setAllImagesOfDoor(java.awt.Rectangle%5B%5D)">setAllImagesOfDoor(Rectangle[])</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDoor.html" title="class in ruscz.game.gameOfProd.Image">ImageDoor</a></dt>
|
||||
<dd>
|
||||
<div class="block">Parses images of door into an array</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#setBlock(boolean)">setBlock(boolean)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setBlock(int,int)">setBlock(int, int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setBlocks(int%5B%5D%5B%5D)">setBlocks(int[][])</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#setCameraBound(boolean)">setCameraBound(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#setCameraEnd(int,int)">setCameraEnd(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#setCameraFirstMove(boolean)">setCameraFirstMove(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#setCameraStart()">setCameraStart()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#setCameraStopped(boolean)">setCameraStopped(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#setCameraTime(double)">setCameraTime(double)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#setCanPersonMove(boolean)">setCanPersonMove(boolean)</a></span> - Static method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#setCanvasSize(int%5B%5D)">setCanvasSize(int[])</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#setCanvasSize(int%5B%5D)">setCanvasSize(int[])</a></span> - Static method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#setCellArray(java.lang.String%5B%5D%5B%5D)">setCellArray(String[][])</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#setCellIcon(javax.swing.JLabel,int,int)">setCellIcon(JLabel, int, int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Sets cell a corresponding icon from cellMap dictionary</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#setCellMap(java.util.HashMap)">setCellMap(HashMap<String, Integer>)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setClosedSet(java.util.Set)">setClosedSet(Set<Node>)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#setCol(int)">setCol(int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Cell.html#setColor(java.awt.Color)">setColor(Color)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html#setColorForeground(int,int,int,int)">setColorForeground(int, int, int, int)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Foreground</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#setDelay(int)">setDelay(int)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setDiagonalCost(int)">setDiagonalCost(int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#setDirection(int)">setDirection(int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#setDirectionInfo(java.lang.String)">setDirectionInfo(String)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd>
|
||||
<div class="block">Parses value and checks corresponding button</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#setDirectionMove(int)">setDirectionMove(int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#setDirectionMoveLast(int)">setDirectionMoveLast(int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#setDirectionSight(int)">setDirectionSight(int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#setDistance(int)">setDistance(int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#setDoorImage(javax.swing.JLabel,java.lang.String%5B%5D)">setDoorImage(JLabel, String[])</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Sets corresponding image to a door cell (and one cell above/lower)</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#setF(int)">setF(int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#setFieldInfo(java.lang.String,java.lang.String)">setFieldInfo(String, String)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd>
|
||||
<div class="block">Fills a selected field with value</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setFinalNode(ruscz.game.gameOfProd.AStar.Node)">setFinalNode(Node)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#setG(int)">setG(int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#setH(int)">setH(int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#setHealth(int)">setHealth(int)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setHvCost(int)">setHvCost(int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#setCHAPTER(java.lang.String)">setCHAPTER(String)</a></span> - Static method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#setIdExit(int)">setIdExit(int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html#setImage(java.lang.String)">setImage(String)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle.Canvas</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#setImageDialog(ruscz.game.gameOfProd.Image.ImageDialog)">setImageDialog(ImageDialog)</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/DialogBar.html#setImageDialog(ruscz.game.gameOfProd.Image.ImageDialog)">setImageDialog(ImageDialog)</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/DialogBar.html" title="class in ruscz.game.gameOfProd.Dialog">DialogBar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#setImageEffect(java.lang.String)">setImageEffect(String)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html#setImageForeground(java.lang.String)">setImageForeground(String)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Foreground</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#setImagePerson(java.lang.String,java.awt.Rectangle%5B%5D)">setImagePerson(String, Rectangle[])</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#setImagesOfTiles(java.util.LinkedList)">setImagesOfTiles(LinkedList<BufferedImage>)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#setInEvent(boolean)">setInEvent(boolean)</a></span> - Static method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#setInfo()">setInfo()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd>
|
||||
<div class="block">Loads cell info into fields</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setInitialNode(ruscz.game.gameOfProd.AStar.Node)">setInitialNode(Node)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#setIsMoving(boolean)">setIsMoving(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#setItemActionByName(java.lang.String)">setItemActionByName(String)</a></span> - Method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
|
||||
<dd>
|
||||
<div class="block">Choose enumeration by String you provide</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#setLocked(boolean)">setLocked(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#setMap(ruscz.game.gameOfProd.Map.Map)">setMap(Map)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Sets map as the one that is currently used, if that map is not present in map list, the map is added</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#setMapBackground(int%5B%5D%5B%5D)">setMapBackground(int[][])</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#setMapForeground(int%5B%5D%5B%5D)">setMapForeground(int[][])</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#setMapManager(ruscz.game.gameOfProd.Map.Map)">setMapManager(Map)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#setMultiplicity(int)">setMultiplicity(int)</a></span> - Method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#setName(java.lang.String)">setName(String)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#setNextMove(int)">setNextMove(int)</a></span> - Static method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#setNodeData(ruscz.game.gameOfProd.AStar.Node,int)">setNodeData(Node, int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setNodes()">setNodes()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#setNpcs(ruscz.game.gameOfProd.Cells.Npc)">setNpcs(Npc)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#setOpen(boolean)">setOpen(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setOpenList(java.util.PriorityQueue)">setOpenList(PriorityQueue<Node>)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#setOverview(ruscz.game.gameOfProd.LevelEditor.TilesetOverview)">setOverview(TilesetOverview)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#setParent(ruscz.game.gameOfProd.AStar.Node)">setParent(Node)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#setPersonByMoveToEvent()">setPersonByMoveToEvent()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Sets person on a new map based on MOVETO or DOORTO cell</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#setPlayerAttack(boolean)">setPlayerAttack(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd>
|
||||
<div class="block">Hide Menu and Enemy Description
|
||||
Set Attack of Player</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#setRow(int)">setRow(int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setSearchArea(ruscz.game.gameOfProd.AStar.Node%5B%5D%5B%5D)">setSearchArea(Node[][])</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/Utils.html#setSettingsToLogger(java.util.logging.Logger,java.lang.String)">setSettingsToLogger(Logger, String)</a></span> - Static method in class ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/Utils.html" title="class in ruscz.game.gameOfProd.Scripts">Utils</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#setSound()">setSound()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Sets sound that is played on interaction</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#setSpawnPoint(int,int)">setSpawnPoint(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#setText(java.lang.String)">setText(String)</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#setTimerStopped(boolean)">setTimerStopped(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#setTrueFalseInfo(java.lang.String)">setTrueFalseInfo(String)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd>
|
||||
<div class="block">Parses value and checks corresponding button</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#setTurnBelongTo(ruscz.game.gameOfProd.Battle.BattlePerson)">setTurnBelongTo(BattlePerson)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#setUpperLowerInfo(java.lang.String)">setUpperLowerInfo(String)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd>
|
||||
<div class="block">Parses value and checks corresponding button</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#setVoice(java.lang.String)">setVoice(String)</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#setVoiceover(boolean)">setVoiceover(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html#setVolumeToMaxVolume()">setVolumeToMaxVolume()</a></span> - Method in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html#setVolumeToNormalVolume()">setVolumeToNormalVolume()</a></span> - Method in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#showByChar()">showByChar()</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd>
|
||||
<div class="block">Function, that add next symbol from text to DialogBar
|
||||
Stop timer of adding symbols, if full text is showed</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#showFastText()">showFastText()</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd>
|
||||
<div class="block">Showing block of text with fast changing of text (while, not Timer)</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#showItem">showItem</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#showMenu">showMenu</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#showText()">showText()</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd>
|
||||
<div class="block">Showing DialogBar with animation of adding symbol</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#situationText">situationText</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/BattleUI/SituationText.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">SituationText</span></a> - Class in <a href="../ruscz/game/gameOfProd/BattleUI/package-summary.html">ruscz.game.gameOfProd.BattleUI</a></dt>
|
||||
<dd>
|
||||
<div class="block">JPanel with text, describing fight</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/SituationText.html#%3Cinit%3E(ruscz.game.gameOfProd.Windows.WindowOfBattle)">SituationText(WindowOfBattle)</a></span> - Constructor for class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/SituationText.html" title="class in ruscz.game.gameOfProd.BattleUI">SituationText</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Cell.html#size">size</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDoor.html#size">size</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDoor.html" title="class in ruscz.game.gameOfProd.Image">ImageDoor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#skipShowText()">skipShowText()</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd>
|
||||
<div class="block">Skip for animation of symbols</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#sleep(long)">sleep(long)</a></span> - Static method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd>
|
||||
<div class="block">Pauses thread for a designated length of time</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#sound">sound</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#soundManager">soundManager</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#soundManager">soundManager</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#soundManager">soundManager</a></span> - Variable in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#soundManager">soundManager</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds"><span class="typeNameLink">SoundManager</span></a> - Class in <a href="../ruscz/game/gameOfProd/Sounds/package-summary.html">ruscz.game.gameOfProd.Sounds</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class handles all sounds being played in the game</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html#%3Cinit%3E()">SoundManager()</a></span> - Constructor for class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html#soundMap">soundMap</a></span> - Variable in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html#SPAWNPOINT">SPAWNPOINT</a></span> - ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells">TypeOfCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#start()">start()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
|
||||
<dd>
|
||||
<div class="block">Displays menu after initial 'Powered by CellEngine' image</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#start(boolean)">start(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd>
|
||||
<div class="block">Starts the game itself - loads all needed maps, starts a new game or loads saved game and starts timer for repainting</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#start(java.lang.String)">start(String)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd>
|
||||
<div class="block">Starts battle sequence - parses actors and other assets</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#startBattle()">startBattle()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd>
|
||||
<div class="block">Start fight by showing menu and creating Timer of battle</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#startBattle(java.lang.String)">startBattle(String)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd>
|
||||
<div class="block">Starts new battle sequence</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#startEvent()">startEvent()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#startEvent()">startEvent()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Starts regular event or cut-scene</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#startLevelEditor">startLevelEditor</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#startMapEditor()">startMapEditor()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd>
|
||||
<div class="block">Displays level editor containing newly created map</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#startNewGame">startNewGame</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#startX">startX</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#startY">startY</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#stopEffectTimer()">stopEffectTimer()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html#stopMusic()">stopMusic()</a></span> - Method in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Stops playing music</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#stopNPCMove(int,int)">stopNPCMove(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd>
|
||||
<div class="block">Stops NPC's movement and if battle name is not null and there is Player in front of NPC, is starts battle sequence</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#strength">strength</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html#STRENGTH">STRENGTH</a></span> - ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html" title="enum in ruscz.game.gameOfProd.Inventory">ItemAction</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#style(javax.swing.JButton)">style(JButton)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd>
|
||||
<div class="block">Styles button</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImagePerson.html#subimageHeight">subimageHeight</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImagePerson.html#subimageWidth">subimageWidth</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html#submit">submit</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI">ConsoleInput</a></dt>
|
||||
<dd> </dd>
|
||||
</dl>
|
||||
<a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a></div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../deprecated-list.html">Deprecated</a></li>
|
||||
<li class="navBarCell1Rev">Index</li>
|
||||
<li><a href="../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
207
javadoc/index-files/index-19.html
Normal file
@ -0,0 +1,207 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>T-Index</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../script.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="T-Index";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../deprecated-list.html">Deprecated</a></li>
|
||||
<li class="navBarCell1Rev">Index</li>
|
||||
<li><a href="../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:T">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">T</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/TextParser.html#target">target</a></span> - Variable in class ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/TextParser.html" title="class in ruscz.game.gameOfProd.Scripts">TextParser</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#text">text</a></span> - Variable in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#textFields">textFields</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#textLength">textLength</a></span> - Variable in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Scripts/TextParser.html" title="class in ruscz.game.gameOfProd.Scripts"><span class="typeNameLink">TextParser</span></a> - Class in <a href="../ruscz/game/gameOfProd/Scripts/package-summary.html">ruscz.game.gameOfProd.Scripts</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class parses text form player into a set of commands
|
||||
This class is currently not being used in our game, though it will be implemented at a later date</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/TextParser.html#%3Cinit%3E()">TextParser()</a></span> - Constructor for class ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/TextParser.html" title="class in ruscz.game.gameOfProd.Scripts">TextParser</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#textTimer">textTimer</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/TextParser.html#textToParse">textToParse</a></span> - Variable in class ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/TextParser.html" title="class in ruscz.game.gameOfProd.Scripts">TextParser</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#tileSet">tileSet</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#tileSet">tileSet</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#tilesetOffset">tilesetOffset</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor"><span class="typeNameLink">TilesetOverview</span></a> - Class in <a href="../ruscz/game/gameOfProd/LevelEditor/package-summary.html">ruscz.game.gameOfProd.LevelEditor</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class handles creating tileset from selected images and displaying them with corresponding numbers</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#%3Cinit%3E()">TilesetOverview()</a></span> - Constructor for class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#tilesetPanel">tilesetPanel</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#tilify(java.awt.image.BufferedImage,boolean)">tilify(BufferedImage, boolean)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Converts regulat image (50x50px) to a half block (upper or lower)</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#time">time</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#time">time</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#timer">timer</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#timer">timer</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#timer">timer</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#timer">timer</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#timer">timer</a></span> - Variable in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html#timer">timer</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle.Canvas</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html#timerIn">timerIn</a></span> - Variable in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#timerIsRunning">timerIsRunning</a></span> - Variable in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html#timerOut">timerOut</a></span> - Variable in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#timerStopped">timerStopped</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#toBufferedImage(java.awt.Image)">toBufferedImage(Image)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Converts image to buffered image</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#toString()">toString()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#toString()">toString()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">TriggerCell</span></a> - Class in <a href="../ruscz/game/gameOfProd/Cells/package-summary.html">ruscz.game.gameOfProd.Cells</a></dt>
|
||||
<dd>
|
||||
<div class="block">Special type of Interaction cell that is triggered on Player stepping onto it</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html#%3Cinit%3E(int,int,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove)">TriggerCell(int, int, String, Dialog, Map, WindowOfFreeMove)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html" title="class in ruscz.game.gameOfProd.Cells">TriggerCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html#%3Cinit%3E(int,int,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove,boolean)">TriggerCell(int, int, String, Dialog, Map, WindowOfFreeMove, boolean)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html" title="class in ruscz.game.gameOfProd.Cells">TriggerCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#triggerCells">triggerCells</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#trueFalseInfo(java.lang.String,java.lang.String,java.lang.String,int)">trueFalseInfo(String, String, String, int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd>
|
||||
<div class="block">Displays set of radio buttons for true/false selection</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#turnBelongTo">turnBelongTo</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#turnOrder">turnOrder</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">TypeOfCell</span></a> - Enum in <a href="../ruscz/game/gameOfProd/Cells/package-summary.html">ruscz.game.gameOfProd.Cells</a></dt>
|
||||
<dd>
|
||||
<div class="block">Enumeration of basic cell types</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html#%3Cinit%3E()">TypeOfCell()</a></span> - Constructor for enum ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells">TypeOfCell</a></dt>
|
||||
<dd> </dd>
|
||||
</dl>
|
||||
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|
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160
javadoc/index-files/index-2.html
Normal file
@ -0,0 +1,160 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
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<title>B-Index</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
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|
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<script type="text/javascript"><!--
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}
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}
|
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catch(err) {
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}
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//-->
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var pathtoroot = "../";
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var useModuleDirectories = true;
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loadScripts(document, 'script');</script>
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<div>JavaScript is disabled on your browser.</div>
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<!-- ========= START OF TOP NAVBAR ======= -->
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<div class="navPadding"> </div>
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<script type="text/javascript"><!--
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$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
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</nav>
|
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</header>
|
||||
<main role="main">
|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:B">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">B</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html#b">b</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Foreground</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#battle">battle</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Game.html#battle">battle</a></span> - Variable in class ruscz.game.gameOfProd.<a href="../ruscz/game/gameOfProd/Game.html" title="class in ruscz.game.gameOfProd">Game</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/TextParser.html#battle">battle</a></span> - Variable in class ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/TextParser.html" title="class in ruscz.game.gameOfProd.Scripts">TextParser</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#battle">battle</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle"><span class="typeNameLink">Battle</span></a> - Class in <a href="../ruscz/game/gameOfProd/Battle/package-summary.html">ruscz.game.gameOfProd.Battle</a></dt>
|
||||
<dd>
|
||||
<div class="block">Class for Battle with graphic implementation</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#%3Cinit%3E(java.util.LinkedList,java.util.LinkedList,ruscz.game.gameOfProd.Windows.WindowOfBattle)">Battle(LinkedList<Hero>, LinkedList<Enemy>, WindowOfBattle)</a></span> - Constructor for class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle"><span class="typeNameLink">BattlePerson</span></a> - Class in <a href="../ruscz/game/gameOfProd/Battle/package-summary.html">ruscz.game.gameOfProd.Battle</a></dt>
|
||||
<dd>
|
||||
<div class="block">General class for all battle actors</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#%3Cinit%3E(int,int,java.lang.String,int)">BattlePerson(int, int, String, int)</a></span> - Constructor for class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#%3Cinit%3E(int,int,java.lang.String,int,java.lang.String)">BattlePerson(int, int, String, int, String)</a></span> - Constructor for class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#block">block</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#block()">block()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Enemy.html#block()">block()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Hero.html#block()">block()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Cells/Block.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">Block</span></a> - Class in <a href="../ruscz/game/gameOfProd/Cells/package-summary.html">ruscz.game.gameOfProd.Cells</a></dt>
|
||||
<dd>
|
||||
<div class="block">Cell with collision to Player</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Block.html#%3Cinit%3E(int,int,ruscz.game.gameOfProd.Map.Map,boolean)">Block(int, int, Map, boolean)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Block.html" title="class in ruscz.game.gameOfProd.Cells">Block</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Block.html#%3Cinit%3E(int,int,ruscz.game.gameOfProd.Map.Map,java.lang.String,boolean)">Block(int, int, Map, String, boolean)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Block.html" title="class in ruscz.game.gameOfProd.Cells">Block</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html#BLOCK">BLOCK</a></span> - ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells">TypeOfCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#boundCamera()">boundCamera()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd>
|
||||
<div class="block">Bounds camera back to player</div>
|
||||
</dd>
|
||||
</dl>
|
||||
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</a>
|
||||
<ul class="navList" title="Navigation">
|
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<li><a href="../index.html">Overview</a></li>
|
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<li>Package</li>
|
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<li>Class</li>
|
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<li><a href="../overview-tree.html">Tree</a></li>
|
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<li><a href="../deprecated-list.html">Deprecated</a></li>
|
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<li class="navBarCell1Rev">Index</li>
|
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<li><a href="../help-doc.html">Help</a></li>
|
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</ul>
|
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|
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<a id="skip.navbar.bottom">
|
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|
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|
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<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
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</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
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138
javadoc/index-files/index-20.html
Normal file
@ -0,0 +1,138 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>U-Index</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../script.js"></script>
|
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<script type="text/javascript" src="../jquery/jszip/dist/jszip.min.js"></script>
|
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<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
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<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
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<script type="text/javascript" src="../jquery/jquery-3.3.1.js"></script>
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<script type="text/javascript" src="../jquery/jquery-migrate-3.0.1.js"></script>
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<script type="text/javascript" src="../jquery/jquery-ui.js"></script>
|
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</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="U-Index";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
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</noscript>
|
||||
<header role="banner">
|
||||
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|
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<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
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<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
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</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
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<li>Package</li>
|
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|
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|
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|
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|
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|
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<div class="subNav">
|
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<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
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<input type="reset" id="reset" value="reset" disabled="disabled">
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</li>
|
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</ul>
|
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</div>
|
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<a id="skip.navbar.top">
|
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<!-- -->
|
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</a>
|
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<!-- ========= END OF TOP NAVBAR ========= -->
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</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
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//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:U">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">U</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#unsetImageDialog()">unsetImageDialog()</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/DialogBar.html#unsetImageDialog()">unsetImageDialog()</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/DialogBar.html" title="class in ruscz.game.gameOfProd.Dialog">DialogBar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/Direction.html#UP">UP</a></span> - ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/Direction.html" title="enum in ruscz.game.gameOfProd.Scripts">Direction</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/EnemyDescription.html#updateDescription()">updateDescription()</a></span> - Method in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/EnemyDescription.html" title="class in ruscz.game.gameOfProd.BattleUI">EnemyDescription</a></dt>
|
||||
<dd>
|
||||
<div class="block">Updates info about all persons in battle</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#upperLowerInfo()">upperLowerInfo()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd>
|
||||
<div class="block">Displays set of three radio buttons for selection</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#useItem(ruscz.game.gameOfProd.Inventory.Item)">useItem(Item)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#useItem(ruscz.game.gameOfProd.Inventory.Item)">useItem(Item)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Uses a selected item</div>
|
||||
</dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Scripts/Utils.html" title="class in ruscz.game.gameOfProd.Scripts"><span class="typeNameLink">Utils</span></a> - Class in <a href="../ruscz/game/gameOfProd/Scripts/package-summary.html">ruscz.game.gameOfProd.Scripts</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/Utils.html#%3Cinit%3E()">Utils()</a></span> - Constructor for class ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/Utils.html" title="class in ruscz.game.gameOfProd.Scripts">Utils</a></dt>
|
||||
<dd> </dd>
|
||||
</dl>
|
||||
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|
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|
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|
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<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
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<div class="bottomNav"><a id="navbar.bottom">
|
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<!-- -->
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</a>
|
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<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
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</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
167
javadoc/index-files/index-21.html
Normal file
@ -0,0 +1,167 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>V-Index</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
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<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../script.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
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<!--[if IE]>
|
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<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
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<![endif]-->
|
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<script type="text/javascript" src="../jquery/jquery-3.3.1.js"></script>
|
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<script type="text/javascript" src="../jquery/jquery-migrate-3.0.1.js"></script>
|
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|
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</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="V-Index";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
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|
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|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
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<li>Package</li>
|
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<li>Class</li>
|
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<li><a href="../overview-tree.html">Tree</a></li>
|
||||
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|
||||
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|
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<li><a href="../help-doc.html">Help</a></li>
|
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|
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|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:V">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">V</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html#validate()">validate()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">EditorSaveManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Checks if a tileset exists and is not empty</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html#valueLabel(int)">valueLabel(int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></dt>
|
||||
<dd>
|
||||
<div class="block">Creates label with 'Inner Value:' text</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html#valueOf(java.lang.String)">valueOf(String)</a></span> - Static method in enum ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells">TypeOfCell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html#valueOf(java.lang.String)">valueOf(String)</a></span> - Static method in enum ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html" title="enum in ruscz.game.gameOfProd.Inventory">ItemAction</a></dt>
|
||||
<dd>
|
||||
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/Direction.html#valueOf(java.lang.String)">valueOf(String)</a></span> - Static method in enum ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/Direction.html" title="enum in ruscz.game.gameOfProd.Scripts">Direction</a></dt>
|
||||
<dd>
|
||||
<div class="block">Returns the enum constant of this type with the specified name.</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html#values()">values()</a></span> - Static method in enum ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells">TypeOfCell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Returns an array containing the constants of this enum type, in
|
||||
the order they are declared.</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html#values()">values()</a></span> - Static method in enum ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html" title="enum in ruscz.game.gameOfProd.Inventory">ItemAction</a></dt>
|
||||
<dd>
|
||||
<div class="block">Returns an array containing the constants of this enum type, in
|
||||
the order they are declared.</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/Direction.html#values()">values()</a></span> - Static method in enum ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/Direction.html" title="enum in ruscz.game.gameOfProd.Scripts">Direction</a></dt>
|
||||
<dd>
|
||||
<div class="block">Returns an array containing the constants of this enum type, in
|
||||
the order they are declared.</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html#view">view</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html#view">view</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">InfoManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#view">view</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#view">view</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#view">view</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#voice">voice</a></span> - Variable in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#voiceover">voiceover</a></span> - Variable in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#volume">volume</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html#volume">volume</a></span> - Variable in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></dt>
|
||||
<dd> </dd>
|
||||
</dl>
|
||||
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</main>
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<footer role="contentinfo">
|
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<nav role="navigation">
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<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
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<div class="bottomNav"><a id="navbar.bottom">
|
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<!-- -->
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</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
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<a id="navbar.bottom.firstrow">
|
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<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
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<li><a href="../index.html">Overview</a></li>
|
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<li>Package</li>
|
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<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
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<li><a href="../deprecated-list.html">Deprecated</a></li>
|
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|
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<li><a href="../help-doc.html">Help</a></li>
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<a id="skip.navbar.bottom">
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<!-- -->
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||||
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|
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<!-- ======== END OF BOTTOM NAVBAR ======= -->
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</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
183
javadoc/index-files/index-22.html
Normal file
@ -0,0 +1,183 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>W-Index</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../script.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
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|
||||
<script type="text/javascript" src="../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="W-Index";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../deprecated-list.html">Deprecated</a></li>
|
||||
<li class="navBarCell1Rev">Index</li>
|
||||
<li><a href="../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:W">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">W</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#WALKING_SPEED">WALKING_SPEED</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#width">width</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#width">width</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#width">width</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#widthCoef">widthCoef</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#winCutscene">winCutscene</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html#window">window</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#window">window</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#window">window</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/LoadManager.html#window">window</a></span> - Variable in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save">LoadManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#window">window</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#WINDOW_HEIGHT">WINDOW_HEIGHT</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#WINDOW_WIDTH">WINDOW_WIDTH</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#windowOfBattle">windowOfBattle</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/EnemyDescription.html#windowOfBattle">windowOfBattle</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/EnemyDescription.html" title="class in ruscz.game.gameOfProd.BattleUI">EnemyDescription</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html#windowOfBattle">windowOfBattle</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html" title="class in ruscz.game.gameOfProd.BattleUI">ItemsInventory</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">WindowOfBattle</span></a> - Class in <a href="../ruscz/game/gameOfProd/Windows/package-summary.html">ruscz.game.gameOfProd.Windows</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class holds JPanel used for battle sequences
|
||||
It also holds references to all main classes used for battle</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#%3Cinit%3E(ruscz.game.gameOfProd.Game)">WindowOfBattle(Game)</a></span> - Constructor for class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">WindowOfBattle.Canvas</span></a> - Class in <a href="../ruscz/game/gameOfProd/Windows/package-summary.html">ruscz.game.gameOfProd.Windows</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class handles repainting of all battle elements and entities</div>
|
||||
</dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">WindowOfFreeMove</span></a> - Class in <a href="../ruscz/game/gameOfProd/Windows/package-summary.html">ruscz.game.gameOfProd.Windows</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class holds JLayeredPane with the main part of our game - the maps
|
||||
It also holds references to all major classes</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#%3Cinit%3E(ruscz.game.gameOfProd.Game)">WindowOfFreeMove(Game)</a></span> - Constructor for class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Canvas.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">WindowOfFreeMove.Canvas</span></a> - Class in <a href="../ruscz/game/gameOfProd/Windows/package-summary.html">ruscz.game.gameOfProd.Windows</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class handles repainting of all game elements and entities</div>
|
||||
</dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">WindowOfFreeMove.Foreground</span></a> - Class in <a href="../ruscz/game/gameOfProd/Windows/package-summary.html">ruscz.game.gameOfProd.Windows</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class handles displaying images or color on top of the whole game
|
||||
It is used in cut-scenes or for atmosphere</div>
|
||||
</dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">WindowOfMenu</span></a> - Class in <a href="../ruscz/game/gameOfProd/Windows/package-summary.html">ruscz.game.gameOfProd.Windows</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class holds JPanel with menu of our game</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#%3Cinit%3E(ruscz.game.gameOfProd.Game)">WindowOfMenu(Game)</a></span> - Constructor for class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#writeToOutput(java.lang.String)">writeToOutput(String)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd>
|
||||
<div class="block">Displays text in situationText field</div>
|
||||
</dd>
|
||||
</dl>
|
||||
<a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a></div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
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<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
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<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
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<li><a href="../overview-tree.html">Tree</a></li>
|
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<li><a href="../deprecated-list.html">Deprecated</a></li>
|
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<li class="navBarCell1Rev">Index</li>
|
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<li><a href="../help-doc.html">Help</a></li>
|
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</ul>
|
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|
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<a id="skip.navbar.bottom">
|
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<!-- -->
|
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</a>
|
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<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
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</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
116
javadoc/index-files/index-23.html
Normal file
@ -0,0 +1,116 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>X-Index</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
|
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<link rel="stylesheet" type="text/css" href="../jquery/jquery-ui.css" title="Style">
|
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<script type="text/javascript" src="../script.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip/dist/jszip.min.js"></script>
|
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<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
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<!--[if IE]>
|
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<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
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<![endif]-->
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<script type="text/javascript" src="../jquery/jquery-3.3.1.js"></script>
|
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<script type="text/javascript" src="../jquery/jquery-migrate-3.0.1.js"></script>
|
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<script type="text/javascript" src="../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="X-Index";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
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</noscript>
|
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<header role="banner">
|
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<nav role="navigation">
|
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<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
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<div class="topNav"><a id="navbar.top">
|
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<!-- -->
|
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</a>
|
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<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
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<ul class="navList" title="Navigation">
|
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<li>Package</li>
|
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<li>Class</li>
|
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|
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|
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<li class="navBarCell1Rev">Index</li>
|
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<li><a href="../help-doc.html">Help</a></li>
|
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</ul>
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</div>
|
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<div class="subNav">
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<ul class="navListSearch">
|
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<li><label for="search">SEARCH:</label>
|
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<input type="text" id="search" value="search" disabled="disabled">
|
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<input type="reset" id="reset" value="reset" disabled="disabled">
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</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
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</a>
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<!-- ========= END OF TOP NAVBAR ========= -->
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|
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<div class="navPadding"> </div>
|
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<script type="text/javascript"><!--
|
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$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
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//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:X">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">X</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Cell.html#x">x</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></dt>
|
||||
<dd> </dd>
|
||||
</dl>
|
||||
<a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a></div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
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<nav role="navigation">
|
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<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
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<div class="bottomNav"><a id="navbar.bottom">
|
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<!-- -->
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</a>
|
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<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
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<a id="navbar.bottom.firstrow">
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</a>
|
||||
<ul class="navList" title="Navigation">
|
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<li><a href="../index.html">Overview</a></li>
|
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<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../deprecated-list.html">Deprecated</a></li>
|
||||
<li class="navBarCell1Rev">Index</li>
|
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<li><a href="../help-doc.html">Help</a></li>
|
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</ul>
|
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</div>
|
||||
<a id="skip.navbar.bottom">
|
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<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
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</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
116
javadoc/index-files/index-24.html
Normal file
@ -0,0 +1,116 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>Y-Index</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
|
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<link rel="stylesheet" type="text/css" href="../jquery/jquery-ui.css" title="Style">
|
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<script type="text/javascript" src="../script.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip/dist/jszip.min.js"></script>
|
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<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
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<!--[if IE]>
|
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<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
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<![endif]-->
|
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<script type="text/javascript" src="../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="Y-Index";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../deprecated-list.html">Deprecated</a></li>
|
||||
<li class="navBarCell1Rev">Index</li>
|
||||
<li><a href="../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
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</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:Y">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">Y</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Cell.html#y">y</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></dt>
|
||||
<dd> </dd>
|
||||
</dl>
|
||||
<a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a></div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../deprecated-list.html">Deprecated</a></li>
|
||||
<li class="navBarCell1Rev">Index</li>
|
||||
<li><a href="../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
264
javadoc/index-files/index-3.html
Normal file
@ -0,0 +1,264 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>C-Index</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../script.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="C-Index";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../deprecated-list.html">Deprecated</a></li>
|
||||
<li class="navBarCell1Rev">Index</li>
|
||||
<li><a href="../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:C">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">C</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#calculateFinalCost()">calculateFinalCost()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#calculateHeuristic(ruscz.game.gameOfProd.AStar.Node)">calculateHeuristic(Node)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#camera">camera</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">Camera</span></a> - Class in <a href="../ruscz/game/gameOfProd/Windows/package-summary.html">ruscz.game.gameOfProd.Windows</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class handles movement of camera, resp movement of canvas</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#%3Cinit%3E(ruscz.game.gameOfProd.Windows.WindowOfFreeMove,ruscz.game.gameOfProd.Windows.WindowOfFreeMove.Canvas)">Camera(WindowOfFreeMove, WindowOfFreeMove.Canvas)</a></span> - Constructor for class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#canPersonMove">canPersonMove</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#canPersonMove()">canPersonMove()</a></span> - Static method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#canvas">canvas</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#canvas">canvas</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#canvas">canvas</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#canvas">canvas</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html#%3Cinit%3E()">Canvas()</a></span> - Constructor for class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle.Canvas</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Canvas.html#%3Cinit%3E()">Canvas()</a></span> - Constructor for class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Canvas.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Canvas</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#CANVAS_HEIGHT">CANVAS_HEIGHT</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#CANVAS_HEIGHT">CANVAS_HEIGHT</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#CANVAS_WIDTH">CANVAS_WIDTH</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#CANVAS_WIDTH">CANVAS_WIDTH</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#canvasSize">canvasSize</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">Cell</span></a> - Class in <a href="../ruscz/game/gameOfProd/Cells/package-summary.html">ruscz.game.gameOfProd.Cells</a></dt>
|
||||
<dd>
|
||||
<div class="block">General class for Cell</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Cell.html#%3Cinit%3E(int,int,int,java.awt.Color)">Cell(int, int, int, Color)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Game.html#CELL_SIZE">CELL_SIZE</a></span> - Static variable in class ruscz.game.gameOfProd.<a href="../ruscz/game/gameOfProd/Game.html" title="class in ruscz.game.gameOfProd">Game</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#CELL_SIZE">CELL_SIZE</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#CELL_SIZE">CELL_SIZE</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#CELL_SIZE">CELL_SIZE</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#cellArray">cellArray</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#cellMap">cellMap</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#cellMap">cellMap</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#cellSet">cellSet</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#cellSet">cellSet</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor"><span class="typeNameLink">CellSetConfig</span></a> - Class in <a href="../ruscz/game/gameOfProd/LevelEditor/package-summary.html">ruscz.game.gameOfProd.LevelEditor</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class displays cellMap configuration</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html#%3Cinit%3E(ruscz.game.gameOfProd.LevelEditor.LevelEditor,javax.swing.JScrollPane)">CellSetConfig(LevelEditor, JScrollPane)</a></span> - Constructor for class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#centerContent()">centerContent()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd>
|
||||
<div class="block">Centers game window on screen</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#cleanUp()">cleanUp()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
|
||||
<dd>
|
||||
<div class="block">Cleans menu and empties it to pass the action listeners to WindowOfFreeMove</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/LoadManager.html#clearSave()">clearSave()</a></span> - Method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save">LoadManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Clears all save files</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html#clip">clip</a></span> - Variable in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html#clip">clip</a></span> - Variable in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#closedSet">closedSet</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#col">col</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Cell.html#color">color</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#commandList">commandList</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/BattleUI/CommandList.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">CommandList</span></a> - Class in <a href="../ruscz/game/gameOfProd/BattleUI/package-summary.html">ruscz.game.gameOfProd.BattleUI</a></dt>
|
||||
<dd>
|
||||
<div class="block">JPanel with commands to game command line
|
||||
Used, but because of Text Parser doesn't have any of commands</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/CommandList.html#%3Cinit%3E(ruscz.game.gameOfProd.Windows.WindowOfBattle)">CommandList(WindowOfBattle)</a></span> - Constructor for class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/CommandList.html" title="class in ruscz.game.gameOfProd.BattleUI">CommandList</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html#console">console</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html" title="class in ruscz.game.gameOfProd.BattleUI">MenuOfActions</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#consoleInput">consoleInput</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">ConsoleInput</span></a> - Class in <a href="../ruscz/game/gameOfProd/BattleUI/package-summary.html">ruscz.game.gameOfProd.BattleUI</a></dt>
|
||||
<dd>
|
||||
<div class="block">JPanel with command line
|
||||
Used, but because of Text Parser doesn't work</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html#%3Cinit%3E(ruscz.game.gameOfProd.Windows.WindowOfBattle)">ConsoleInput(WindowOfBattle)</a></span> - Constructor for class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI">ConsoleInput</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#count">count</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#createMap()">createMap()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Sets person on a new map based on SPAWN cell</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#createNewMap(java.lang.String,int,int)">createNewMap(String, int, int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd>
|
||||
<div class="block">Creates new map and populates it's cell matrix and passes it on</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#CHAPTER">CHAPTER</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#charNumber">charNumber</a></span> - Variable in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#checkBetterPath(ruscz.game.gameOfProd.AStar.Node,int)">checkBetterPath(Node, int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#checkHealthOfEnemies()">checkHealthOfEnemies()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd>
|
||||
<div class="block">Checks, if all enemies died</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#checkHealthOfHeroes()">checkHealthOfHeroes()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd>
|
||||
<div class="block">Checks, if all heroes died</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#checkIfTurnOrderIsFull(java.util.LinkedList)">checkIfTurnOrderIsFull(LinkedList<BattlePerson>)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#checkNode(ruscz.game.gameOfProd.AStar.Node,int,int,int)">checkNode(Node, int, int, int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">ChestCell</span></a> - Class in <a href="../ruscz/game/gameOfProd/Cells/package-summary.html">ruscz.game.gameOfProd.Cells</a></dt>
|
||||
<dd>
|
||||
<div class="block">Special type of Interaction cell that holds an inventory</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#%3Cinit%3E(int,int,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove)">ChestCell(int, int, String, Dialog, Map, WindowOfFreeMove)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#%3Cinit%3E(int,int,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove,boolean)">ChestCell(int, int, String, Dialog, Map, WindowOfFreeMove, boolean)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#chestCells">chestCells</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#chestInventory">chestInventory</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
|
||||
<dd> </dd>
|
||||
</dl>
|
||||
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232
javadoc/index-files/index-4.html
Normal file
@ -0,0 +1,232 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
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<title>D-Index</title>
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||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<meta name="dc.created" content="2020-06-11">
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<script type="text/javascript"><!--
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try {
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if (location.href.indexOf('is-external=true') == -1) {
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parent.document.title="D-Index";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
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}
|
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//-->
|
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var pathtoroot = "../";
|
||||
var useModuleDirectories = true;
|
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loadScripts(document, 'script');</script>
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<noscript>
|
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<div>JavaScript is disabled on your browser.</div>
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</noscript>
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<div class="fixedNav">
|
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<!-- ========= START OF TOP NAVBAR ======= -->
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<div class="topNav"><a id="navbar.top">
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<!-- -->
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</a>
|
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<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
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<a id="navbar.top.firstrow">
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<ul class="navList" title="Navigation">
|
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<li><a href="../index.html">Overview</a></li>
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<li>Package</li>
|
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<li>Class</li>
|
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<li><a href="../overview-tree.html">Tree</a></li>
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|
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<li><label for="search">SEARCH:</label>
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<input type="text" id="search" value="search" disabled="disabled">
|
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<input type="reset" id="reset" value="reset" disabled="disabled">
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|
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<a id="skip.navbar.top">
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|
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<div class="navPadding"> </div>
|
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<script type="text/javascript"><!--
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$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
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//-->
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|
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</nav>
|
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</header>
|
||||
<main role="main">
|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:D">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">D</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#DEFAULT_DIAGONAL_COST">DEFAULT_DIAGONAL_COST</a></span> - Static variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#DEFAULT_HV_COST">DEFAULT_HV_COST</a></span> - Static variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Hero.html#defence">defence</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html#DEFENCE">DEFENCE</a></span> - ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html" title="enum in ruscz.game.gameOfProd.Inventory">ItemAction</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#delay">delay</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html#delay">delay</a></span> - Variable in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/EnemyDescription.html#deletePreviousDescription()">deletePreviousDescription()</a></span> - Method in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/EnemyDescription.html" title="class in ruscz.game.gameOfProd.BattleUI">EnemyDescription</a></dt>
|
||||
<dd>
|
||||
<div class="block">Delete all Components from JPanel</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html#detailedCellInfo">detailedCellInfo</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">InfoManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor"><span class="typeNameLink">DetailedCellInfo</span></a> - Class in <a href="../ruscz/game/gameOfProd/LevelEditor/package-summary.html">ruscz.game.gameOfProd.LevelEditor</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class holds and displays detailed cell info for Physical layer</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#%3Cinit%3E(ruscz.game.gameOfProd.LevelEditor.LevelEditor,int,int)">DetailedCellInfo(LevelEditor, int, int)</a></span> - Constructor for class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#diagonalCost">diagonalCost</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#dialog">dialog</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog"><span class="typeNameLink">Dialog</span></a> - Class in <a href="../ruscz/game/gameOfProd/Dialog/package-summary.html">ruscz.game.gameOfProd.Dialog</a></dt>
|
||||
<dd>
|
||||
<div class="block">Class for showing text on Dialog Bar</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#%3Cinit%3E(ruscz.game.gameOfProd.Dialog.DialogBar)">Dialog(DialogBar)</a></span> - Constructor for class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDialog.html#dialogBack">dialogBack</a></span> - Static variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#dialogBar">dialogBar</a></span> - Variable in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#dialogBar">dialogBar</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Dialog/DialogBar.html" title="class in ruscz.game.gameOfProd.Dialog"><span class="typeNameLink">DialogBar</span></a> - Class in <a href="../ruscz/game/gameOfProd/Dialog/package-summary.html">ruscz.game.gameOfProd.Dialog</a></dt>
|
||||
<dd>
|
||||
<div class="block">Graphical interpretation for Dialog, used to show text</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/DialogBar.html#%3Cinit%3E()">DialogBar()</a></span> - Constructor for class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/DialogBar.html" title="class in ruscz.game.gameOfProd.Dialog">DialogBar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#direction">direction</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Scripts/Direction.html" title="enum in ruscz.game.gameOfProd.Scripts"><span class="typeNameLink">Direction</span></a> - Enum in <a href="../ruscz/game/gameOfProd/Scripts/package-summary.html">ruscz.game.gameOfProd.Scripts</a></dt>
|
||||
<dd>
|
||||
<div class="block">Enumeration for different directions</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/Direction.html#%3Cinit%3E()">Direction()</a></span> - Constructor for enum ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/Direction.html" title="enum in ruscz.game.gameOfProd.Scripts">Direction</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#directionInfo(int)">directionInfo(int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd>
|
||||
<div class="block">Displays set of four radio buttons for direction selection</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#directionMove">directionMove</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#directionMoveLast">directionMoveLast</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html#directionOut">directionOut</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#directionSight">directionSight</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#directionSightSwitch(int,int,int)">directionSightSwitch(int, int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd>
|
||||
<div class="block">Translates direction of sight into new coords</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#directionVert">directionVert</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html#displayCellInfo(javax.swing.JLabel,int,int)">displayCellInfo(JLabel, int, int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">InfoManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Displays info regarding 'physical' cells (from mapArray)</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html#displayCellSetConfig()">displayCellSetConfig()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></dt>
|
||||
<dd>
|
||||
<div class="block">Displays fields with values from cellMap</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#displayDetailedCellInfo(java.lang.String)">displayDetailedCellInfo(String)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd>
|
||||
<div class="block">Displays detailed info based on the type of cell provided</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#displayError(java.lang.String)">displayError(String)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd>
|
||||
<div class="block">Displays message as an error in the error field</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html#displayInfo(javax.swing.JLabel,java.lang.String,int,int)">displayInfo(JLabel, String, int, int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">InfoManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Decides which type of info is needed for a selected cell</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#displayMessage(java.lang.String)">displayMessage(String)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd>
|
||||
<div class="block">Displays message as a normal text in the error field</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html#displayObjectAndTileInfo(javax.swing.JLabel,int,int,boolean)">displayObjectAndTileInfo(JLabel, int, int, boolean)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">InfoManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Displays info regarding object cells and tile cells</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#distanceOfAnimation">distanceOfAnimation</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html#dividerLabel(int)">dividerLabel(int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></dt>
|
||||
<dd>
|
||||
<div class="block">Creates new label that is used as a divider between different blocks of fields</div>
|
||||
</dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">DoorCell</span></a> - Class in <a href="../ruscz/game/gameOfProd/Cells/package-summary.html">ruscz.game.gameOfProd.Cells</a></dt>
|
||||
<dd>
|
||||
<div class="block">Special type of Interaction cell that can act as a Block or as Empty</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#%3Cinit%3E(int,int,boolean,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove)">DoorCell(int, int, boolean, String, Dialog, Map, WindowOfFreeMove)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#%3Cinit%3E(int,int,boolean,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove)">DoorCell(int, int, boolean, Map, WindowOfFreeMove)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#doorCells">doorCells</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/Direction.html#DOWN">DOWN</a></span> - ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/Direction.html" title="enum in ruscz.game.gameOfProd.Scripts">Direction</a></dt>
|
||||
<dd> </dd>
|
||||
</dl>
|
||||
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<!-- ======= START OF BOTTOM NAVBAR ====== -->
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<!-- ======== END OF BOTTOM NAVBAR ======= -->
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|
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</html>
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200
javadoc/index-files/index-5.html
Normal file
@ -0,0 +1,200 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
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<title>E-Index</title>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<body>
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<script type="text/javascript"><!--
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try {
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if (location.href.indexOf('is-external=true') == -1) {
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parent.document.title="E-Index";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
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//-->
|
||||
var pathtoroot = "../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
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<div>JavaScript is disabled on your browser.</div>
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<div class="fixedNav">
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<!-- ========= START OF TOP NAVBAR ======= -->
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<div class="topNav"><a id="navbar.top">
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<!-- -->
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</a>
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<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
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<a id="navbar.top.firstrow">
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<!-- -->
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</a>
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<ul class="navList" title="Navigation">
|
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<li><a href="../index.html">Overview</a></li>
|
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<li>Package</li>
|
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<li>Class</li>
|
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<li><a href="../overview-tree.html">Tree</a></li>
|
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|
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<li><label for="search">SEARCH:</label>
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<input type="text" id="search" value="search" disabled="disabled">
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<input type="reset" id="reset" value="reset" disabled="disabled">
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</li>
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</ul>
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</div>
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<a id="skip.navbar.top">
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<!-- -->
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</a>
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<!-- ========= END OF TOP NAVBAR ========= -->
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<div class="navPadding"> </div>
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<script type="text/javascript"><!--
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$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
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//-->
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</script>
|
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</nav>
|
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</header>
|
||||
<main role="main">
|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:E">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">E</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html#editor">editor</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#editor">editor</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html#editor">editor</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">EditorSaveManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html#editor">editor</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">InfoManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#editor">editor</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html" title="class in ruscz.game.gameOfProd.LevelEditor"><span class="typeNameLink">EditorSaveManager</span></a> - Class in <a href="../ruscz/game/gameOfProd/LevelEditor/package-summary.html">ruscz.game.gameOfProd.LevelEditor</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class manages saving map from level editor to files that can be used in game</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html#%3Cinit%3E(ruscz.game.gameOfProd.LevelEditor.LevelEditor)">EditorSaveManager(LevelEditor)</a></span> - Constructor for class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">EditorSaveManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#effectCoords(java.lang.String)">effectCoords(String)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd>
|
||||
<div class="block">Starts timer that is effecting person's coordinates - creates movement effects</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#effectedCoords">effectedCoords</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#effectTimer">effectTimer</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html#EMPTY">EMPTY</a></span> - ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells">TypeOfCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#endBattle(boolean)">endBattle(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd>
|
||||
<div class="block">End battle and start cutscene of win or lose</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#endEvent()">endEvent()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Ends event and bounds camera</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html#endEvent()">endEvent()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html" title="class in ruscz.game.gameOfProd.Cells">TriggerCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#endX">endX</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#endY">endY</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#enemies">enemies</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle"><span class="typeNameLink">Enemy</span></a> - Class in <a href="../ruscz/game/gameOfProd/Battle/package-summary.html">ruscz.game.gameOfProd.Battle</a></dt>
|
||||
<dd>
|
||||
<div class="block">Enemy class for battle</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Enemy.html#%3Cinit%3E(int,int,java.lang.String,int,int)">Enemy(int, int, String, int, int)</a></span> - Constructor for class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Enemy.html#%3Cinit%3E(int,int,java.lang.String,int,int,java.lang.String)">Enemy(int, int, String, int, int, String)</a></span> - Constructor for class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#enemyDescription">enemyDescription</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/BattleUI/EnemyDescription.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">EnemyDescription</span></a> - Class in <a href="../ruscz/game/gameOfProd/BattleUI/package-summary.html">ruscz.game.gameOfProd.BattleUI</a></dt>
|
||||
<dd>
|
||||
<div class="block">JPanel with info about Enemies and Heroes</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/EnemyDescription.html#%3Cinit%3E(ruscz.game.gameOfProd.Windows.WindowOfBattle)">EnemyDescription(WindowOfBattle)</a></span> - Constructor for class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/EnemyDescription.html" title="class in ruscz.game.gameOfProd.BattleUI">EnemyDescription</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#equals(java.lang.Object)">equals(Object)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Block.html#equals(java.lang.Object)">equals(Object)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Block.html" title="class in ruscz.game.gameOfProd.Cells">Block</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Cell.html#equals(java.lang.Object)">equals(Object)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#equals(java.lang.Object)">equals(Object)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html#equals(java.lang.Object)">equals(Object)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html" title="class in ruscz.game.gameOfProd.Cells">TriggerCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#equals(java.lang.Object)">equals(Object)</a></span> - Method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#errorMessage">errorMessage</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html#escape">escape</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html" title="class in ruscz.game.gameOfProd.BattleUI">MenuOfActions</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html#EVENT">EVENT</a></span> - ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells">TypeOfCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">EventMoveToCell</span></a> - Class in <a href="../ruscz/game/gameOfProd/Cells/package-summary.html">ruscz.game.gameOfProd.Cells</a></dt>
|
||||
<dd>
|
||||
<div class="block">Cell that moves Player between maps</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html#%3Cinit%3E(int,int,int,int,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove,boolean)">EventMoveToCell(int, int, int, int, Map, WindowOfFreeMove, boolean)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html#exit">exit</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI">ConsoleInput</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#exitGame">exitGame</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
|
||||
<dd> </dd>
|
||||
</dl>
|
||||
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||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
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<!-- -->
|
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</a>
|
||||
<ul class="navList" title="Navigation">
|
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<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
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<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
|
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<li><a href="../deprecated-list.html">Deprecated</a></li>
|
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<li class="navBarCell1Rev">Index</li>
|
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<li><a href="../help-doc.html">Help</a></li>
|
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</ul>
|
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|
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<a id="skip.navbar.bottom">
|
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<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
190
javadoc/index-files/index-6.html
Normal file
@ -0,0 +1,190 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>F-Index</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../script.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="F-Index";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../deprecated-list.html">Deprecated</a></li>
|
||||
<li class="navBarCell1Rev">Index</li>
|
||||
<li><a href="../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:F">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">F</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#f">f</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html#fade(int,int,int)">fade(int, int, int)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Foreground</a></dt>
|
||||
<dd>
|
||||
<div class="block">Gradually changes alpha value of a displayed color</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html#fadeIn(int)">fadeIn(int)</a></span> - Method in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Fades music in (slowly raises volume to maxVolume)</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html#fadeOut(int)">fadeOut(int)</a></span> - Method in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Fades music out (slowly lowers volume to 'zero')</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html#fadeTimer">fadeTimer</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Foreground</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#fieldInfo(java.lang.String,java.lang.String,int)">fieldInfo(String, String, int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd>
|
||||
<div class="block">Displays one text field with a name</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#fillChest(java.lang.String)">fillChest(String)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Fills chest with item from file</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#finalNode">finalNode</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#findBlockByXY(int,int)">findBlockByXY(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#findCellByXY(int,int)">findCellByXY(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#findDoorByXY(int,int)">findDoorByXY(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#findDoorByXY(int,int,int)">findDoorByXY(int, int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#findEventByXY(int,int)">findEventByXY(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#findChestByXY(int,int)">findChestByXY(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#findChestByXY(int,int,int)">findChestByXY(int, int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#findInteractionByXY(int,int)">findInteractionByXY(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#findInteractionByXY(int,int,int)">findInteractionByXY(int, int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html#findItemByName(java.lang.String)">findItemByName(String)</a></span> - Static method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html" title="class in ruscz.game.gameOfProd.Inventory">InventoryManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Return Item, if exists in List with this Name</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#findMapByName(java.lang.String,ruscz.game.gameOfProd.Windows.WindowOfFreeMove)">findMapByName(String, WindowOfFreeMove)</a></span> - Static method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd>
|
||||
<div class="block">Finds map by name in a list of loaded maps</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#findMoveToByXY(int,int)">findMoveToByXY(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#findNpcByName(java.lang.String)">findNpcByName(String)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#findPath()">findPath()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#findTriggerByXY(int,int)">findTriggerByXY(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html#flicker(int)">flicker(int)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle.Canvas</a></dt>
|
||||
<dd>
|
||||
<div class="block">Selects random inmage from list of images to be displayed -creates flickering effect</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html#flushInventory()">flushInventory()</a></span> - Static method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html" title="class in ruscz.game.gameOfProd.Inventory">InventoryManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Deletes all items from Inventory</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#foreground">foreground</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html#%3Cinit%3E()">Foreground()</a></span> - Constructor for class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Foreground</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Game.html#freeMove">freeMove</a></span> - Variable in class ruscz.game.gameOfProd.<a href="../ruscz/game/gameOfProd/Game.html" title="class in ruscz.game.gameOfProd">Game</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#freeMove">freeMove</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
|
||||
<dd> </dd>
|
||||
</dl>
|
||||
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</main>
|
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<footer role="contentinfo">
|
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<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
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<div class="bottomNav"><a id="navbar.bottom">
|
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<!-- -->
|
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</a>
|
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<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
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<a id="navbar.bottom.firstrow">
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<!-- -->
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</a>
|
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<ul class="navList" title="Navigation">
|
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<li><a href="../index.html">Overview</a></li>
|
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<li>Package</li>
|
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<li>Class</li>
|
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<li><a href="../overview-tree.html">Tree</a></li>
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<li><a href="../deprecated-list.html">Deprecated</a></li>
|
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<li class="navBarCell1Rev">Index</li>
|
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<li><a href="../help-doc.html">Help</a></li>
|
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|
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|
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<a id="skip.navbar.bottom">
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<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
470
javadoc/index-files/index-7.html
Normal file
@ -0,0 +1,470 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>G-Index</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../script.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jszip/dist/jszip.min.js"></script>
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||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../jquery/jquery-migrate-3.0.1.js"></script>
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||||
<script type="text/javascript" src="../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="G-Index";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../deprecated-list.html">Deprecated</a></li>
|
||||
<li class="navBarCell1Rev">Index</li>
|
||||
<li><a href="../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:G">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">G</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#g">g</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html#g">g</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Foreground</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html#gainControl">gainControl</a></span> - Variable in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html#gainControl">gainControl</a></span> - Variable in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#game">game</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#game">game</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#game">game</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Game.html#game()">game()</a></span> - Method in class ruscz.game.gameOfProd.<a href="../ruscz/game/gameOfProd/Game.html" title="class in ruscz.game.gameOfProd">Game</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Game.html" title="class in ruscz.game.gameOfProd"><span class="typeNameLink">Game</span></a> - Class in <a href="../ruscz/game/gameOfProd/package-summary.html">ruscz.game.gameOfProd</a></dt>
|
||||
<dd>
|
||||
<div class="block">The main class of our application that holds JFrame which displays the whole game</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Game.html#%3Cinit%3E()">Game()</a></span> - Constructor for class ruscz.game.gameOfProd.<a href="../ruscz/game/gameOfProd/Game.html" title="class in ruscz.game.gameOfProd">Game</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#generateOverview()">generateOverview()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
|
||||
<dd>
|
||||
<div class="block">Generates tileset from selected images and displays is as a matrix</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html#getActive()">getActive()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html" title="class in ruscz.game.gameOfProd.Cells">TriggerCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#getActiveTilesets()">getActiveTilesets()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#getActualMap()">getActualMap()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html#getAttack()">getAttack()</a></span> - Method in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html" title="class in ruscz.game.gameOfProd.BattleUI">MenuOfActions</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Game.html#getBattle()">getBattle()</a></span> - Method in class ruscz.game.gameOfProd.<a href="../ruscz/game/gameOfProd/Game.html" title="class in ruscz.game.gameOfProd">Game</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#getBattle()">getBattle()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#getBlocks()">getBlocks()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#getCamera()">getCamera()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#getCameraBound()">getCameraBound()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#getCanvas()">getCanvas()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#getCanvasSize()">getCanvasSize()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#getCellArray()">getCellArray()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#getCellInfo(java.lang.String)">getCellInfo(String)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd>
|
||||
<div class="block">Saves all attributes from menu into text</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#getCellMap()">getCellMap()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#getCellSet()">getCellSet()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#getClosedSet()">getClosedSet()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#getCol()">getCol()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#getCommandList()">getCommandList()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html#getConsole()">getConsole()</a></span> - Method in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html" title="class in ruscz.game.gameOfProd.BattleUI">MenuOfActions</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#getConsoleInput()">getConsoleInput()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#getDiagonalCost()">getDiagonalCost()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#getDialog()">getDialog()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDialog.html#getDialogBack()">getDialogBack()</a></span> - Static method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#getDialogBar()">getDialogBar()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#getDirectionInfo()">getDirectionInfo()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd>
|
||||
<div class="block">Saves direction info as text</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#getDirectionMoveLast()">getDirectionMoveLast()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html#getDirectionOut()">getDirectionOut()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#getDirectionSight()">getDirectionSight()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#getDistance()">getDistance()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#getDoorCells()">getDoorCells()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#getDoorInfo(java.lang.String)">getDoorInfo(String)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd>
|
||||
<div class="block">Changes type of cell based on direction value</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#getEditor()">getEditor()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#getEffectedCoords()">getEffectedCoords()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#getEnemies()">getEnemies()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#getEnemyDescription()">getEnemyDescription()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html#getEscape()">getEscape()</a></span> - Method in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html" title="class in ruscz.game.gameOfProd.BattleUI">MenuOfActions</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html#getExit()">getExit()</a></span> - Method in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI">ConsoleInput</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#getF()">getF()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#getFieldInfo(java.lang.String,boolean)">getFieldInfo(String, boolean)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd>
|
||||
<div class="block">Saves field value</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#getFieldIntegerInfo(java.lang.String)">getFieldIntegerInfo(String)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd>
|
||||
<div class="block">Checks id field value is an integer and saves it</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#getFinalNode()">getFinalNode()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#getForegroundPanel()">getForegroundPanel()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Game.html#getFreeMove()">getFreeMove()</a></span> - Method in class ruscz.game.gameOfProd.<a href="../ruscz/game/gameOfProd/Game.html" title="class in ruscz.game.gameOfProd">Game</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#getG()">getG()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#getGame()">getGame()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#getGame()">getGame()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#getH()">getH()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#getHealed()">getHealed()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd>
|
||||
<div class="block">Displays a line effect of getting healed</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#getHealth()">getHealth()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#getHeroes()">getHeroes()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#getHitSound()">getHitSound()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#getHurt()">getHurt()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd>
|
||||
<div class="block">Displays a flashing effect of getting hurt</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#getHvCost()">getHvCost()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#getCHAPTER()">getCHAPTER()</a></span> - Static method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#getChestCells()">getChestCells()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Enemy.html#getId()">getId()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html#getId()">getId()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#getIdExit()">getIdExit()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#getImage()">getImage()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDialog.html#getImage()">getImage()</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#getImage()">getImage()</a></span> - Method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#getImageCell()">getImageCell()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#getImageCell()">getImageCell()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#getImageDoor()">getImageDoor()</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#getImageFromCellMap(java.lang.String)">getImageFromCellMap(String)</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImagePerson.html#getImagesOfDirection()">getImagesOfDirection()</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDoor.html#getImagesOfDoor()">getImagesOfDoor()</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDoor.html" title="class in ruscz.game.gameOfProd.Image">ImageDoor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#getImagesOfItems()">getImagesOfItems()</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#getImagesOfTiles()">getImagesOfTiles()</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#getImagesOfTiles()">getImagesOfTiles()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#getImagesOfTiles()">getImagesOfTiles()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html#getInfo()">getInfo()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">InfoManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#getInfo()">getInfo()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#getInfoManager()">getInfoManager()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#getInitialNode()">getInitialNode()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html#getInput()">getInput()</a></span> - Method in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI">ConsoleInput</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#getInteractionEventCells()">getInteractionEventCells()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html#getInventory()">getInventory()</a></span> - Method in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html" title="class in ruscz.game.gameOfProd.BattleUI">MenuOfActions</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html#getInventory()">getInventory()</a></span> - Static method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html" title="class in ruscz.game.gameOfProd.Inventory">InventoryManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#getIsFirstMove()">getIsFirstMove()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#getIsMoving()">getIsMoving()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#getItemAction()">getItemAction()</a></span> - Method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#getItemsInventory()">getItemsInventory()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#getKilled(ruscz.game.gameOfProd.Battle.Battle)">getKilled(Battle)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd>
|
||||
<div class="block">Displays grid effect of dying and removes person from battle</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#getLevel()">getLevel()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html#getList()">getList()</a></span> - Method in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI">ConsoleInput</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#getLoadManager()">getLoadManager()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#getLockedInfo()">getLockedInfo()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd>
|
||||
<div class="block">Saves if door is supposed to be locked</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#getLoseCutscene()">getLoseCutscene()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html#getMap()">getMap()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#getMap()">getMap()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#getMap()">getMap()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#getMapArray()">getMapArray()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#getMapBackground()">getMapBackground()</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#getMapForeground()">getMapForeground()</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#getMapHeight()">getMapHeight()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#getMapLayers()">getMapLayers()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#getMapLayers()">getMapLayers()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#getMapLinkedList()">getMapLinkedList()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#getMapManager()">getMapManager()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#getMaps()">getMaps()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#getMapWidth()">getMapWidth()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#getMapWithSpawn()">getMapWithSpawn()</a></span> - Static method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#getMaxHealth()">getMaxHealth()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#getMenuOfActions()">getMenuOfActions()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#getMoveToCells()">getMoveToCells()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#getMultiplicity()">getMultiplicity()</a></span> - Method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#getMusicManager()">getMusicManager()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#getMusicManager()">getMusicManager()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#getName()">getName()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#getName()">getName()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#getName()">getName()</a></span> - Method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#getName()">getName()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#getName()">getName()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#getNpcs()">getNpcs()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#getObjectSet()">getObjectSet()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#getOpenList()">getOpenList()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#getOverview()">getOverview()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#getPaint()">getPaint()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#getParent()">getParent()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#getPath(ruscz.game.gameOfProd.AStar.Node)">getPath(Node)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#getPerson()">getPerson()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#getRow()">getRow()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#getSaveManager()">getSaveManager()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#getSearchArea()">getSearchArea()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#getShowItem()">getShowItem()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#getSituationText()">getSituationText()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Cell.html#getSize()">getSize()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#getSound()">getSound()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#getSoundManager()">getSoundManager()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#getSoundManager()">getSoundManager()</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#getSoundManager()">getSoundManager()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html#getSoundMap()">getSoundMap()</a></span> - Method in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#getSpawnPoint()">getSpawnPoint()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#getStrength()">getStrength()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html#getSubmit()">getSubmit()</a></span> - Method in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI">ConsoleInput</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#getTileSet()">getTileSet()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#getTimer()">getTimer()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#getTimer()">getTimer()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#getTimerIsRunning()">getTimerIsRunning()</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#getTriggerCells()">getTriggerCells()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#getTrueFalseInfo(java.lang.String,java.lang.String)">getTrueFalseInfo(String, String)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd>
|
||||
<div class="block">Saves true/false value as text</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#getUpperLowerInfo()">getUpperLowerInfo()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd>
|
||||
<div class="block">Checks if a block is supposed to be half-block</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/LoadManager.html#getValue(java.lang.String)">getValue(String)</a></span> - Method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save">LoadManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#getView()">getView()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#getVisibleInfo(java.lang.String)">getVisibleInfo(String)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd>
|
||||
<div class="block">Changes type of cell based on visibility value</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#getVolume()">getVolume()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/PathFinder.html#getWayWithCollision(int,int,int,int)">getWayWithCollision(int, int, int, int)</a></span> - Method in class ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/PathFinder.html" title="class in ruscz.game.gameOfProd.Scripts">PathFinder</a></dt>
|
||||
<dd>
|
||||
<div class="block">Finds path with A* algorithm and translates it to directions using Direction enumeration</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#getWinCutscene()">getWinCutscene()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#getWindow()">getWindow()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Cell.html#getX()">getX()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Cell.html#getY()">getY()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></dt>
|
||||
<dd> </dd>
|
||||
</dl>
|
||||
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160
javadoc/index-files/index-8.html
Normal file
@ -0,0 +1,160 @@
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||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
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<html lang="cs">
|
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<head>
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<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
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<title>H-Index</title>
|
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
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|
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<script type="text/javascript"><!--
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parent.document.title="H-Index";
|
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}
|
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}
|
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catch(err) {
|
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}
|
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//-->
|
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var pathtoroot = "../";
|
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var useModuleDirectories = true;
|
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loadScripts(document, 'script');</script>
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<div>JavaScript is disabled on your browser.</div>
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<div class="navPadding"> </div>
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|
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|
||||
<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:H">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h2 class="title">H</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#h">h</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#hashCode()">hashCode()</a></span> - Method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#heal(int)">heal(int)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Enemy.html#heal(int)">heal(int)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Hero.html#heal(int)">heal(int)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html#HEAL">HEAL</a></span> - ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html" title="enum in ruscz.game.gameOfProd.Inventory">ItemAction</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#health">health</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#height">height</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#height">height</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#height">height</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#heightCoef">heightCoef</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Battle/Hero.html" title="class in ruscz.game.gameOfProd.Battle"><span class="typeNameLink">Hero</span></a> - Class in <a href="../ruscz/game/gameOfProd/Battle/package-summary.html">ruscz.game.gameOfProd.Battle</a></dt>
|
||||
<dd>
|
||||
<div class="block">Hero class for Battle</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Hero.html#%3Cinit%3E(int,int,java.lang.String,int,int,int)">Hero(int, int, String, int, int, int)</a></span> - Constructor for class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Hero.html#%3Cinit%3E(int,int,java.lang.String,int,int,int,java.lang.String)">Hero(int, int, String, int, int, int, String)</a></span> - Constructor for class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#heroes">heroes</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#hideError()">hideError()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/SituationText.html#hideText()">hideText()</a></span> - Method in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/SituationText.html" title="class in ruscz.game.gameOfProd.BattleUI">SituationText</a></dt>
|
||||
<dd>
|
||||
<div class="block">Hide text from JPanel (Just deleting them)</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#hideText()">hideText()</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd>
|
||||
<div class="block">Hide text from Dialog Bar</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#hitSound">hitSound</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#hvCost">hvCost</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
</dl>
|
||||
<a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a></div>
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<!-- ======= START OF BOTTOM NAVBAR ====== -->
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||||
402
javadoc/index-files/index-9.html
Normal file
@ -0,0 +1,402 @@
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||||
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<!-- NewPage -->
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<html lang="cs">
|
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<head>
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<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
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<title>I-Index</title>
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<script type="text/javascript"><!--
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if (location.href.indexOf('is-external=true') == -1) {
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parent.document.title="I-Index";
|
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}
|
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}
|
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catch(err) {
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//-->
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var pathtoroot = "../";
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var useModuleDirectories = true;
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loadScripts(document, 'script');</script>
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<noscript>
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<div>JavaScript is disabled on your browser.</div>
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</noscript>
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<header role="banner">
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<nav role="navigation">
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<div class="fixedNav">
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<!-- ========= START OF TOP NAVBAR ======= -->
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<div class="topNav"><a id="navbar.top">
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<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
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<ul class="navList" title="Navigation">
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<li><a href="../index.html">Overview</a></li>
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<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:I">
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<!-- -->
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</a>
|
||||
<h2 class="title">I</h2>
|
||||
<dl>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#i">i</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html#iconLabel(java.lang.String,int)">iconLabel(String, int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></dt>
|
||||
<dd>
|
||||
<div class="block">Creates new JLabel with image of the selected tile</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Enemy.html#id">id</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html#id">id</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#idExit">idExit</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#image">image</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#image">image</a></span> - Static variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDialog.html#image">image</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDoor.html#image">image</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDoor.html" title="class in ruscz.game.gameOfProd.Image">ImageDoor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImagePerson.html#image">image</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#image">image</a></span> - Variable in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html#image">image</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle.Canvas</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html#imageCell">imageCell</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html" title="class in ruscz.game.gameOfProd.BattleUI">ItemsInventory</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Block.html#imageCell">imageCell</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Block.html" title="class in ruscz.game.gameOfProd.Cells">Block</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#imageCell">imageCell</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/ItemPanel.html#imageCell">imageCell</a></span> - Variable in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/ItemPanel.html" title="class in ruscz.game.gameOfProd.Inventory">ItemPanel</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#imageCell">imageCell</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image"><span class="typeNameLink">ImageCell</span></a> - Class in <a href="../ruscz/game/gameOfProd/Image/package-summary.html">ruscz.game.gameOfProd.Image</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class manages and holds tileset and all matrices of images to be pained</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#%3Cinit%3E()">ImageCell()</a></span> - Constructor for class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#imageDialog">imageDialog</a></span> - Variable in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/DialogBar.html#imageDialog">imageDialog</a></span> - Variable in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/DialogBar.html" title="class in ruscz.game.gameOfProd.Dialog">DialogBar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image"><span class="typeNameLink">ImageDialog</span></a> - Class in <a href="../ruscz/game/gameOfProd/Image/package-summary.html">ruscz.game.gameOfProd.Image</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class holds images to be painted in dialog</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDialog.html#%3Cinit%3E(java.lang.String)">ImageDialog(String)</a></span> - Constructor for class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#imageDoor">imageDoor</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Image/ImageDoor.html" title="class in ruscz.game.gameOfProd.Image"><span class="typeNameLink">ImageDoor</span></a> - Class in <a href="../ruscz/game/gameOfProd/Image/package-summary.html">ruscz.game.gameOfProd.Image</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class images of doors to be painted</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDoor.html#%3Cinit%3E(java.lang.String,java.awt.Rectangle%5B%5D)">ImageDoor(String, Rectangle[])</a></span> - Constructor for class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDoor.html" title="class in ruscz.game.gameOfProd.Image">ImageDoor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html#imageForeground">imageForeground</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Foreground</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#imageItem(java.lang.String)">imageItem(String)</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Parses item image into array</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#imageNpc">imageNpc</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#imageObjectset(java.lang.String)">imageObjectset(String)</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Parses (map-name)-objectset.txt file into a matrix</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#imagePerson">imagePerson</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image"><span class="typeNameLink">ImagePerson</span></a> - Class in <a href="../ruscz/game/gameOfProd/Image/package-summary.html">ruscz.game.gameOfProd.Image</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class holds image of hero to be painted</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImagePerson.html#%3Cinit%3E(java.lang.String,java.awt.Rectangle%5B%5D)">ImagePerson(String, Rectangle[])</a></span> - Constructor for class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html#images">images</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle.Canvas</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImagePerson.html#imagesOfDirection">imagesOfDirection</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDoor.html#imagesOfDoor">imagesOfDoor</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDoor.html" title="class in ruscz.game.gameOfProd.Image">ImageDoor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#imagesOfItems">imagesOfItems</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#imagesOfTiles">imagesOfTiles</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#imagesOfTiles">imagesOfTiles</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#imagesOfTiles">imagesOfTiles</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#imagesOfTiles">imagesOfTiles</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#imageTileset(java.lang.String%5B%5D)">imageTileset(String[])</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Parses tileset image into a tileset (array)</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html#importButton(javax.swing.JLabel,javax.swing.JTextField,int)">importButton(JLabel, JTextField, int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></dt>
|
||||
<dd>
|
||||
<div class="block">Creates new button for importing value from Tileset Overview</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html#info">info</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">InfoManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#info">info</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#infoManager">infoManager</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor"><span class="typeNameLink">InfoManager</span></a> - Class in <a href="../ruscz/game/gameOfProd/LevelEditor/package-summary.html">ruscz.game.gameOfProd.LevelEditor</a></dt>
|
||||
<dd>
|
||||
<div class="block">This class displays detailed info about selected cell</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html#%3Cinit%3E(ruscz.game.gameOfProd.LevelEditor.LevelEditor)">InfoManager(LevelEditor)</a></span> - Constructor for class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">InfoManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#initializeCellMap()">initializeCellMap()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
||||
<dd>
|
||||
<div class="block">Populates cellMap with starting values</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#initialNode">initialNode</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html#input">input</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI">ConsoleInput</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#inputTimer">inputTimer</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">InteractionCell</span></a> - Class in <a href="../ruscz/game/gameOfProd/Cells/package-summary.html">ruscz.game.gameOfProd.Cells</a></dt>
|
||||
<dd>
|
||||
<div class="block">Cell that is interactible by Player</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#%3Cinit%3E(int,int,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove,boolean)">InteractionCell(int, int, String, Dialog, Map, WindowOfFreeMove, boolean)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#interactionCells">interactionCells</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html#inventory">inventory</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html" title="class in ruscz.game.gameOfProd.BattleUI">MenuOfActions</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html#inventory">inventory</a></span> - Static variable in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html" title="class in ruscz.game.gameOfProd.Inventory">InventoryManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html" title="class in ruscz.game.gameOfProd.Inventory"><span class="typeNameLink">InventoryManager</span></a> - Class in <a href="../ruscz/game/gameOfProd/Inventory/package-summary.html">ruscz.game.gameOfProd.Inventory</a></dt>
|
||||
<dd>
|
||||
<div class="block">Class for working with Inventory (fully static)</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html#%3Cinit%3E()">InventoryManager()</a></span> - Constructor for class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html" title="class in ruscz.game.gameOfProd.Inventory">InventoryManager</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#isActive">isActive</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html#isActive">isActive</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html" title="class in ruscz.game.gameOfProd.Cells">TriggerCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#isActive()">isActive()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isActiveChest(int,int)">isActiveChest(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html#isActiveTriggerBehindMoveTo()">isActiveTriggerBehindMoveTo()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></dt>
|
||||
<dd>
|
||||
<div class="block">Checks for active Trigger cells in the directionOut from Door</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isActiveTriggerCell(int,int)">isActiveTriggerCell(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#isBlock">isBlock</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#isBlock()">isBlock()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Hero.html#isBlocking">isBlocking</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#isBound">isBound</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isBusyCell(int,int)">isBusyCell(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isBusyCell(int,int,boolean)">isBusyCell(int, int, boolean)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isCellMoveTo(int,int)">isCellMoveTo(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isClosedDoor(int,int)">isClosedDoor(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isDoor(int,int)">isDoor(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#isDoorInFront(int,int,int)">isDoorInFront(int, int, int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd>
|
||||
<div class="block">Checks if there is a Door cell in front of Player</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#isEmpty(java.util.PriorityQueue)">isEmpty(PriorityQueue<Node>)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#isEventInFront(int,int,int)">isEventInFront(int, int, int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd>
|
||||
<div class="block">Checks if there is an Event cell in front of Player</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#isFinalNode(ruscz.game.gameOfProd.AStar.Node)">isFinalNode(Node)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#isFirstMove">isFirstMove</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isChest(int,int)">isChest(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#isChestInFront(int,int,int)">isChestInFront(int, int, int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd>
|
||||
<div class="block">Checks if there is a Chest cell in front of Player</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Block.html#isInBlock(int,int)">isInBlock(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Block.html" title="class in ruscz.game.gameOfProd.Cells">Block</a></dt>
|
||||
<dd>
|
||||
<div class="block">Checks if this Block in this position</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Block.html#isInBlock(int,int,boolean)">isInBlock(int, int, boolean)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Block.html" title="class in ruscz.game.gameOfProd.Cells">Block</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#isInEvent">isInEvent</a></span> - Static variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#isInEvent()">isInEvent()</a></span> - Static method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html#isInInventory(ruscz.game.gameOfProd.Inventory.Item)">isInInventory(Item)</a></span> - Static method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html" title="class in ruscz.game.gameOfProd.Inventory">InventoryManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Checks, if item in Inventory</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isInteractionCell(int,int)">isInteractionCell(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Canvas.html#isinView(int,int)">isinView(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Canvas.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Canvas</a></dt>
|
||||
<dd>
|
||||
<div class="block">Checks if a cell (referenced by X and Y) is being shown in window and has to be repainted</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Canvas.html#isinView(ruscz.game.gameOfProd.Cells.Cell)">isinView(Cell)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Canvas.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Canvas</a></dt>
|
||||
<dd>
|
||||
<div class="block">Checks if a cell is being shown in window and has to be repainted</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#isLocked">isLocked</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#isLocked()">isLocked()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#isMoving">isMoving</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#isOpen">isOpen</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#isOpen()">isOpen()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Block.html#isPartial()">isPartial()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Block.html" title="class in ruscz.game.gameOfProd.Cells">Block</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#isReadyToPaint">isReadyToPaint</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#isReadyToPaint">isReadyToPaint</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#isReturning">isReturning</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#isRunAwayPossible">isRunAwayPossible</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#isRunAwayPossible()">isRunAwayPossible()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/LoadManager.html#isSaveEmpty()">isSaveEmpty()</a></span> - Static method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save">LoadManager</a></dt>
|
||||
<dd>
|
||||
<div class="block">Checks if save files are empty (if there is no saved progress)</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#isStopped">isStopped</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#isTimerStopped()">isTimerStopped()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isTriggerCell(int,int)">isTriggerCell(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/ItemPanel.html#item">item</a></span> - Variable in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/ItemPanel.html" title="class in ruscz.game.gameOfProd.Inventory">ItemPanel</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/TextParser.html#item">item</a></span> - Variable in class ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/TextParser.html" title="class in ruscz.game.gameOfProd.Scripts">TextParser</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory"><span class="typeNameLink">Item</span></a> - Class in <a href="../ruscz/game/gameOfProd/Inventory/package-summary.html">ruscz.game.gameOfProd.Inventory</a></dt>
|
||||
<dd>
|
||||
<div class="block">Class, describing Item in Game</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#%3Cinit%3E(java.lang.String,int,int,java.lang.String)">Item(String, int, int, String)</a></span> - Constructor for class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#%3Cinit%3E(java.lang.String,int,java.lang.String)">Item(String, int, String)</a></span> - Constructor for class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#itemAction">itemAction</a></span> - Variable in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html" title="enum in ruscz.game.gameOfProd.Inventory"><span class="typeNameLink">ItemAction</span></a> - Enum in <a href="../ruscz/game/gameOfProd/Inventory/package-summary.html">ruscz.game.gameOfProd.Inventory</a></dt>
|
||||
<dd>
|
||||
<div class="block">Enumerations for Item, describing what action provide</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html#%3Cinit%3E()">ItemAction()</a></span> - Constructor for enum ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html" title="enum in ruscz.game.gameOfProd.Inventory">ItemAction</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/Inventory/ItemPanel.html" title="class in ruscz.game.gameOfProd.Inventory"><span class="typeNameLink">ItemPanel</span></a> - Class in <a href="../ruscz/game/gameOfProd/Inventory/package-summary.html">ruscz.game.gameOfProd.Inventory</a></dt>
|
||||
<dd>
|
||||
<div class="block">Graphic representation of Item for Battle</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/ItemPanel.html#%3Cinit%3E(ruscz.game.gameOfProd.Image.ImageCell,int)">ItemPanel(ImageCell, int)</a></span> - Constructor for class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/ItemPanel.html" title="class in ruscz.game.gameOfProd.Inventory">ItemPanel</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html#items">items</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html" title="class in ruscz.game.gameOfProd.BattleUI">ItemsInventory</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#itemsInventory">itemsInventory</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
||||
<dd> </dd>
|
||||
<dt><a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">ItemsInventory</span></a> - Class in <a href="../ruscz/game/gameOfProd/BattleUI/package-summary.html">ruscz.game.gameOfProd.BattleUI</a></dt>
|
||||
<dd>
|
||||
<div class="block">JPanel with Inventory</div>
|
||||
</dd>
|
||||
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html#%3Cinit%3E(ruscz.game.gameOfProd.Windows.WindowOfBattle)">ItemsInventory(WindowOfBattle)</a></span> - Constructor for class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html" title="class in ruscz.game.gameOfProd.BattleUI">ItemsInventory</a></dt>
|
||||
<dd> </dd>
|
||||
</dl>
|
||||
<a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a></div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../deprecated-list.html">Deprecated</a></li>
|
||||
<li class="navBarCell1Rev">Index</li>
|
||||
<li><a href="../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
176
javadoc/index.html
Normal file
@ -0,0 +1,176 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>Overview</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="script.js"></script>
|
||||
<script type="text/javascript" src="jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="Overview";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "./";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li class="navBarCell1Rev">Overview</li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="overview-tree.html">Tree</a></li>
|
||||
<li><a href="deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="index-files/index-1.html">Index</a></li>
|
||||
<li><a href="help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="contentContainer">
|
||||
<div class="overviewSummary">
|
||||
<table>
|
||||
<caption><span>Packages</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Package</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/package-summary.html">ruscz.game.gameOfProd</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/AStar/package-summary.html">ruscz.game.gameOfProd.AStar</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Battle/package-summary.html">ruscz.game.gameOfProd.Battle</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i3">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/BattleUI/package-summary.html">ruscz.game.gameOfProd.BattleUI</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i4">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Cells/package-summary.html">ruscz.game.gameOfProd.Cells</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i5">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Dialog/package-summary.html">ruscz.game.gameOfProd.Dialog</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i6">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Image/package-summary.html">ruscz.game.gameOfProd.Image</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i7">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Inventory/package-summary.html">ruscz.game.gameOfProd.Inventory</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i8">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/LevelEditor/package-summary.html">ruscz.game.gameOfProd.LevelEditor</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i9">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Map/package-summary.html">ruscz.game.gameOfProd.Map</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i10">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Save/package-summary.html">ruscz.game.gameOfProd.Save</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i11">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Scripts/package-summary.html">ruscz.game.gameOfProd.Scripts</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i12">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Sounds/package-summary.html">ruscz.game.gameOfProd.Sounds</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i13">
|
||||
<th class="colFirst" scope="row"><a href="ruscz/game/gameOfProd/Windows/package-summary.html">ruscz.game.gameOfProd.Windows</a></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li class="navBarCell1Rev">Overview</li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="overview-tree.html">Tree</a></li>
|
||||
<li><a href="deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="index-files/index-1.html">Index</a></li>
|
||||
<li><a href="help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
10364
javadoc/jquery/external/jquery/jquery.js
vendored
Normal file
BIN
javadoc/jquery/images/ui-bg_glass_55_fbf9ee_1x400.png
Normal file
|
After Width: | Height: | Size: 335 B |
BIN
javadoc/jquery/images/ui-bg_glass_65_dadada_1x400.png
Normal file
|
After Width: | Height: | Size: 262 B |
BIN
javadoc/jquery/images/ui-bg_glass_75_dadada_1x400.png
Normal file
|
After Width: | Height: | Size: 262 B |
BIN
javadoc/jquery/images/ui-bg_glass_75_e6e6e6_1x400.png
Normal file
|
After Width: | Height: | Size: 262 B |
BIN
javadoc/jquery/images/ui-bg_glass_95_fef1ec_1x400.png
Normal file
|
After Width: | Height: | Size: 332 B |
BIN
javadoc/jquery/images/ui-bg_highlight-soft_75_cccccc_1x100.png
Normal file
|
After Width: | Height: | Size: 280 B |
BIN
javadoc/jquery/images/ui-icons_222222_256x240.png
Normal file
|
After Width: | Height: | Size: 6.8 KiB |
BIN
javadoc/jquery/images/ui-icons_2e83ff_256x240.png
Normal file
|
After Width: | Height: | Size: 4.4 KiB |
BIN
javadoc/jquery/images/ui-icons_454545_256x240.png
Normal file
|
After Width: | Height: | Size: 6.8 KiB |
BIN
javadoc/jquery/images/ui-icons_888888_256x240.png
Normal file
|
After Width: | Height: | Size: 6.8 KiB |
BIN
javadoc/jquery/images/ui-icons_cd0a0a_256x240.png
Normal file
|
After Width: | Height: | Size: 4.4 KiB |
10364
javadoc/jquery/jquery-3.3.1.js
vendored
Normal file
628
javadoc/jquery/jquery-migrate-3.0.1.js
Normal file
@ -0,0 +1,628 @@
|
||||
/*!
|
||||
* jQuery Migrate - v3.0.1 - 2017-09-26
|
||||
* Copyright jQuery Foundation and other contributors
|
||||
*/
|
||||
;( function( factory ) {
|
||||
if ( typeof define === "function" && define.amd ) {
|
||||
|
||||
// AMD. Register as an anonymous module.
|
||||
define( [ "jquery" ], window, factory );
|
||||
} else if ( typeof module === "object" && module.exports ) {
|
||||
|
||||
// Node/CommonJS
|
||||
// eslint-disable-next-line no-undef
|
||||
module.exports = factory( require( "jquery" ), window );
|
||||
} else {
|
||||
|
||||
// Browser globals
|
||||
factory( jQuery, window );
|
||||
}
|
||||
} )( function( jQuery, window ) {
|
||||
"use strict";
|
||||
|
||||
|
||||
jQuery.migrateVersion = "3.0.1";
|
||||
|
||||
jQuery.migrateMute = true;
|
||||
|
||||
/* exported migrateWarn, migrateWarnFunc, migrateWarnProp */
|
||||
|
||||
( function() {
|
||||
|
||||
var rbadVersions = /^[12]\./;
|
||||
|
||||
// Support: IE9 only
|
||||
// IE9 only creates console object when dev tools are first opened
|
||||
// IE9 console is a host object, callable but doesn't have .apply()
|
||||
if ( !window.console || !window.console.log ) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Need jQuery 3.0.0+ and no older Migrate loaded
|
||||
if ( !jQuery || rbadVersions.test( jQuery.fn.jquery ) ) {
|
||||
window.console.log( "JQMIGRATE: jQuery 3.0.0+ REQUIRED" );
|
||||
}
|
||||
if ( jQuery.migrateWarnings ) {
|
||||
window.console.log( "JQMIGRATE: Migrate plugin loaded multiple times" );
|
||||
}
|
||||
|
||||
// Show a message on the console so devs know we're active
|
||||
window.console.log( "JQMIGRATE: Migrate is installed" +
|
||||
( jQuery.migrateMute ? "" : " with logging active" ) +
|
||||
", version " + jQuery.migrateVersion );
|
||||
|
||||
} )();
|
||||
|
||||
var warnedAbout = {};
|
||||
|
||||
// List of warnings already given; public read only
|
||||
jQuery.migrateWarnings = [];
|
||||
|
||||
// Set to false to disable traces that appear with warnings
|
||||
if ( jQuery.migrateTrace === undefined ) {
|
||||
jQuery.migrateTrace = true;
|
||||
}
|
||||
|
||||
// Forget any warnings we've already given; public
|
||||
jQuery.migrateReset = function() {
|
||||
warnedAbout = {};
|
||||
jQuery.migrateWarnings.length = 0;
|
||||
};
|
||||
|
||||
function migrateWarn( msg ) {
|
||||
var console = window.console;
|
||||
if ( !warnedAbout[ msg ] ) {
|
||||
warnedAbout[ msg ] = true;
|
||||
jQuery.migrateWarnings.push( msg );
|
||||
if ( console && console.warn && !jQuery.migrateMute ) {
|
||||
console.warn( "JQMIGRATE: " + msg );
|
||||
if ( jQuery.migrateTrace && console.trace ) {
|
||||
console.trace();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function migrateWarnProp( obj, prop, value, msg ) {
|
||||
Object.defineProperty( obj, prop, {
|
||||
configurable: true,
|
||||
enumerable: true,
|
||||
get: function() {
|
||||
migrateWarn( msg );
|
||||
return value;
|
||||
},
|
||||
set: function( newValue ) {
|
||||
migrateWarn( msg );
|
||||
value = newValue;
|
||||
}
|
||||
} );
|
||||
}
|
||||
|
||||
function migrateWarnFunc( obj, prop, newFunc, msg ) {
|
||||
obj[ prop ] = function() {
|
||||
migrateWarn( msg );
|
||||
return newFunc.apply( this, arguments );
|
||||
};
|
||||
}
|
||||
|
||||
if ( window.document.compatMode === "BackCompat" ) {
|
||||
|
||||
// JQuery has never supported or tested Quirks Mode
|
||||
migrateWarn( "jQuery is not compatible with Quirks Mode" );
|
||||
}
|
||||
|
||||
|
||||
var oldInit = jQuery.fn.init,
|
||||
oldIsNumeric = jQuery.isNumeric,
|
||||
oldFind = jQuery.find,
|
||||
rattrHashTest = /\[(\s*[-\w]+\s*)([~|^$*]?=)\s*([-\w#]*?#[-\w#]*)\s*\]/,
|
||||
rattrHashGlob = /\[(\s*[-\w]+\s*)([~|^$*]?=)\s*([-\w#]*?#[-\w#]*)\s*\]/g;
|
||||
|
||||
jQuery.fn.init = function( arg1 ) {
|
||||
var args = Array.prototype.slice.call( arguments );
|
||||
|
||||
if ( typeof arg1 === "string" && arg1 === "#" ) {
|
||||
|
||||
// JQuery( "#" ) is a bogus ID selector, but it returned an empty set before jQuery 3.0
|
||||
migrateWarn( "jQuery( '#' ) is not a valid selector" );
|
||||
args[ 0 ] = [];
|
||||
}
|
||||
|
||||
return oldInit.apply( this, args );
|
||||
};
|
||||
jQuery.fn.init.prototype = jQuery.fn;
|
||||
|
||||
jQuery.find = function( selector ) {
|
||||
var args = Array.prototype.slice.call( arguments );
|
||||
|
||||
// Support: PhantomJS 1.x
|
||||
// String#match fails to match when used with a //g RegExp, only on some strings
|
||||
if ( typeof selector === "string" && rattrHashTest.test( selector ) ) {
|
||||
|
||||
// The nonstandard and undocumented unquoted-hash was removed in jQuery 1.12.0
|
||||
// First see if qS thinks it's a valid selector, if so avoid a false positive
|
||||
try {
|
||||
window.document.querySelector( selector );
|
||||
} catch ( err1 ) {
|
||||
|
||||
// Didn't *look* valid to qSA, warn and try quoting what we think is the value
|
||||
selector = selector.replace( rattrHashGlob, function( _, attr, op, value ) {
|
||||
return "[" + attr + op + "\"" + value + "\"]";
|
||||
} );
|
||||
|
||||
// If the regexp *may* have created an invalid selector, don't update it
|
||||
// Note that there may be false alarms if selector uses jQuery extensions
|
||||
try {
|
||||
window.document.querySelector( selector );
|
||||
migrateWarn( "Attribute selector with '#' must be quoted: " + args[ 0 ] );
|
||||
args[ 0 ] = selector;
|
||||
} catch ( err2 ) {
|
||||
migrateWarn( "Attribute selector with '#' was not fixed: " + args[ 0 ] );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return oldFind.apply( this, args );
|
||||
};
|
||||
|
||||
// Copy properties attached to original jQuery.find method (e.g. .attr, .isXML)
|
||||
var findProp;
|
||||
for ( findProp in oldFind ) {
|
||||
if ( Object.prototype.hasOwnProperty.call( oldFind, findProp ) ) {
|
||||
jQuery.find[ findProp ] = oldFind[ findProp ];
|
||||
}
|
||||
}
|
||||
|
||||
// The number of elements contained in the matched element set
|
||||
jQuery.fn.size = function() {
|
||||
migrateWarn( "jQuery.fn.size() is deprecated and removed; use the .length property" );
|
||||
return this.length;
|
||||
};
|
||||
|
||||
jQuery.parseJSON = function() {
|
||||
migrateWarn( "jQuery.parseJSON is deprecated; use JSON.parse" );
|
||||
return JSON.parse.apply( null, arguments );
|
||||
};
|
||||
|
||||
jQuery.isNumeric = function( val ) {
|
||||
|
||||
// The jQuery 2.2.3 implementation of isNumeric
|
||||
function isNumeric2( obj ) {
|
||||
var realStringObj = obj && obj.toString();
|
||||
return !jQuery.isArray( obj ) && ( realStringObj - parseFloat( realStringObj ) + 1 ) >= 0;
|
||||
}
|
||||
|
||||
var newValue = oldIsNumeric( val ),
|
||||
oldValue = isNumeric2( val );
|
||||
|
||||
if ( newValue !== oldValue ) {
|
||||
migrateWarn( "jQuery.isNumeric() should not be called on constructed objects" );
|
||||
}
|
||||
|
||||
return oldValue;
|
||||
};
|
||||
|
||||
migrateWarnFunc( jQuery, "holdReady", jQuery.holdReady,
|
||||
"jQuery.holdReady is deprecated" );
|
||||
|
||||
migrateWarnFunc( jQuery, "unique", jQuery.uniqueSort,
|
||||
"jQuery.unique is deprecated; use jQuery.uniqueSort" );
|
||||
|
||||
// Now jQuery.expr.pseudos is the standard incantation
|
||||
migrateWarnProp( jQuery.expr, "filters", jQuery.expr.pseudos,
|
||||
"jQuery.expr.filters is deprecated; use jQuery.expr.pseudos" );
|
||||
migrateWarnProp( jQuery.expr, ":", jQuery.expr.pseudos,
|
||||
"jQuery.expr[':'] is deprecated; use jQuery.expr.pseudos" );
|
||||
|
||||
|
||||
var oldAjax = jQuery.ajax;
|
||||
|
||||
jQuery.ajax = function( ) {
|
||||
var jQXHR = oldAjax.apply( this, arguments );
|
||||
|
||||
// Be sure we got a jQXHR (e.g., not sync)
|
||||
if ( jQXHR.promise ) {
|
||||
migrateWarnFunc( jQXHR, "success", jQXHR.done,
|
||||
"jQXHR.success is deprecated and removed" );
|
||||
migrateWarnFunc( jQXHR, "error", jQXHR.fail,
|
||||
"jQXHR.error is deprecated and removed" );
|
||||
migrateWarnFunc( jQXHR, "complete", jQXHR.always,
|
||||
"jQXHR.complete is deprecated and removed" );
|
||||
}
|
||||
|
||||
return jQXHR;
|
||||
};
|
||||
|
||||
|
||||
var oldRemoveAttr = jQuery.fn.removeAttr,
|
||||
oldToggleClass = jQuery.fn.toggleClass,
|
||||
rmatchNonSpace = /\S+/g;
|
||||
|
||||
jQuery.fn.removeAttr = function( name ) {
|
||||
var self = this;
|
||||
|
||||
jQuery.each( name.match( rmatchNonSpace ), function( i, attr ) {
|
||||
if ( jQuery.expr.match.bool.test( attr ) ) {
|
||||
migrateWarn( "jQuery.fn.removeAttr no longer sets boolean properties: " + attr );
|
||||
self.prop( attr, false );
|
||||
}
|
||||
} );
|
||||
|
||||
return oldRemoveAttr.apply( this, arguments );
|
||||
};
|
||||
|
||||
jQuery.fn.toggleClass = function( state ) {
|
||||
|
||||
// Only deprecating no-args or single boolean arg
|
||||
if ( state !== undefined && typeof state !== "boolean" ) {
|
||||
return oldToggleClass.apply( this, arguments );
|
||||
}
|
||||
|
||||
migrateWarn( "jQuery.fn.toggleClass( boolean ) is deprecated" );
|
||||
|
||||
// Toggle entire class name of each element
|
||||
return this.each( function() {
|
||||
var className = this.getAttribute && this.getAttribute( "class" ) || "";
|
||||
|
||||
if ( className ) {
|
||||
jQuery.data( this, "__className__", className );
|
||||
}
|
||||
|
||||
// If the element has a class name or if we're passed `false`,
|
||||
// then remove the whole classname (if there was one, the above saved it).
|
||||
// Otherwise bring back whatever was previously saved (if anything),
|
||||
// falling back to the empty string if nothing was stored.
|
||||
if ( this.setAttribute ) {
|
||||
this.setAttribute( "class",
|
||||
className || state === false ?
|
||||
"" :
|
||||
jQuery.data( this, "__className__" ) || ""
|
||||
);
|
||||
}
|
||||
} );
|
||||
};
|
||||
|
||||
|
||||
var internalSwapCall = false;
|
||||
|
||||
// If this version of jQuery has .swap(), don't false-alarm on internal uses
|
||||
if ( jQuery.swap ) {
|
||||
jQuery.each( [ "height", "width", "reliableMarginRight" ], function( _, name ) {
|
||||
var oldHook = jQuery.cssHooks[ name ] && jQuery.cssHooks[ name ].get;
|
||||
|
||||
if ( oldHook ) {
|
||||
jQuery.cssHooks[ name ].get = function() {
|
||||
var ret;
|
||||
|
||||
internalSwapCall = true;
|
||||
ret = oldHook.apply( this, arguments );
|
||||
internalSwapCall = false;
|
||||
return ret;
|
||||
};
|
||||
}
|
||||
} );
|
||||
}
|
||||
|
||||
jQuery.swap = function( elem, options, callback, args ) {
|
||||
var ret, name,
|
||||
old = {};
|
||||
|
||||
if ( !internalSwapCall ) {
|
||||
migrateWarn( "jQuery.swap() is undocumented and deprecated" );
|
||||
}
|
||||
|
||||
// Remember the old values, and insert the new ones
|
||||
for ( name in options ) {
|
||||
old[ name ] = elem.style[ name ];
|
||||
elem.style[ name ] = options[ name ];
|
||||
}
|
||||
|
||||
ret = callback.apply( elem, args || [] );
|
||||
|
||||
// Revert the old values
|
||||
for ( name in options ) {
|
||||
elem.style[ name ] = old[ name ];
|
||||
}
|
||||
|
||||
return ret;
|
||||
};
|
||||
|
||||
var oldData = jQuery.data;
|
||||
|
||||
jQuery.data = function( elem, name, value ) {
|
||||
var curData;
|
||||
|
||||
// Name can be an object, and each entry in the object is meant to be set as data
|
||||
if ( name && typeof name === "object" && arguments.length === 2 ) {
|
||||
curData = jQuery.hasData( elem ) && oldData.call( this, elem );
|
||||
var sameKeys = {};
|
||||
for ( var key in name ) {
|
||||
if ( key !== jQuery.camelCase( key ) ) {
|
||||
migrateWarn( "jQuery.data() always sets/gets camelCased names: " + key );
|
||||
curData[ key ] = name[ key ];
|
||||
} else {
|
||||
sameKeys[ key ] = name[ key ];
|
||||
}
|
||||
}
|
||||
|
||||
oldData.call( this, elem, sameKeys );
|
||||
|
||||
return name;
|
||||
}
|
||||
|
||||
// If the name is transformed, look for the un-transformed name in the data object
|
||||
if ( name && typeof name === "string" && name !== jQuery.camelCase( name ) ) {
|
||||
curData = jQuery.hasData( elem ) && oldData.call( this, elem );
|
||||
if ( curData && name in curData ) {
|
||||
migrateWarn( "jQuery.data() always sets/gets camelCased names: " + name );
|
||||
if ( arguments.length > 2 ) {
|
||||
curData[ name ] = value;
|
||||
}
|
||||
return curData[ name ];
|
||||
}
|
||||
}
|
||||
|
||||
return oldData.apply( this, arguments );
|
||||
};
|
||||
|
||||
var oldTweenRun = jQuery.Tween.prototype.run;
|
||||
var linearEasing = function( pct ) {
|
||||
return pct;
|
||||
};
|
||||
|
||||
jQuery.Tween.prototype.run = function( ) {
|
||||
if ( jQuery.easing[ this.easing ].length > 1 ) {
|
||||
migrateWarn(
|
||||
"'jQuery.easing." + this.easing.toString() + "' should use only one argument"
|
||||
);
|
||||
|
||||
jQuery.easing[ this.easing ] = linearEasing;
|
||||
}
|
||||
|
||||
oldTweenRun.apply( this, arguments );
|
||||
};
|
||||
|
||||
jQuery.fx.interval = jQuery.fx.interval || 13;
|
||||
|
||||
// Support: IE9, Android <=4.4
|
||||
// Avoid false positives on browsers that lack rAF
|
||||
if ( window.requestAnimationFrame ) {
|
||||
migrateWarnProp( jQuery.fx, "interval", jQuery.fx.interval,
|
||||
"jQuery.fx.interval is deprecated" );
|
||||
}
|
||||
|
||||
var oldLoad = jQuery.fn.load,
|
||||
oldEventAdd = jQuery.event.add,
|
||||
originalFix = jQuery.event.fix;
|
||||
|
||||
jQuery.event.props = [];
|
||||
jQuery.event.fixHooks = {};
|
||||
|
||||
migrateWarnProp( jQuery.event.props, "concat", jQuery.event.props.concat,
|
||||
"jQuery.event.props.concat() is deprecated and removed" );
|
||||
|
||||
jQuery.event.fix = function( originalEvent ) {
|
||||
var event,
|
||||
type = originalEvent.type,
|
||||
fixHook = this.fixHooks[ type ],
|
||||
props = jQuery.event.props;
|
||||
|
||||
if ( props.length ) {
|
||||
migrateWarn( "jQuery.event.props are deprecated and removed: " + props.join() );
|
||||
while ( props.length ) {
|
||||
jQuery.event.addProp( props.pop() );
|
||||
}
|
||||
}
|
||||
|
||||
if ( fixHook && !fixHook._migrated_ ) {
|
||||
fixHook._migrated_ = true;
|
||||
migrateWarn( "jQuery.event.fixHooks are deprecated and removed: " + type );
|
||||
if ( ( props = fixHook.props ) && props.length ) {
|
||||
while ( props.length ) {
|
||||
jQuery.event.addProp( props.pop() );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
event = originalFix.call( this, originalEvent );
|
||||
|
||||
return fixHook && fixHook.filter ? fixHook.filter( event, originalEvent ) : event;
|
||||
};
|
||||
|
||||
jQuery.event.add = function( elem, types ) {
|
||||
|
||||
// This misses the multiple-types case but that seems awfully rare
|
||||
if ( elem === window && types === "load" && window.document.readyState === "complete" ) {
|
||||
migrateWarn( "jQuery(window).on('load'...) called after load event occurred" );
|
||||
}
|
||||
return oldEventAdd.apply( this, arguments );
|
||||
};
|
||||
|
||||
jQuery.each( [ "load", "unload", "error" ], function( _, name ) {
|
||||
|
||||
jQuery.fn[ name ] = function() {
|
||||
var args = Array.prototype.slice.call( arguments, 0 );
|
||||
|
||||
// If this is an ajax load() the first arg should be the string URL;
|
||||
// technically this could also be the "Anything" arg of the event .load()
|
||||
// which just goes to show why this dumb signature has been deprecated!
|
||||
// jQuery custom builds that exclude the Ajax module justifiably die here.
|
||||
if ( name === "load" && typeof args[ 0 ] === "string" ) {
|
||||
return oldLoad.apply( this, args );
|
||||
}
|
||||
|
||||
migrateWarn( "jQuery.fn." + name + "() is deprecated" );
|
||||
|
||||
args.splice( 0, 0, name );
|
||||
if ( arguments.length ) {
|
||||
return this.on.apply( this, args );
|
||||
}
|
||||
|
||||
// Use .triggerHandler here because:
|
||||
// - load and unload events don't need to bubble, only applied to window or image
|
||||
// - error event should not bubble to window, although it does pre-1.7
|
||||
// See http://bugs.jquery.com/ticket/11820
|
||||
this.triggerHandler.apply( this, args );
|
||||
return this;
|
||||
};
|
||||
|
||||
} );
|
||||
|
||||
jQuery.each( ( "blur focus focusin focusout resize scroll click dblclick " +
|
||||
"mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave " +
|
||||
"change select submit keydown keypress keyup contextmenu" ).split( " " ),
|
||||
function( i, name ) {
|
||||
|
||||
// Handle event binding
|
||||
jQuery.fn[ name ] = function( data, fn ) {
|
||||
migrateWarn( "jQuery.fn." + name + "() event shorthand is deprecated" );
|
||||
return arguments.length > 0 ?
|
||||
this.on( name, null, data, fn ) :
|
||||
this.trigger( name );
|
||||
};
|
||||
} );
|
||||
|
||||
// Trigger "ready" event only once, on document ready
|
||||
jQuery( function() {
|
||||
jQuery( window.document ).triggerHandler( "ready" );
|
||||
} );
|
||||
|
||||
jQuery.event.special.ready = {
|
||||
setup: function() {
|
||||
if ( this === window.document ) {
|
||||
migrateWarn( "'ready' event is deprecated" );
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
jQuery.fn.extend( {
|
||||
|
||||
bind: function( types, data, fn ) {
|
||||
migrateWarn( "jQuery.fn.bind() is deprecated" );
|
||||
return this.on( types, null, data, fn );
|
||||
},
|
||||
unbind: function( types, fn ) {
|
||||
migrateWarn( "jQuery.fn.unbind() is deprecated" );
|
||||
return this.off( types, null, fn );
|
||||
},
|
||||
delegate: function( selector, types, data, fn ) {
|
||||
migrateWarn( "jQuery.fn.delegate() is deprecated" );
|
||||
return this.on( types, selector, data, fn );
|
||||
},
|
||||
undelegate: function( selector, types, fn ) {
|
||||
migrateWarn( "jQuery.fn.undelegate() is deprecated" );
|
||||
return arguments.length === 1 ?
|
||||
this.off( selector, "**" ) :
|
||||
this.off( types, selector || "**", fn );
|
||||
},
|
||||
hover: function( fnOver, fnOut ) {
|
||||
migrateWarn( "jQuery.fn.hover() is deprecated" );
|
||||
return this.on( "mouseenter", fnOver ).on( "mouseleave", fnOut || fnOver );
|
||||
}
|
||||
} );
|
||||
|
||||
|
||||
var oldOffset = jQuery.fn.offset;
|
||||
|
||||
jQuery.fn.offset = function() {
|
||||
var docElem,
|
||||
elem = this[ 0 ],
|
||||
origin = { top: 0, left: 0 };
|
||||
|
||||
if ( !elem || !elem.nodeType ) {
|
||||
migrateWarn( "jQuery.fn.offset() requires a valid DOM element" );
|
||||
return origin;
|
||||
}
|
||||
|
||||
docElem = ( elem.ownerDocument || window.document ).documentElement;
|
||||
if ( !jQuery.contains( docElem, elem ) ) {
|
||||
migrateWarn( "jQuery.fn.offset() requires an element connected to a document" );
|
||||
return origin;
|
||||
}
|
||||
|
||||
return oldOffset.apply( this, arguments );
|
||||
};
|
||||
|
||||
|
||||
var oldParam = jQuery.param;
|
||||
|
||||
jQuery.param = function( data, traditional ) {
|
||||
var ajaxTraditional = jQuery.ajaxSettings && jQuery.ajaxSettings.traditional;
|
||||
|
||||
if ( traditional === undefined && ajaxTraditional ) {
|
||||
|
||||
migrateWarn( "jQuery.param() no longer uses jQuery.ajaxSettings.traditional" );
|
||||
traditional = ajaxTraditional;
|
||||
}
|
||||
|
||||
return oldParam.call( this, data, traditional );
|
||||
};
|
||||
|
||||
var oldSelf = jQuery.fn.andSelf || jQuery.fn.addBack;
|
||||
|
||||
jQuery.fn.andSelf = function() {
|
||||
migrateWarn( "jQuery.fn.andSelf() is deprecated and removed, use jQuery.fn.addBack()" );
|
||||
return oldSelf.apply( this, arguments );
|
||||
};
|
||||
|
||||
|
||||
var oldDeferred = jQuery.Deferred,
|
||||
tuples = [
|
||||
|
||||
// Action, add listener, callbacks, .then handlers, final state
|
||||
[ "resolve", "done", jQuery.Callbacks( "once memory" ),
|
||||
jQuery.Callbacks( "once memory" ), "resolved" ],
|
||||
[ "reject", "fail", jQuery.Callbacks( "once memory" ),
|
||||
jQuery.Callbacks( "once memory" ), "rejected" ],
|
||||
[ "notify", "progress", jQuery.Callbacks( "memory" ),
|
||||
jQuery.Callbacks( "memory" ) ]
|
||||
];
|
||||
|
||||
jQuery.Deferred = function( func ) {
|
||||
var deferred = oldDeferred(),
|
||||
promise = deferred.promise();
|
||||
|
||||
deferred.pipe = promise.pipe = function( /* fnDone, fnFail, fnProgress */ ) {
|
||||
var fns = arguments;
|
||||
|
||||
migrateWarn( "deferred.pipe() is deprecated" );
|
||||
|
||||
return jQuery.Deferred( function( newDefer ) {
|
||||
jQuery.each( tuples, function( i, tuple ) {
|
||||
var fn = jQuery.isFunction( fns[ i ] ) && fns[ i ];
|
||||
|
||||
// Deferred.done(function() { bind to newDefer or newDefer.resolve })
|
||||
// deferred.fail(function() { bind to newDefer or newDefer.reject })
|
||||
// deferred.progress(function() { bind to newDefer or newDefer.notify })
|
||||
deferred[ tuple[ 1 ] ]( function() {
|
||||
var returned = fn && fn.apply( this, arguments );
|
||||
if ( returned && jQuery.isFunction( returned.promise ) ) {
|
||||
returned.promise()
|
||||
.done( newDefer.resolve )
|
||||
.fail( newDefer.reject )
|
||||
.progress( newDefer.notify );
|
||||
} else {
|
||||
newDefer[ tuple[ 0 ] + "With" ](
|
||||
this === promise ? newDefer.promise() : this,
|
||||
fn ? [ returned ] : arguments
|
||||
);
|
||||
}
|
||||
} );
|
||||
} );
|
||||
fns = null;
|
||||
} ).promise();
|
||||
|
||||
};
|
||||
|
||||
if ( func ) {
|
||||
func.call( deferred, deferred );
|
||||
}
|
||||
|
||||
return deferred;
|
||||
};
|
||||
|
||||
// Preserve handler of uncaught exceptions in promise chains
|
||||
jQuery.Deferred.exceptionHook = oldDeferred.exceptionHook;
|
||||
|
||||
return jQuery;
|
||||
} );
|
||||
582
javadoc/jquery/jquery-ui.css
vendored
Normal file
@ -0,0 +1,582 @@
|
||||
/*! jQuery UI - v1.12.1 - 2018-12-06
|
||||
* http://jqueryui.com
|
||||
* Includes: core.css, autocomplete.css, menu.css, theme.css
|
||||
* To view and modify this theme, visit http://jqueryui.com/themeroller/?scope=&folderName=custom-theme&bgImgOpacityError=95&bgImgOpacityHighlight=55&bgImgOpacityActive=65&bgImgOpacityHover=75&bgImgOpacityDefault=75&bgImgOpacityContent=75&bgImgOpacityHeader=75&cornerRadiusShadow=8px&offsetLeftShadow=-8px&offsetTopShadow=-8px&thicknessShadow=8px&opacityShadow=30&bgImgOpacityShadow=0&bgTextureShadow=flat&bgColorShadow=%23aaaaaa&opacityOverlay=30&bgImgOpacityOverlay=0&bgTextureOverlay=flat&bgColorOverlay=%23aaaaaa&iconColorError=%23cd0a0a&fcError=%23cd0a0a&borderColorError=%23cd0a0a&bgTextureError=glass&bgColorError=%23fef1ec&iconColorHighlight=%232e83ff&fcHighlight=%23363636&borderColorHighlight=%23fcefa1&bgTextureHighlight=glass&bgColorHighlight=%23fbf9ee&iconColorActive=%23454545&fcActive=%23212121&borderColorActive=%23aaaaaa&bgTextureActive=glass&bgColorActive=%23dadada&iconColorHover=%23454545&fcHover=%23212121&borderColorHover=%23999999&bgTextureHover=glass&bgColorHover=%23dadada&iconColorDefault=%23888888&fcDefault=%23555555&borderColorDefault=%23d3d3d3&bgTextureDefault=glass&bgColorDefault=%23e6e6e6&iconColorContent=%23222222&fcContent=%23222222&borderColorContent=%23aaaaaa&bgTextureContent=flat&bgColorContent=%23ffffff&iconColorHeader=%23222222&fcHeader=%23222222&borderColorHeader=%23aaaaaa&bgTextureHeader=highlight_soft&bgColorHeader=%23cccccc&cornerRadius=4px&fwDefault=normal&fsDefault=1.1em&ffDefault=Verdana%2CArial%2Csans-serif
|
||||
* Copyright jQuery Foundation and other contributors; Licensed MIT */
|
||||
|
||||
/* Layout helpers
|
||||
----------------------------------*/
|
||||
.ui-helper-hidden {
|
||||
display: none;
|
||||
}
|
||||
.ui-helper-hidden-accessible {
|
||||
border: 0;
|
||||
clip: rect(0 0 0 0);
|
||||
height: 1px;
|
||||
margin: -1px;
|
||||
overflow: hidden;
|
||||
padding: 0;
|
||||
position: absolute;
|
||||
width: 1px;
|
||||
}
|
||||
.ui-helper-reset {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
border: 0;
|
||||
outline: 0;
|
||||
line-height: 1.3;
|
||||
text-decoration: none;
|
||||
font-size: 100%;
|
||||
list-style: none;
|
||||
}
|
||||
.ui-helper-clearfix:before,
|
||||
.ui-helper-clearfix:after {
|
||||
content: "";
|
||||
display: table;
|
||||
border-collapse: collapse;
|
||||
}
|
||||
.ui-helper-clearfix:after {
|
||||
clear: both;
|
||||
}
|
||||
.ui-helper-zfix {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
top: 0;
|
||||
left: 0;
|
||||
position: absolute;
|
||||
opacity: 0;
|
||||
filter:Alpha(Opacity=0); /* support: IE8 */
|
||||
}
|
||||
|
||||
.ui-front {
|
||||
z-index: 100;
|
||||
}
|
||||
|
||||
|
||||
/* Interaction Cues
|
||||
----------------------------------*/
|
||||
.ui-state-disabled {
|
||||
cursor: default !important;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
|
||||
/* Icons
|
||||
----------------------------------*/
|
||||
.ui-icon {
|
||||
display: inline-block;
|
||||
vertical-align: middle;
|
||||
margin-top: -.25em;
|
||||
position: relative;
|
||||
text-indent: -99999px;
|
||||
overflow: hidden;
|
||||
background-repeat: no-repeat;
|
||||
}
|
||||
|
||||
.ui-widget-icon-block {
|
||||
left: 50%;
|
||||
margin-left: -8px;
|
||||
display: block;
|
||||
}
|
||||
|
||||
/* Misc visuals
|
||||
----------------------------------*/
|
||||
|
||||
/* Overlays */
|
||||
.ui-widget-overlay {
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
.ui-autocomplete {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
cursor: default;
|
||||
}
|
||||
.ui-menu {
|
||||
list-style: none;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
display: block;
|
||||
outline: 0;
|
||||
}
|
||||
.ui-menu .ui-menu {
|
||||
position: absolute;
|
||||
}
|
||||
.ui-menu .ui-menu-item {
|
||||
margin: 0;
|
||||
cursor: pointer;
|
||||
/* support: IE10, see #8844 */
|
||||
list-style-image: url("data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7");
|
||||
}
|
||||
.ui-menu .ui-menu-item-wrapper {
|
||||
position: relative;
|
||||
padding: 3px 1em 3px .4em;
|
||||
}
|
||||
.ui-menu .ui-menu-divider {
|
||||
margin: 5px 0;
|
||||
height: 0;
|
||||
font-size: 0;
|
||||
line-height: 0;
|
||||
border-width: 1px 0 0 0;
|
||||
}
|
||||
.ui-menu .ui-state-focus,
|
||||
.ui-menu .ui-state-active {
|
||||
margin: -1px;
|
||||
}
|
||||
|
||||
/* icon support */
|
||||
.ui-menu-icons {
|
||||
position: relative;
|
||||
}
|
||||
.ui-menu-icons .ui-menu-item-wrapper {
|
||||
padding-left: 2em;
|
||||
}
|
||||
|
||||
/* left-aligned */
|
||||
.ui-menu .ui-icon {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
bottom: 0;
|
||||
left: .2em;
|
||||
margin: auto 0;
|
||||
}
|
||||
|
||||
/* right-aligned */
|
||||
.ui-menu .ui-menu-icon {
|
||||
left: auto;
|
||||
right: 0;
|
||||
}
|
||||
|
||||
/* Component containers
|
||||
----------------------------------*/
|
||||
.ui-widget {
|
||||
font-family: Verdana,Arial,sans-serif;
|
||||
font-size: 1.1em;
|
||||
}
|
||||
.ui-widget .ui-widget {
|
||||
font-size: 1em;
|
||||
}
|
||||
.ui-widget input,
|
||||
.ui-widget select,
|
||||
.ui-widget textarea,
|
||||
.ui-widget button {
|
||||
font-family: Verdana,Arial,sans-serif;
|
||||
font-size: 1em;
|
||||
}
|
||||
.ui-widget.ui-widget-content {
|
||||
border: 1px solid #d3d3d3;
|
||||
}
|
||||
.ui-widget-content {
|
||||
border: 1px solid #aaaaaa;
|
||||
background: #ffffff;
|
||||
color: #222222;
|
||||
}
|
||||
.ui-widget-content a {
|
||||
color: #222222;
|
||||
}
|
||||
.ui-widget-header {
|
||||
border: 1px solid #aaaaaa;
|
||||
background: #cccccc url("images/ui-bg_highlight-soft_75_cccccc_1x100.png") 50% 50% repeat-x;
|
||||
color: #222222;
|
||||
font-weight: bold;
|
||||
}
|
||||
.ui-widget-header a {
|
||||
color: #222222;
|
||||
}
|
||||
|
||||
/* Interaction states
|
||||
----------------------------------*/
|
||||
.ui-state-default,
|
||||
.ui-widget-content .ui-state-default,
|
||||
.ui-widget-header .ui-state-default,
|
||||
.ui-button,
|
||||
|
||||
/* We use html here because we need a greater specificity to make sure disabled
|
||||
works properly when clicked or hovered */
|
||||
html .ui-button.ui-state-disabled:hover,
|
||||
html .ui-button.ui-state-disabled:active {
|
||||
border: 1px solid #d3d3d3;
|
||||
background: #e6e6e6 url("images/ui-bg_glass_75_e6e6e6_1x400.png") 50% 50% repeat-x;
|
||||
font-weight: normal;
|
||||
color: #555555;
|
||||
}
|
||||
.ui-state-default a,
|
||||
.ui-state-default a:link,
|
||||
.ui-state-default a:visited,
|
||||
a.ui-button,
|
||||
a:link.ui-button,
|
||||
a:visited.ui-button,
|
||||
.ui-button {
|
||||
color: #555555;
|
||||
text-decoration: none;
|
||||
}
|
||||
.ui-state-hover,
|
||||
.ui-widget-content .ui-state-hover,
|
||||
.ui-widget-header .ui-state-hover,
|
||||
.ui-state-focus,
|
||||
.ui-widget-content .ui-state-focus,
|
||||
.ui-widget-header .ui-state-focus,
|
||||
.ui-button:hover,
|
||||
.ui-button:focus {
|
||||
border: 1px solid #999999;
|
||||
background: #dadada url("images/ui-bg_glass_75_dadada_1x400.png") 50% 50% repeat-x;
|
||||
font-weight: normal;
|
||||
color: #212121;
|
||||
}
|
||||
.ui-state-hover a,
|
||||
.ui-state-hover a:hover,
|
||||
.ui-state-hover a:link,
|
||||
.ui-state-hover a:visited,
|
||||
.ui-state-focus a,
|
||||
.ui-state-focus a:hover,
|
||||
.ui-state-focus a:link,
|
||||
.ui-state-focus a:visited,
|
||||
a.ui-button:hover,
|
||||
a.ui-button:focus {
|
||||
color: #212121;
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
.ui-visual-focus {
|
||||
box-shadow: 0 0 3px 1px rgb(94, 158, 214);
|
||||
}
|
||||
.ui-state-active,
|
||||
.ui-widget-content .ui-state-active,
|
||||
.ui-widget-header .ui-state-active,
|
||||
a.ui-button:active,
|
||||
.ui-button:active,
|
||||
.ui-button.ui-state-active:hover {
|
||||
border: 1px solid #aaaaaa;
|
||||
background: #dadada url("images/ui-bg_glass_65_dadada_1x400.png") 50% 50% repeat-x;
|
||||
font-weight: normal;
|
||||
color: #212121;
|
||||
}
|
||||
.ui-icon-background,
|
||||
.ui-state-active .ui-icon-background {
|
||||
border: #aaaaaa;
|
||||
background-color: #212121;
|
||||
}
|
||||
.ui-state-active a,
|
||||
.ui-state-active a:link,
|
||||
.ui-state-active a:visited {
|
||||
color: #212121;
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
/* Interaction Cues
|
||||
----------------------------------*/
|
||||
.ui-state-highlight,
|
||||
.ui-widget-content .ui-state-highlight,
|
||||
.ui-widget-header .ui-state-highlight {
|
||||
border: 1px solid #fcefa1;
|
||||
background: #fbf9ee url("images/ui-bg_glass_55_fbf9ee_1x400.png") 50% 50% repeat-x;
|
||||
color: #363636;
|
||||
}
|
||||
.ui-state-checked {
|
||||
border: 1px solid #fcefa1;
|
||||
background: #fbf9ee;
|
||||
}
|
||||
.ui-state-highlight a,
|
||||
.ui-widget-content .ui-state-highlight a,
|
||||
.ui-widget-header .ui-state-highlight a {
|
||||
color: #363636;
|
||||
}
|
||||
.ui-state-error,
|
||||
.ui-widget-content .ui-state-error,
|
||||
.ui-widget-header .ui-state-error {
|
||||
border: 1px solid #cd0a0a;
|
||||
background: #fef1ec url("images/ui-bg_glass_95_fef1ec_1x400.png") 50% 50% repeat-x;
|
||||
color: #cd0a0a;
|
||||
}
|
||||
.ui-state-error a,
|
||||
.ui-widget-content .ui-state-error a,
|
||||
.ui-widget-header .ui-state-error a {
|
||||
color: #cd0a0a;
|
||||
}
|
||||
.ui-state-error-text,
|
||||
.ui-widget-content .ui-state-error-text,
|
||||
.ui-widget-header .ui-state-error-text {
|
||||
color: #cd0a0a;
|
||||
}
|
||||
.ui-priority-primary,
|
||||
.ui-widget-content .ui-priority-primary,
|
||||
.ui-widget-header .ui-priority-primary {
|
||||
font-weight: bold;
|
||||
}
|
||||
.ui-priority-secondary,
|
||||
.ui-widget-content .ui-priority-secondary,
|
||||
.ui-widget-header .ui-priority-secondary {
|
||||
opacity: .7;
|
||||
filter:Alpha(Opacity=70); /* support: IE8 */
|
||||
font-weight: normal;
|
||||
}
|
||||
.ui-state-disabled,
|
||||
.ui-widget-content .ui-state-disabled,
|
||||
.ui-widget-header .ui-state-disabled {
|
||||
opacity: .35;
|
||||
filter:Alpha(Opacity=35); /* support: IE8 */
|
||||
background-image: none;
|
||||
}
|
||||
.ui-state-disabled .ui-icon {
|
||||
filter:Alpha(Opacity=35); /* support: IE8 - See #6059 */
|
||||
}
|
||||
|
||||
/* Icons
|
||||
----------------------------------*/
|
||||
|
||||
/* states and images */
|
||||
.ui-icon {
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
}
|
||||
.ui-icon,
|
||||
.ui-widget-content .ui-icon {
|
||||
background-image: url("images/ui-icons_222222_256x240.png");
|
||||
}
|
||||
.ui-widget-header .ui-icon {
|
||||
background-image: url("images/ui-icons_222222_256x240.png");
|
||||
}
|
||||
.ui-state-hover .ui-icon,
|
||||
.ui-state-focus .ui-icon,
|
||||
.ui-button:hover .ui-icon,
|
||||
.ui-button:focus .ui-icon {
|
||||
background-image: url("images/ui-icons_454545_256x240.png");
|
||||
}
|
||||
.ui-state-active .ui-icon,
|
||||
.ui-button:active .ui-icon {
|
||||
background-image: url("images/ui-icons_454545_256x240.png");
|
||||
}
|
||||
.ui-state-highlight .ui-icon,
|
||||
.ui-button .ui-state-highlight.ui-icon {
|
||||
background-image: url("images/ui-icons_2e83ff_256x240.png");
|
||||
}
|
||||
.ui-state-error .ui-icon,
|
||||
.ui-state-error-text .ui-icon {
|
||||
background-image: url("images/ui-icons_cd0a0a_256x240.png");
|
||||
}
|
||||
.ui-button .ui-icon {
|
||||
background-image: url("images/ui-icons_888888_256x240.png");
|
||||
}
|
||||
|
||||
/* positioning */
|
||||
.ui-icon-blank { background-position: 16px 16px; }
|
||||
.ui-icon-caret-1-n { background-position: 0 0; }
|
||||
.ui-icon-caret-1-ne { background-position: -16px 0; }
|
||||
.ui-icon-caret-1-e { background-position: -32px 0; }
|
||||
.ui-icon-caret-1-se { background-position: -48px 0; }
|
||||
.ui-icon-caret-1-s { background-position: -65px 0; }
|
||||
.ui-icon-caret-1-sw { background-position: -80px 0; }
|
||||
.ui-icon-caret-1-w { background-position: -96px 0; }
|
||||
.ui-icon-caret-1-nw { background-position: -112px 0; }
|
||||
.ui-icon-caret-2-n-s { background-position: -128px 0; }
|
||||
.ui-icon-caret-2-e-w { background-position: -144px 0; }
|
||||
.ui-icon-triangle-1-n { background-position: 0 -16px; }
|
||||
.ui-icon-triangle-1-ne { background-position: -16px -16px; }
|
||||
.ui-icon-triangle-1-e { background-position: -32px -16px; }
|
||||
.ui-icon-triangle-1-se { background-position: -48px -16px; }
|
||||
.ui-icon-triangle-1-s { background-position: -65px -16px; }
|
||||
.ui-icon-triangle-1-sw { background-position: -80px -16px; }
|
||||
.ui-icon-triangle-1-w { background-position: -96px -16px; }
|
||||
.ui-icon-triangle-1-nw { background-position: -112px -16px; }
|
||||
.ui-icon-triangle-2-n-s { background-position: -128px -16px; }
|
||||
.ui-icon-triangle-2-e-w { background-position: -144px -16px; }
|
||||
.ui-icon-arrow-1-n { background-position: 0 -32px; }
|
||||
.ui-icon-arrow-1-ne { background-position: -16px -32px; }
|
||||
.ui-icon-arrow-1-e { background-position: -32px -32px; }
|
||||
.ui-icon-arrow-1-se { background-position: -48px -32px; }
|
||||
.ui-icon-arrow-1-s { background-position: -65px -32px; }
|
||||
.ui-icon-arrow-1-sw { background-position: -80px -32px; }
|
||||
.ui-icon-arrow-1-w { background-position: -96px -32px; }
|
||||
.ui-icon-arrow-1-nw { background-position: -112px -32px; }
|
||||
.ui-icon-arrow-2-n-s { background-position: -128px -32px; }
|
||||
.ui-icon-arrow-2-ne-sw { background-position: -144px -32px; }
|
||||
.ui-icon-arrow-2-e-w { background-position: -160px -32px; }
|
||||
.ui-icon-arrow-2-se-nw { background-position: -176px -32px; }
|
||||
.ui-icon-arrowstop-1-n { background-position: -192px -32px; }
|
||||
.ui-icon-arrowstop-1-e { background-position: -208px -32px; }
|
||||
.ui-icon-arrowstop-1-s { background-position: -224px -32px; }
|
||||
.ui-icon-arrowstop-1-w { background-position: -240px -32px; }
|
||||
.ui-icon-arrowthick-1-n { background-position: 1px -48px; }
|
||||
.ui-icon-arrowthick-1-ne { background-position: -16px -48px; }
|
||||
.ui-icon-arrowthick-1-e { background-position: -32px -48px; }
|
||||
.ui-icon-arrowthick-1-se { background-position: -48px -48px; }
|
||||
.ui-icon-arrowthick-1-s { background-position: -64px -48px; }
|
||||
.ui-icon-arrowthick-1-sw { background-position: -80px -48px; }
|
||||
.ui-icon-arrowthick-1-w { background-position: -96px -48px; }
|
||||
.ui-icon-arrowthick-1-nw { background-position: -112px -48px; }
|
||||
.ui-icon-arrowthick-2-n-s { background-position: -128px -48px; }
|
||||
.ui-icon-arrowthick-2-ne-sw { background-position: -144px -48px; }
|
||||
.ui-icon-arrowthick-2-e-w { background-position: -160px -48px; }
|
||||
.ui-icon-arrowthick-2-se-nw { background-position: -176px -48px; }
|
||||
.ui-icon-arrowthickstop-1-n { background-position: -192px -48px; }
|
||||
.ui-icon-arrowthickstop-1-e { background-position: -208px -48px; }
|
||||
.ui-icon-arrowthickstop-1-s { background-position: -224px -48px; }
|
||||
.ui-icon-arrowthickstop-1-w { background-position: -240px -48px; }
|
||||
.ui-icon-arrowreturnthick-1-w { background-position: 0 -64px; }
|
||||
.ui-icon-arrowreturnthick-1-n { background-position: -16px -64px; }
|
||||
.ui-icon-arrowreturnthick-1-e { background-position: -32px -64px; }
|
||||
.ui-icon-arrowreturnthick-1-s { background-position: -48px -64px; }
|
||||
.ui-icon-arrowreturn-1-w { background-position: -64px -64px; }
|
||||
.ui-icon-arrowreturn-1-n { background-position: -80px -64px; }
|
||||
.ui-icon-arrowreturn-1-e { background-position: -96px -64px; }
|
||||
.ui-icon-arrowreturn-1-s { background-position: -112px -64px; }
|
||||
.ui-icon-arrowrefresh-1-w { background-position: -128px -64px; }
|
||||
.ui-icon-arrowrefresh-1-n { background-position: -144px -64px; }
|
||||
.ui-icon-arrowrefresh-1-e { background-position: -160px -64px; }
|
||||
.ui-icon-arrowrefresh-1-s { background-position: -176px -64px; }
|
||||
.ui-icon-arrow-4 { background-position: 0 -80px; }
|
||||
.ui-icon-arrow-4-diag { background-position: -16px -80px; }
|
||||
.ui-icon-extlink { background-position: -32px -80px; }
|
||||
.ui-icon-newwin { background-position: -48px -80px; }
|
||||
.ui-icon-refresh { background-position: -64px -80px; }
|
||||
.ui-icon-shuffle { background-position: -80px -80px; }
|
||||
.ui-icon-transfer-e-w { background-position: -96px -80px; }
|
||||
.ui-icon-transferthick-e-w { background-position: -112px -80px; }
|
||||
.ui-icon-folder-collapsed { background-position: 0 -96px; }
|
||||
.ui-icon-folder-open { background-position: -16px -96px; }
|
||||
.ui-icon-document { background-position: -32px -96px; }
|
||||
.ui-icon-document-b { background-position: -48px -96px; }
|
||||
.ui-icon-note { background-position: -64px -96px; }
|
||||
.ui-icon-mail-closed { background-position: -80px -96px; }
|
||||
.ui-icon-mail-open { background-position: -96px -96px; }
|
||||
.ui-icon-suitcase { background-position: -112px -96px; }
|
||||
.ui-icon-comment { background-position: -128px -96px; }
|
||||
.ui-icon-person { background-position: -144px -96px; }
|
||||
.ui-icon-print { background-position: -160px -96px; }
|
||||
.ui-icon-trash { background-position: -176px -96px; }
|
||||
.ui-icon-locked { background-position: -192px -96px; }
|
||||
.ui-icon-unlocked { background-position: -208px -96px; }
|
||||
.ui-icon-bookmark { background-position: -224px -96px; }
|
||||
.ui-icon-tag { background-position: -240px -96px; }
|
||||
.ui-icon-home { background-position: 0 -112px; }
|
||||
.ui-icon-flag { background-position: -16px -112px; }
|
||||
.ui-icon-calendar { background-position: -32px -112px; }
|
||||
.ui-icon-cart { background-position: -48px -112px; }
|
||||
.ui-icon-pencil { background-position: -64px -112px; }
|
||||
.ui-icon-clock { background-position: -80px -112px; }
|
||||
.ui-icon-disk { background-position: -96px -112px; }
|
||||
.ui-icon-calculator { background-position: -112px -112px; }
|
||||
.ui-icon-zoomin { background-position: -128px -112px; }
|
||||
.ui-icon-zoomout { background-position: -144px -112px; }
|
||||
.ui-icon-search { background-position: -160px -112px; }
|
||||
.ui-icon-wrench { background-position: -176px -112px; }
|
||||
.ui-icon-gear { background-position: -192px -112px; }
|
||||
.ui-icon-heart { background-position: -208px -112px; }
|
||||
.ui-icon-star { background-position: -224px -112px; }
|
||||
.ui-icon-link { background-position: -240px -112px; }
|
||||
.ui-icon-cancel { background-position: 0 -128px; }
|
||||
.ui-icon-plus { background-position: -16px -128px; }
|
||||
.ui-icon-plusthick { background-position: -32px -128px; }
|
||||
.ui-icon-minus { background-position: -48px -128px; }
|
||||
.ui-icon-minusthick { background-position: -64px -128px; }
|
||||
.ui-icon-close { background-position: -80px -128px; }
|
||||
.ui-icon-closethick { background-position: -96px -128px; }
|
||||
.ui-icon-key { background-position: -112px -128px; }
|
||||
.ui-icon-lightbulb { background-position: -128px -128px; }
|
||||
.ui-icon-scissors { background-position: -144px -128px; }
|
||||
.ui-icon-clipboard { background-position: -160px -128px; }
|
||||
.ui-icon-copy { background-position: -176px -128px; }
|
||||
.ui-icon-contact { background-position: -192px -128px; }
|
||||
.ui-icon-image { background-position: -208px -128px; }
|
||||
.ui-icon-video { background-position: -224px -128px; }
|
||||
.ui-icon-script { background-position: -240px -128px; }
|
||||
.ui-icon-alert { background-position: 0 -144px; }
|
||||
.ui-icon-info { background-position: -16px -144px; }
|
||||
.ui-icon-notice { background-position: -32px -144px; }
|
||||
.ui-icon-help { background-position: -48px -144px; }
|
||||
.ui-icon-check { background-position: -64px -144px; }
|
||||
.ui-icon-bullet { background-position: -80px -144px; }
|
||||
.ui-icon-radio-on { background-position: -96px -144px; }
|
||||
.ui-icon-radio-off { background-position: -112px -144px; }
|
||||
.ui-icon-pin-w { background-position: -128px -144px; }
|
||||
.ui-icon-pin-s { background-position: -144px -144px; }
|
||||
.ui-icon-play { background-position: 0 -160px; }
|
||||
.ui-icon-pause { background-position: -16px -160px; }
|
||||
.ui-icon-seek-next { background-position: -32px -160px; }
|
||||
.ui-icon-seek-prev { background-position: -48px -160px; }
|
||||
.ui-icon-seek-end { background-position: -64px -160px; }
|
||||
.ui-icon-seek-start { background-position: -80px -160px; }
|
||||
/* ui-icon-seek-first is deprecated, use ui-icon-seek-start instead */
|
||||
.ui-icon-seek-first { background-position: -80px -160px; }
|
||||
.ui-icon-stop { background-position: -96px -160px; }
|
||||
.ui-icon-eject { background-position: -112px -160px; }
|
||||
.ui-icon-volume-off { background-position: -128px -160px; }
|
||||
.ui-icon-volume-on { background-position: -144px -160px; }
|
||||
.ui-icon-power { background-position: 0 -176px; }
|
||||
.ui-icon-signal-diag { background-position: -16px -176px; }
|
||||
.ui-icon-signal { background-position: -32px -176px; }
|
||||
.ui-icon-battery-0 { background-position: -48px -176px; }
|
||||
.ui-icon-battery-1 { background-position: -64px -176px; }
|
||||
.ui-icon-battery-2 { background-position: -80px -176px; }
|
||||
.ui-icon-battery-3 { background-position: -96px -176px; }
|
||||
.ui-icon-circle-plus { background-position: 0 -192px; }
|
||||
.ui-icon-circle-minus { background-position: -16px -192px; }
|
||||
.ui-icon-circle-close { background-position: -32px -192px; }
|
||||
.ui-icon-circle-triangle-e { background-position: -48px -192px; }
|
||||
.ui-icon-circle-triangle-s { background-position: -64px -192px; }
|
||||
.ui-icon-circle-triangle-w { background-position: -80px -192px; }
|
||||
.ui-icon-circle-triangle-n { background-position: -96px -192px; }
|
||||
.ui-icon-circle-arrow-e { background-position: -112px -192px; }
|
||||
.ui-icon-circle-arrow-s { background-position: -128px -192px; }
|
||||
.ui-icon-circle-arrow-w { background-position: -144px -192px; }
|
||||
.ui-icon-circle-arrow-n { background-position: -160px -192px; }
|
||||
.ui-icon-circle-zoomin { background-position: -176px -192px; }
|
||||
.ui-icon-circle-zoomout { background-position: -192px -192px; }
|
||||
.ui-icon-circle-check { background-position: -208px -192px; }
|
||||
.ui-icon-circlesmall-plus { background-position: 0 -208px; }
|
||||
.ui-icon-circlesmall-minus { background-position: -16px -208px; }
|
||||
.ui-icon-circlesmall-close { background-position: -32px -208px; }
|
||||
.ui-icon-squaresmall-plus { background-position: -48px -208px; }
|
||||
.ui-icon-squaresmall-minus { background-position: -64px -208px; }
|
||||
.ui-icon-squaresmall-close { background-position: -80px -208px; }
|
||||
.ui-icon-grip-dotted-vertical { background-position: 0 -224px; }
|
||||
.ui-icon-grip-dotted-horizontal { background-position: -16px -224px; }
|
||||
.ui-icon-grip-solid-vertical { background-position: -32px -224px; }
|
||||
.ui-icon-grip-solid-horizontal { background-position: -48px -224px; }
|
||||
.ui-icon-gripsmall-diagonal-se { background-position: -64px -224px; }
|
||||
.ui-icon-grip-diagonal-se { background-position: -80px -224px; }
|
||||
|
||||
|
||||
/* Misc visuals
|
||||
----------------------------------*/
|
||||
|
||||
/* Corner radius */
|
||||
.ui-corner-all,
|
||||
.ui-corner-top,
|
||||
.ui-corner-left,
|
||||
.ui-corner-tl {
|
||||
border-top-left-radius: 4px;
|
||||
}
|
||||
.ui-corner-all,
|
||||
.ui-corner-top,
|
||||
.ui-corner-right,
|
||||
.ui-corner-tr {
|
||||
border-top-right-radius: 4px;
|
||||
}
|
||||
.ui-corner-all,
|
||||
.ui-corner-bottom,
|
||||
.ui-corner-left,
|
||||
.ui-corner-bl {
|
||||
border-bottom-left-radius: 4px;
|
||||
}
|
||||
.ui-corner-all,
|
||||
.ui-corner-bottom,
|
||||
.ui-corner-right,
|
||||
.ui-corner-br {
|
||||
border-bottom-right-radius: 4px;
|
||||
}
|
||||
|
||||
/* Overlays */
|
||||
.ui-widget-overlay {
|
||||
background: #aaaaaa;
|
||||
opacity: .3;
|
||||
filter: Alpha(Opacity=30); /* support: IE8 */
|
||||
}
|
||||
.ui-widget-shadow {
|
||||
-webkit-box-shadow: -8px -8px 8px #aaaaaa;
|
||||
box-shadow: -8px -8px 8px #aaaaaa;
|
||||
}
|
||||
2659
javadoc/jquery/jquery-ui.js
vendored
Normal file
7
javadoc/jquery/jquery-ui.min.css
vendored
Normal file
6
javadoc/jquery/jquery-ui.min.js
vendored
Normal file
156
javadoc/jquery/jquery-ui.structure.css
vendored
Normal file
@ -0,0 +1,156 @@
|
||||
/*!
|
||||
* jQuery UI CSS Framework 1.12.1
|
||||
* http://jqueryui.com
|
||||
*
|
||||
* Copyright jQuery Foundation and other contributors
|
||||
* Released under the MIT license.
|
||||
* http://jquery.org/license
|
||||
*
|
||||
* http://api.jqueryui.com/category/theming/
|
||||
*/
|
||||
/* Layout helpers
|
||||
----------------------------------*/
|
||||
.ui-helper-hidden {
|
||||
display: none;
|
||||
}
|
||||
.ui-helper-hidden-accessible {
|
||||
border: 0;
|
||||
clip: rect(0 0 0 0);
|
||||
height: 1px;
|
||||
margin: -1px;
|
||||
overflow: hidden;
|
||||
padding: 0;
|
||||
position: absolute;
|
||||
width: 1px;
|
||||
}
|
||||
.ui-helper-reset {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
border: 0;
|
||||
outline: 0;
|
||||
line-height: 1.3;
|
||||
text-decoration: none;
|
||||
font-size: 100%;
|
||||
list-style: none;
|
||||
}
|
||||
.ui-helper-clearfix:before,
|
||||
.ui-helper-clearfix:after {
|
||||
content: "";
|
||||
display: table;
|
||||
border-collapse: collapse;
|
||||
}
|
||||
.ui-helper-clearfix:after {
|
||||
clear: both;
|
||||
}
|
||||
.ui-helper-zfix {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
top: 0;
|
||||
left: 0;
|
||||
position: absolute;
|
||||
opacity: 0;
|
||||
filter:Alpha(Opacity=0); /* support: IE8 */
|
||||
}
|
||||
|
||||
.ui-front {
|
||||
z-index: 100;
|
||||
}
|
||||
|
||||
|
||||
/* Interaction Cues
|
||||
----------------------------------*/
|
||||
.ui-state-disabled {
|
||||
cursor: default !important;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
|
||||
/* Icons
|
||||
----------------------------------*/
|
||||
.ui-icon {
|
||||
display: inline-block;
|
||||
vertical-align: middle;
|
||||
margin-top: -.25em;
|
||||
position: relative;
|
||||
text-indent: -99999px;
|
||||
overflow: hidden;
|
||||
background-repeat: no-repeat;
|
||||
}
|
||||
|
||||
.ui-widget-icon-block {
|
||||
left: 50%;
|
||||
margin-left: -8px;
|
||||
display: block;
|
||||
}
|
||||
|
||||
/* Misc visuals
|
||||
----------------------------------*/
|
||||
|
||||
/* Overlays */
|
||||
.ui-widget-overlay {
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
.ui-autocomplete {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
cursor: default;
|
||||
}
|
||||
.ui-menu {
|
||||
list-style: none;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
display: block;
|
||||
outline: 0;
|
||||
}
|
||||
.ui-menu .ui-menu {
|
||||
position: absolute;
|
||||
}
|
||||
.ui-menu .ui-menu-item {
|
||||
margin: 0;
|
||||
cursor: pointer;
|
||||
/* support: IE10, see #8844 */
|
||||
list-style-image: url("data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7");
|
||||
}
|
||||
.ui-menu .ui-menu-item-wrapper {
|
||||
position: relative;
|
||||
padding: 3px 1em 3px .4em;
|
||||
}
|
||||
.ui-menu .ui-menu-divider {
|
||||
margin: 5px 0;
|
||||
height: 0;
|
||||
font-size: 0;
|
||||
line-height: 0;
|
||||
border-width: 1px 0 0 0;
|
||||
}
|
||||
.ui-menu .ui-state-focus,
|
||||
.ui-menu .ui-state-active {
|
||||
margin: -1px;
|
||||
}
|
||||
|
||||
/* icon support */
|
||||
.ui-menu-icons {
|
||||
position: relative;
|
||||
}
|
||||
.ui-menu-icons .ui-menu-item-wrapper {
|
||||
padding-left: 2em;
|
||||
}
|
||||
|
||||
/* left-aligned */
|
||||
.ui-menu .ui-icon {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
bottom: 0;
|
||||
left: .2em;
|
||||
margin: auto 0;
|
||||
}
|
||||
|
||||
/* right-aligned */
|
||||
.ui-menu .ui-menu-icon {
|
||||
left: auto;
|
||||
right: 0;
|
||||
}
|
||||
5
javadoc/jquery/jquery-ui.structure.min.css
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
/*! jQuery UI - v1.12.1 - 2018-12-06
|
||||
* http://jqueryui.com
|
||||
* Copyright jQuery Foundation and other contributors; Licensed MIT */
|
||||
|
||||
.ui-helper-hidden{display:none}.ui-helper-hidden-accessible{border:0;clip:rect(0 0 0 0);height:1px;margin:-1px;overflow:hidden;padding:0;position:absolute;width:1px}.ui-helper-reset{margin:0;padding:0;border:0;outline:0;line-height:1.3;text-decoration:none;font-size:100%;list-style:none}.ui-helper-clearfix:before,.ui-helper-clearfix:after{content:"";display:table;border-collapse:collapse}.ui-helper-clearfix:after{clear:both}.ui-helper-zfix{width:100%;height:100%;top:0;left:0;position:absolute;opacity:0;filter:Alpha(Opacity=0)}.ui-front{z-index:100}.ui-state-disabled{cursor:default!important;pointer-events:none}.ui-icon{display:inline-block;vertical-align:middle;margin-top:-.25em;position:relative;text-indent:-99999px;overflow:hidden;background-repeat:no-repeat}.ui-widget-icon-block{left:50%;margin-left:-8px;display:block}.ui-widget-overlay{position:fixed;top:0;left:0;width:100%;height:100%}.ui-autocomplete{position:absolute;top:0;left:0;cursor:default}.ui-menu{list-style:none;padding:0;margin:0;display:block;outline:0}.ui-menu .ui-menu{position:absolute}.ui-menu .ui-menu-item{margin:0;cursor:pointer;list-style-image:url("data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7")}.ui-menu .ui-menu-item-wrapper{position:relative;padding:3px 1em 3px .4em}.ui-menu .ui-menu-divider{margin:5px 0;height:0;font-size:0;line-height:0;border-width:1px 0 0 0}.ui-menu .ui-state-focus,.ui-menu .ui-state-active{margin:-1px}.ui-menu-icons{position:relative}.ui-menu-icons .ui-menu-item-wrapper{padding-left:2em}.ui-menu .ui-icon{position:absolute;top:0;bottom:0;left:.2em;margin:auto 0}.ui-menu .ui-menu-icon{left:auto;right:0}
|
||||
56
javadoc/jquery/jszip-utils/dist/jszip-utils-ie.js
vendored
Normal file
@ -0,0 +1,56 @@
|
||||
/*!
|
||||
|
||||
JSZipUtils - A collection of cross-browser utilities to go along with JSZip.
|
||||
<http://stuk.github.io/jszip-utils>
|
||||
|
||||
(c) 2014 Stuart Knightley, David Duponchel
|
||||
Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip-utils/master/LICENSE.markdown.
|
||||
|
||||
*/
|
||||
;(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
|
||||
var global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {};/* jshint evil: true, newcap: false */
|
||||
/* global IEBinaryToArray_ByteStr, IEBinaryToArray_ByteStr_Last */
|
||||
"use strict";
|
||||
|
||||
// Adapted from http://stackoverflow.com/questions/1095102/how-do-i-load-binary-image-data-using-javascript-and-xmlhttprequest
|
||||
var IEBinaryToArray_ByteStr_Script =
|
||||
"<!-- IEBinaryToArray_ByteStr -->\r\n"+
|
||||
"<script type='text/vbscript'>\r\n"+
|
||||
"Function IEBinaryToArray_ByteStr(Binary)\r\n"+
|
||||
" IEBinaryToArray_ByteStr = CStr(Binary)\r\n"+
|
||||
"End Function\r\n"+
|
||||
"Function IEBinaryToArray_ByteStr_Last(Binary)\r\n"+
|
||||
" Dim lastIndex\r\n"+
|
||||
" lastIndex = LenB(Binary)\r\n"+
|
||||
" if lastIndex mod 2 Then\r\n"+
|
||||
" IEBinaryToArray_ByteStr_Last = Chr( AscB( MidB( Binary, lastIndex, 1 ) ) )\r\n"+
|
||||
" Else\r\n"+
|
||||
" IEBinaryToArray_ByteStr_Last = "+'""'+"\r\n"+
|
||||
" End If\r\n"+
|
||||
"End Function\r\n"+
|
||||
"</script>\r\n";
|
||||
|
||||
// inject VBScript
|
||||
document.write(IEBinaryToArray_ByteStr_Script);
|
||||
|
||||
global.JSZipUtils._getBinaryFromXHR = function (xhr) {
|
||||
var binary = xhr.responseBody;
|
||||
var byteMapping = {};
|
||||
for ( var i = 0; i < 256; i++ ) {
|
||||
for ( var j = 0; j < 256; j++ ) {
|
||||
byteMapping[ String.fromCharCode( i + (j << 8) ) ] =
|
||||
String.fromCharCode(i) + String.fromCharCode(j);
|
||||
}
|
||||
}
|
||||
var rawBytes = IEBinaryToArray_ByteStr(binary);
|
||||
var lastChr = IEBinaryToArray_ByteStr_Last(binary);
|
||||
return rawBytes.replace(/[\s\S]/g, function( match ) {
|
||||
return byteMapping[match];
|
||||
}) + lastChr;
|
||||
};
|
||||
|
||||
// enforcing Stuk's coding style
|
||||
// vim: set shiftwidth=4 softtabstop=4:
|
||||
|
||||
},{}]},{},[1])
|
||||
;
|
||||
10
javadoc/jquery/jszip-utils/dist/jszip-utils-ie.min.js
vendored
Normal file
@ -0,0 +1,10 @@
|
||||
/*!
|
||||
|
||||
JSZipUtils - A collection of cross-browser utilities to go along with JSZip.
|
||||
<http://stuk.github.io/jszip-utils>
|
||||
|
||||
(c) 2014 Stuart Knightley, David Duponchel
|
||||
Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip-utils/master/LICENSE.markdown.
|
||||
|
||||
*/
|
||||
!function a(b,c,d){function e(g,h){if(!c[g]){if(!b[g]){var i="function"==typeof require&&require;if(!h&&i)return i(g,!0);if(f)return f(g,!0);throw new Error("Cannot find module '"+g+"'")}var j=c[g]={exports:{}};b[g][0].call(j.exports,function(a){var c=b[g][1][a];return e(c?c:a)},j,j.exports,a,b,c,d)}return c[g].exports}for(var f="function"==typeof require&&require,g=0;g<d.length;g++)e(d[g]);return e}({1:[function(){var a="undefined"!=typeof self?self:"undefined"!=typeof window?window:{},b="<!-- IEBinaryToArray_ByteStr -->\r\n<script type='text/vbscript'>\r\nFunction IEBinaryToArray_ByteStr(Binary)\r\n IEBinaryToArray_ByteStr = CStr(Binary)\r\nEnd Function\r\nFunction IEBinaryToArray_ByteStr_Last(Binary)\r\n Dim lastIndex\r\n lastIndex = LenB(Binary)\r\n if lastIndex mod 2 Then\r\n IEBinaryToArray_ByteStr_Last = Chr( AscB( MidB( Binary, lastIndex, 1 ) ) )\r\n Else\r\n IEBinaryToArray_ByteStr_Last = \"\"\r\n End If\r\nEnd Function\r\n</script>\r\n";document.write(b),a.JSZipUtils._getBinaryFromXHR=function(a){for(var b=a.responseBody,c={},d=0;256>d;d++)for(var e=0;256>e;e++)c[String.fromCharCode(d+(e<<8))]=String.fromCharCode(d)+String.fromCharCode(e);var f=IEBinaryToArray_ByteStr(b),g=IEBinaryToArray_ByteStr_Last(b);return f.replace(/[\s\S]/g,function(a){return c[a]})+g}},{}]},{},[1]);
|
||||
118
javadoc/jquery/jszip-utils/dist/jszip-utils.js
vendored
Normal file
@ -0,0 +1,118 @@
|
||||
/*!
|
||||
|
||||
JSZipUtils - A collection of cross-browser utilities to go along with JSZip.
|
||||
<http://stuk.github.io/jszip-utils>
|
||||
|
||||
(c) 2014 Stuart Knightley, David Duponchel
|
||||
Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip-utils/master/LICENSE.markdown.
|
||||
|
||||
*/
|
||||
!function(e){"object"==typeof exports?module.exports=e():"function"==typeof define&&define.amd?define(e):"undefined"!=typeof window?window.JSZipUtils=e():"undefined"!=typeof global?global.JSZipUtils=e():"undefined"!=typeof self&&(self.JSZipUtils=e())}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
|
||||
'use strict';
|
||||
|
||||
var JSZipUtils = {};
|
||||
// just use the responseText with xhr1, response with xhr2.
|
||||
// The transformation doesn't throw away high-order byte (with responseText)
|
||||
// because JSZip handles that case. If not used with JSZip, you may need to
|
||||
// do it, see https://developer.mozilla.org/En/Using_XMLHttpRequest#Handling_binary_data
|
||||
JSZipUtils._getBinaryFromXHR = function (xhr) {
|
||||
// for xhr.responseText, the 0xFF mask is applied by JSZip
|
||||
return xhr.response || xhr.responseText;
|
||||
};
|
||||
|
||||
// taken from jQuery
|
||||
function createStandardXHR() {
|
||||
try {
|
||||
return new window.XMLHttpRequest();
|
||||
} catch( e ) {}
|
||||
}
|
||||
|
||||
function createActiveXHR() {
|
||||
try {
|
||||
return new window.ActiveXObject("Microsoft.XMLHTTP");
|
||||
} catch( e ) {}
|
||||
}
|
||||
|
||||
// Create the request object
|
||||
var createXHR = window.ActiveXObject ?
|
||||
/* Microsoft failed to properly
|
||||
* implement the XMLHttpRequest in IE7 (can't request local files),
|
||||
* so we use the ActiveXObject when it is available
|
||||
* Additionally XMLHttpRequest can be disabled in IE7/IE8 so
|
||||
* we need a fallback.
|
||||
*/
|
||||
function() {
|
||||
return createStandardXHR() || createActiveXHR();
|
||||
} :
|
||||
// For all other browsers, use the standard XMLHttpRequest object
|
||||
createStandardXHR;
|
||||
|
||||
|
||||
|
||||
JSZipUtils.getBinaryContent = function(path, callback) {
|
||||
/*
|
||||
* Here is the tricky part : getting the data.
|
||||
* In firefox/chrome/opera/... setting the mimeType to 'text/plain; charset=x-user-defined'
|
||||
* is enough, the result is in the standard xhr.responseText.
|
||||
* cf https://developer.mozilla.org/En/XMLHttpRequest/Using_XMLHttpRequest#Receiving_binary_data_in_older_browsers
|
||||
* In IE <= 9, we must use (the IE only) attribute responseBody
|
||||
* (for binary data, its content is different from responseText).
|
||||
* In IE 10, the 'charset=x-user-defined' trick doesn't work, only the
|
||||
* responseType will work :
|
||||
* http://msdn.microsoft.com/en-us/library/ie/hh673569%28v=vs.85%29.aspx#Binary_Object_upload_and_download
|
||||
*
|
||||
* I'd like to use jQuery to avoid this XHR madness, but it doesn't support
|
||||
* the responseType attribute : http://bugs.jquery.com/ticket/11461
|
||||
*/
|
||||
try {
|
||||
|
||||
var xhr = createXHR();
|
||||
|
||||
xhr.open('GET', path, true);
|
||||
|
||||
// recent browsers
|
||||
if ("responseType" in xhr) {
|
||||
xhr.responseType = "arraybuffer";
|
||||
}
|
||||
|
||||
// older browser
|
||||
if(xhr.overrideMimeType) {
|
||||
xhr.overrideMimeType("text/plain; charset=x-user-defined");
|
||||
}
|
||||
|
||||
xhr.onreadystatechange = function(evt) {
|
||||
var file, err;
|
||||
// use `xhr` and not `this`... thanks IE
|
||||
if (xhr.readyState === 4) {
|
||||
if (xhr.status === 200 || xhr.status === 0) {
|
||||
file = null;
|
||||
err = null;
|
||||
try {
|
||||
file = JSZipUtils._getBinaryFromXHR(xhr);
|
||||
} catch(e) {
|
||||
err = new Error(e);
|
||||
}
|
||||
callback(err, file);
|
||||
} else {
|
||||
callback(new Error("Ajax error for " + path + " : " + this.status + " " + this.statusText), null);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
xhr.send();
|
||||
|
||||
} catch (e) {
|
||||
callback(new Error(e), null);
|
||||
}
|
||||
};
|
||||
|
||||
// export
|
||||
module.exports = JSZipUtils;
|
||||
|
||||
// enforcing Stuk's coding style
|
||||
// vim: set shiftwidth=4 softtabstop=4:
|
||||
|
||||
},{}]},{},[1])
|
||||
(1)
|
||||
});
|
||||
;
|
||||
10
javadoc/jquery/jszip-utils/dist/jszip-utils.min.js
vendored
Normal file
@ -0,0 +1,10 @@
|
||||
/*!
|
||||
|
||||
JSZipUtils - A collection of cross-browser utilities to go along with JSZip.
|
||||
<http://stuk.github.io/jszip-utils>
|
||||
|
||||
(c) 2014 Stuart Knightley, David Duponchel
|
||||
Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip-utils/master/LICENSE.markdown.
|
||||
|
||||
*/
|
||||
!function(a){"object"==typeof exports?module.exports=a():"function"==typeof define&&define.amd?define(a):"undefined"!=typeof window?window.JSZipUtils=a():"undefined"!=typeof global?global.JSZipUtils=a():"undefined"!=typeof self&&(self.JSZipUtils=a())}(function(){return function a(b,c,d){function e(g,h){if(!c[g]){if(!b[g]){var i="function"==typeof require&&require;if(!h&&i)return i(g,!0);if(f)return f(g,!0);throw new Error("Cannot find module '"+g+"'")}var j=c[g]={exports:{}};b[g][0].call(j.exports,function(a){var c=b[g][1][a];return e(c?c:a)},j,j.exports,a,b,c,d)}return c[g].exports}for(var f="function"==typeof require&&require,g=0;g<d.length;g++)e(d[g]);return e}({1:[function(a,b){"use strict";function c(){try{return new window.XMLHttpRequest}catch(a){}}function d(){try{return new window.ActiveXObject("Microsoft.XMLHTTP")}catch(a){}}var e={};e._getBinaryFromXHR=function(a){return a.response||a.responseText};var f=window.ActiveXObject?function(){return c()||d()}:c;e.getBinaryContent=function(a,b){try{var c=f();c.open("GET",a,!0),"responseType"in c&&(c.responseType="arraybuffer"),c.overrideMimeType&&c.overrideMimeType("text/plain; charset=x-user-defined"),c.onreadystatechange=function(){var d,f;if(4===c.readyState)if(200===c.status||0===c.status){d=null,f=null;try{d=e._getBinaryFromXHR(c)}catch(g){f=new Error(g)}b(f,d)}else b(new Error("Ajax error for "+a+" : "+this.status+" "+this.statusText),null)},c.send()}catch(d){b(new Error(d),null)}},b.exports=e},{}]},{},[1])(1)});
|
||||
11623
javadoc/jquery/jszip/dist/jszip.js
vendored
Normal file
15
javadoc/jquery/jszip/dist/jszip.min.js
vendored
Normal file
1
javadoc/member-search-index.js
Normal file
BIN
javadoc/member-search-index.zip
Normal file
24
javadoc/overview-summary.html
Normal file
@ -0,0 +1,24 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>Generated Documentation (Untitled)</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<script type="text/javascript">window.location.replace('index.html')</script>
|
||||
<noscript>
|
||||
<meta http-equiv="Refresh" content="0;index.html">
|
||||
</noscript>
|
||||
<link rel="canonical" href="index.html">
|
||||
<link rel="stylesheet" type="text/css" href="stylesheet.css" title="Style">
|
||||
</head>
|
||||
<body>
|
||||
<main role="main">
|
||||
<noscript>
|
||||
<p>JavaScript is disabled on your browser.</p>
|
||||
</noscript>
|
||||
<p><a href="index.html">index.html</a></p>
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
||||
252
javadoc/overview-tree.html
Normal file
@ -0,0 +1,252 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>Class Hierarchy</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="script.js"></script>
|
||||
<script type="text/javascript" src="jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="Class Hierarchy";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "./";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li class="navBarCell1Rev">Tree</li>
|
||||
<li><a href="deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="index-files/index-1.html">Index</a></li>
|
||||
<li><a href="help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<h1 class="title">Hierarchy For All Packages</h1>
|
||||
<span class="packageHierarchyLabel">Package Hierarchies:</span>
|
||||
<ul class="horizontal">
|
||||
<li><a href="ruscz/game/gameOfProd/package-tree.html">ruscz.game.gameOfProd</a>, </li>
|
||||
<li><a href="ruscz/game/gameOfProd/AStar/package-tree.html">ruscz.game.gameOfProd.AStar</a>, </li>
|
||||
<li><a href="ruscz/game/gameOfProd/Battle/package-tree.html">ruscz.game.gameOfProd.Battle</a>, </li>
|
||||
<li><a href="ruscz/game/gameOfProd/BattleUI/package-tree.html">ruscz.game.gameOfProd.BattleUI</a>, </li>
|
||||
<li><a href="ruscz/game/gameOfProd/Cells/package-tree.html">ruscz.game.gameOfProd.Cells</a>, </li>
|
||||
<li><a href="ruscz/game/gameOfProd/Dialog/package-tree.html">ruscz.game.gameOfProd.Dialog</a>, </li>
|
||||
<li><a href="ruscz/game/gameOfProd/Image/package-tree.html">ruscz.game.gameOfProd.Image</a>, </li>
|
||||
<li><a href="ruscz/game/gameOfProd/Inventory/package-tree.html">ruscz.game.gameOfProd.Inventory</a>, </li>
|
||||
<li><a href="ruscz/game/gameOfProd/LevelEditor/package-tree.html">ruscz.game.gameOfProd.LevelEditor</a>, </li>
|
||||
<li><a href="ruscz/game/gameOfProd/Map/package-tree.html">ruscz.game.gameOfProd.Map</a>, </li>
|
||||
<li><a href="ruscz/game/gameOfProd/Save/package-tree.html">ruscz.game.gameOfProd.Save</a>, </li>
|
||||
<li><a href="ruscz/game/gameOfProd/Scripts/package-tree.html">ruscz.game.gameOfProd.Scripts</a>, </li>
|
||||
<li><a href="ruscz/game/gameOfProd/Sounds/package-tree.html">ruscz.game.gameOfProd.Sounds</a>, </li>
|
||||
<li><a href="ruscz/game/gameOfProd/Windows/package-tree.html">ruscz.game.gameOfProd.Windows</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<section role="region">
|
||||
<h2 title="Class Hierarchy">Class Hierarchy</h2>
|
||||
<ul>
|
||||
<li class="circle">java.lang.Object
|
||||
<ul>
|
||||
<li class="circle">ruscz.game.gameOfProd.AStar.<a href="ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar"><span class="typeNameLink">AStar</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Battle.<a href="ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle"><span class="typeNameLink">Battle</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Battle.<a href="ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle"><span class="typeNameLink">BattlePerson</span></a>
|
||||
<ul>
|
||||
<li class="circle">ruscz.game.gameOfProd.Battle.<a href="ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle"><span class="typeNameLink">Enemy</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Battle.<a href="ruscz/game/gameOfProd/Battle/Hero.html" title="class in ruscz.game.gameOfProd.Battle"><span class="typeNameLink">Hero</span></a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Windows.<a href="ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">Camera</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">Cell</span></a>
|
||||
<ul>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="ruscz/game/gameOfProd/Cells/Block.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">Block</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">EventMoveToCell</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">InteractionCell</span></a>
|
||||
<ul>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">DoorCell</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">ChestCell</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="ruscz/game/gameOfProd/Cells/TriggerCell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">TriggerCell</span></a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">Person</span></a>
|
||||
<ul>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">Npc</span></a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="circle">ruscz.game.gameOfProd.LevelEditor.<a href="ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor"><span class="typeNameLink">CellSetConfig</span></a></li>
|
||||
<li class="circle">java.awt.Component (implements java.awt.image.ImageObserver, java.awt.MenuContainer, java.io.Serializable)
|
||||
<ul>
|
||||
<li class="circle">java.awt.Container
|
||||
<ul>
|
||||
<li class="circle">javax.swing.JComponent (implements java.io.Serializable)
|
||||
<ul>
|
||||
<li class="circle">javax.swing.JLayeredPane (implements javax.accessibility.Accessible)
|
||||
<ul>
|
||||
<li class="circle">ruscz.game.gameOfProd.Windows.<a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">WindowOfFreeMove</span></a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="circle">javax.swing.JPanel (implements javax.accessibility.Accessible)
|
||||
<ul>
|
||||
<li class="circle">ruscz.game.gameOfProd.BattleUI.<a href="ruscz/game/gameOfProd/BattleUI/CommandList.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">CommandList</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.BattleUI.<a href="ruscz/game/gameOfProd/BattleUI/ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">ConsoleInput</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.LevelEditor.<a href="ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor"><span class="typeNameLink">DetailedCellInfo</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Dialog.<a href="ruscz/game/gameOfProd/Dialog/DialogBar.html" title="class in ruscz.game.gameOfProd.Dialog"><span class="typeNameLink">DialogBar</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.BattleUI.<a href="ruscz/game/gameOfProd/BattleUI/EnemyDescription.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">EnemyDescription</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Inventory.<a href="ruscz/game/gameOfProd/Inventory/ItemPanel.html" title="class in ruscz.game.gameOfProd.Inventory"><span class="typeNameLink">ItemPanel</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.BattleUI.<a href="ruscz/game/gameOfProd/BattleUI/ItemsInventory.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">ItemsInventory</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.BattleUI.<a href="ruscz/game/gameOfProd/BattleUI/MenuOfActions.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">MenuOfActions</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.BattleUI.<a href="ruscz/game/gameOfProd/BattleUI/SituationText.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">SituationText</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Windows.<a href="ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">WindowOfBattle</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Windows.<a href="ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">WindowOfBattle.Canvas</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Windows.<a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Canvas.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">WindowOfFreeMove.Canvas</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Windows.<a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">WindowOfFreeMove.Foreground</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Windows.<a href="ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">WindowOfMenu</span></a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="circle">java.awt.Window (implements javax.accessibility.Accessible)
|
||||
<ul>
|
||||
<li class="circle">java.awt.Frame (implements java.awt.MenuContainer)
|
||||
<ul>
|
||||
<li class="circle">javax.swing.JFrame (implements javax.accessibility.Accessible, javax.swing.RootPaneContainer, javax.swing.WindowConstants)
|
||||
<ul>
|
||||
<li class="circle">ruscz.game.gameOfProd.<a href="ruscz/game/gameOfProd/Game.html" title="class in ruscz.game.gameOfProd"><span class="typeNameLink">Game</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.LevelEditor.<a href="ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor"><span class="typeNameLink">LevelEditor</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.LevelEditor.<a href="ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor"><span class="typeNameLink">TilesetOverview</span></a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Dialog.<a href="ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog"><span class="typeNameLink">Dialog</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.LevelEditor.<a href="ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html" title="class in ruscz.game.gameOfProd.LevelEditor"><span class="typeNameLink">EditorSaveManager</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Image.<a href="ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image"><span class="typeNameLink">ImageCell</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Image.<a href="ruscz/game/gameOfProd/Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image"><span class="typeNameLink">ImageDialog</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Image.<a href="ruscz/game/gameOfProd/Image/ImageDoor.html" title="class in ruscz.game.gameOfProd.Image"><span class="typeNameLink">ImageDoor</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Image.<a href="ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image"><span class="typeNameLink">ImagePerson</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.LevelEditor.<a href="ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor"><span class="typeNameLink">InfoManager</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Inventory.<a href="ruscz/game/gameOfProd/Inventory/InventoryManager.html" title="class in ruscz.game.gameOfProd.Inventory"><span class="typeNameLink">InventoryManager</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Inventory.<a href="ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory"><span class="typeNameLink">Item</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Save.<a href="ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save"><span class="typeNameLink">LoadManager</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Map.<a href="ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map"><span class="typeNameLink">Map</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.LevelEditor.<a href="ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor"><span class="typeNameLink">MapLayersManager</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Map.<a href="ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map"><span class="typeNameLink">MapManager</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Sounds.<a href="ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds"><span class="typeNameLink">MusicManager</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.AStar.<a href="ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar"><span class="typeNameLink">Node</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Scripts.<a href="ruscz/game/gameOfProd/Scripts/PathFinder.html" title="class in ruscz.game.gameOfProd.Scripts"><span class="typeNameLink">PathFinder</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Save.<a href="ruscz/game/gameOfProd/Save/SaveManager.html" title="class in ruscz.game.gameOfProd.Save"><span class="typeNameLink">SaveManager</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Sounds.<a href="ruscz/game/gameOfProd/Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds"><span class="typeNameLink">SoundManager</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Scripts.<a href="ruscz/game/gameOfProd/Scripts/TextParser.html" title="class in ruscz.game.gameOfProd.Scripts"><span class="typeNameLink">TextParser</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Scripts.<a href="ruscz/game/gameOfProd/Scripts/Utils.html" title="class in ruscz.game.gameOfProd.Scripts"><span class="typeNameLink">Utils</span></a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<section role="region">
|
||||
<h2 title="Enum Hierarchy">Enum Hierarchy</h2>
|
||||
<ul>
|
||||
<li class="circle">java.lang.Object
|
||||
<ul>
|
||||
<li class="circle">java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
|
||||
<ul>
|
||||
<li class="circle">ruscz.game.gameOfProd.Scripts.<a href="ruscz/game/gameOfProd/Scripts/Direction.html" title="enum in ruscz.game.gameOfProd.Scripts"><span class="typeNameLink">Direction</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Inventory.<a href="ruscz/game/gameOfProd/Inventory/ItemAction.html" title="enum in ruscz.game.gameOfProd.Inventory"><span class="typeNameLink">ItemAction</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="ruscz/game/gameOfProd/Cells/TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">TypeOfCell</span></a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="index.html">Overview</a></li>
|
||||
<li>Package</li>
|
||||
<li>Class</li>
|
||||
<li class="navBarCell1Rev">Tree</li>
|
||||
<li><a href="deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="index-files/index-1.html">Index</a></li>
|
||||
<li><a href="help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
1
javadoc/package-search-index.js
Normal file
@ -0,0 +1 @@
|
||||
packageSearchIndex = [{"l":"All Packages","url":"allpackages-index.html"},{"l":"ruscz.game.gameOfProd"},{"l":"ruscz.game.gameOfProd.AStar"},{"l":"ruscz.game.gameOfProd.Battle"},{"l":"ruscz.game.gameOfProd.BattleUI"},{"l":"ruscz.game.gameOfProd.Cells"},{"l":"ruscz.game.gameOfProd.Dialog"},{"l":"ruscz.game.gameOfProd.Image"},{"l":"ruscz.game.gameOfProd.Inventory"},{"l":"ruscz.game.gameOfProd.LevelEditor"},{"l":"ruscz.game.gameOfProd.Map"},{"l":"ruscz.game.gameOfProd.Save"},{"l":"ruscz.game.gameOfProd.Scripts"},{"l":"ruscz.game.gameOfProd.Sounds"},{"l":"ruscz.game.gameOfProd.Windows"}]
|
||||
BIN
javadoc/package-search-index.zip
Normal file
BIN
javadoc/resources/glass.png
Normal file
|
After Width: | Height: | Size: 499 B |
BIN
javadoc/resources/x.png
Normal file
|
After Width: | Height: | Size: 394 B |
835
javadoc/ruscz/game/gameOfProd/AStar/AStar.html
Normal file
@ -0,0 +1,835 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>AStar</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="AStar";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
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<!-- ======== START OF CLASS DATA ======== -->
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<div class="header">
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<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.AStar</a></div>
|
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<h2 title="Class AStar" class="title">Class AStar</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
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<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
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<li>
|
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<ul class="inheritance">
|
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<li>ruscz.game.gameOfProd.AStar.AStar</li>
|
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</ul>
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</li>
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<div class="description">
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<hr>
|
||||
<pre>public class <span class="typeNameLabel">AStar</span>
|
||||
extends java.lang.Object</pre>
|
||||
<div class="block">A Star Algorithm</div>
|
||||
</li>
|
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</ul>
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</div>
|
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<div class="summary">
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<ul class="blockList">
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<!-- =========== FIELD SUMMARY =========== -->
|
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<section role="region">
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<ul class="blockList">
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<li class="blockList"><a id="field.summary">
|
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<!-- -->
|
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</a>
|
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<h3>Field Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Field</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private java.util.Set<<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#closedSet">closedSet</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private static int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#DEFAULT_DIAGONAL_COST">DEFAULT_DIAGONAL_COST</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private static int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#DEFAULT_HV_COST">DEFAULT_HV_COST</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#diagonalCost">diagonalCost</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private <a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#finalNode">finalNode</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#hvCost">hvCost</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private <a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#initialNode">initialNode</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private java.util.PriorityQueue<<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#openList">openList</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private <a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>[][]</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#searchArea">searchArea</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,ruscz.game.gameOfProd.AStar.Node,ruscz.game.gameOfProd.AStar.Node)">AStar</a></span>​(int rows,
|
||||
int cols,
|
||||
<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> initialNode,
|
||||
<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> finalNode)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,ruscz.game.gameOfProd.AStar.Node,ruscz.game.gameOfProd.AStar.Node,int,int)">AStar</a></span>​(int rows,
|
||||
int cols,
|
||||
<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> initialNode,
|
||||
<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> finalNode,
|
||||
int hvCost,
|
||||
int diagonalCost)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
|
||||
<div id="memberSummary_tabpanel" role="tabpanel">
|
||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#addAdjacentLowerRow(ruscz.game.gameOfProd.AStar.Node)">addAdjacentLowerRow</a></span>​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#addAdjacentMiddleRow(ruscz.game.gameOfProd.AStar.Node)">addAdjacentMiddleRow</a></span>​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#addAdjacentNodes(ruscz.game.gameOfProd.AStar.Node)">addAdjacentNodes</a></span>​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i3">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#addAdjacentUpperRow(ruscz.game.gameOfProd.AStar.Node)">addAdjacentUpperRow</a></span>​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i4">
|
||||
<td class="colFirst"><code>java.util.List<<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#findPath()">findPath</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i5">
|
||||
<td class="colFirst"><code>java.util.Set<<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getClosedSet()">getClosedSet</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i6">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getDiagonalCost()">getDiagonalCost</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i7">
|
||||
<td class="colFirst"><code><a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getFinalNode()">getFinalNode</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i8">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getHvCost()">getHvCost</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i9">
|
||||
<td class="colFirst"><code><a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getInitialNode()">getInitialNode</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i10">
|
||||
<td class="colFirst"><code>java.util.PriorityQueue<<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getOpenList()">getOpenList</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i11">
|
||||
<td class="colFirst"><code>private java.util.List<<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getPath(ruscz.game.gameOfProd.AStar.Node)">getPath</a></span>​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i12">
|
||||
<td class="colFirst"><code><a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>[][]</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getSearchArea()">getSearchArea</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i13">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#checkNode(ruscz.game.gameOfProd.AStar.Node,int,int,int)">checkNode</a></span>​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode,
|
||||
int col,
|
||||
int row,
|
||||
int cost)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i14">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isEmpty(java.util.PriorityQueue)">isEmpty</a></span>​(java.util.PriorityQueue<<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>> openList)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i15">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isFinalNode(ruscz.game.gameOfProd.AStar.Node)">isFinalNode</a></span>​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i16">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setBlock(int,int)">setBlock</a></span>​(int row,
|
||||
int col)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i17">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setBlocks(int%5B%5D%5B%5D)">setBlocks</a></span>​(int[][] blocksArray)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i18">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setClosedSet(java.util.Set)">setClosedSet</a></span>​(java.util.Set<<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>> closedSet)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i19">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setDiagonalCost(int)">setDiagonalCost</a></span>​(int diagonalCost)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i20">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setFinalNode(ruscz.game.gameOfProd.AStar.Node)">setFinalNode</a></span>​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> finalNode)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i21">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setHvCost(int)">setHvCost</a></span>​(int hvCost)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i22">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setInitialNode(ruscz.game.gameOfProd.AStar.Node)">setInitialNode</a></span>​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> initialNode)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i23">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setNodes()">setNodes</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i24">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setOpenList(java.util.PriorityQueue)">setOpenList</a></span>​(java.util.PriorityQueue<<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>> openList)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i25">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setSearchArea(ruscz.game.gameOfProd.AStar.Node%5B%5D%5B%5D)">setSearchArea</a></span>​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>[][] searchArea)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.lang.Object">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.detail">
|
||||
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|
||||
</a>
|
||||
<h3>Field Detail</h3>
|
||||
<a id="DEFAULT_HV_COST">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>DEFAULT_HV_COST</h4>
|
||||
<pre>private static final int DEFAULT_HV_COST</pre>
|
||||
<dl>
|
||||
<dt><span class="seeLabel">See Also:</span></dt>
|
||||
<dd><a href="../../../../constant-values.html#ruscz.game.gameOfProd.AStar.AStar.DEFAULT_HV_COST">Constant Field Values</a></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="DEFAULT_DIAGONAL_COST">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>DEFAULT_DIAGONAL_COST</h4>
|
||||
<pre>private static final int DEFAULT_DIAGONAL_COST</pre>
|
||||
<dl>
|
||||
<dt><span class="seeLabel">See Also:</span></dt>
|
||||
<dd><a href="../../../../constant-values.html#ruscz.game.gameOfProd.AStar.AStar.DEFAULT_DIAGONAL_COST">Constant Field Values</a></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="hvCost">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>hvCost</h4>
|
||||
<pre>private int hvCost</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="diagonalCost">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>diagonalCost</h4>
|
||||
<pre>private int diagonalCost</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="searchArea">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>searchArea</h4>
|
||||
<pre>private <a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>[][] searchArea</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="openList">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>openList</h4>
|
||||
<pre>private java.util.PriorityQueue<<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>> openList</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="closedSet">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>closedSet</h4>
|
||||
<pre>private java.util.Set<<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>> closedSet</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="initialNode">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>initialNode</h4>
|
||||
<pre>private <a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> initialNode</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="finalNode">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>finalNode</h4>
|
||||
<pre>private <a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> finalNode</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>(int,int,ruscz.game.gameOfProd.AStar.Node,ruscz.game.gameOfProd.AStar.Node,int,int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>AStar</h4>
|
||||
<pre>public AStar​(int rows,
|
||||
int cols,
|
||||
<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> initialNode,
|
||||
<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> finalNode,
|
||||
int hvCost,
|
||||
int diagonalCost)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="<init>(int,int,ruscz.game.gameOfProd.AStar.Node,ruscz.game.gameOfProd.AStar.Node)">
|
||||
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|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>AStar</h4>
|
||||
<pre>public AStar​(int rows,
|
||||
int cols,
|
||||
<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> initialNode,
|
||||
<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> finalNode)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.detail">
|
||||
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|
||||
</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a id="setNodes()">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setNodes</h4>
|
||||
<pre class="methodSignature">private void setNodes()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setBlocks(int[][])">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setBlocks</h4>
|
||||
<pre class="methodSignature">public void setBlocks​(int[][] blocksArray)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="findPath()">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>findPath</h4>
|
||||
<pre class="methodSignature">public java.util.List<<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>> findPath()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getPath(ruscz.game.gameOfProd.AStar.Node)">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getPath</h4>
|
||||
<pre class="methodSignature">private java.util.List<<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>> getPath​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="addAdjacentNodes(ruscz.game.gameOfProd.AStar.Node)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>addAdjacentNodes</h4>
|
||||
<pre class="methodSignature">private void addAdjacentNodes​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="addAdjacentLowerRow(ruscz.game.gameOfProd.AStar.Node)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>addAdjacentLowerRow</h4>
|
||||
<pre class="methodSignature">private void addAdjacentLowerRow​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="addAdjacentMiddleRow(ruscz.game.gameOfProd.AStar.Node)">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>addAdjacentMiddleRow</h4>
|
||||
<pre class="methodSignature">private void addAdjacentMiddleRow​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="addAdjacentUpperRow(ruscz.game.gameOfProd.AStar.Node)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>addAdjacentUpperRow</h4>
|
||||
<pre class="methodSignature">private void addAdjacentUpperRow​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="checkNode(ruscz.game.gameOfProd.AStar.Node,int,int,int)">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>checkNode</h4>
|
||||
<pre class="methodSignature">private void checkNode​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode,
|
||||
int col,
|
||||
int row,
|
||||
int cost)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="isFinalNode(ruscz.game.gameOfProd.AStar.Node)">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>isFinalNode</h4>
|
||||
<pre class="methodSignature">private boolean isFinalNode​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="isEmpty(java.util.PriorityQueue)">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>isEmpty</h4>
|
||||
<pre class="methodSignature">private boolean isEmpty​(java.util.PriorityQueue<<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>> openList)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setBlock(int,int)">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>setBlock</h4>
|
||||
<pre class="methodSignature">public void setBlock​(int row,
|
||||
int col)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getInitialNode()">
|
||||
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|
||||
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|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getInitialNode</h4>
|
||||
<pre class="methodSignature">public <a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> getInitialNode()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setInitialNode(ruscz.game.gameOfProd.AStar.Node)">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>setInitialNode</h4>
|
||||
<pre class="methodSignature">public void setInitialNode​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> initialNode)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getFinalNode()">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getFinalNode</h4>
|
||||
<pre class="methodSignature">public <a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> getFinalNode()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setFinalNode(ruscz.game.gameOfProd.AStar.Node)">
|
||||
<!-- -->
|
||||
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|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>setFinalNode</h4>
|
||||
<pre class="methodSignature">public void setFinalNode​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> finalNode)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getSearchArea()">
|
||||
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|
||||
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|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getSearchArea</h4>
|
||||
<pre class="methodSignature">public <a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>[][] getSearchArea()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setSearchArea(ruscz.game.gameOfProd.AStar.Node[][])">
|
||||
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|
||||
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|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>setSearchArea</h4>
|
||||
<pre class="methodSignature">public void setSearchArea​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>[][] searchArea)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getOpenList()">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getOpenList</h4>
|
||||
<pre class="methodSignature">public java.util.PriorityQueue<<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>> getOpenList()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setOpenList(java.util.PriorityQueue)">
|
||||
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|
||||
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|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>setOpenList</h4>
|
||||
<pre class="methodSignature">public void setOpenList​(java.util.PriorityQueue<<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>> openList)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getClosedSet()">
|
||||
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|
||||
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|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getClosedSet</h4>
|
||||
<pre class="methodSignature">public java.util.Set<<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>> getClosedSet()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setClosedSet(java.util.Set)">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>setClosedSet</h4>
|
||||
<pre class="methodSignature">public void setClosedSet​(java.util.Set<<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a>> closedSet)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getHvCost()">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>getHvCost</h4>
|
||||
<pre class="methodSignature">public int getHvCost()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setHvCost(int)">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>setHvCost</h4>
|
||||
<pre class="methodSignature">public void setHvCost​(int hvCost)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getDiagonalCost()">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getDiagonalCost</h4>
|
||||
<pre class="methodSignature">private int getDiagonalCost()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setDiagonalCost(int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>setDiagonalCost</h4>
|
||||
<pre class="methodSignature">private void setDiagonalCost​(int diagonalCost)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<!-- ========= END OF CLASS DATA ========= -->
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
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<!-- -->
|
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</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
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<!-- -->
|
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</a>
|
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<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
692
javadoc/ruscz/game/gameOfProd/AStar/Node.html
Normal file
@ -0,0 +1,692 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>Node</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="Node";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var data = {"i0":10,"i1":10,"i2":10,"i3":10,"i4":10,"i5":10,"i6":10,"i7":10,"i8":10,"i9":10,"i10":10,"i11":10,"i12":10,"i13":10,"i14":10,"i15":10,"i16":10,"i17":10,"i18":10,"i19":10};
|
||||
var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]};
|
||||
var altColor = "altColor";
|
||||
var rowColor = "rowColor";
|
||||
var tableTab = "tableTab";
|
||||
var activeTableTab = "activeTableTab";
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<!-- ======== START OF CLASS DATA ======== -->
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.AStar</a></div>
|
||||
<h2 title="Class Node" class="title">Class Node</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.AStar.Node</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<div class="description">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<hr>
|
||||
<pre>public class <span class="typeNameLabel">Node</span>
|
||||
extends java.lang.Object</pre>
|
||||
<div class="block">Node Class</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="summary">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- =========== FIELD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Field</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#col">col</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#f">f</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#g">g</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#h">h</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isBlock">isBlock</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private <a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#parent">parent</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#row">row</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int)">Node</a></span>​(int row,
|
||||
int col)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
|
||||
<div id="memberSummary_tabpanel" role="tabpanel">
|
||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#calculateFinalCost()">calculateFinalCost</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#calculateHeuristic(ruscz.game.gameOfProd.AStar.Node)">calculateHeuristic</a></span>​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> finalNode)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#equals(java.lang.Object)">equals</a></span>​(java.lang.Object arg0)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i3">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getCol()">getCol</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i4">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getF()">getF</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i5">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getG()">getG</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i6">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getH()">getH</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i7">
|
||||
<td class="colFirst"><code><a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getParent()">getParent</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i8">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getRow()">getRow</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i9">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#checkBetterPath(ruscz.game.gameOfProd.AStar.Node,int)">checkBetterPath</a></span>​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode,
|
||||
int cost)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i10">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isBlock()">isBlock</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i11">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setBlock(boolean)">setBlock</a></span>​(boolean isBlock)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i12">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setCol(int)">setCol</a></span>​(int col)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i13">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setF(int)">setF</a></span>​(int f)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i14">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setG(int)">setG</a></span>​(int g)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i15">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setH(int)">setH</a></span>​(int h)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i16">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setNodeData(ruscz.game.gameOfProd.AStar.Node,int)">setNodeData</a></span>​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode,
|
||||
int cost)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i17">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setParent(ruscz.game.gameOfProd.AStar.Node)">setParent</a></span>​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> parent)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i18">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setRow(int)">setRow</a></span>​(int row)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i19">
|
||||
<td class="colFirst"><code>java.lang.String</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#toString()">toString</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.lang.Object">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Detail</h3>
|
||||
<a id="g">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>g</h4>
|
||||
<pre>private int g</pre>
|
||||
</li>
|
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</ul>
|
||||
<a id="f">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>f</h4>
|
||||
<pre>private int f</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="h">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>h</h4>
|
||||
<pre>private int h</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="row">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>row</h4>
|
||||
<pre>private int row</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="col">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>col</h4>
|
||||
<pre>private int col</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="isBlock">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>isBlock</h4>
|
||||
<pre>private boolean isBlock</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="parent">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>parent</h4>
|
||||
<pre>private <a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> parent</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>(int,int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>Node</h4>
|
||||
<pre>public Node​(int row,
|
||||
int col)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a id="calculateHeuristic(ruscz.game.gameOfProd.AStar.Node)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>calculateHeuristic</h4>
|
||||
<pre class="methodSignature">public void calculateHeuristic​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> finalNode)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setNodeData(ruscz.game.gameOfProd.AStar.Node,int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setNodeData</h4>
|
||||
<pre class="methodSignature">public void setNodeData​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode,
|
||||
int cost)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="checkBetterPath(ruscz.game.gameOfProd.AStar.Node,int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>checkBetterPath</h4>
|
||||
<pre class="methodSignature">public boolean checkBetterPath​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode,
|
||||
int cost)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="calculateFinalCost()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>calculateFinalCost</h4>
|
||||
<pre class="methodSignature">private void calculateFinalCost()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="equals(java.lang.Object)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>equals</h4>
|
||||
<pre class="methodSignature">public boolean equals​(java.lang.Object arg0)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
|
||||
<dd><code>equals</code> in class <code>java.lang.Object</code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="toString()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>toString</h4>
|
||||
<pre class="methodSignature">public java.lang.String toString()</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
|
||||
<dd><code>toString</code> in class <code>java.lang.Object</code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getH()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getH</h4>
|
||||
<pre class="methodSignature">public int getH()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setH(int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setH</h4>
|
||||
<pre class="methodSignature">public void setH​(int h)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getG()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getG</h4>
|
||||
<pre class="methodSignature">public int getG()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setG(int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setG</h4>
|
||||
<pre class="methodSignature">public void setG​(int g)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getF()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getF</h4>
|
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<pre class="methodSignature">public int getF()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setF(int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setF</h4>
|
||||
<pre class="methodSignature">public void setF​(int f)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getParent()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getParent</h4>
|
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<pre class="methodSignature">public <a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> getParent()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setParent(ruscz.game.gameOfProd.AStar.Node)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setParent</h4>
|
||||
<pre class="methodSignature">public void setParent​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> parent)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="isBlock()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>isBlock</h4>
|
||||
<pre class="methodSignature">public boolean isBlock()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setBlock(boolean)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setBlock</h4>
|
||||
<pre class="methodSignature">public void setBlock​(boolean isBlock)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getRow()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getRow</h4>
|
||||
<pre class="methodSignature">public int getRow()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setRow(int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setRow</h4>
|
||||
<pre class="methodSignature">public void setRow​(int row)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getCol()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getCol</h4>
|
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<pre class="methodSignature">public int getCol()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setCol(int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>setCol</h4>
|
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<pre class="methodSignature">public void setCol​(int col)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<!-- ========= END OF CLASS DATA ========= -->
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
139
javadoc/ruscz/game/gameOfProd/AStar/package-summary.html
Normal file
@ -0,0 +1,139 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>ruscz.game.gameOfProd.AStar</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="ruscz.game.gameOfProd.AStar";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
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|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li class="navBarCell1Rev">Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
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$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<h1 title="Package" class="title">Package ruscz.game.gameOfProd.AStar</h1>
|
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</div>
|
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<div class="contentContainer">
|
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<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<div class="typeSummary">
|
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<table>
|
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<caption><span>Class Summary</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Class</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">A Star Algorithm</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colFirst" scope="row"><a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Node Class</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
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<div class="bottomNav"><a id="navbar.bottom">
|
||||
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|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
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<a id="navbar.bottom.firstrow">
|
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|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li class="navBarCell1Rev">Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
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<!-- -->
|
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</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
127
javadoc/ruscz/game/gameOfProd/AStar/package-tree.html
Normal file
@ -0,0 +1,127 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>ruscz.game.gameOfProd.AStar Class Hierarchy</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
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<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
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<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
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|
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<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
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<![endif]-->
|
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<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
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<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
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<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="ruscz.game.gameOfProd.AStar Class Hierarchy";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
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<div>JavaScript is disabled on your browser.</div>
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|
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<div class="topNav"><a id="navbar.top">
|
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<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
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<ul class="navList" title="Navigation">
|
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<li><a href="../../../../index.html">Overview</a></li>
|
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<li><a href="package-summary.html">Package</a></li>
|
||||
<li>Class</li>
|
||||
<li class="navBarCell1Rev">Tree</li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
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</ul>
|
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|
||||
<div class="subNav">
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<ul class="navListSearch">
|
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<li><label for="search">SEARCH:</label>
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<input type="text" id="search" value="search" disabled="disabled">
|
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<input type="reset" id="reset" value="reset" disabled="disabled">
|
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</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
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|
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</a>
|
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<!-- ========= END OF TOP NAVBAR ========= -->
|
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</div>
|
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<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
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//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<h1 class="title">Hierarchy For Package ruscz.game.gameOfProd.AStar</h1>
|
||||
<span class="packageHierarchyLabel">Package Hierarchies:</span>
|
||||
<ul class="horizontal">
|
||||
<li><a href="../../../../overview-tree.html">All Packages</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<section role="region">
|
||||
<h2 title="Class Hierarchy">Class Hierarchy</h2>
|
||||
<ul>
|
||||
<li class="circle">java.lang.Object
|
||||
<ul>
|
||||
<li class="circle">ruscz.game.gameOfProd.AStar.<a href="AStar.html" title="class in ruscz.game.gameOfProd.AStar"><span class="typeNameLink">AStar</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.AStar.<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar"><span class="typeNameLink">Node</span></a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
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<a id="navbar.bottom.firstrow">
|
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|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li>Class</li>
|
||||
<li class="navBarCell1Rev">Tree</li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
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|
||||
<a id="skip.navbar.bottom">
|
||||
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|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
830
javadoc/ruscz/game/gameOfProd/Battle/Battle.html
Normal file
@ -0,0 +1,830 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>Battle</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="Battle";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var data = {"i0":10,"i1":10,"i2":10,"i3":10,"i4":10,"i5":10,"i6":10,"i7":10,"i8":10,"i9":10,"i10":10,"i11":10,"i12":10,"i13":10,"i14":10,"i15":10,"i16":10,"i17":10,"i18":10,"i19":10,"i20":10};
|
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var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]};
|
||||
var altColor = "altColor";
|
||||
var rowColor = "rowColor";
|
||||
var tableTab = "tableTab";
|
||||
var activeTableTab = "activeTableTab";
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
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|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<!-- ======== START OF CLASS DATA ======== -->
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.Battle</a></div>
|
||||
<h2 title="Class Battle" class="title">Class Battle</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.Battle.Battle</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<div class="description">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<hr>
|
||||
<pre>public class <span class="typeNameLabel">Battle</span>
|
||||
extends java.lang.Object</pre>
|
||||
<div class="block">Class for Battle with graphic implementation</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="summary">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- =========== FIELD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Field</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#delay">delay</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private java.util.LinkedList<<a href="Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a>></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#enemies">enemies</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private java.util.LinkedList<<a href="Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a>></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#heroes">heroes</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static java.util.logging.Logger</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#LOG">LOG</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#playerAttack">playerAttack</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private <a href="../Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#soundManager">soundManager</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private javax.swing.Timer</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#timer">timer</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#timerStopped">timerStopped</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private <a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#turnBelongTo">turnBelongTo</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private java.util.LinkedList<<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a>></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#turnOrder">turnOrder</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private <a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#windowOfBattle">windowOfBattle</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(java.util.LinkedList,java.util.LinkedList,ruscz.game.gameOfProd.Windows.WindowOfBattle)">Battle</a></span>​(java.util.LinkedList<<a href="Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a>> heroes,
|
||||
java.util.LinkedList<<a href="Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a>> enemies,
|
||||
<a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a> window)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
|
||||
<div id="memberSummary_tabpanel" role="tabpanel">
|
||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#addToTurnOrder(ruscz.game.gameOfProd.Battle.BattlePerson)">addToTurnOrder</a></span>​(<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a> person)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#attackByHero(ruscz.game.gameOfProd.Battle.Enemy)">attackByHero</a></span>​(<a href="Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a> e)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Attack with animation and logic
|
||||
Do delay of 2 seconds</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#attackByMonster(ruscz.game.gameOfProd.Battle.Hero)">attackByMonster</a></span>​(<a href="Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a> e)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Attack with animation and logic
|
||||
Do delay of 2 seconds</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i3">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#endBattle(boolean)">endBattle</a></span>​(boolean b)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">End battle and start cutscene of win or lose</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i4">
|
||||
<td class="colFirst"><code>java.util.LinkedList<<a href="Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a>></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getEnemies()">getEnemies</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i5">
|
||||
<td class="colFirst"><code>java.util.LinkedList<<a href="Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a>></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getHeroes()">getHeroes</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i6">
|
||||
<td class="colFirst"><code>javax.swing.Timer</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getTimer()">getTimer</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i7">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#checkHealthOfEnemies()">checkHealthOfEnemies</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Checks, if all enemies died</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i8">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#checkHealthOfHeroes()">checkHealthOfHeroes</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Checks, if all heroes died</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i9">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#checkIfTurnOrderIsFull(java.util.LinkedList)">checkIfTurnOrderIsFull</a></span>​(java.util.LinkedList<<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a>> allBattlePerson)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i10">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isTimerStopped()">isTimerStopped</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i11">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#nextTurn()">nextTurn</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Function, which decide who will attack next</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i12">
|
||||
<td class="colFirst"><code>private <a href="Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#randomEnemy()">randomEnemy</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Random enemy from list</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i13">
|
||||
<td class="colFirst"><code>private <a href="Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#randomHero()">randomHero</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Random hero from list</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i14">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#removePersonFromList(ruscz.game.gameOfProd.Battle.BattlePerson)">removePersonFromList</a></span>​(<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a> person)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Remove person from one of the list, if died</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i15">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#returnControlToPlayer()">returnControlToPlayer</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Show all Menus and Enemy Description</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i16">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setDelay(int)">setDelay</a></span>​(int delay)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i17">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setPlayerAttack(boolean)">setPlayerAttack</a></span>​(boolean playerAttack)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Hide Menu and Enemy Description
|
||||
Set Attack of Player</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i18">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setTimerStopped(boolean)">setTimerStopped</a></span>​(boolean timerStopped)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i19">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setTurnBelongTo(ruscz.game.gameOfProd.Battle.BattlePerson)">setTurnBelongTo</a></span>​(<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a> turnBelongTo)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i20">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#startBattle()">startBattle</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Start fight by showing menu and creating Timer of battle</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.lang.Object">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Detail</h3>
|
||||
<a id="enemies">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>enemies</h4>
|
||||
<pre>private final java.util.LinkedList<<a href="Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a>> enemies</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="heroes">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>heroes</h4>
|
||||
<pre>private final java.util.LinkedList<<a href="Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a>> heroes</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="windowOfBattle">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>windowOfBattle</h4>
|
||||
<pre>private final <a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a> windowOfBattle</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="timer">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>timer</h4>
|
||||
<pre>private javax.swing.Timer timer</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="soundManager">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>soundManager</h4>
|
||||
<pre>private final <a href="../Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a> soundManager</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="turnBelongTo">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>turnBelongTo</h4>
|
||||
<pre>private <a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a> turnBelongTo</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="turnOrder">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>turnOrder</h4>
|
||||
<pre>private java.util.LinkedList<<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a>> turnOrder</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="delay">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>delay</h4>
|
||||
<pre>private int delay</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="playerAttack">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>playerAttack</h4>
|
||||
<pre>private boolean playerAttack</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="timerStopped">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>timerStopped</h4>
|
||||
<pre>private boolean timerStopped</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="LOG">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>LOG</h4>
|
||||
<pre>public static final java.util.logging.Logger LOG</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>(java.util.LinkedList,java.util.LinkedList,ruscz.game.gameOfProd.Windows.WindowOfBattle)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>Battle</h4>
|
||||
<pre>public Battle​(java.util.LinkedList<<a href="Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a>> heroes,
|
||||
java.util.LinkedList<<a href="Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a>> enemies,
|
||||
<a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a> window)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a id="setPlayerAttack(boolean)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setPlayerAttack</h4>
|
||||
<pre class="methodSignature">public void setPlayerAttack​(boolean playerAttack)</pre>
|
||||
<div class="block">Hide Menu and Enemy Description
|
||||
Set Attack of Player</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>playerAttack</code> - true if attacks</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="addToTurnOrder(ruscz.game.gameOfProd.Battle.BattlePerson)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>addToTurnOrder</h4>
|
||||
<pre class="methodSignature">public void addToTurnOrder​(<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a> person)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getEnemies()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getEnemies</h4>
|
||||
<pre class="methodSignature">public java.util.LinkedList<<a href="Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a>> getEnemies()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getHeroes()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getHeroes</h4>
|
||||
<pre class="methodSignature">public java.util.LinkedList<<a href="Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a>> getHeroes()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="checkHealthOfEnemies()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>checkHealthOfEnemies</h4>
|
||||
<pre class="methodSignature">public boolean checkHealthOfEnemies()</pre>
|
||||
<div class="block">Checks, if all enemies died</div>
|
||||
<dl>
|
||||
<dt><span class="returnLabel">Returns:</span></dt>
|
||||
<dd>true if all dies</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="checkHealthOfHeroes()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>checkHealthOfHeroes</h4>
|
||||
<pre class="methodSignature">public boolean checkHealthOfHeroes()</pre>
|
||||
<div class="block">Checks, if all heroes died</div>
|
||||
<dl>
|
||||
<dt><span class="returnLabel">Returns:</span></dt>
|
||||
<dd>true if all dies</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="startBattle()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>startBattle</h4>
|
||||
<pre class="methodSignature">public void startBattle()</pre>
|
||||
<div class="block">Start fight by showing menu and creating Timer of battle</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="endBattle(boolean)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>endBattle</h4>
|
||||
<pre class="methodSignature">public void endBattle​(boolean b)</pre>
|
||||
<div class="block">End battle and start cutscene of win or lose</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>b</code> - true if win, false if lose</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="returnControlToPlayer()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>returnControlToPlayer</h4>
|
||||
<pre class="methodSignature">private void returnControlToPlayer()</pre>
|
||||
<div class="block">Show all Menus and Enemy Description</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="attackByHero(ruscz.game.gameOfProd.Battle.Enemy)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>attackByHero</h4>
|
||||
<pre class="methodSignature">private void attackByHero​(<a href="Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a> e)</pre>
|
||||
<div class="block">Attack with animation and logic
|
||||
Do delay of 2 seconds</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>e</code> - Enemy to attack</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="nextTurn()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>nextTurn</h4>
|
||||
<pre class="methodSignature">private void nextTurn()</pre>
|
||||
<div class="block">Function, which decide who will attack next</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="attackByMonster(ruscz.game.gameOfProd.Battle.Hero)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>attackByMonster</h4>
|
||||
<pre class="methodSignature">private void attackByMonster​(<a href="Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a> e)</pre>
|
||||
<div class="block">Attack with animation and logic
|
||||
Do delay of 2 seconds</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>e</code> - Hero to attack</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="randomEnemy()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>randomEnemy</h4>
|
||||
<pre class="methodSignature">private <a href="Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a> randomEnemy()</pre>
|
||||
<div class="block">Random enemy from list</div>
|
||||
<dl>
|
||||
<dt><span class="returnLabel">Returns:</span></dt>
|
||||
<dd>Random enemy</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="randomHero()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>randomHero</h4>
|
||||
<pre class="methodSignature">private <a href="Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a> randomHero()</pre>
|
||||
<div class="block">Random hero from list</div>
|
||||
<dl>
|
||||
<dt><span class="returnLabel">Returns:</span></dt>
|
||||
<dd>Random hero</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getTimer()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getTimer</h4>
|
||||
<pre class="methodSignature">public javax.swing.Timer getTimer()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setTurnBelongTo(ruscz.game.gameOfProd.Battle.BattlePerson)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setTurnBelongTo</h4>
|
||||
<pre class="methodSignature">public void setTurnBelongTo​(<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a> turnBelongTo)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="checkIfTurnOrderIsFull(java.util.LinkedList)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>checkIfTurnOrderIsFull</h4>
|
||||
<pre class="methodSignature">private boolean checkIfTurnOrderIsFull​(java.util.LinkedList<<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a>> allBattlePerson)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="removePersonFromList(ruscz.game.gameOfProd.Battle.BattlePerson)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>removePersonFromList</h4>
|
||||
<pre class="methodSignature">public void removePersonFromList​(<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a> person)</pre>
|
||||
<div class="block">Remove person from one of the list, if died</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>person</code> - Person to delete</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setDelay(int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setDelay</h4>
|
||||
<pre class="methodSignature">public void setDelay​(int delay)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="isTimerStopped()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>isTimerStopped</h4>
|
||||
<pre class="methodSignature">public boolean isTimerStopped()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setTimerStopped(boolean)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>setTimerStopped</h4>
|
||||
<pre class="methodSignature">public void setTimerStopped​(boolean timerStopped)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<!-- ========= END OF CLASS DATA ========= -->
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
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<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
810
javadoc/ruscz/game/gameOfProd/Battle/BattlePerson.html
Normal file
@ -0,0 +1,810 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>BattlePerson</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="BattlePerson";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var data = {"i0":6,"i1":6,"i2":6,"i3":6,"i4":6,"i5":10,"i6":10,"i7":10,"i8":10,"i9":10,"i10":10,"i11":10,"i12":10,"i13":10,"i14":10,"i15":10,"i16":6,"i17":10,"i18":6,"i19":10,"i20":10,"i21":10,"i22":10};
|
||||
var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],4:["t3","Abstract Methods"],8:["t4","Concrete Methods"]};
|
||||
var altColor = "altColor";
|
||||
var rowColor = "rowColor";
|
||||
var tableTab = "tableTab";
|
||||
var activeTableTab = "activeTableTab";
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<!-- ======== START OF CLASS DATA ======== -->
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.Battle</a></div>
|
||||
<h2 title="Class BattlePerson" class="title">Class BattlePerson</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.Battle.BattlePerson</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<div class="description">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<dl>
|
||||
<dt>Direct Known Subclasses:</dt>
|
||||
<dd><code><a href="Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></code>, <code><a href="Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a></code></dd>
|
||||
</dl>
|
||||
<hr>
|
||||
<pre>public abstract class <span class="typeNameLabel">BattlePerson</span>
|
||||
extends java.lang.Object</pre>
|
||||
<div class="block">General class for all battle actors</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="summary">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- =========== FIELD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Field</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private int[]</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#effectedCoords">effectedCoords</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private javax.swing.Timer</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#effectTimer">effectTimer</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>protected int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#health">health</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private java.awt.image.BufferedImage</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#image">image</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>protected int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#level">level</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>protected int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#maxHealth">maxHealth</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>protected java.lang.String</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#name">name</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>protected int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#strength">strength</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private javax.swing.Timer</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#timer">timer</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.summary">
|
||||
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|
||||
</a>
|
||||
<h3>Constructor Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,java.lang.String,int)">BattlePerson</a></span>​(int hp,
|
||||
int lvl,
|
||||
java.lang.String name,
|
||||
int str)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,java.lang.String,int,java.lang.String)">BattlePerson</a></span>​(int hp,
|
||||
int lvl,
|
||||
java.lang.String name,
|
||||
int str,
|
||||
java.lang.String image)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.summary">
|
||||
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|
||||
</a>
|
||||
<h3>Method Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t3" class="tableTab" onclick="show(4);">Abstract Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
|
||||
<div id="memberSummary_tabpanel" role="tabpanel">
|
||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>abstract void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#addDefence(int)">addDefence</a></span>​(int def)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>abstract void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#addMana(int)">addMana</a></span>​(int mana)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code>abstract void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#addStrength(int)">addStrength</a></span>​(int str)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i3">
|
||||
<td class="colFirst"><code>abstract void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#attack(ruscz.game.gameOfProd.Battle.BattlePerson)">attack</a></span>​(<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a> enemy)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i4">
|
||||
<td class="colFirst"><code>abstract void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#block()">block</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i5">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#effectCoords(java.lang.String)">effectCoords</a></span>​(java.lang.String effect)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Starts timer that is effecting person's coordinates - creates movement effects</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i6">
|
||||
<td class="colFirst"><code>int[]</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getEffectedCoords()">getEffectedCoords</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i7">
|
||||
<td class="colFirst"><code>protected void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getHealed()">getHealed</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Displays a line effect of getting healed</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i8">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getHealth()">getHealth</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i9">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getHurt()">getHurt</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Displays a flashing effect of getting hurt</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i10">
|
||||
<td class="colFirst"><code>java.awt.image.BufferedImage</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getImage()">getImage</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i11">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getKilled(ruscz.game.gameOfProd.Battle.Battle)">getKilled</a></span>​(<a href="Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a> battle)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Displays grid effect of dying and removes person from battle</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i12">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getLevel()">getLevel</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i13">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getMaxHealth()">getMaxHealth</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i14">
|
||||
<td class="colFirst"><code>java.lang.String</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getName()">getName</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i15">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getStrength()">getStrength</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i16">
|
||||
<td class="colFirst"><code>abstract int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#heal(int)">heal</a></span>​(int heal)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i17">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#parseImage(java.lang.String)">parseImage</a></span>​(java.lang.String name)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Parses image to be displayed</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i18">
|
||||
<td class="colFirst"><code>abstract void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#runAway()">runAway</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i19">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setHealth(int)">setHealth</a></span>​(int health)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i20">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setImageEffect(java.lang.String)">setImageEffect</a></span>​(java.lang.String effect)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i21">
|
||||
<td class="colFirst"><code>protected void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#stopEffectTimer()">stopEffectTimer</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i22">
|
||||
<td class="colFirst"><code>java.lang.String</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#toString()">toString</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.lang.Object">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Detail</h3>
|
||||
<a id="maxHealth">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>maxHealth</h4>
|
||||
<pre>protected int maxHealth</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="health">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>health</h4>
|
||||
<pre>protected int health</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="level">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>level</h4>
|
||||
<pre>protected int level</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="name">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>name</h4>
|
||||
<pre>protected java.lang.String name</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="strength">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>strength</h4>
|
||||
<pre>protected int strength</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="image">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>image</h4>
|
||||
<pre>private java.awt.image.BufferedImage image</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="effectedCoords">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>effectedCoords</h4>
|
||||
<pre>private int[] effectedCoords</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="effectTimer">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>effectTimer</h4>
|
||||
<pre>private javax.swing.Timer effectTimer</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="timer">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>timer</h4>
|
||||
<pre>private javax.swing.Timer timer</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>(int,int,java.lang.String,int,java.lang.String)">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>BattlePerson</h4>
|
||||
<pre>public BattlePerson​(int hp,
|
||||
int lvl,
|
||||
java.lang.String name,
|
||||
int str,
|
||||
java.lang.String image)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="<init>(int,int,java.lang.String,int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>BattlePerson</h4>
|
||||
<pre>public BattlePerson​(int hp,
|
||||
int lvl,
|
||||
java.lang.String name,
|
||||
int str)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a id="parseImage(java.lang.String)">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>parseImage</h4>
|
||||
<pre class="methodSignature">public void parseImage​(java.lang.String name)</pre>
|
||||
<div class="block">Parses image to be displayed</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>name</code> - image file name</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setImageEffect(java.lang.String)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setImageEffect</h4>
|
||||
<pre class="methodSignature">public void setImageEffect​(java.lang.String effect)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="effectCoords(java.lang.String)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>effectCoords</h4>
|
||||
<pre class="methodSignature">private void effectCoords​(java.lang.String effect)</pre>
|
||||
<div class="block">Starts timer that is effecting person's coordinates - creates movement effects</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>effect</code> - effect name</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="stopEffectTimer()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>stopEffectTimer</h4>
|
||||
<pre class="methodSignature">protected void stopEffectTimer()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getHurt()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getHurt</h4>
|
||||
<pre class="methodSignature">private void getHurt()</pre>
|
||||
<div class="block">Displays a flashing effect of getting hurt</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getHealed()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getHealed</h4>
|
||||
<pre class="methodSignature">protected void getHealed()</pre>
|
||||
<div class="block">Displays a line effect of getting healed</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getKilled(ruscz.game.gameOfProd.Battle.Battle)">
|
||||
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|
||||
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|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getKilled</h4>
|
||||
<pre class="methodSignature">public void getKilled​(<a href="Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a> battle)</pre>
|
||||
<div class="block">Displays grid effect of dying and removes person from battle</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>battle</code> - reference for Battle</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getEffectedCoords()">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>getEffectedCoords</h4>
|
||||
<pre class="methodSignature">public int[] getEffectedCoords()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getImage()">
|
||||
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|
||||
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|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getImage</h4>
|
||||
<pre class="methodSignature">public java.awt.image.BufferedImage getImage()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="heal(int)">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>heal</h4>
|
||||
<pre class="methodSignature">public abstract int heal​(int heal)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="attack(ruscz.game.gameOfProd.Battle.BattlePerson)">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>attack</h4>
|
||||
<pre class="methodSignature">public abstract void attack​(<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a> enemy)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="block()">
|
||||
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|
||||
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||||
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|
||||
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|
||||
<h4>block</h4>
|
||||
<pre class="methodSignature">public abstract void block()</pre>
|
||||
</li>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<pre class="methodSignature">public abstract void addMana​(int mana)</pre>
|
||||
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|
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
<pre class="methodSignature">public abstract void addDefence​(int def)</pre>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>addStrength</h4>
|
||||
<pre class="methodSignature">public abstract void addStrength​(int str)</pre>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>runAway</h4>
|
||||
<pre class="methodSignature">public abstract void runAway()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getHealth()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getHealth</h4>
|
||||
<pre class="methodSignature">public int getHealth()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setHealth(int)">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setHealth</h4>
|
||||
<pre class="methodSignature">public void setHealth​(int health)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getLevel()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getLevel</h4>
|
||||
<pre class="methodSignature">public int getLevel()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getName()">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getName</h4>
|
||||
<pre class="methodSignature">public java.lang.String getName()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getStrength()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getStrength</h4>
|
||||
<pre class="methodSignature">public int getStrength()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getMaxHealth()">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getMaxHealth</h4>
|
||||
<pre class="methodSignature">public int getMaxHealth()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="toString()">
|
||||
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|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>toString</h4>
|
||||
<pre class="methodSignature">public java.lang.String toString()</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
|
||||
<dd><code>toString</code> in class <code>java.lang.Object</code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<!-- ========= END OF CLASS DATA ========= -->
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
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|
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|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
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||||
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|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
504
javadoc/ruscz/game/gameOfProd/Battle/Enemy.html
Normal file
@ -0,0 +1,504 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>Enemy</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="Enemy";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var data = {"i0":10,"i1":10,"i2":10,"i3":10,"i4":10,"i5":10,"i6":10,"i7":10};
|
||||
var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]};
|
||||
var altColor = "altColor";
|
||||
var rowColor = "rowColor";
|
||||
var tableTab = "tableTab";
|
||||
var activeTableTab = "activeTableTab";
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<!-- ======== START OF CLASS DATA ======== -->
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.Battle</a></div>
|
||||
<h2 title="Class Enemy" class="title">Class Enemy</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li><a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">ruscz.game.gameOfProd.Battle.BattlePerson</a></li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.Battle.Enemy</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<div class="description">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<hr>
|
||||
<pre>public class <span class="typeNameLabel">Enemy</span>
|
||||
extends <a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></pre>
|
||||
<div class="block">Enemy class for battle</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="summary">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- =========== FIELD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Field</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#id">id</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="fields.inherited.from.class.ruscz.game.gameOfProd.Battle.BattlePerson">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Fields inherited from class ruscz.game.gameOfProd.Battle.<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></h3>
|
||||
<code><a href="BattlePerson.html#health">health</a>, <a href="BattlePerson.html#level">level</a>, <a href="BattlePerson.html#maxHealth">maxHealth</a>, <a href="BattlePerson.html#name">name</a>, <a href="BattlePerson.html#strength">strength</a></code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,java.lang.String,int,int)">Enemy</a></span>​(int hp,
|
||||
int lvl,
|
||||
java.lang.String name,
|
||||
int str,
|
||||
int id)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,java.lang.String,int,int,java.lang.String)">Enemy</a></span>​(int hp,
|
||||
int lvl,
|
||||
java.lang.String name,
|
||||
int str,
|
||||
int id,
|
||||
java.lang.String image)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
|
||||
<div id="memberSummary_tabpanel" role="tabpanel">
|
||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#addDefence(int)">addDefence</a></span>​(int def)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#addMana(int)">addMana</a></span>​(int mana)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#addStrength(int)">addStrength</a></span>​(int str)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i3">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#attack(ruscz.game.gameOfProd.Battle.BattlePerson)">attack</a></span>​(<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a> enemy)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i4">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#block()">block</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i5">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getId()">getId</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i6">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#heal(int)">heal</a></span>​(int heal)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i7">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#runAway()">runAway</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.ruscz.game.gameOfProd.Battle.BattlePerson">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class ruscz.game.gameOfProd.Battle.<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></h3>
|
||||
<code><a href="BattlePerson.html#getEffectedCoords()">getEffectedCoords</a>, <a href="BattlePerson.html#getHealed()">getHealed</a>, <a href="BattlePerson.html#getHealth()">getHealth</a>, <a href="BattlePerson.html#getImage()">getImage</a>, <a href="BattlePerson.html#getKilled(ruscz.game.gameOfProd.Battle.Battle)">getKilled</a>, <a href="BattlePerson.html#getLevel()">getLevel</a>, <a href="BattlePerson.html#getMaxHealth()">getMaxHealth</a>, <a href="BattlePerson.html#getName()">getName</a>, <a href="BattlePerson.html#getStrength()">getStrength</a>, <a href="BattlePerson.html#parseImage(java.lang.String)">parseImage</a>, <a href="BattlePerson.html#setHealth(int)">setHealth</a>, <a href="BattlePerson.html#setImageEffect(java.lang.String)">setImageEffect</a>, <a href="BattlePerson.html#stopEffectTimer()">stopEffectTimer</a>, <a href="BattlePerson.html#toString()">toString</a></code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.lang.Object">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Detail</h3>
|
||||
<a id="id">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>id</h4>
|
||||
<pre>private final int id</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>(int,int,java.lang.String,int,int,java.lang.String)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>Enemy</h4>
|
||||
<pre>public Enemy​(int hp,
|
||||
int lvl,
|
||||
java.lang.String name,
|
||||
int str,
|
||||
int id,
|
||||
java.lang.String image)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="<init>(int,int,java.lang.String,int,int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>Enemy</h4>
|
||||
<pre>public Enemy​(int hp,
|
||||
int lvl,
|
||||
java.lang.String name,
|
||||
int str,
|
||||
int id)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a id="getId()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getId</h4>
|
||||
<pre class="methodSignature">public int getId()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="heal(int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>heal</h4>
|
||||
<pre class="methodSignature">public int heal​(int heal)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
|
||||
<dd><code><a href="BattlePerson.html#heal(int)">heal</a></code> in class <code><a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="attack(ruscz.game.gameOfProd.Battle.BattlePerson)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>attack</h4>
|
||||
<pre class="methodSignature">public void attack​(<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a> enemy)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
|
||||
<dd><code><a href="BattlePerson.html#attack(ruscz.game.gameOfProd.Battle.BattlePerson)">attack</a></code> in class <code><a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="block()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>block</h4>
|
||||
<pre class="methodSignature">public void block()</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
|
||||
<dd><code><a href="BattlePerson.html#block()">block</a></code> in class <code><a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="addMana(int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>addMana</h4>
|
||||
<pre class="methodSignature">public void addMana​(int mana)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
|
||||
<dd><code><a href="BattlePerson.html#addMana(int)">addMana</a></code> in class <code><a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="addDefence(int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>addDefence</h4>
|
||||
<pre class="methodSignature">public void addDefence​(int def)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
|
||||
<dd><code><a href="BattlePerson.html#addDefence(int)">addDefence</a></code> in class <code><a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="addStrength(int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>addStrength</h4>
|
||||
<pre class="methodSignature">public void addStrength​(int str)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
|
||||
<dd><code><a href="BattlePerson.html#addStrength(int)">addStrength</a></code> in class <code><a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="runAway()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>runAway</h4>
|
||||
<pre class="methodSignature">public void runAway()</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
|
||||
<dd><code><a href="BattlePerson.html#runAway()">runAway</a></code> in class <code><a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<!-- ========= END OF CLASS DATA ========= -->
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
522
javadoc/ruscz/game/gameOfProd/Battle/Hero.html
Normal file
@ -0,0 +1,522 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>Hero</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="Hero";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var data = {"i0":10,"i1":10,"i2":10,"i3":10,"i4":10,"i5":10,"i6":10};
|
||||
var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]};
|
||||
var altColor = "altColor";
|
||||
var rowColor = "rowColor";
|
||||
var tableTab = "tableTab";
|
||||
var activeTableTab = "activeTableTab";
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<!-- ======== START OF CLASS DATA ======== -->
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.Battle</a></div>
|
||||
<h2 title="Class Hero" class="title">Class Hero</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li><a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">ruscz.game.gameOfProd.Battle.BattlePerson</a></li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.Battle.Hero</li>
|
||||
</ul>
|
||||
</li>
|
||||
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|
||||
</li>
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
<pre>public class <span class="typeNameLabel">Hero</span>
|
||||
extends <a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></pre>
|
||||
<div class="block">Hero class for Battle</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="summary">
|
||||
<ul class="blockList">
|
||||
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|
||||
<!-- =========== FIELD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.summary">
|
||||
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|
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</a>
|
||||
<h3>Field Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Field</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#defence">defence</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isBlocking">isBlocking</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#mana">mana</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="fields.inherited.from.class.ruscz.game.gameOfProd.Battle.BattlePerson">
|
||||
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|
||||
</a>
|
||||
<h3>Fields inherited from class ruscz.game.gameOfProd.Battle.<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></h3>
|
||||
<code><a href="BattlePerson.html#health">health</a>, <a href="BattlePerson.html#level">level</a>, <a href="BattlePerson.html#maxHealth">maxHealth</a>, <a href="BattlePerson.html#name">name</a>, <a href="BattlePerson.html#strength">strength</a></code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
||||
<section role="region">
|
||||
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|
||||
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|
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|
||||
<h3>Constructor Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,java.lang.String,int,int,int)">Hero</a></span>​(int hp,
|
||||
int lvl,
|
||||
java.lang.String name,
|
||||
int str,
|
||||
int mana,
|
||||
int defence)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,java.lang.String,int,int,int,java.lang.String)">Hero</a></span>​(int hp,
|
||||
int lvl,
|
||||
java.lang.String name,
|
||||
int str,
|
||||
int mana,
|
||||
int defence,
|
||||
java.lang.String image)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
|
||||
<div id="memberSummary_tabpanel" role="tabpanel">
|
||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#addDefence(int)">addDefence</a></span>​(int def)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#addMana(int)">addMana</a></span>​(int newMana)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#addStrength(int)">addStrength</a></span>​(int str)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i3">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#attack(ruscz.game.gameOfProd.Battle.BattlePerson)">attack</a></span>​(<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a> enemy)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i4">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#block()">block</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i5">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#heal(int)">heal</a></span>​(int heal)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i6">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#runAway()">runAway</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.ruscz.game.gameOfProd.Battle.BattlePerson">
|
||||
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|
||||
</a>
|
||||
<h3>Methods inherited from class ruscz.game.gameOfProd.Battle.<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></h3>
|
||||
<code><a href="BattlePerson.html#getEffectedCoords()">getEffectedCoords</a>, <a href="BattlePerson.html#getHealed()">getHealed</a>, <a href="BattlePerson.html#getHealth()">getHealth</a>, <a href="BattlePerson.html#getImage()">getImage</a>, <a href="BattlePerson.html#getKilled(ruscz.game.gameOfProd.Battle.Battle)">getKilled</a>, <a href="BattlePerson.html#getLevel()">getLevel</a>, <a href="BattlePerson.html#getMaxHealth()">getMaxHealth</a>, <a href="BattlePerson.html#getName()">getName</a>, <a href="BattlePerson.html#getStrength()">getStrength</a>, <a href="BattlePerson.html#parseImage(java.lang.String)">parseImage</a>, <a href="BattlePerson.html#setHealth(int)">setHealth</a>, <a href="BattlePerson.html#setImageEffect(java.lang.String)">setImageEffect</a>, <a href="BattlePerson.html#stopEffectTimer()">stopEffectTimer</a>, <a href="BattlePerson.html#toString()">toString</a></code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.lang.Object">
|
||||
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|
||||
</a>
|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
<section role="region">
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<ul class="blockList">
|
||||
<li class="blockList"><a id="field.detail">
|
||||
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|
||||
</a>
|
||||
<h3>Field Detail</h3>
|
||||
<a id="mana">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>mana</h4>
|
||||
<pre>private int mana</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="defence">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>defence</h4>
|
||||
<pre>private int defence</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="isBlocking">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>isBlocking</h4>
|
||||
<pre>private boolean isBlocking</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.detail">
|
||||
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|
||||
</a>
|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>(int,int,java.lang.String,int,int,int,java.lang.String)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
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<li class="blockList">
|
||||
<h4>Hero</h4>
|
||||
<pre>public Hero​(int hp,
|
||||
int lvl,
|
||||
java.lang.String name,
|
||||
int str,
|
||||
int mana,
|
||||
int defence,
|
||||
java.lang.String image)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="<init>(int,int,java.lang.String,int,int,int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>Hero</h4>
|
||||
<pre>public Hero​(int hp,
|
||||
int lvl,
|
||||
java.lang.String name,
|
||||
int str,
|
||||
int mana,
|
||||
int defence)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.detail">
|
||||
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|
||||
</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a id="heal(int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>heal</h4>
|
||||
<pre class="methodSignature">public int heal​(int heal)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
|
||||
<dd><code><a href="BattlePerson.html#heal(int)">heal</a></code> in class <code><a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="attack(ruscz.game.gameOfProd.Battle.BattlePerson)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>attack</h4>
|
||||
<pre class="methodSignature">public void attack​(<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a> enemy)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
|
||||
<dd><code><a href="BattlePerson.html#attack(ruscz.game.gameOfProd.Battle.BattlePerson)">attack</a></code> in class <code><a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="block()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>block</h4>
|
||||
<pre class="methodSignature">public void block()</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
|
||||
<dd><code><a href="BattlePerson.html#block()">block</a></code> in class <code><a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="addMana(int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>addMana</h4>
|
||||
<pre class="methodSignature">public void addMana​(int newMana)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
|
||||
<dd><code><a href="BattlePerson.html#addMana(int)">addMana</a></code> in class <code><a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="addDefence(int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>addDefence</h4>
|
||||
<pre class="methodSignature">public void addDefence​(int def)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
|
||||
<dd><code><a href="BattlePerson.html#addDefence(int)">addDefence</a></code> in class <code><a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="addStrength(int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>addStrength</h4>
|
||||
<pre class="methodSignature">public void addStrength​(int str)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
|
||||
<dd><code><a href="BattlePerson.html#addStrength(int)">addStrength</a></code> in class <code><a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="runAway()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>runAway</h4>
|
||||
<pre class="methodSignature">public void runAway()</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
|
||||
<dd><code><a href="BattlePerson.html#runAway()">runAway</a></code> in class <code><a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<!-- ========= END OF CLASS DATA ========= -->
|
||||
<footer role="contentinfo">
|
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<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
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<div class="bottomNav"><a id="navbar.bottom">
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<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
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<ul class="navList" title="Navigation">
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<li><a href="../../../../index.html">Overview</a></li>
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<li><a href="package-tree.html">Tree</a></li>
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<div>
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<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
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<li><a href="#method.summary">Method</a></li>
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<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
151
javadoc/ruscz/game/gameOfProd/Battle/package-summary.html
Normal file
@ -0,0 +1,151 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>ruscz.game.gameOfProd.Battle</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="ruscz.game.gameOfProd.Battle";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li class="navBarCell1Rev">Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<h1 title="Package" class="title">Package ruscz.game.gameOfProd.Battle</h1>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<div class="typeSummary">
|
||||
<table>
|
||||
<caption><span>Class Summary</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Class</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Class for Battle with graphic implementation</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colFirst" scope="row"><a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">General class for all battle actors</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Enemy class for battle</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colFirst" scope="row"><a href="Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Hero class for Battle</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li class="navBarCell1Rev">Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
132
javadoc/ruscz/game/gameOfProd/Battle/package-tree.html
Normal file
@ -0,0 +1,132 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>ruscz.game.gameOfProd.Battle Class Hierarchy</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="ruscz.game.gameOfProd.Battle Class Hierarchy";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li>Class</li>
|
||||
<li class="navBarCell1Rev">Tree</li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<h1 class="title">Hierarchy For Package ruscz.game.gameOfProd.Battle</h1>
|
||||
<span class="packageHierarchyLabel">Package Hierarchies:</span>
|
||||
<ul class="horizontal">
|
||||
<li><a href="../../../../overview-tree.html">All Packages</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<section role="region">
|
||||
<h2 title="Class Hierarchy">Class Hierarchy</h2>
|
||||
<ul>
|
||||
<li class="circle">java.lang.Object
|
||||
<ul>
|
||||
<li class="circle">ruscz.game.gameOfProd.Battle.<a href="Battle.html" title="class in ruscz.game.gameOfProd.Battle"><span class="typeNameLink">Battle</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Battle.<a href="BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle"><span class="typeNameLink">BattlePerson</span></a>
|
||||
<ul>
|
||||
<li class="circle">ruscz.game.gameOfProd.Battle.<a href="Enemy.html" title="class in ruscz.game.gameOfProd.Battle"><span class="typeNameLink">Enemy</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Battle.<a href="Hero.html" title="class in ruscz.game.gameOfProd.Battle"><span class="typeNameLink">Hero</span></a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li>Class</li>
|
||||
<li class="navBarCell1Rev">Tree</li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
364
javadoc/ruscz/game/gameOfProd/BattleUI/CommandList.html
Normal file
@ -0,0 +1,364 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>CommandList</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="CommandList";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li><a href="#nested.class.summary">Nested</a> | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li>Field | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li>Method</li>
|
||||
</ul>
|
||||
</div>
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<!-- ======== START OF CLASS DATA ======== -->
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.BattleUI</a></div>
|
||||
<h2 title="Class CommandList" class="title">Class CommandList</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>java.awt.Component</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>java.awt.Container</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>javax.swing.JComponent</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>javax.swing.JPanel</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.BattleUI.CommandList</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<div class="description">
|
||||
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|
||||
<li class="blockList">
|
||||
<dl>
|
||||
<dt>All Implemented Interfaces:</dt>
|
||||
<dd><code>java.awt.image.ImageObserver</code>, <code>java.awt.MenuContainer</code>, <code>java.io.Serializable</code>, <code>javax.accessibility.Accessible</code></dd>
|
||||
</dl>
|
||||
<hr>
|
||||
<pre>public class <span class="typeNameLabel">CommandList</span>
|
||||
extends javax.swing.JPanel</pre>
|
||||
<div class="block">JPanel with commands to game command line
|
||||
Used, but because of Text Parser doesn't have any of commands</div>
|
||||
<dl>
|
||||
<dt><span class="seeLabel">See Also:</span></dt>
|
||||
<dd><a href="../../../../serialized-form.html#ruscz.game.gameOfProd.BattleUI.CommandList">Serialized Form</a></dd>
|
||||
</dl>
|
||||
</li>
|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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<li class="blockList"><a id="nested.classes.inherited.from.class.javax.swing.JPanel">
|
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|
||||
</a>
|
||||
<h3>Nested classes/interfaces inherited from class javax.swing.JPanel</h3>
|
||||
<code>javax.swing.JPanel.AccessibleJPanel</code></li>
|
||||
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|
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<ul class="blockList">
|
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<li class="blockList"><a id="nested.classes.inherited.from.class.javax.swing.JComponent">
|
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|
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</a>
|
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<h3>Nested classes/interfaces inherited from class javax.swing.JComponent</h3>
|
||||
<code>javax.swing.JComponent.AccessibleJComponent</code></li>
|
||||
</ul>
|
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|
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<li class="blockList"><a id="nested.classes.inherited.from.class.java.awt.Container">
|
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|
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|
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<h3>Nested classes/interfaces inherited from class java.awt.Container</h3>
|
||||
<code>java.awt.Container.AccessibleAWTContainer</code></li>
|
||||
</ul>
|
||||
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|
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<li class="blockList"><a id="nested.classes.inherited.from.class.java.awt.Component">
|
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<!-- -->
|
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</a>
|
||||
<h3>Nested classes/interfaces inherited from class java.awt.Component</h3>
|
||||
<code>java.awt.Component.AccessibleAWTComponent, java.awt.Component.BaselineResizeBehavior, java.awt.Component.BltBufferStrategy, java.awt.Component.FlipBufferStrategy</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
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|
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<!-- =========== FIELD SUMMARY =========== -->
|
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|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.summary">
|
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|
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|
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|
||||
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|
||||
<li class="blockList"><a id="fields.inherited.from.class.javax.swing.JComponent">
|
||||
<!-- -->
|
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</a>
|
||||
<h3>Fields inherited from class javax.swing.JComponent</h3>
|
||||
<code>listenerList, TOOL_TIP_TEXT_KEY, ui, UNDEFINED_CONDITION, WHEN_ANCESTOR_OF_FOCUSED_COMPONENT, WHEN_FOCUSED, WHEN_IN_FOCUSED_WINDOW</code></li>
|
||||
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|
||||
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|
||||
<li class="blockList"><a id="fields.inherited.from.class.java.awt.Component">
|
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|
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|
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<h3>Fields inherited from class java.awt.Component</h3>
|
||||
<code>accessibleContext, BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT</code></li>
|
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|
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<ul class="blockList">
|
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|
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|
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</a>
|
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<h3>Fields inherited from interface java.awt.image.ImageObserver</h3>
|
||||
<code>ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
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|
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|
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|
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<ul class="blockList">
|
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<li class="blockList"><a id="constructor.summary">
|
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<!-- -->
|
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</a>
|
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<h3>Constructor Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(ruscz.game.gameOfProd.Windows.WindowOfBattle)">CommandList</a></span>​(<a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a> window)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
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|
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<!-- ========== METHOD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.summary">
|
||||
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|
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|
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<h3>Method Summary</h3>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.javax.swing.JPanel">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class javax.swing.JPanel</h3>
|
||||
<code>getAccessibleContext, getUI, getUIClassID, paramString, setUI, updateUI</code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.javax.swing.JComponent">
|
||||
<!-- -->
|
||||
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|
||||
<h3>Methods inherited from class javax.swing.JComponent</h3>
|
||||
<code>addAncestorListener, addNotify, addVetoableChangeListener, computeVisibleRect, contains, createToolTip, disable, enable, firePropertyChange, firePropertyChange, firePropertyChange, fireVetoableChange, getActionForKeyStroke, getActionMap, getAlignmentX, getAlignmentY, getAncestorListeners, getAutoscrolls, getBaseline, getBaselineResizeBehavior, getBorder, getBounds, getClientProperty, getComponentGraphics, getComponentPopupMenu, getConditionForKeyStroke, getDebugGraphicsOptions, getDefaultLocale, getFontMetrics, getGraphics, getHeight, getInheritsPopupMenu, getInputMap, getInputMap, getInputVerifier, getInsets, getInsets, getListeners, getLocation, getMaximumSize, getMinimumSize, getNextFocusableComponent, getPopupLocation, getPreferredSize, getRegisteredKeyStrokes, getRootPane, getSize, getToolTipLocation, getToolTipText, getToolTipText, getTopLevelAncestor, getTransferHandler, getVerifyInputWhenFocusTarget, getVetoableChangeListeners, getVisibleRect, getWidth, getX, getY, grabFocus, hide, isDoubleBuffered, isLightweightComponent, isManagingFocus, isOpaque, isOptimizedDrawingEnabled, isPaintingForPrint, isPaintingOrigin, isPaintingTile, isRequestFocusEnabled, isValidateRoot, paint, paintBorder, paintComponent, paintChildren, paintImmediately, paintImmediately, print, printAll, printBorder, printComponent, printChildren, processComponentKeyEvent, processKeyBinding, processKeyEvent, processMouseEvent, processMouseMotionEvent, putClientProperty, registerKeyboardAction, registerKeyboardAction, removeAncestorListener, removeNotify, removeVetoableChangeListener, repaint, repaint, requestDefaultFocus, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, resetKeyboardActions, reshape, revalidate, scrollRectToVisible, setActionMap, setAlignmentX, setAlignmentY, setAutoscrolls, setBackground, setBorder, setComponentPopupMenu, setDebugGraphicsOptions, setDefaultLocale, setDoubleBuffered, setEnabled, setFocusTraversalKeys, setFont, setForeground, setInheritsPopupMenu, setInputMap, setInputVerifier, setMaximumSize, setMinimumSize, setNextFocusableComponent, setOpaque, setPreferredSize, setRequestFocusEnabled, setToolTipText, setTransferHandler, setUI, setVerifyInputWhenFocusTarget, setVisible, unregisterKeyboardAction, update</code></li>
|
||||
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|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.awt.Container">
|
||||
<!-- -->
|
||||
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|
||||
<h3>Methods inherited from class java.awt.Container</h3>
|
||||
<code>add, add, add, add, add, addContainerListener, addImpl, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getLayout, getMousePosition, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, printComponents, processContainerEvent, processEvent, remove, remove, removeAll, removeContainerListener, setComponentZOrder, setFocusCycleRoot, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setLayout, transferFocusDownCycle, validate, validateTree</code></li>
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|
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<li class="blockList"><a id="methods.inherited.from.class.java.awt.Component">
|
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<!-- -->
|
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</a>
|
||||
<h3>Methods inherited from class java.awt.Component</h3>
|
||||
<code>action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, coalesceEvents, contains, createImage, createImage, createVolatileImage, createVolatileImage, disableEvents, dispatchEvent, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getForeground, getGraphicsConfiguration, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocale, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getToolkit, getTreeLock, gotFocus, handleEvent, hasFocus, checkImage, checkImage, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, resize, resize, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setFocusable, setFocusTraversalKeysEnabled, setIgnoreRepaint, setLocale, setLocation, setLocation, setMixingCutoutShape, setName, setSize, setSize, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle</code></li>
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|
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<li class="blockList"><a id="methods.inherited.from.class.java.lang.Object">
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|
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|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
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|
||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
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|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
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||||
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|
||||
<li class="blockList"><a id="constructor.detail">
|
||||
<!-- -->
|
||||
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|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>(ruscz.game.gameOfProd.Windows.WindowOfBattle)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>CommandList</h4>
|
||||
<pre>public CommandList​(<a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a> window)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<!-- ========= END OF CLASS DATA ========= -->
|
||||
<footer role="contentinfo">
|
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<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
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<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
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|
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|
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<li><a href="package-tree.html">Tree</a></li>
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<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
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<div class="subNav">
|
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|
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<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li><a href="#nested.class.summary">Nested</a> | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
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<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
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<ul class="subNavList">
|
||||
<li>Detail: </li>
|
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<li>Field | </li>
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<li><a href="#constructor.detail">Constr</a> | </li>
|
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<li>Method</li>
|
||||
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||||
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|
||||
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|
||||
</html>
|
||||
528
javadoc/ruscz/game/gameOfProd/BattleUI/ConsoleInput.html
Normal file
@ -0,0 +1,528 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>ConsoleInput</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
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<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
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|
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|
||||
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||||
<body>
|
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<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="ConsoleInput";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var data = {"i0":10,"i1":10,"i2":10,"i3":10};
|
||||
var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]};
|
||||
var altColor = "altColor";
|
||||
var rowColor = "rowColor";
|
||||
var tableTab = "tableTab";
|
||||
var activeTableTab = "activeTableTab";
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
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||||
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|
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|
||||
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|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
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|
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<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
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|
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<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li><a href="#nested.class.summary">Nested</a> | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
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|
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<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
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<li><a href="#constructor.detail">Constr</a> | </li>
|
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<li><label for="search">SEARCH:</label>
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<input type="text" id="search" value="search" disabled="disabled">
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<input type="reset" id="reset" value="reset" disabled="disabled">
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|
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|
||||
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|
||||
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|
||||
<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.BattleUI</a></div>
|
||||
<h2 title="Class ConsoleInput" class="title">Class ConsoleInput</h2>
|
||||
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||||
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||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
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||||
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|
||||
<li>java.awt.Component</li>
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||||
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|
||||
<li>java.awt.Container</li>
|
||||
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||||
<ul class="inheritance">
|
||||
<li>javax.swing.JComponent</li>
|
||||
<li>
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||||
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|
||||
<li>javax.swing.JPanel</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.BattleUI.ConsoleInput</li>
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
<dt>All Implemented Interfaces:</dt>
|
||||
<dd><code>java.awt.image.ImageObserver</code>, <code>java.awt.MenuContainer</code>, <code>java.io.Serializable</code>, <code>javax.accessibility.Accessible</code></dd>
|
||||
</dl>
|
||||
<hr>
|
||||
<pre>public class <span class="typeNameLabel">ConsoleInput</span>
|
||||
extends javax.swing.JPanel</pre>
|
||||
<div class="block">JPanel with command line
|
||||
Used, but because of Text Parser doesn't work</div>
|
||||
<dl>
|
||||
<dt><span class="seeLabel">See Also:</span></dt>
|
||||
<dd><a href="../../../../serialized-form.html#ruscz.game.gameOfProd.BattleUI.ConsoleInput">Serialized Form</a></dd>
|
||||
</dl>
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<h3>Nested classes/interfaces inherited from class javax.swing.JPanel</h3>
|
||||
<code>javax.swing.JPanel.AccessibleJPanel</code></li>
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<h3>Nested classes/interfaces inherited from class javax.swing.JComponent</h3>
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<code>javax.swing.JComponent.AccessibleJComponent</code></li>
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<code>java.awt.Container.AccessibleAWTContainer</code></li>
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|
||||
<code>java.awt.Component.AccessibleAWTComponent, java.awt.Component.BaselineResizeBehavior, java.awt.Component.BltBufferStrategy, java.awt.Component.FlipBufferStrategy</code></li>
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|
||||
<table>
|
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Field</th>
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||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private javax.swing.JButton</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#exit">exit</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private javax.swing.JTextPane</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#input">input</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private javax.swing.JButton</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#list">list</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private javax.swing.JButton</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#submit">submit</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
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||||
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<h3>Fields inherited from class javax.swing.JComponent</h3>
|
||||
<code>listenerList, TOOL_TIP_TEXT_KEY, ui, UNDEFINED_CONDITION, WHEN_ANCESTOR_OF_FOCUSED_COMPONENT, WHEN_FOCUSED, WHEN_IN_FOCUSED_WINDOW</code></li>
|
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<h3>Fields inherited from class java.awt.Component</h3>
|
||||
<code>accessibleContext, BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT</code></li>
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<h3>Fields inherited from interface java.awt.image.ImageObserver</h3>
|
||||
<code>ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH</code></li>
|
||||
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|
||||
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|
||||
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|
||||
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|
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||||
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<th class="colFirst" scope="col">Constructor</th>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(ruscz.game.gameOfProd.Windows.WindowOfBattle)">ConsoleInput</a></span>​(<a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a> window)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
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||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>javax.swing.JButton</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getExit()">getExit</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>javax.swing.JTextPane</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getInput()">getInput</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code>javax.swing.JButton</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getList()">getList</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i3">
|
||||
<td class="colFirst"><code>javax.swing.JButton</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getSubmit()">getSubmit</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
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||||
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||||
<h3>Methods inherited from class javax.swing.JPanel</h3>
|
||||
<code>getAccessibleContext, getUI, getUIClassID, paramString, setUI, updateUI</code></li>
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||||
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||||
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<h3>Methods inherited from class javax.swing.JComponent</h3>
|
||||
<code>addAncestorListener, addNotify, addVetoableChangeListener, computeVisibleRect, contains, createToolTip, disable, enable, firePropertyChange, firePropertyChange, firePropertyChange, fireVetoableChange, getActionForKeyStroke, getActionMap, getAlignmentX, getAlignmentY, getAncestorListeners, getAutoscrolls, getBaseline, getBaselineResizeBehavior, getBorder, getBounds, getClientProperty, getComponentGraphics, getComponentPopupMenu, getConditionForKeyStroke, getDebugGraphicsOptions, getDefaultLocale, getFontMetrics, getGraphics, getHeight, getInheritsPopupMenu, getInputMap, getInputMap, getInputVerifier, getInsets, getInsets, getListeners, getLocation, getMaximumSize, getMinimumSize, getNextFocusableComponent, getPopupLocation, getPreferredSize, getRegisteredKeyStrokes, getRootPane, getSize, getToolTipLocation, getToolTipText, getToolTipText, getTopLevelAncestor, getTransferHandler, getVerifyInputWhenFocusTarget, getVetoableChangeListeners, getVisibleRect, getWidth, getX, getY, grabFocus, hide, isDoubleBuffered, isLightweightComponent, isManagingFocus, isOpaque, isOptimizedDrawingEnabled, isPaintingForPrint, isPaintingOrigin, isPaintingTile, isRequestFocusEnabled, isValidateRoot, paint, paintBorder, paintComponent, paintChildren, paintImmediately, paintImmediately, print, printAll, printBorder, printComponent, printChildren, processComponentKeyEvent, processKeyBinding, processKeyEvent, processMouseEvent, processMouseMotionEvent, putClientProperty, registerKeyboardAction, registerKeyboardAction, removeAncestorListener, removeNotify, removeVetoableChangeListener, repaint, repaint, requestDefaultFocus, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, resetKeyboardActions, reshape, revalidate, scrollRectToVisible, setActionMap, setAlignmentX, setAlignmentY, setAutoscrolls, setBackground, setBorder, setComponentPopupMenu, setDebugGraphicsOptions, setDefaultLocale, setDoubleBuffered, setEnabled, setFocusTraversalKeys, setFont, setForeground, setInheritsPopupMenu, setInputMap, setInputVerifier, setMaximumSize, setMinimumSize, setNextFocusableComponent, setOpaque, setPreferredSize, setRequestFocusEnabled, setToolTipText, setTransferHandler, setUI, setVerifyInputWhenFocusTarget, setVisible, unregisterKeyboardAction, update</code></li>
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<h3>Methods inherited from class java.awt.Container</h3>
|
||||
<code>add, add, add, add, add, addContainerListener, addImpl, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getLayout, getMousePosition, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, printComponents, processContainerEvent, processEvent, remove, remove, removeAll, removeContainerListener, setComponentZOrder, setFocusCycleRoot, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setLayout, transferFocusDownCycle, validate, validateTree</code></li>
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<h3>Methods inherited from class java.awt.Component</h3>
|
||||
<code>action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, coalesceEvents, contains, createImage, createImage, createVolatileImage, createVolatileImage, disableEvents, dispatchEvent, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getForeground, getGraphicsConfiguration, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocale, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getToolkit, getTreeLock, gotFocus, handleEvent, hasFocus, checkImage, checkImage, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, resize, resize, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setFocusable, setFocusTraversalKeysEnabled, setIgnoreRepaint, setLocale, setLocation, setLocation, setMixingCutoutShape, setName, setSize, setSize, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle</code></li>
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||||
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||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li>
|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
<a id="input">
|
||||
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||||
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||||
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||||
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||||
<h4>input</h4>
|
||||
<pre>private final javax.swing.JTextPane input</pre>
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<h4>submit</h4>
|
||||
<pre>private final javax.swing.JButton submit</pre>
|
||||
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||||
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||||
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||||
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||||
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||||
<h4>list</h4>
|
||||
<pre>private final javax.swing.JButton list</pre>
|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
<h4>exit</h4>
|
||||
<pre>private final javax.swing.JButton exit</pre>
|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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<h4>ConsoleInput</h4>
|
||||
<pre>public ConsoleInput​(<a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a> window)</pre>
|
||||
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|
||||
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<a id="getInput()">
|
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<h4>getInput</h4>
|
||||
<pre class="methodSignature">public javax.swing.JTextPane getInput()</pre>
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||||
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||||
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|
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<h4>getSubmit</h4>
|
||||
<pre class="methodSignature">public javax.swing.JButton getSubmit()</pre>
|
||||
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|
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|
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|
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|
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|
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|
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|
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<h4>getList</h4>
|
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|
||||
</li>
|
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|
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|
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|
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|
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|
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|
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<h4>getExit</h4>
|
||||
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|
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|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
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|
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</li>
|
||||
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|
||||
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|
||||
</div>
|
||||
</main>
|
||||
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|
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|
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|
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<li><a href="package-tree.html">Tree</a></li>
|
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<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
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|
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<ul class="subNavList">
|
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|
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|
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<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
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<li><a href="#method.summary">Method</a></li>
|
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</ul>
|
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<ul class="subNavList">
|
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|
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|
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<li><a href="#method.detail">Method</a></li>
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|
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|
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|
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|
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480
javadoc/ruscz/game/gameOfProd/BattleUI/EnemyDescription.html
Normal file
@ -0,0 +1,480 @@
|
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<!DOCTYPE HTML>
|
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|
||||
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|
||||
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|
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<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
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|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
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|
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|
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|
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|
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<script type="text/javascript"><!--
|
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|
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|
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|
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|
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|
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|
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|
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||||
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||||
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|
||||
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|
||||
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|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
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|
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<li class="navBarCell1Rev">Class</li>
|
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<li><a href="package-tree.html">Tree</a></li>
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<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
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<ul class="subNavList">
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<li>Summary: </li>
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<li><a href="#nested.class.summary">Nested</a> | </li>
|
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<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
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<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
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<ul class="subNavList">
|
||||
<li>Detail: </li>
|
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<li><a href="#field.detail">Field</a> | </li>
|
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<li><a href="#constructor.detail">Constr</a> | </li>
|
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<li><a href="#method.detail">Method</a></li>
|
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</ul>
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<ul class="navListSearch">
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<li><label for="search">SEARCH:</label>
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<input type="text" id="search" value="search" disabled="disabled">
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|
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<a id="skip.navbar.top">
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|
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<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
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$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
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//-->
|
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|
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</nav>
|
||||
</header>
|
||||
<!-- ======== START OF CLASS DATA ======== -->
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.BattleUI</a></div>
|
||||
<h2 title="Class EnemyDescription" class="title">Class EnemyDescription</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
||||
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|
||||
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|
||||
<li>java.awt.Component</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>java.awt.Container</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>javax.swing.JComponent</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>javax.swing.JPanel</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.BattleUI.EnemyDescription</li>
|
||||
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|
||||
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|
||||
</ul>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
</dl>
|
||||
<hr>
|
||||
<pre>public class <span class="typeNameLabel">EnemyDescription</span>
|
||||
extends javax.swing.JPanel</pre>
|
||||
<div class="block">JPanel with info about Enemies and Heroes</div>
|
||||
<dl>
|
||||
<dt><span class="seeLabel">See Also:</span></dt>
|
||||
<dd><a href="../../../../serialized-form.html#ruscz.game.gameOfProd.BattleUI.EnemyDescription">Serialized Form</a></dd>
|
||||
</dl>
|
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|
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|
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||||
<h3>Nested classes/interfaces inherited from class javax.swing.JPanel</h3>
|
||||
<code>javax.swing.JPanel.AccessibleJPanel</code></li>
|
||||
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|
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<h3>Nested classes/interfaces inherited from class javax.swing.JComponent</h3>
|
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<code>javax.swing.JComponent.AccessibleJComponent</code></li>
|
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|
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<code>java.awt.Container.AccessibleAWTContainer</code></li>
|
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|
||||
<code>java.awt.Component.AccessibleAWTComponent, java.awt.Component.BaselineResizeBehavior, java.awt.Component.BltBufferStrategy, java.awt.Component.FlipBufferStrategy</code></li>
|
||||
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|
||||
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|
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|
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|
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|
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|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Field</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private <a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#windowOfBattle">windowOfBattle</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
<code>listenerList, TOOL_TIP_TEXT_KEY, ui, UNDEFINED_CONDITION, WHEN_ANCESTOR_OF_FOCUSED_COMPONENT, WHEN_FOCUSED, WHEN_IN_FOCUSED_WINDOW</code></li>
|
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|
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|
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<h3>Fields inherited from class java.awt.Component</h3>
|
||||
<code>accessibleContext, BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT</code></li>
|
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|
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|
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|
||||
<h3>Fields inherited from interface java.awt.image.ImageObserver</h3>
|
||||
<code>ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
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|
||||
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.summary">
|
||||
<!-- -->
|
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</a>
|
||||
<h3>Constructor Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(ruscz.game.gameOfProd.Windows.WindowOfBattle)">EnemyDescription</a></span>​(<a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a> window)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
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|
||||
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|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
|
||||
<div id="memberSummary_tabpanel" role="tabpanel">
|
||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#addNewDescription()">addNewDescription</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Add all Components to JPanel (Description of Person: name, level, health)</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#deletePreviousDescription()">deletePreviousDescription</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Delete all Components from JPanel</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#updateDescription()">updateDescription</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Updates info about all persons in battle</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.javax.swing.JPanel">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class javax.swing.JPanel</h3>
|
||||
<code>getAccessibleContext, getUI, getUIClassID, paramString, setUI, updateUI</code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
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<li class="blockList"><a id="methods.inherited.from.class.javax.swing.JComponent">
|
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|
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</a>
|
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<h3>Methods inherited from class javax.swing.JComponent</h3>
|
||||
<code>addAncestorListener, addNotify, addVetoableChangeListener, computeVisibleRect, contains, createToolTip, disable, enable, firePropertyChange, firePropertyChange, firePropertyChange, fireVetoableChange, getActionForKeyStroke, getActionMap, getAlignmentX, getAlignmentY, getAncestorListeners, getAutoscrolls, getBaseline, getBaselineResizeBehavior, getBorder, getBounds, getClientProperty, getComponentGraphics, getComponentPopupMenu, getConditionForKeyStroke, getDebugGraphicsOptions, getDefaultLocale, getFontMetrics, getGraphics, getHeight, getInheritsPopupMenu, getInputMap, getInputMap, getInputVerifier, getInsets, getInsets, getListeners, getLocation, getMaximumSize, getMinimumSize, getNextFocusableComponent, getPopupLocation, getPreferredSize, getRegisteredKeyStrokes, getRootPane, getSize, getToolTipLocation, getToolTipText, getToolTipText, getTopLevelAncestor, getTransferHandler, getVerifyInputWhenFocusTarget, getVetoableChangeListeners, getVisibleRect, getWidth, getX, getY, grabFocus, hide, isDoubleBuffered, isLightweightComponent, isManagingFocus, isOpaque, isOptimizedDrawingEnabled, isPaintingForPrint, isPaintingOrigin, isPaintingTile, isRequestFocusEnabled, isValidateRoot, paint, paintBorder, paintComponent, paintChildren, paintImmediately, paintImmediately, print, printAll, printBorder, printComponent, printChildren, processComponentKeyEvent, processKeyBinding, processKeyEvent, processMouseEvent, processMouseMotionEvent, putClientProperty, registerKeyboardAction, registerKeyboardAction, removeAncestorListener, removeNotify, removeVetoableChangeListener, repaint, repaint, requestDefaultFocus, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, resetKeyboardActions, reshape, revalidate, scrollRectToVisible, setActionMap, setAlignmentX, setAlignmentY, setAutoscrolls, setBackground, setBorder, setComponentPopupMenu, setDebugGraphicsOptions, setDefaultLocale, setDoubleBuffered, setEnabled, setFocusTraversalKeys, setFont, setForeground, setInheritsPopupMenu, setInputMap, setInputVerifier, setMaximumSize, setMinimumSize, setNextFocusableComponent, setOpaque, setPreferredSize, setRequestFocusEnabled, setToolTipText, setTransferHandler, setUI, setVerifyInputWhenFocusTarget, setVisible, unregisterKeyboardAction, update</code></li>
|
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|
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<ul class="blockList">
|
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<li class="blockList"><a id="methods.inherited.from.class.java.awt.Container">
|
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<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class java.awt.Container</h3>
|
||||
<code>add, add, add, add, add, addContainerListener, addImpl, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getLayout, getMousePosition, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, printComponents, processContainerEvent, processEvent, remove, remove, removeAll, removeContainerListener, setComponentZOrder, setFocusCycleRoot, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setLayout, transferFocusDownCycle, validate, validateTree</code></li>
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<li class="blockList"><a id="methods.inherited.from.class.java.awt.Component">
|
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<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class java.awt.Component</h3>
|
||||
<code>action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, coalesceEvents, contains, createImage, createImage, createVolatileImage, createVolatileImage, disableEvents, dispatchEvent, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getForeground, getGraphicsConfiguration, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocale, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getToolkit, getTreeLock, gotFocus, handleEvent, hasFocus, checkImage, checkImage, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, resize, resize, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setFocusable, setFocusTraversalKeysEnabled, setIgnoreRepaint, setLocale, setLocation, setLocation, setMixingCutoutShape, setName, setSize, setSize, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle</code></li>
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|
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|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.lang.Object">
|
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<!-- -->
|
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</a>
|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Detail</h3>
|
||||
<a id="windowOfBattle">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>windowOfBattle</h4>
|
||||
<pre>private final <a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a> windowOfBattle</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>(ruscz.game.gameOfProd.Windows.WindowOfBattle)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>EnemyDescription</h4>
|
||||
<pre>public EnemyDescription​(<a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a> window)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a id="updateDescription()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>updateDescription</h4>
|
||||
<pre class="methodSignature">public void updateDescription()</pre>
|
||||
<div class="block">Updates info about all persons in battle</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="addNewDescription()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>addNewDescription</h4>
|
||||
<pre class="methodSignature">private void addNewDescription()</pre>
|
||||
<div class="block">Add all Components to JPanel (Description of Person: name, level, health)</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="deletePreviousDescription()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>deletePreviousDescription</h4>
|
||||
<pre class="methodSignature">private void deletePreviousDescription()</pre>
|
||||
<div class="block">Delete all Components from JPanel</div>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<!-- ========= END OF CLASS DATA ========= -->
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li><a href="#nested.class.summary">Nested</a> | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
476
javadoc/ruscz/game/gameOfProd/BattleUI/ItemsInventory.html
Normal file
@ -0,0 +1,476 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>ItemsInventory</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="ItemsInventory";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var data = {"i0":10};
|
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var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]};
|
||||
var altColor = "altColor";
|
||||
var rowColor = "rowColor";
|
||||
var tableTab = "tableTab";
|
||||
var activeTableTab = "activeTableTab";
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li><a href="#nested.class.summary">Nested</a> | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<!-- ======== START OF CLASS DATA ======== -->
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.BattleUI</a></div>
|
||||
<h2 title="Class ItemsInventory" class="title">Class ItemsInventory</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>java.awt.Component</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>java.awt.Container</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>javax.swing.JComponent</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>javax.swing.JPanel</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.BattleUI.ItemsInventory</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
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|
||||
<div class="description">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<dl>
|
||||
<dt>All Implemented Interfaces:</dt>
|
||||
<dd><code>java.awt.image.ImageObserver</code>, <code>java.awt.MenuContainer</code>, <code>java.io.Serializable</code>, <code>javax.accessibility.Accessible</code></dd>
|
||||
</dl>
|
||||
<hr>
|
||||
<pre>public class <span class="typeNameLabel">ItemsInventory</span>
|
||||
extends javax.swing.JPanel</pre>
|
||||
<div class="block">JPanel with Inventory</div>
|
||||
<dl>
|
||||
<dt><span class="seeLabel">See Also:</span></dt>
|
||||
<dd><a href="../../../../serialized-form.html#ruscz.game.gameOfProd.BattleUI.ItemsInventory">Serialized Form</a></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="summary">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ======== NESTED CLASS SUMMARY ======== -->
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<section role="region">
|
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|
||||
<li class="blockList"><a id="nested.class.summary">
|
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</a>
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<h3>Nested Class Summary</h3>
|
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|
||||
<li class="blockList"><a id="nested.classes.inherited.from.class.javax.swing.JPanel">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Nested classes/interfaces inherited from class javax.swing.JPanel</h3>
|
||||
<code>javax.swing.JPanel.AccessibleJPanel</code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="nested.classes.inherited.from.class.javax.swing.JComponent">
|
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<!-- -->
|
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</a>
|
||||
<h3>Nested classes/interfaces inherited from class javax.swing.JComponent</h3>
|
||||
<code>javax.swing.JComponent.AccessibleJComponent</code></li>
|
||||
</ul>
|
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<ul class="blockList">
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<li class="blockList"><a id="nested.classes.inherited.from.class.java.awt.Container">
|
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<!-- -->
|
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</a>
|
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<h3>Nested classes/interfaces inherited from class java.awt.Container</h3>
|
||||
<code>java.awt.Container.AccessibleAWTContainer</code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
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<li class="blockList"><a id="nested.classes.inherited.from.class.java.awt.Component">
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<!-- -->
|
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</a>
|
||||
<h3>Nested classes/interfaces inherited from class java.awt.Component</h3>
|
||||
<code>java.awt.Component.AccessibleAWTComponent, java.awt.Component.BaselineResizeBehavior, java.awt.Component.BltBufferStrategy, java.awt.Component.FlipBufferStrategy</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
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</section>
|
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<!-- =========== FIELD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.summary">
|
||||
<!-- -->
|
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</a>
|
||||
<h3>Field Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Field</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private <a href="../Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#imageCell">imageCell</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private javax.swing.JPanel</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#items">items</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private <a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#windowOfBattle">windowOfBattle</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
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||||
</div>
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<li class="blockList"><a id="fields.inherited.from.class.javax.swing.JComponent">
|
||||
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|
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</a>
|
||||
<h3>Fields inherited from class javax.swing.JComponent</h3>
|
||||
<code>listenerList, TOOL_TIP_TEXT_KEY, ui, UNDEFINED_CONDITION, WHEN_ANCESTOR_OF_FOCUSED_COMPONENT, WHEN_FOCUSED, WHEN_IN_FOCUSED_WINDOW</code></li>
|
||||
</ul>
|
||||
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|
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<li class="blockList"><a id="fields.inherited.from.class.java.awt.Component">
|
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|
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</a>
|
||||
<h3>Fields inherited from class java.awt.Component</h3>
|
||||
<code>accessibleContext, BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT</code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
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<li class="blockList"><a id="fields.inherited.from.class.java.awt.image.ImageObserver">
|
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</a>
|
||||
<h3>Fields inherited from interface java.awt.image.ImageObserver</h3>
|
||||
<code>ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
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</section>
|
||||
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
||||
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|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.summary">
|
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</a>
|
||||
<h3>Constructor Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(ruscz.game.gameOfProd.Windows.WindowOfBattle)">ItemsInventory</a></span>​(<a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a> window)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
|
||||
<div id="memberSummary_tabpanel" role="tabpanel">
|
||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#refreshItemsInField()">refreshItemsInField</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Refresh all Items by deleting all previous info and adding new (Description of Item: image, name, multiplicity and action of that)
|
||||
Have enabled or disabled button Use</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.javax.swing.JPanel">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class javax.swing.JPanel</h3>
|
||||
<code>getAccessibleContext, getUI, getUIClassID, paramString, setUI, updateUI</code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.javax.swing.JComponent">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class javax.swing.JComponent</h3>
|
||||
<code>addAncestorListener, addNotify, addVetoableChangeListener, computeVisibleRect, contains, createToolTip, disable, enable, firePropertyChange, firePropertyChange, firePropertyChange, fireVetoableChange, getActionForKeyStroke, getActionMap, getAlignmentX, getAlignmentY, getAncestorListeners, getAutoscrolls, getBaseline, getBaselineResizeBehavior, getBorder, getBounds, getClientProperty, getComponentGraphics, getComponentPopupMenu, getConditionForKeyStroke, getDebugGraphicsOptions, getDefaultLocale, getFontMetrics, getGraphics, getHeight, getInheritsPopupMenu, getInputMap, getInputMap, getInputVerifier, getInsets, getInsets, getListeners, getLocation, getMaximumSize, getMinimumSize, getNextFocusableComponent, getPopupLocation, getPreferredSize, getRegisteredKeyStrokes, getRootPane, getSize, getToolTipLocation, getToolTipText, getToolTipText, getTopLevelAncestor, getTransferHandler, getVerifyInputWhenFocusTarget, getVetoableChangeListeners, getVisibleRect, getWidth, getX, getY, grabFocus, hide, isDoubleBuffered, isLightweightComponent, isManagingFocus, isOpaque, isOptimizedDrawingEnabled, isPaintingForPrint, isPaintingOrigin, isPaintingTile, isRequestFocusEnabled, isValidateRoot, paint, paintBorder, paintComponent, paintChildren, paintImmediately, paintImmediately, print, printAll, printBorder, printComponent, printChildren, processComponentKeyEvent, processKeyBinding, processKeyEvent, processMouseEvent, processMouseMotionEvent, putClientProperty, registerKeyboardAction, registerKeyboardAction, removeAncestorListener, removeNotify, removeVetoableChangeListener, repaint, repaint, requestDefaultFocus, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, resetKeyboardActions, reshape, revalidate, scrollRectToVisible, setActionMap, setAlignmentX, setAlignmentY, setAutoscrolls, setBackground, setBorder, setComponentPopupMenu, setDebugGraphicsOptions, setDefaultLocale, setDoubleBuffered, setEnabled, setFocusTraversalKeys, setFont, setForeground, setInheritsPopupMenu, setInputMap, setInputVerifier, setMaximumSize, setMinimumSize, setNextFocusableComponent, setOpaque, setPreferredSize, setRequestFocusEnabled, setToolTipText, setTransferHandler, setUI, setVerifyInputWhenFocusTarget, setVisible, unregisterKeyboardAction, update</code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.awt.Container">
|
||||
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|
||||
</a>
|
||||
<h3>Methods inherited from class java.awt.Container</h3>
|
||||
<code>add, add, add, add, add, addContainerListener, addImpl, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getLayout, getMousePosition, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, printComponents, processContainerEvent, processEvent, remove, remove, removeAll, removeContainerListener, setComponentZOrder, setFocusCycleRoot, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setLayout, transferFocusDownCycle, validate, validateTree</code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.awt.Component">
|
||||
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|
||||
</a>
|
||||
<h3>Methods inherited from class java.awt.Component</h3>
|
||||
<code>action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, coalesceEvents, contains, createImage, createImage, createVolatileImage, createVolatileImage, disableEvents, dispatchEvent, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getForeground, getGraphicsConfiguration, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocale, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getToolkit, getTreeLock, gotFocus, handleEvent, hasFocus, checkImage, checkImage, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, resize, resize, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setFocusable, setFocusTraversalKeysEnabled, setIgnoreRepaint, setLocale, setLocation, setLocation, setMixingCutoutShape, setName, setSize, setSize, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle</code></li>
|
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</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.lang.Object">
|
||||
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|
||||
</a>
|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Detail</h3>
|
||||
<a id="items">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>items</h4>
|
||||
<pre>private final javax.swing.JPanel items</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="imageCell">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>imageCell</h4>
|
||||
<pre>private final <a href="../Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a> imageCell</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="windowOfBattle">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>windowOfBattle</h4>
|
||||
<pre>private final <a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a> windowOfBattle</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>(ruscz.game.gameOfProd.Windows.WindowOfBattle)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>ItemsInventory</h4>
|
||||
<pre>public ItemsInventory​(<a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a> window)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a id="refreshItemsInField()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>refreshItemsInField</h4>
|
||||
<pre class="methodSignature">public void refreshItemsInField()</pre>
|
||||
<div class="block">Refresh all Items by deleting all previous info and adding new (Description of Item: image, name, multiplicity and action of that)
|
||||
Have enabled or disabled button Use</div>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<!-- ========= END OF CLASS DATA ========= -->
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li><a href="#nested.class.summary">Nested</a> | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
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<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
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<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
527
javadoc/ruscz/game/gameOfProd/BattleUI/MenuOfActions.html
Normal file
@ -0,0 +1,527 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>MenuOfActions</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="MenuOfActions";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var data = {"i0":10,"i1":10,"i2":10,"i3":10};
|
||||
var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]};
|
||||
var altColor = "altColor";
|
||||
var rowColor = "rowColor";
|
||||
var tableTab = "tableTab";
|
||||
var activeTableTab = "activeTableTab";
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
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<li><a href="#constructor.detail">Constr</a> | </li>
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<li><a href="#method.detail">Method</a></li>
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||||
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||||
<ul class="navListSearch">
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||||
<li><label for="search">SEARCH:</label>
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<input type="text" id="search" value="search" disabled="disabled">
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<input type="reset" id="reset" value="reset" disabled="disabled">
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<div class="navPadding"> </div>
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<script type="text/javascript"><!--
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||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
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//-->
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</script>
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</nav>
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</header>
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<!-- ======== START OF CLASS DATA ======== -->
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.BattleUI</a></div>
|
||||
<h2 title="Class MenuOfActions" class="title">Class MenuOfActions</h2>
|
||||
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|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
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<li>
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<ul class="inheritance">
|
||||
<li>java.awt.Component</li>
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||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>java.awt.Container</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>javax.swing.JComponent</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>javax.swing.JPanel</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.BattleUI.MenuOfActions</li>
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
<dl>
|
||||
<dt>All Implemented Interfaces:</dt>
|
||||
<dd><code>java.awt.image.ImageObserver</code>, <code>java.awt.MenuContainer</code>, <code>java.io.Serializable</code>, <code>javax.accessibility.Accessible</code></dd>
|
||||
</dl>
|
||||
<hr>
|
||||
<pre>public class <span class="typeNameLabel">MenuOfActions</span>
|
||||
extends javax.swing.JPanel</pre>
|
||||
<div class="block">JPanel with menu of Action, that User can do</div>
|
||||
<dl>
|
||||
<dt><span class="seeLabel">See Also:</span></dt>
|
||||
<dd><a href="../../../../serialized-form.html#ruscz.game.gameOfProd.BattleUI.MenuOfActions">Serialized Form</a></dd>
|
||||
</dl>
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||||
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||||
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||||
<h3>Nested classes/interfaces inherited from class javax.swing.JPanel</h3>
|
||||
<code>javax.swing.JPanel.AccessibleJPanel</code></li>
|
||||
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|
||||
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||||
<h3>Nested classes/interfaces inherited from class javax.swing.JComponent</h3>
|
||||
<code>javax.swing.JComponent.AccessibleJComponent</code></li>
|
||||
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|
||||
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|
||||
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||||
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|
||||
<h3>Nested classes/interfaces inherited from class java.awt.Container</h3>
|
||||
<code>java.awt.Container.AccessibleAWTContainer</code></li>
|
||||
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||||
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<h3>Nested classes/interfaces inherited from class java.awt.Component</h3>
|
||||
<code>java.awt.Component.AccessibleAWTComponent, java.awt.Component.BaselineResizeBehavior, java.awt.Component.BltBufferStrategy, java.awt.Component.FlipBufferStrategy</code></li>
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
<h3>Field Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Field</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private javax.swing.JButton</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#attack">attack</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private javax.swing.JButton</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#console">console</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private javax.swing.JButton</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#escape">escape</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private javax.swing.JButton</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#inventory">inventory</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
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||||
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||||
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||||
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||||
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|
||||
<h3>Fields inherited from class javax.swing.JComponent</h3>
|
||||
<code>listenerList, TOOL_TIP_TEXT_KEY, ui, UNDEFINED_CONDITION, WHEN_ANCESTOR_OF_FOCUSED_COMPONENT, WHEN_FOCUSED, WHEN_IN_FOCUSED_WINDOW</code></li>
|
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<h3>Fields inherited from class java.awt.Component</h3>
|
||||
<code>accessibleContext, BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT</code></li>
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||||
<h3>Fields inherited from interface java.awt.image.ImageObserver</h3>
|
||||
<code>ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH</code></li>
|
||||
</ul>
|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(ruscz.game.gameOfProd.Windows.WindowOfBattle)">MenuOfActions</a></span>​(<a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a> window)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
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|
||||
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|
||||
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|
||||
<div class="memberSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
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|
||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>javax.swing.JButton</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getAttack()">getAttack</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>javax.swing.JButton</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getConsole()">getConsole</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code>javax.swing.JButton</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getEscape()">getEscape</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i3">
|
||||
<td class="colFirst"><code>javax.swing.JButton</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getInventory()">getInventory</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
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|
||||
<h3>Methods inherited from class javax.swing.JPanel</h3>
|
||||
<code>getAccessibleContext, getUI, getUIClassID, paramString, setUI, updateUI</code></li>
|
||||
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<h3>Methods inherited from class javax.swing.JComponent</h3>
|
||||
<code>addAncestorListener, addNotify, addVetoableChangeListener, computeVisibleRect, contains, createToolTip, disable, enable, firePropertyChange, firePropertyChange, firePropertyChange, fireVetoableChange, getActionForKeyStroke, getActionMap, getAlignmentX, getAlignmentY, getAncestorListeners, getAutoscrolls, getBaseline, getBaselineResizeBehavior, getBorder, getBounds, getClientProperty, getComponentGraphics, getComponentPopupMenu, getConditionForKeyStroke, getDebugGraphicsOptions, getDefaultLocale, getFontMetrics, getGraphics, getHeight, getInheritsPopupMenu, getInputMap, getInputMap, getInputVerifier, getInsets, getInsets, getListeners, getLocation, getMaximumSize, getMinimumSize, getNextFocusableComponent, getPopupLocation, getPreferredSize, getRegisteredKeyStrokes, getRootPane, getSize, getToolTipLocation, getToolTipText, getToolTipText, getTopLevelAncestor, getTransferHandler, getVerifyInputWhenFocusTarget, getVetoableChangeListeners, getVisibleRect, getWidth, getX, getY, grabFocus, hide, isDoubleBuffered, isLightweightComponent, isManagingFocus, isOpaque, isOptimizedDrawingEnabled, isPaintingForPrint, isPaintingOrigin, isPaintingTile, isRequestFocusEnabled, isValidateRoot, paint, paintBorder, paintComponent, paintChildren, paintImmediately, paintImmediately, print, printAll, printBorder, printComponent, printChildren, processComponentKeyEvent, processKeyBinding, processKeyEvent, processMouseEvent, processMouseMotionEvent, putClientProperty, registerKeyboardAction, registerKeyboardAction, removeAncestorListener, removeNotify, removeVetoableChangeListener, repaint, repaint, requestDefaultFocus, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, resetKeyboardActions, reshape, revalidate, scrollRectToVisible, setActionMap, setAlignmentX, setAlignmentY, setAutoscrolls, setBackground, setBorder, setComponentPopupMenu, setDebugGraphicsOptions, setDefaultLocale, setDoubleBuffered, setEnabled, setFocusTraversalKeys, setFont, setForeground, setInheritsPopupMenu, setInputMap, setInputVerifier, setMaximumSize, setMinimumSize, setNextFocusableComponent, setOpaque, setPreferredSize, setRequestFocusEnabled, setToolTipText, setTransferHandler, setUI, setVerifyInputWhenFocusTarget, setVisible, unregisterKeyboardAction, update</code></li>
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||||
<h3>Methods inherited from class java.awt.Container</h3>
|
||||
<code>add, add, add, add, add, addContainerListener, addImpl, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getLayout, getMousePosition, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, printComponents, processContainerEvent, processEvent, remove, remove, removeAll, removeContainerListener, setComponentZOrder, setFocusCycleRoot, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setLayout, transferFocusDownCycle, validate, validateTree</code></li>
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<h3>Methods inherited from class java.awt.Component</h3>
|
||||
<code>action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, coalesceEvents, contains, createImage, createImage, createVolatileImage, createVolatileImage, disableEvents, dispatchEvent, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getForeground, getGraphicsConfiguration, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocale, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getToolkit, getTreeLock, gotFocus, handleEvent, hasFocus, checkImage, checkImage, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, resize, resize, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setFocusable, setFocusTraversalKeysEnabled, setIgnoreRepaint, setLocale, setLocation, setLocation, setMixingCutoutShape, setName, setSize, setSize, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle</code></li>
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||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
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|
||||
</ul>
|
||||
</section>
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||||
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|
||||
<div class="details">
|
||||
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|
||||
<li class="blockList">
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
<section role="region">
|
||||
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|
||||
<li class="blockList"><a id="field.detail">
|
||||
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||||
</a>
|
||||
<h3>Field Detail</h3>
|
||||
<a id="attack">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>attack</h4>
|
||||
<pre>private final javax.swing.JButton attack</pre>
|
||||
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|
||||
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|
||||
<a id="console">
|
||||
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|
||||
</a>
|
||||
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|
||||
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|
||||
<h4>console</h4>
|
||||
<pre>private final javax.swing.JButton console</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="inventory">
|
||||
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|
||||
</a>
|
||||
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|
||||
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|
||||
<h4>inventory</h4>
|
||||
<pre>private final javax.swing.JButton inventory</pre>
|
||||
</li>
|
||||
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|
||||
<a id="escape">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>escape</h4>
|
||||
<pre>private final javax.swing.JButton escape</pre>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>(ruscz.game.gameOfProd.Windows.WindowOfBattle)">
|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
<pre>public MenuOfActions​(<a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a> window)</pre>
|
||||
</li>
|
||||
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|
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|
||||
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|
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|
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|
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|
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|
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|
||||
<a id="getAttack()">
|
||||
<!-- -->
|
||||
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|
||||
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|
||||
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|
||||
<h4>getAttack</h4>
|
||||
<pre class="methodSignature">public javax.swing.JButton getAttack()</pre>
|
||||
</li>
|
||||
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|
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<a id="getConsole()">
|
||||
<!-- -->
|
||||
</a>
|
||||
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|
||||
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|
||||
<h4>getConsole</h4>
|
||||
<pre class="methodSignature">public javax.swing.JButton getConsole()</pre>
|
||||
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|
||||
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|
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<a id="getInventory()">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
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|
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<!-- -->
|
||||
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|
||||
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|
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<li class="blockList">
|
||||
<h4>getEscape</h4>
|
||||
<pre class="methodSignature">public javax.swing.JButton getEscape()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
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|
||||
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|
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|
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<li class="navBarCell1Rev">Class</li>
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<li><a href="package-tree.html">Tree</a></li>
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<ul class="subNavList">
|
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<li>Summary: </li>
|
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<li><a href="#nested.class.summary">Nested</a> | </li>
|
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<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
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<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
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<ul class="subNavList">
|
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<li>Detail: </li>
|
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<li><a href="#field.detail">Field</a> | </li>
|
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<li><a href="#constructor.detail">Constr</a> | </li>
|
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<li><a href="#method.detail">Method</a></li>
|
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|
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|
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<a id="skip.navbar.bottom">
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|
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</body>
|
||||
</html>
|
||||
410
javadoc/ruscz/game/gameOfProd/BattleUI/SituationText.html
Normal file
@ -0,0 +1,410 @@
|
||||
<!DOCTYPE HTML>
|
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|
||||
<html lang="cs">
|
||||
<head>
|
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<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>SituationText</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
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|
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<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
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|
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|
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|
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|
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<script type="text/javascript"><!--
|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
<div>JavaScript is disabled on your browser.</div>
|
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</noscript>
|
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|
||||
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<li><a href="package-summary.html">Package</a></li>
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<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
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<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
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<li><a href="../../../../help-doc.html">Help</a></li>
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</ul>
|
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|
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<div class="subNav">
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<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li><a href="#nested.class.summary">Nested</a> | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li>Field | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
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|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
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<input type="text" id="search" value="search" disabled="disabled">
|
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<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
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|
||||
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|
||||
<a id="skip.navbar.top">
|
||||
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|
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|
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|
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<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
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|
||||
</nav>
|
||||
</header>
|
||||
<!-- ======== START OF CLASS DATA ======== -->
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.BattleUI</a></div>
|
||||
<h2 title="Class SituationText" class="title">Class SituationText</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>java.awt.Component</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>java.awt.Container</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>javax.swing.JComponent</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>javax.swing.JPanel</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.BattleUI.SituationText</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
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|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<dt>All Implemented Interfaces:</dt>
|
||||
<dd><code>java.awt.image.ImageObserver</code>, <code>java.awt.MenuContainer</code>, <code>java.io.Serializable</code>, <code>javax.accessibility.Accessible</code></dd>
|
||||
</dl>
|
||||
<hr>
|
||||
<pre>public class <span class="typeNameLabel">SituationText</span>
|
||||
extends javax.swing.JPanel</pre>
|
||||
<div class="block">JPanel with text, describing fight</div>
|
||||
<dl>
|
||||
<dt><span class="seeLabel">See Also:</span></dt>
|
||||
<dd><a href="../../../../serialized-form.html#ruscz.game.gameOfProd.BattleUI.SituationText">Serialized Form</a></dd>
|
||||
</dl>
|
||||
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|
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|
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|
||||
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|
||||
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|
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|
||||
<h3>Nested classes/interfaces inherited from class javax.swing.JPanel</h3>
|
||||
<code>javax.swing.JPanel.AccessibleJPanel</code></li>
|
||||
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|
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|
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<h3>Nested classes/interfaces inherited from class javax.swing.JComponent</h3>
|
||||
<code>javax.swing.JComponent.AccessibleJComponent</code></li>
|
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|
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|
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<code>java.awt.Container.AccessibleAWTContainer</code></li>
|
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|
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</a>
|
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<h3>Nested classes/interfaces inherited from class java.awt.Component</h3>
|
||||
<code>java.awt.Component.AccessibleAWTComponent, java.awt.Component.BaselineResizeBehavior, java.awt.Component.BltBufferStrategy, java.awt.Component.FlipBufferStrategy</code></li>
|
||||
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|
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|
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|
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<li class="blockList"><a id="fields.inherited.from.class.javax.swing.JComponent">
|
||||
<!-- -->
|
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|
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<h3>Fields inherited from class javax.swing.JComponent</h3>
|
||||
<code>listenerList, TOOL_TIP_TEXT_KEY, ui, UNDEFINED_CONDITION, WHEN_ANCESTOR_OF_FOCUSED_COMPONENT, WHEN_FOCUSED, WHEN_IN_FOCUSED_WINDOW</code></li>
|
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<h3>Fields inherited from class java.awt.Component</h3>
|
||||
<code>accessibleContext, BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT</code></li>
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|
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|
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|
||||
<h3>Fields inherited from interface java.awt.image.ImageObserver</h3>
|
||||
<code>ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
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|
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
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|
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<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.summary">
|
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<!-- -->
|
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</a>
|
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<h3>Constructor Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(ruscz.game.gameOfProd.Windows.WindowOfBattle)">SituationText</a></span>​(<a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a> window)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
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|
||||
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|
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|
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|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.summary">
|
||||
<!-- -->
|
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</a>
|
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<h3>Method Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
|
||||
<div id="memberSummary_tabpanel" role="tabpanel">
|
||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#hideText()">hideText</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Hide text from JPanel (Just deleting them)</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.javax.swing.JPanel">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class javax.swing.JPanel</h3>
|
||||
<code>getAccessibleContext, getUI, getUIClassID, paramString, setUI, updateUI</code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.javax.swing.JComponent">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class javax.swing.JComponent</h3>
|
||||
<code>addAncestorListener, addNotify, addVetoableChangeListener, computeVisibleRect, contains, createToolTip, disable, enable, firePropertyChange, firePropertyChange, firePropertyChange, fireVetoableChange, getActionForKeyStroke, getActionMap, getAlignmentX, getAlignmentY, getAncestorListeners, getAutoscrolls, getBaseline, getBaselineResizeBehavior, getBorder, getBounds, getClientProperty, getComponentGraphics, getComponentPopupMenu, getConditionForKeyStroke, getDebugGraphicsOptions, getDefaultLocale, getFontMetrics, getGraphics, getHeight, getInheritsPopupMenu, getInputMap, getInputMap, getInputVerifier, getInsets, getInsets, getListeners, getLocation, getMaximumSize, getMinimumSize, getNextFocusableComponent, getPopupLocation, getPreferredSize, getRegisteredKeyStrokes, getRootPane, getSize, getToolTipLocation, getToolTipText, getToolTipText, getTopLevelAncestor, getTransferHandler, getVerifyInputWhenFocusTarget, getVetoableChangeListeners, getVisibleRect, getWidth, getX, getY, grabFocus, hide, isDoubleBuffered, isLightweightComponent, isManagingFocus, isOpaque, isOptimizedDrawingEnabled, isPaintingForPrint, isPaintingOrigin, isPaintingTile, isRequestFocusEnabled, isValidateRoot, paint, paintBorder, paintComponent, paintChildren, paintImmediately, paintImmediately, print, printAll, printBorder, printComponent, printChildren, processComponentKeyEvent, processKeyBinding, processKeyEvent, processMouseEvent, processMouseMotionEvent, putClientProperty, registerKeyboardAction, registerKeyboardAction, removeAncestorListener, removeNotify, removeVetoableChangeListener, repaint, repaint, requestDefaultFocus, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, resetKeyboardActions, reshape, revalidate, scrollRectToVisible, setActionMap, setAlignmentX, setAlignmentY, setAutoscrolls, setBackground, setBorder, setComponentPopupMenu, setDebugGraphicsOptions, setDefaultLocale, setDoubleBuffered, setEnabled, setFocusTraversalKeys, setFont, setForeground, setInheritsPopupMenu, setInputMap, setInputVerifier, setMaximumSize, setMinimumSize, setNextFocusableComponent, setOpaque, setPreferredSize, setRequestFocusEnabled, setToolTipText, setTransferHandler, setUI, setVerifyInputWhenFocusTarget, setVisible, unregisterKeyboardAction, update</code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.awt.Container">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class java.awt.Container</h3>
|
||||
<code>add, add, add, add, add, addContainerListener, addImpl, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getLayout, getMousePosition, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, printComponents, processContainerEvent, processEvent, remove, remove, removeAll, removeContainerListener, setComponentZOrder, setFocusCycleRoot, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setLayout, transferFocusDownCycle, validate, validateTree</code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.awt.Component">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class java.awt.Component</h3>
|
||||
<code>action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, coalesceEvents, contains, createImage, createImage, createVolatileImage, createVolatileImage, disableEvents, dispatchEvent, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getForeground, getGraphicsConfiguration, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocale, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getToolkit, getTreeLock, gotFocus, handleEvent, hasFocus, checkImage, checkImage, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, resize, resize, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setFocusable, setFocusTraversalKeysEnabled, setIgnoreRepaint, setLocale, setLocation, setLocation, setMixingCutoutShape, setName, setSize, setSize, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle</code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.lang.Object">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>(ruscz.game.gameOfProd.Windows.WindowOfBattle)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>SituationText</h4>
|
||||
<pre>public SituationText​(<a href="../Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a> window)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a id="hideText()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>hideText</h4>
|
||||
<pre class="methodSignature">public void hideText()</pre>
|
||||
<div class="block">Hide text from JPanel (Just deleting them)</div>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<!-- ========= END OF CLASS DATA ========= -->
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
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<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li><a href="#nested.class.summary">Nested</a> | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li>Field | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
165
javadoc/ruscz/game/gameOfProd/BattleUI/package-summary.html
Normal file
@ -0,0 +1,165 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>ruscz.game.gameOfProd.BattleUI</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="ruscz.game.gameOfProd.BattleUI";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li class="navBarCell1Rev">Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<h1 title="Package" class="title">Package ruscz.game.gameOfProd.BattleUI</h1>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<div class="typeSummary">
|
||||
<table>
|
||||
<caption><span>Class Summary</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Class</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="CommandList.html" title="class in ruscz.game.gameOfProd.BattleUI">CommandList</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">JPanel with commands to game command line
|
||||
Used, but because of Text Parser doesn't have any of commands</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colFirst" scope="row"><a href="ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI">ConsoleInput</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">JPanel with command line
|
||||
Used, but because of Text Parser doesn't work</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="EnemyDescription.html" title="class in ruscz.game.gameOfProd.BattleUI">EnemyDescription</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">JPanel with info about Enemies and Heroes</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colFirst" scope="row"><a href="ItemsInventory.html" title="class in ruscz.game.gameOfProd.BattleUI">ItemsInventory</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">JPanel with Inventory</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="MenuOfActions.html" title="class in ruscz.game.gameOfProd.BattleUI">MenuOfActions</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">JPanel with menu of Action, that User can do</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colFirst" scope="row"><a href="SituationText.html" title="class in ruscz.game.gameOfProd.BattleUI">SituationText</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">JPanel with text, describing fight</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li class="navBarCell1Rev">Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
147
javadoc/ruscz/game/gameOfProd/BattleUI/package-tree.html
Normal file
@ -0,0 +1,147 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>ruscz.game.gameOfProd.BattleUI Class Hierarchy</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="ruscz.game.gameOfProd.BattleUI Class Hierarchy";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li>Class</li>
|
||||
<li class="navBarCell1Rev">Tree</li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<h1 class="title">Hierarchy For Package ruscz.game.gameOfProd.BattleUI</h1>
|
||||
<span class="packageHierarchyLabel">Package Hierarchies:</span>
|
||||
<ul class="horizontal">
|
||||
<li><a href="../../../../overview-tree.html">All Packages</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<section role="region">
|
||||
<h2 title="Class Hierarchy">Class Hierarchy</h2>
|
||||
<ul>
|
||||
<li class="circle">java.lang.Object
|
||||
<ul>
|
||||
<li class="circle">java.awt.Component (implements java.awt.image.ImageObserver, java.awt.MenuContainer, java.io.Serializable)
|
||||
<ul>
|
||||
<li class="circle">java.awt.Container
|
||||
<ul>
|
||||
<li class="circle">javax.swing.JComponent (implements java.io.Serializable)
|
||||
<ul>
|
||||
<li class="circle">javax.swing.JPanel (implements javax.accessibility.Accessible)
|
||||
<ul>
|
||||
<li class="circle">ruscz.game.gameOfProd.BattleUI.<a href="CommandList.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">CommandList</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.BattleUI.<a href="ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">ConsoleInput</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.BattleUI.<a href="EnemyDescription.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">EnemyDescription</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.BattleUI.<a href="ItemsInventory.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">ItemsInventory</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.BattleUI.<a href="MenuOfActions.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">MenuOfActions</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.BattleUI.<a href="SituationText.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">SituationText</span></a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
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<a id="navbar.bottom.firstrow">
|
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<!-- -->
|
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</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li>Class</li>
|
||||
<li class="navBarCell1Rev">Tree</li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
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<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
483
javadoc/ruscz/game/gameOfProd/Cells/Block.html
Normal file
@ -0,0 +1,483 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>Block</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="Block";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var data = {"i0":10,"i1":10,"i2":10,"i3":10,"i4":10};
|
||||
var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]};
|
||||
var altColor = "altColor";
|
||||
var rowColor = "rowColor";
|
||||
var tableTab = "tableTab";
|
||||
var activeTableTab = "activeTableTab";
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<!-- ======== START OF CLASS DATA ======== -->
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.Cells</a></div>
|
||||
<h2 title="Class Block" class="title">Class Block</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li><a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">ruscz.game.gameOfProd.Cells.Cell</a></li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.Cells.Block</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<div class="description">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<hr>
|
||||
<pre>public class <span class="typeNameLabel">Block</span>
|
||||
extends <a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></pre>
|
||||
<div class="block">Cell with collision to Player</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="summary">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- =========== FIELD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Field</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private <a href="../Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#imageCell">imageCell</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#paint">paint</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private java.lang.String</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#partial">partial</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,ruscz.game.gameOfProd.Map.Map,boolean)">Block</a></span>​(int x,
|
||||
int y,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
boolean paint)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,ruscz.game.gameOfProd.Map.Map,java.lang.String,boolean)">Block</a></span>​(int x,
|
||||
int y,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
java.lang.String partial,
|
||||
boolean paint)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
|
||||
<div id="memberSummary_tabpanel" role="tabpanel">
|
||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#equals(java.lang.Object)">equals</a></span>​(java.lang.Object o)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isInBlock(int,int)">isInBlock</a></span>​(int x,
|
||||
int y)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Checks if this Block in this position</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isInBlock(int,int,boolean)">isInBlock</a></span>​(int x,
|
||||
int y,
|
||||
boolean half)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i3">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isPartial()">isPartial</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i4">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#paint(java.awt.Graphics2D)">paint</a></span>​(java.awt.Graphics2D g)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.ruscz.game.gameOfProd.Cells.Cell">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class ruscz.game.gameOfProd.Cells.<a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></h3>
|
||||
<code><a href="Cell.html#getSize()">getSize</a>, <a href="Cell.html#getX()">getX</a>, <a href="Cell.html#getY()">getY</a>, <a href="Cell.html#set(int,int)">set</a>, <a href="Cell.html#setColor(java.awt.Color)">setColor</a></code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.lang.Object">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Detail</h3>
|
||||
<a id="imageCell">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>imageCell</h4>
|
||||
<pre>private final <a href="../Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a> imageCell</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="paint">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>paint</h4>
|
||||
<pre>private final boolean paint</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="partial">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>partial</h4>
|
||||
<pre>private final java.lang.String partial</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>(int,int,ruscz.game.gameOfProd.Map.Map,boolean)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>Block</h4>
|
||||
<pre>public Block​(int x,
|
||||
int y,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
boolean paint)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="<init>(int,int,ruscz.game.gameOfProd.Map.Map,java.lang.String,boolean)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>Block</h4>
|
||||
<pre>public Block​(int x,
|
||||
int y,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
java.lang.String partial,
|
||||
boolean paint)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a id="isInBlock(int,int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>isInBlock</h4>
|
||||
<pre class="methodSignature">public boolean isInBlock​(int x,
|
||||
int y)</pre>
|
||||
<div class="block">Checks if this Block in this position</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>x</code> - X position</dd>
|
||||
<dd><code>y</code> - Y position</dd>
|
||||
<dt><span class="returnLabel">Returns:</span></dt>
|
||||
<dd>true if Block is in this position</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="isInBlock(int,int,boolean)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>isInBlock</h4>
|
||||
<pre class="methodSignature">public boolean isInBlock​(int x,
|
||||
int y,
|
||||
boolean half)</pre>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>x</code> - X position</dd>
|
||||
<dd><code>y</code> - Y position</dd>
|
||||
<dd><code>half</code> - is half-block</dd>
|
||||
<dt><span class="returnLabel">Returns:</span></dt>
|
||||
<dd>true if Block is upper half-block</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="isPartial()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>isPartial</h4>
|
||||
<pre class="methodSignature">public boolean isPartial()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="paint(java.awt.Graphics2D)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>paint</h4>
|
||||
<pre class="methodSignature">public void paint​(java.awt.Graphics2D g)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
|
||||
<dd><code><a href="Cell.html#paint(java.awt.Graphics2D)">paint</a></code> in class <code><a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="equals(java.lang.Object)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>equals</h4>
|
||||
<pre class="methodSignature">public boolean equals​(java.lang.Object o)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
|
||||
<dd><code><a href="Cell.html#equals(java.lang.Object)">equals</a></code> in class <code><a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<!-- ========= END OF CLASS DATA ========= -->
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
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<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
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<ul class="navList" title="Navigation">
|
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<li><a href="../../../../index.html">Overview</a></li>
|
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|
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<li class="navBarCell1Rev">Class</li>
|
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<li><a href="package-tree.html">Tree</a></li>
|
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<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
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|
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|
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|
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<div class="subNav">
|
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<div>
|
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<ul class="subNavList">
|
||||
<li>Summary: </li>
|
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<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
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<ul class="subNavList">
|
||||
<li>Detail: </li>
|
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<li><a href="#field.detail">Field</a> | </li>
|
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<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
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|
||||
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|
||||
<a id="skip.navbar.bottom">
|
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|
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</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
478
javadoc/ruscz/game/gameOfProd/Cells/Cell.html
Normal file
@ -0,0 +1,478 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>Cell</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
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<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="Cell";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var data = {"i0":10,"i1":10,"i2":10,"i3":10,"i4":10,"i5":10,"i6":10};
|
||||
var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]};
|
||||
var altColor = "altColor";
|
||||
var rowColor = "rowColor";
|
||||
var tableTab = "tableTab";
|
||||
var activeTableTab = "activeTableTab";
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
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|
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</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
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|
||||
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|
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</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<!-- ======== START OF CLASS DATA ======== -->
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.Cells</a></div>
|
||||
<h2 title="Class Cell" class="title">Class Cell</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.Cells.Cell</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<div class="description">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<dl>
|
||||
<dt>Direct Known Subclasses:</dt>
|
||||
<dd><code><a href="Block.html" title="class in ruscz.game.gameOfProd.Cells">Block</a></code>, <code><a href="EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></code>, <code><a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></code>, <code><a href="Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></code></dd>
|
||||
</dl>
|
||||
<hr>
|
||||
<pre>public class <span class="typeNameLabel">Cell</span>
|
||||
extends java.lang.Object</pre>
|
||||
<div class="block">General class for Cell</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="summary">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- =========== FIELD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Field</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private java.awt.Color</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#color">color</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#size">size</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#x">x</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#y">y</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,int,java.awt.Color)">Cell</a></span>​(int x,
|
||||
int y,
|
||||
int size,
|
||||
java.awt.Color color)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
|
||||
<div id="memberSummary_tabpanel" role="tabpanel">
|
||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#equals(java.lang.Object)">equals</a></span>​(java.lang.Object o)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getSize()">getSize</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getX()">getX</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i3">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getY()">getY</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i4">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#paint(java.awt.Graphics2D)">paint</a></span>​(java.awt.Graphics2D g)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i5">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#set(int,int)">set</a></span>​(int x,
|
||||
int y)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Set position of Cell</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i6">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setColor(java.awt.Color)">setColor</a></span>​(java.awt.Color color)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.lang.Object">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
<section role="region">
|
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|
||||
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|
||||
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|
||||
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|
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<h3>Field Detail</h3>
|
||||
<a id="x">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>x</h4>
|
||||
<pre>private int x</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="y">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>y</h4>
|
||||
<pre>private int y</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="size">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>size</h4>
|
||||
<pre>private final int size</pre>
|
||||
</li>
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||||
</ul>
|
||||
<a id="color">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>color</h4>
|
||||
<pre>private java.awt.Color color</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>(int,int,int,java.awt.Color)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>Cell</h4>
|
||||
<pre>public Cell​(int x,
|
||||
int y,
|
||||
int size,
|
||||
java.awt.Color color)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a id="set(int,int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>set</h4>
|
||||
<pre class="methodSignature">public void set​(int x,
|
||||
int y)</pre>
|
||||
<div class="block">Set position of Cell</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>x</code> - X position</dd>
|
||||
<dd><code>y</code> - Y position</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setColor(java.awt.Color)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setColor</h4>
|
||||
<pre class="methodSignature">public void setColor​(java.awt.Color color)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getX()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getX</h4>
|
||||
<pre class="methodSignature">public int getX()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getY()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getY</h4>
|
||||
<pre class="methodSignature">public int getY()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getSize()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getSize</h4>
|
||||
<pre class="methodSignature">public int getSize()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="paint(java.awt.Graphics2D)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>paint</h4>
|
||||
<pre class="methodSignature">public void paint​(java.awt.Graphics2D g)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="equals(java.lang.Object)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>equals</h4>
|
||||
<pre class="methodSignature">public boolean equals​(java.lang.Object o)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
|
||||
<dd><code>equals</code> in class <code>java.lang.Object</code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<!-- ========= END OF CLASS DATA ========= -->
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
564
javadoc/ruscz/game/gameOfProd/Cells/ChestCell.html
Normal file
@ -0,0 +1,564 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>ChestCell</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="ChestCell";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var data = {"i0":10,"i1":10,"i2":10,"i3":10,"i4":10,"i5":10,"i6":10,"i7":10,"i8":10};
|
||||
var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]};
|
||||
var altColor = "altColor";
|
||||
var rowColor = "rowColor";
|
||||
var tableTab = "tableTab";
|
||||
var activeTableTab = "activeTableTab";
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<!-- ======== START OF CLASS DATA ======== -->
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.Cells</a></div>
|
||||
<h2 title="Class ChestCell" class="title">Class ChestCell</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li><a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">ruscz.game.gameOfProd.Cells.Cell</a></li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li><a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">ruscz.game.gameOfProd.Cells.InteractionCell</a></li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.Cells.ChestCell</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<div class="description">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<hr>
|
||||
<pre>public class <span class="typeNameLabel">ChestCell</span>
|
||||
extends <a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></pre>
|
||||
<div class="block">Special type of Interaction cell that holds an inventory</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="summary">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- =========== FIELD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Field</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private java.util.LinkedList<<a href="../Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a>></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#chestInventory">chestInventory</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isActive">isActive</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#showItem">showItem</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="fields.inherited.from.class.ruscz.game.gameOfProd.Cells.InteractionCell">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Fields inherited from class ruscz.game.gameOfProd.Cells.<a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></h3>
|
||||
<code><a href="InteractionCell.html#dialog">dialog</a>, <a href="InteractionCell.html#message">message</a>, <a href="InteractionCell.html#paint">paint</a>, <a href="InteractionCell.html#scanner">scanner</a></code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove)">ChestCell</a></span>​(int x,
|
||||
int y,
|
||||
java.lang.String inventory,
|
||||
<a href="../Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a> dialog,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a> window)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove,boolean)">ChestCell</a></span>​(int x,
|
||||
int y,
|
||||
java.lang.String inventory,
|
||||
<a href="../Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a> dialog,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a> window,
|
||||
boolean paint)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.summary">
|
||||
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|
||||
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|
||||
<h3>Method Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
|
||||
<div id="memberSummary_tabpanel" role="tabpanel">
|
||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#fillChest(java.lang.String)">fillChest</a></span>​(java.lang.String inventory)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Fills chest with item from file</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getPaint()">getPaint</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getShowItem()">getShowItem</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i3">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isActive()">isActive</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i4">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#paint(java.awt.Graphics2D)">paint</a></span>​(java.awt.Graphics2D g)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i5">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#putItemToInventory()">putItemToInventory</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Puts an item in Players inventory</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i6">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#readNextLine()">readNextLine</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Parses line of event text into set of commands</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i7">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setActive(boolean)">setActive</a></span>​(boolean active)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i8">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#startEvent()">startEvent</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Starts regular event or cut-scene</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.ruscz.game.gameOfProd.Cells.InteractionCell">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class ruscz.game.gameOfProd.Cells.<a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></h3>
|
||||
<code><a href="InteractionCell.html#endEvent()">endEvent</a>, <a href="InteractionCell.html#equals(java.lang.Object)">equals</a>, <a href="InteractionCell.html#getDialog()">getDialog</a>, <a href="InteractionCell.html#getImageCell()">getImageCell</a>, <a href="InteractionCell.html#getSoundManager()">getSoundManager</a>, <a href="InteractionCell.html#playCustscene(java.lang.String,int)">playCustscene</a>, <a href="InteractionCell.html#readDialogFile(java.lang.String)">readDialogFile</a>, <a href="InteractionCell.html#useItem(ruscz.game.gameOfProd.Inventory.Item)">useItem</a></code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.ruscz.game.gameOfProd.Cells.Cell">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class ruscz.game.gameOfProd.Cells.<a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></h3>
|
||||
<code><a href="Cell.html#getSize()">getSize</a>, <a href="Cell.html#getX()">getX</a>, <a href="Cell.html#getY()">getY</a>, <a href="Cell.html#set(int,int)">set</a>, <a href="Cell.html#setColor(java.awt.Color)">setColor</a></code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.lang.Object">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Detail</h3>
|
||||
<a id="chestInventory">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>chestInventory</h4>
|
||||
<pre>private final java.util.LinkedList<<a href="../Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a>> chestInventory</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="showItem">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>showItem</h4>
|
||||
<pre>private boolean showItem</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="isActive">
|
||||
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|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>isActive</h4>
|
||||
<pre>private boolean isActive</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>(int,int,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove,boolean)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>ChestCell</h4>
|
||||
<pre>public ChestCell​(int x,
|
||||
int y,
|
||||
java.lang.String inventory,
|
||||
<a href="../Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a> dialog,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a> window,
|
||||
boolean paint)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="<init>(int,int,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>ChestCell</h4>
|
||||
<pre>public ChestCell​(int x,
|
||||
int y,
|
||||
java.lang.String inventory,
|
||||
<a href="../Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a> dialog,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a> window)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a id="fillChest(java.lang.String)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>fillChest</h4>
|
||||
<pre class="methodSignature">private void fillChest​(java.lang.String inventory)</pre>
|
||||
<div class="block">Fills chest with item from file</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>inventory</code> - name of inventory file</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="putItemToInventory()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>putItemToInventory</h4>
|
||||
<pre class="methodSignature">private void putItemToInventory()</pre>
|
||||
<div class="block">Puts an item in Players inventory</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="startEvent()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>startEvent</h4>
|
||||
<pre class="methodSignature">public void startEvent()</pre>
|
||||
<div class="block"><span class="descfrmTypeLabel">Description copied from class: <code><a href="InteractionCell.html#startEvent()">InteractionCell</a></code></span></div>
|
||||
<div class="block">Starts regular event or cut-scene</div>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
|
||||
<dd><code><a href="InteractionCell.html#startEvent()">startEvent</a></code> in class <code><a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="readNextLine()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>readNextLine</h4>
|
||||
<pre class="methodSignature">public void readNextLine()</pre>
|
||||
<div class="block"><span class="descfrmTypeLabel">Description copied from class: <code><a href="InteractionCell.html#readNextLine()">InteractionCell</a></code></span></div>
|
||||
<div class="block">Parses line of event text into set of commands</div>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
|
||||
<dd><code><a href="InteractionCell.html#readNextLine()">readNextLine</a></code> in class <code><a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="paint(java.awt.Graphics2D)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>paint</h4>
|
||||
<pre class="methodSignature">public void paint​(java.awt.Graphics2D g)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
|
||||
<dd><code><a href="InteractionCell.html#paint(java.awt.Graphics2D)">paint</a></code> in class <code><a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="isActive()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>isActive</h4>
|
||||
<pre class="methodSignature">public boolean isActive()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setActive(boolean)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setActive</h4>
|
||||
<pre class="methodSignature">public void setActive​(boolean active)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getPaint()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getPaint</h4>
|
||||
<pre class="methodSignature">public boolean getPaint()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getShowItem()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>getShowItem</h4>
|
||||
<pre class="methodSignature">public boolean getShowItem()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
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|
||||
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<li><a href="../../../../index.html">Overview</a></li>
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<ul class="subNavList">
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<li>Summary: </li>
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<li>Nested | </li>
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<li><a href="#field.summary">Field</a> | </li>
|
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<li><a href="#constructor.summary">Constr</a> | </li>
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577
javadoc/ruscz/game/gameOfProd/Cells/DoorCell.html
Normal file
@ -0,0 +1,577 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>DoorCell</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
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<meta name="dc.created" content="2020-06-11">
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<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.Cells</a></div>
|
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<h2 title="Class DoorCell" class="title">Class DoorCell</h2>
|
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</div>
|
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<div class="contentContainer">
|
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<ul class="inheritance">
|
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<li>java.lang.Object</li>
|
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<li>
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<ul class="inheritance">
|
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<li><a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">ruscz.game.gameOfProd.Cells.Cell</a></li>
|
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<li>
|
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<ul class="inheritance">
|
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<li><a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">ruscz.game.gameOfProd.Cells.InteractionCell</a></li>
|
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<li>
|
||||
<ul class="inheritance">
|
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<li>ruscz.game.gameOfProd.Cells.DoorCell</li>
|
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|
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</li>
|
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|
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|
||||
<pre>public class <span class="typeNameLabel">DoorCell</span>
|
||||
extends <a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></pre>
|
||||
<div class="block">Special type of Interaction cell that can act as a Block or as Empty</div>
|
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|
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<tr>
|
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<th class="colFirst" scope="col">Modifier and Type</th>
|
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<th class="colSecond" scope="col">Field</th>
|
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<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
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<tr class="altColor">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#directionVert">directionVert</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isLocked">isLocked</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isOpen">isOpen</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private java.lang.String</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#sound">sound</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private float</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#volume">volume</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
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|
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<!-- -->
|
||||
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|
||||
<h3>Fields inherited from class ruscz.game.gameOfProd.Cells.<a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></h3>
|
||||
<code><a href="InteractionCell.html#dialog">dialog</a>, <a href="InteractionCell.html#message">message</a>, <a href="InteractionCell.html#paint">paint</a>, <a href="InteractionCell.html#scanner">scanner</a></code></li>
|
||||
</ul>
|
||||
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|
||||
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|
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<div class="memberSummary">
|
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<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,boolean,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove)">DoorCell</a></span>​(int x,
|
||||
int y,
|
||||
boolean directionVert,
|
||||
java.lang.String message,
|
||||
<a href="../Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a> dialog,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a> window)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,boolean,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove)">DoorCell</a></span>​(int x,
|
||||
int y,
|
||||
boolean directionVert,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a> window)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
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|
||||
</section>
|
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<!-- ========== METHOD SUMMARY =========== -->
|
||||
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|
||||
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|
||||
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|
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|
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<h3>Method Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
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<table aria-labelledby="t0">
|
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<tr>
|
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<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>java.lang.String</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getSound()">getSound</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>float</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getVolume()">getVolume</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isLocked()">isLocked</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i3">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isOpen()">isOpen</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i4">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#paint(java.awt.Graphics2D)">paint</a></span>​(java.awt.Graphics2D g)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i5">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setLocked(boolean)">setLocked</a></span>​(boolean locked)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i6">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setOpen(boolean)">setOpen</a></span>​(boolean open)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i7">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setSound()">setSound</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Sets sound that is played on interaction</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i8">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#useItem(ruscz.game.gameOfProd.Inventory.Item)">useItem</a></span>​(<a href="../Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a> item)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Uses a selected item</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
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</table>
|
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|
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|
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|
||||
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|
||||
<h3>Methods inherited from class ruscz.game.gameOfProd.Cells.<a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></h3>
|
||||
<code><a href="InteractionCell.html#endEvent()">endEvent</a>, <a href="InteractionCell.html#equals(java.lang.Object)">equals</a>, <a href="InteractionCell.html#getDialog()">getDialog</a>, <a href="InteractionCell.html#getImageCell()">getImageCell</a>, <a href="InteractionCell.html#getSoundManager()">getSoundManager</a>, <a href="InteractionCell.html#playCustscene(java.lang.String,int)">playCustscene</a>, <a href="InteractionCell.html#readDialogFile(java.lang.String)">readDialogFile</a>, <a href="InteractionCell.html#readNextLine()">readNextLine</a>, <a href="InteractionCell.html#startEvent()">startEvent</a></code></li>
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||||
<h3>Methods inherited from class ruscz.game.gameOfProd.Cells.<a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></h3>
|
||||
<code><a href="Cell.html#getSize()">getSize</a>, <a href="Cell.html#getX()">getX</a>, <a href="Cell.html#getY()">getY</a>, <a href="Cell.html#set(int,int)">set</a>, <a href="Cell.html#setColor(java.awt.Color)">setColor</a></code></li>
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<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
|
||||
</ul>
|
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</li>
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</ul>
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</section>
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<!-- ============ FIELD DETAIL =========== -->
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<section role="region">
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<li class="blockList"><a id="field.detail">
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<h3>Field Detail</h3>
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<a id="isOpen">
|
||||
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</a>
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||||
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|
||||
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|
||||
<h4>isOpen</h4>
|
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<pre>private boolean isOpen</pre>
|
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</ul>
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<a id="isLocked">
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<h4>isLocked</h4>
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<pre>private boolean isLocked</pre>
|
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</li>
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<a id="directionVert">
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<h4>directionVert</h4>
|
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<pre>private final boolean directionVert</pre>
|
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</li>
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<a id="sound">
|
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||||
</a>
|
||||
<ul class="blockList">
|
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|
||||
<h4>sound</h4>
|
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<pre>private java.lang.String sound</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="volume">
|
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|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>volume</h4>
|
||||
<pre>private float volume</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
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|
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|
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|
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|
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</a>
|
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<h3>Constructor Detail</h3>
|
||||
<a id="<init>(int,int,boolean,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove)">
|
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|
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<h4>DoorCell</h4>
|
||||
<pre>public DoorCell​(int x,
|
||||
int y,
|
||||
boolean directionVert,
|
||||
java.lang.String message,
|
||||
<a href="../Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a> dialog,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a> window)</pre>
|
||||
</li>
|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
<h4>DoorCell</h4>
|
||||
<pre>public DoorCell​(int x,
|
||||
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|
||||
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|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a> window)</pre>
|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
||||
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
|
||||
<dd><code><a href="InteractionCell.html#paint(java.awt.Graphics2D)">paint</a></code> in class <code><a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></code></dd>
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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<h4>getSound</h4>
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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492
javadoc/ruscz/game/gameOfProd/Cells/EventMoveToCell.html
Normal file
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|
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|
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|
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|
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|
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|
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|
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<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.Cells</a></div>
|
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<h2 title="Class EventMoveToCell" class="title">Class EventMoveToCell</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
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|
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<li>java.lang.Object</li>
|
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<li>
|
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<ul class="inheritance">
|
||||
<li><a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">ruscz.game.gameOfProd.Cells.Cell</a></li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.Cells.EventMoveToCell</li>
|
||||
</ul>
|
||||
</li>
|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
<hr>
|
||||
<pre>public class <span class="typeNameLabel">EventMoveToCell</span>
|
||||
extends <a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></pre>
|
||||
<div class="block">Cell that moves Player between maps</div>
|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
<h3>Field Summary</h3>
|
||||
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|
||||
<table>
|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
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<tr>
|
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<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Field</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#directionOut">directionOut</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#id">id</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private <a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#map">map</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#paint">paint</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private <a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#window">window</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
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|
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<table>
|
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<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
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<th class="colFirst" scope="col">Constructor</th>
|
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<th class="colLast" scope="col">Description</th>
|
||||
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|
||||
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|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,int,int,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove,boolean)">EventMoveToCell</a></span>​(int id,
|
||||
int directionOut,
|
||||
int x,
|
||||
int y,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a> window,
|
||||
boolean paint)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
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|
||||
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|
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<!-- ========== METHOD SUMMARY =========== -->
|
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|
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<h3>Method Summary</h3>
|
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<div class="memberSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
|
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<div id="memberSummary_tabpanel" role="tabpanel">
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||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getDirectionOut()">getDirectionOut</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getId()">getId</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code><a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getMap()">getMap</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i3">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isActiveTriggerBehindMoveTo()">isActiveTriggerBehindMoveTo</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Checks for active Trigger cells in the directionOut from Door</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i4">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#moveToMap()">moveToMap</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Moves player to map that is linked with this Moveto cell</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i5">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#paint(java.awt.Graphics2D)">paint</a></span>​(java.awt.Graphics2D g)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.ruscz.game.gameOfProd.Cells.Cell">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class ruscz.game.gameOfProd.Cells.<a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></h3>
|
||||
<code><a href="Cell.html#equals(java.lang.Object)">equals</a>, <a href="Cell.html#getSize()">getSize</a>, <a href="Cell.html#getX()">getX</a>, <a href="Cell.html#getY()">getY</a>, <a href="Cell.html#set(int,int)">set</a>, <a href="Cell.html#setColor(java.awt.Color)">setColor</a></code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.lang.Object">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Detail</h3>
|
||||
<a id="map">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>map</h4>
|
||||
<pre>private final <a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="window">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>window</h4>
|
||||
<pre>private final <a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a> window</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="id">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>id</h4>
|
||||
<pre>private final int id</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="directionOut">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>directionOut</h4>
|
||||
<pre>private final int directionOut</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="paint">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>paint</h4>
|
||||
<pre>private final boolean paint</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>(int,int,int,int,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove,boolean)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>EventMoveToCell</h4>
|
||||
<pre>public EventMoveToCell​(int id,
|
||||
int directionOut,
|
||||
int x,
|
||||
int y,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a> window,
|
||||
boolean paint)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a id="getId()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getId</h4>
|
||||
<pre class="methodSignature">public int getId()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getMap()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getMap</h4>
|
||||
<pre class="methodSignature">public <a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> getMap()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getDirectionOut()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getDirectionOut</h4>
|
||||
<pre class="methodSignature">public int getDirectionOut()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="moveToMap()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>moveToMap</h4>
|
||||
<pre class="methodSignature">public void moveToMap()</pre>
|
||||
<div class="block">Moves player to map that is linked with this Moveto cell</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="isActiveTriggerBehindMoveTo()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>isActiveTriggerBehindMoveTo</h4>
|
||||
<pre class="methodSignature">private boolean isActiveTriggerBehindMoveTo()</pre>
|
||||
<div class="block">Checks for active Trigger cells in the directionOut from Door</div>
|
||||
<dl>
|
||||
<dt><span class="returnLabel">Returns:</span></dt>
|
||||
<dd>true if there is an active Trigger cell</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="paint(java.awt.Graphics2D)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>paint</h4>
|
||||
<pre class="methodSignature">public void paint​(java.awt.Graphics2D g)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
|
||||
<dd><code><a href="Cell.html#paint(java.awt.Graphics2D)">paint</a></code> in class <code><a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<!-- ========= END OF CLASS DATA ========= -->
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
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<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
663
javadoc/ruscz/game/gameOfProd/Cells/InteractionCell.html
Normal file
@ -0,0 +1,663 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>InteractionCell</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="InteractionCell";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var data = {"i0":10,"i1":10,"i2":10,"i3":10,"i4":10,"i5":10,"i6":10,"i7":10,"i8":10,"i9":10,"i10":10};
|
||||
var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]};
|
||||
var altColor = "altColor";
|
||||
var rowColor = "rowColor";
|
||||
var tableTab = "tableTab";
|
||||
var activeTableTab = "activeTableTab";
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<!-- ======== START OF CLASS DATA ======== -->
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.Cells</a></div>
|
||||
<h2 title="Class InteractionCell" class="title">Class InteractionCell</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li><a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">ruscz.game.gameOfProd.Cells.Cell</a></li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.Cells.InteractionCell</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<div class="description">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<dl>
|
||||
<dt>Direct Known Subclasses:</dt>
|
||||
<dd><code><a href="DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></code>, <code><a href="ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></code>, <code><a href="TriggerCell.html" title="class in ruscz.game.gameOfProd.Cells">TriggerCell</a></code></dd>
|
||||
</dl>
|
||||
<hr>
|
||||
<pre>public class <span class="typeNameLabel">InteractionCell</span>
|
||||
extends <a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></pre>
|
||||
<div class="block">Cell that is interactible by Player</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="summary">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- =========== FIELD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Field</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>protected <a href="../Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#dialog">dialog</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private <a href="../Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#imageCell">imageCell</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private static java.util.logging.Logger</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#LOG">LOG</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>protected java.lang.String</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#message">message</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>protected boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#paint">paint</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>protected java.util.Scanner</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#scanner">scanner</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private <a href="../Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#soundManager">soundManager</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private javax.swing.Timer</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#textTimer">textTimer</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private javax.swing.Timer</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#timer">timer</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private <a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#window">window</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove,boolean)">InteractionCell</a></span>​(int x,
|
||||
int y,
|
||||
java.lang.String message,
|
||||
<a href="../Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a> dialog,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a> window,
|
||||
boolean paint)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
|
||||
<div id="memberSummary_tabpanel" role="tabpanel">
|
||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#endEvent()">endEvent</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Ends event and bounds camera</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#equals(java.lang.Object)">equals</a></span>​(java.lang.Object o)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code><a href="../Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getDialog()">getDialog</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i3">
|
||||
<td class="colFirst"><code><a href="../Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getImageCell()">getImageCell</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i4">
|
||||
<td class="colFirst"><code><a href="../Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getSoundManager()">getSoundManager</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i5">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#paint(java.awt.Graphics2D)">paint</a></span>​(java.awt.Graphics2D g)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i6">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#playCustscene(java.lang.String,int)">playCustscene</a></span>​(java.lang.String name,
|
||||
int i)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Parses line of cut-scene text into a set of commands if the sequence numbers are equal</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i7">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#readDialogFile(java.lang.String)">readDialogFile</a></span>​(java.lang.String name)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Reads event file and passes in on to readNextLine</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i8">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#readNextLine()">readNextLine</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Parses line of event text into set of commands</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i9">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#startEvent()">startEvent</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Starts regular event or cut-scene</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i10">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#useItem(ruscz.game.gameOfProd.Inventory.Item)">useItem</a></span>​(<a href="../Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a> item)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Uses a selected item</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.ruscz.game.gameOfProd.Cells.Cell">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class ruscz.game.gameOfProd.Cells.<a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></h3>
|
||||
<code><a href="Cell.html#getSize()">getSize</a>, <a href="Cell.html#getX()">getX</a>, <a href="Cell.html#getY()">getY</a>, <a href="Cell.html#set(int,int)">set</a>, <a href="Cell.html#setColor(java.awt.Color)">setColor</a></code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.lang.Object">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Detail</h3>
|
||||
<a id="message">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>message</h4>
|
||||
<pre>protected java.lang.String message</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="dialog">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>dialog</h4>
|
||||
<pre>protected <a href="../Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a> dialog</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="scanner">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>scanner</h4>
|
||||
<pre>protected java.util.Scanner scanner</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="imageCell">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>imageCell</h4>
|
||||
<pre>private final <a href="../Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a> imageCell</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="soundManager">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>soundManager</h4>
|
||||
<pre>private final <a href="../Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a> soundManager</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="window">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>window</h4>
|
||||
<pre>private final <a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a> window</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="paint">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>paint</h4>
|
||||
<pre>protected boolean paint</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="timer">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>timer</h4>
|
||||
<pre>private javax.swing.Timer timer</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="textTimer">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>textTimer</h4>
|
||||
<pre>private javax.swing.Timer textTimer</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="LOG">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>LOG</h4>
|
||||
<pre>private static final java.util.logging.Logger LOG</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>(int,int,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove,boolean)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>InteractionCell</h4>
|
||||
<pre>public InteractionCell​(int x,
|
||||
int y,
|
||||
java.lang.String message,
|
||||
<a href="../Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a> dialog,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a> window,
|
||||
boolean paint)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a id="startEvent()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>startEvent</h4>
|
||||
<pre class="methodSignature">public void startEvent()</pre>
|
||||
<div class="block">Starts regular event or cut-scene</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="readDialogFile(java.lang.String)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>readDialogFile</h4>
|
||||
<pre class="methodSignature">public void readDialogFile​(java.lang.String name)</pre>
|
||||
<div class="block">Reads event file and passes in on to readNextLine</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>name</code> - event file name</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="readNextLine()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>readNextLine</h4>
|
||||
<pre class="methodSignature">public void readNextLine()</pre>
|
||||
<div class="block">Parses line of event text into set of commands</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="endEvent()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>endEvent</h4>
|
||||
<pre class="methodSignature">public void endEvent()</pre>
|
||||
<div class="block">Ends event and bounds camera</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="playCustscene(java.lang.String,int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>playCustscene</h4>
|
||||
<pre class="methodSignature">public void playCustscene​(java.lang.String name,
|
||||
int i)</pre>
|
||||
<div class="block">Parses line of cut-scene text into a set of commands if the sequence numbers are equal</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>name</code> - text to parse</dd>
|
||||
<dd><code>i</code> - sequence number</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="useItem(ruscz.game.gameOfProd.Inventory.Item)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>useItem</h4>
|
||||
<pre class="methodSignature">public void useItem​(<a href="../Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a> item)</pre>
|
||||
<div class="block">Uses a selected item</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>item</code> - item to be used</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="paint(java.awt.Graphics2D)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>paint</h4>
|
||||
<pre class="methodSignature">public void paint​(java.awt.Graphics2D g)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
|
||||
<dd><code><a href="Cell.html#paint(java.awt.Graphics2D)">paint</a></code> in class <code><a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="equals(java.lang.Object)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>equals</h4>
|
||||
<pre class="methodSignature">public boolean equals​(java.lang.Object o)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
|
||||
<dd><code><a href="Cell.html#equals(java.lang.Object)">equals</a></code> in class <code><a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getImageCell()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getImageCell</h4>
|
||||
<pre class="methodSignature">public <a href="../Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a> getImageCell()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getSoundManager()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getSoundManager</h4>
|
||||
<pre class="methodSignature">public <a href="../Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a> getSoundManager()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getDialog()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>getDialog</h4>
|
||||
<pre class="methodSignature">public <a href="../Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a> getDialog()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<!-- ========= END OF CLASS DATA ========= -->
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
712
javadoc/ruscz/game/gameOfProd/Cells/Npc.html
Normal file
@ -0,0 +1,712 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>Npc</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="Npc";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var data = {"i0":10,"i1":10,"i2":10,"i3":10,"i4":10,"i5":10,"i6":10,"i7":10,"i8":10,"i9":10,"i10":10};
|
||||
var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]};
|
||||
var altColor = "altColor";
|
||||
var rowColor = "rowColor";
|
||||
var tableTab = "tableTab";
|
||||
var activeTableTab = "activeTableTab";
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<!-- ======== START OF CLASS DATA ======== -->
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.Cells</a></div>
|
||||
<h2 title="Class Npc" class="title">Class Npc</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li><a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">ruscz.game.gameOfProd.Cells.Cell</a></li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li><a href="Person.html" title="class in ruscz.game.gameOfProd.Cells">ruscz.game.gameOfProd.Cells.Person</a></li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.Cells.Npc</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<div class="description">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<hr>
|
||||
<pre>public class <span class="typeNameLabel">Npc</span>
|
||||
extends <a href="Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></pre>
|
||||
<div class="block">Person-like cell that is controlled by application</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="summary">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- =========== FIELD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Field</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private java.lang.String</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#battle">battle</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#direction">direction</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#height">height</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private double</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#heightCoef">heightCoef</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private java.lang.String</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#imageNpc">imageNpc</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private <a href="../Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#mapManager">mapManager</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private java.lang.String</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#name">name</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#offsetX">offsetX</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#offsetY">offsetY</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private javax.swing.Timer</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#timer">timer</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#width">width</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private double</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#widthCoef">widthCoef</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,java.lang.String,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Map.MapManager)">Npc</a></span>​(int x,
|
||||
int y,
|
||||
java.lang.String name,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a> mapManager)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Map.MapManager)">Npc</a></span>​(int x,
|
||||
int y,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a> mapManager)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
|
||||
<div id="memberSummary_tabpanel" role="tabpanel">
|
||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>java.lang.String</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getName()">getName</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>javax.swing.Timer</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getTimer()">getTimer</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#loadNpc()">loadNpc</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Loads NPC's attributes from file</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i3">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#move(int,int)">move</a></span>​(int endX,
|
||||
int endY)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Finds closest path from current position to end and moves NPC accordingly</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i4">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#moveDown()">moveDown</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Moves NPC down one cell</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i5">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#moveLeft()">moveLeft</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Moves NPC left one cell</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i6">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#moveRight()">moveRight</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Moves NPC right one cell</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i7">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#moveUp()">moveUp</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Moves NPC up one cell</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i8">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#paint(java.awt.Graphics2D)">paint</a></span>​(java.awt.Graphics2D g)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i9">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setDirection(int)">setDirection</a></span>​(int direction)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i10">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#stopNPCMove(int,int)">stopNPCMove</a></span>​(int endX,
|
||||
int endY)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Stops NPC's movement and if battle name is not null and there is Player in front of NPC, is starts battle sequence</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.ruscz.game.gameOfProd.Cells.Person">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class ruscz.game.gameOfProd.Cells.<a href="Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></h3>
|
||||
<code><a href="Person.html#animateMove(java.awt.Graphics2D,int)">animateMove</a>, <a href="Person.html#getDirectionMoveLast()">getDirectionMoveLast</a>, <a href="Person.html#getDirectionSight()">getDirectionSight</a>, <a href="Person.html#getDistance()">getDistance</a>, <a href="Person.html#getIsMoving()">getIsMoving</a>, <a href="Person.html#getMap()">getMap</a>, <a href="Person.html#isInEvent()">isInEvent</a>, <a href="Person.html#move()">move</a>, <a href="Person.html#setDirectionMove(int)">setDirectionMove</a>, <a href="Person.html#setDirectionMoveLast(int)">setDirectionMoveLast</a>, <a href="Person.html#setDirectionSight(int)">setDirectionSight</a>, <a href="Person.html#setDistance(int)">setDistance</a>, <a href="Person.html#setImagePerson(java.lang.String,java.awt.Rectangle%5B%5D)">setImagePerson</a>, <a href="Person.html#setInEvent(boolean)">setInEvent</a>, <a href="Person.html#setIsMoving(boolean)">setIsMoving</a></code></li>
|
||||
</ul>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.ruscz.game.gameOfProd.Cells.Cell">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class ruscz.game.gameOfProd.Cells.<a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></h3>
|
||||
<code><a href="Cell.html#equals(java.lang.Object)">equals</a>, <a href="Cell.html#getSize()">getSize</a>, <a href="Cell.html#getX()">getX</a>, <a href="Cell.html#getY()">getY</a>, <a href="Cell.html#set(int,int)">set</a>, <a href="Cell.html#setColor(java.awt.Color)">setColor</a></code></li>
|
||||
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|
||||
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|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.lang.Object">
|
||||
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|
||||
</a>
|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Detail</h3>
|
||||
<a id="mapManager">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>mapManager</h4>
|
||||
<pre>private final <a href="../Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a> mapManager</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="name">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>name</h4>
|
||||
<pre>private java.lang.String name</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="direction">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>direction</h4>
|
||||
<pre>private int direction</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="width">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>width</h4>
|
||||
<pre>private int width</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="height">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>height</h4>
|
||||
<pre>private int height</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="offsetX">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>offsetX</h4>
|
||||
<pre>private int offsetX</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="offsetY">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>offsetY</h4>
|
||||
<pre>private int offsetY</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="widthCoef">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>widthCoef</h4>
|
||||
<pre>private double widthCoef</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="heightCoef">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>heightCoef</h4>
|
||||
<pre>private double heightCoef</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="imageNpc">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>imageNpc</h4>
|
||||
<pre>private java.lang.String imageNpc</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="battle">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>battle</h4>
|
||||
<pre>private java.lang.String battle</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="timer">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>timer</h4>
|
||||
<pre>private javax.swing.Timer timer</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>(int,int,java.lang.String,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Map.MapManager)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>Npc</h4>
|
||||
<pre>public Npc​(int x,
|
||||
int y,
|
||||
java.lang.String name,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a> mapManager)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="<init>(int,int,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Map.MapManager)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>Npc</h4>
|
||||
<pre>public Npc​(int x,
|
||||
int y,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a> mapManager)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a id="move(int,int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>move</h4>
|
||||
<pre class="methodSignature">public void move​(int endX,
|
||||
int endY)</pre>
|
||||
<div class="block">Finds closest path from current position to end and moves NPC accordingly</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>endX</code> - ending X value</dd>
|
||||
<dd><code>endY</code> - ending Y value</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="stopNPCMove(int,int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>stopNPCMove</h4>
|
||||
<pre class="methodSignature">private void stopNPCMove​(int endX,
|
||||
int endY)</pre>
|
||||
<div class="block">Stops NPC's movement and if battle name is not null and there is Player in front of NPC, is starts battle sequence</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>endX</code> - ending X value</dd>
|
||||
<dd><code>endY</code> - ending Y value</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="moveUp()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>moveUp</h4>
|
||||
<pre class="methodSignature">private void moveUp()</pre>
|
||||
<div class="block">Moves NPC up one cell</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="moveDown()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>moveDown</h4>
|
||||
<pre class="methodSignature">private void moveDown()</pre>
|
||||
<div class="block">Moves NPC down one cell</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="moveLeft()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>moveLeft</h4>
|
||||
<pre class="methodSignature">private void moveLeft()</pre>
|
||||
<div class="block">Moves NPC left one cell</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="moveRight()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>moveRight</h4>
|
||||
<pre class="methodSignature">private void moveRight()</pre>
|
||||
<div class="block">Moves NPC right one cell</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="loadNpc()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>loadNpc</h4>
|
||||
<pre class="methodSignature">private void loadNpc()</pre>
|
||||
<div class="block">Loads NPC's attributes from file</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="paint(java.awt.Graphics2D)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>paint</h4>
|
||||
<pre class="methodSignature">public void paint​(java.awt.Graphics2D g)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
|
||||
<dd><code><a href="Person.html#paint(java.awt.Graphics2D)">paint</a></code> in class <code><a href="Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setDirection(int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setDirection</h4>
|
||||
<pre class="methodSignature">public void setDirection​(int direction)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getName()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getName</h4>
|
||||
<pre class="methodSignature">public java.lang.String getName()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getTimer()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>getTimer</h4>
|
||||
<pre class="methodSignature">public javax.swing.Timer getTimer()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<!-- ========= END OF CLASS DATA ========= -->
|
||||
<footer role="contentinfo">
|
||||
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|
||||
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||||
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<div>
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<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
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<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
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<li><a href="#method.summary">Method</a></li>
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||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
807
javadoc/ruscz/game/gameOfProd/Cells/Person.html
Normal file
@ -0,0 +1,807 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>Person</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
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<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
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<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="Person";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var data = {"i0":10,"i1":10,"i2":10,"i3":10,"i4":10,"i5":10,"i6":10,"i7":10,"i8":10,"i9":9,"i10":10,"i11":10,"i12":10,"i13":10,"i14":10,"i15":10,"i16":10,"i17":9,"i18":10};
|
||||
var tabs = {65535:["t0","All Methods"],1:["t1","Static Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]};
|
||||
var altColor = "altColor";
|
||||
var rowColor = "rowColor";
|
||||
var tableTab = "tableTab";
|
||||
var activeTableTab = "activeTableTab";
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<!-- ======== START OF CLASS DATA ======== -->
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.Cells</a></div>
|
||||
<h2 title="Class Person" class="title">Class Person</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li><a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">ruscz.game.gameOfProd.Cells.Cell</a></li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.Cells.Person</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<div class="description">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<dl>
|
||||
<dt>Direct Known Subclasses:</dt>
|
||||
<dd><code><a href="Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></code></dd>
|
||||
</dl>
|
||||
<hr>
|
||||
<pre>public class <span class="typeNameLabel">Person</span>
|
||||
extends <a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></pre>
|
||||
<div class="block">Class managing Player</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="summary">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- =========== FIELD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Field</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#directionMove">directionMove</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#directionMoveLast">directionMoveLast</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#directionSight">directionSight</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#distanceOfAnimation">distanceOfAnimation</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private <a href="../Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#imagePerson">imagePerson</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private static boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isInEvent">isInEvent</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isMoving">isMoving</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private <a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#map">map</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private long</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#time">time</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#WALKING_SPEED">WALKING_SPEED</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,ruscz.game.gameOfProd.Map.Map)">Person</a></span>​(int x,
|
||||
int y,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(ruscz.game.gameOfProd.Map.Map)">Person</a></span>​(<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t1" class="tableTab" onclick="show(1);">Static Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
|
||||
<div id="memberSummary_tabpanel" role="tabpanel">
|
||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#animateMove(java.awt.Graphics2D,int)">animateMove</a></span>​(java.awt.Graphics2D g,
|
||||
int direction)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Animates Players move throughout the map</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getDirectionMoveLast()">getDirectionMoveLast</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getDirectionSight()">getDirectionSight</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i3">
|
||||
<td class="colFirst"><code>int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getDistance()">getDistance</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i4">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getIsMoving()">getIsMoving</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i5">
|
||||
<td class="colFirst"><code><a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getMap()">getMap</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i6">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isDoorInFront(int,int,int)">isDoorInFront</a></span>​(int x,
|
||||
int y,
|
||||
int directionSight)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Checks if there is a Door cell in front of Player</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i7">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isEventInFront(int,int,int)">isEventInFront</a></span>​(int x,
|
||||
int y,
|
||||
int directionSight)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Checks if there is an Event cell in front of Player</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i8">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isChestInFront(int,int,int)">isChestInFront</a></span>​(int x,
|
||||
int y,
|
||||
int directionSight)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Checks if there is a Chest cell in front of Player</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i9">
|
||||
<td class="colFirst"><code>static boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isInEvent()">isInEvent</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i10">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#move()">move</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Checks for user input then checks if movement is possible then moves Player</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i11">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#paint(java.awt.Graphics2D)">paint</a></span>​(java.awt.Graphics2D g)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i12">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setDirectionMove(int)">setDirectionMove</a></span>​(int directionMove)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i13">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setDirectionMoveLast(int)">setDirectionMoveLast</a></span>​(int directionMoveLast)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i14">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setDirectionSight(int)">setDirectionSight</a></span>​(int directionSight)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i15">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setDistance(int)">setDistance</a></span>​(int distance)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i16">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setImagePerson(java.lang.String,java.awt.Rectangle%5B%5D)">setImagePerson</a></span>​(java.lang.String name,
|
||||
java.awt.Rectangle[] rectangles)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i17">
|
||||
<td class="colFirst"><code>static void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setInEvent(boolean)">setInEvent</a></span>​(boolean isInEvent)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i18">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setIsMoving(boolean)">setIsMoving</a></span>​(boolean isMoving)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
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|
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|
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|
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|
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|
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</a>
|
||||
<h3>Methods inherited from class ruscz.game.gameOfProd.Cells.<a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></h3>
|
||||
<code><a href="Cell.html#equals(java.lang.Object)">equals</a>, <a href="Cell.html#getSize()">getSize</a>, <a href="Cell.html#getX()">getX</a>, <a href="Cell.html#getY()">getY</a>, <a href="Cell.html#set(int,int)">set</a>, <a href="Cell.html#setColor(java.awt.Color)">setColor</a></code></li>
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|
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|
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|
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|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
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|
||||
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|
||||
</section>
|
||||
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||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
<section role="region">
|
||||
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|
||||
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|
||||
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|
||||
</a>
|
||||
<h3>Field Detail</h3>
|
||||
<a id="WALKING_SPEED">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>WALKING_SPEED</h4>
|
||||
<pre>private final int WALKING_SPEED</pre>
|
||||
<dl>
|
||||
<dt><span class="seeLabel">See Also:</span></dt>
|
||||
<dd><a href="../../../../constant-values.html#ruscz.game.gameOfProd.Cells.Person.WALKING_SPEED">Constant Field Values</a></dd>
|
||||
</dl>
|
||||
</li>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>map</h4>
|
||||
<pre>private final <a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="imagePerson">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>imagePerson</h4>
|
||||
<pre>private <a href="../Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a> imagePerson</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="directionMove">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>directionMove</h4>
|
||||
<pre>private int directionMove</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="directionSight">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>directionSight</h4>
|
||||
<pre>private int directionSight</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="directionMoveLast">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>directionMoveLast</h4>
|
||||
<pre>private int directionMoveLast</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="isMoving">
|
||||
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|
||||
</a>
|
||||
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|
||||
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|
||||
<h4>isMoving</h4>
|
||||
<pre>private boolean isMoving</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="isInEvent">
|
||||
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|
||||
</a>
|
||||
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|
||||
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|
||||
<h4>isInEvent</h4>
|
||||
<pre>private static boolean isInEvent</pre>
|
||||
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|
||||
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|
||||
<a id="distanceOfAnimation">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>distanceOfAnimation</h4>
|
||||
<pre>private int distanceOfAnimation</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="time">
|
||||
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|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
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|
||||
<h4>time</h4>
|
||||
<pre>private long time</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.detail">
|
||||
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|
||||
</a>
|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>(ruscz.game.gameOfProd.Map.Map)">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>Person</h4>
|
||||
<pre>public Person​(<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="<init>(int,int,ruscz.game.gameOfProd.Map.Map)">
|
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|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>Person</h4>
|
||||
<pre>public Person​(int x,
|
||||
int y,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.detail">
|
||||
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|
||||
</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a id="getMap()">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getMap</h4>
|
||||
<pre class="methodSignature">public <a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> getMap()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setDirectionMoveLast(int)">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>setDirectionMoveLast</h4>
|
||||
<pre class="methodSignature">public void setDirectionMoveLast​(int directionMoveLast)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setDirectionSight(int)">
|
||||
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|
||||
</a>
|
||||
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|
||||
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|
||||
<h4>setDirectionSight</h4>
|
||||
<pre class="methodSignature">public void setDirectionSight​(int directionSight)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setDirectionMove(int)">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>setDirectionMove</h4>
|
||||
<pre class="methodSignature">public void setDirectionMove​(int directionMove)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setImagePerson(java.lang.String,java.awt.Rectangle[])">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>setImagePerson</h4>
|
||||
<pre class="methodSignature">public void setImagePerson​(java.lang.String name,
|
||||
java.awt.Rectangle[] rectangles)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="move()">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>move</h4>
|
||||
<pre class="methodSignature">public void move()</pre>
|
||||
<div class="block">Checks for user input then checks if movement is possible then moves Player</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="isEventInFront(int,int,int)">
|
||||
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|
||||
</a>
|
||||
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|
||||
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|
||||
<h4>isEventInFront</h4>
|
||||
<pre class="methodSignature">private boolean isEventInFront​(int x,
|
||||
int y,
|
||||
int directionSight)</pre>
|
||||
<div class="block">Checks if there is an Event cell in front of Player</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>x</code> - X position of Player</dd>
|
||||
<dd><code>y</code> - Y position of Player</dd>
|
||||
<dd><code>directionSight</code> - direction of sight of Player</dd>
|
||||
<dt><span class="returnLabel">Returns:</span></dt>
|
||||
<dd>true if there is an event in front of Player</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="isDoorInFront(int,int,int)">
|
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|
||||
</a>
|
||||
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|
||||
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|
||||
<h4>isDoorInFront</h4>
|
||||
<pre class="methodSignature">private boolean isDoorInFront​(int x,
|
||||
int y,
|
||||
int directionSight)</pre>
|
||||
<div class="block">Checks if there is a Door cell in front of Player</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>x</code> - X position of Player</dd>
|
||||
<dd><code>y</code> - Y position of Player</dd>
|
||||
<dd><code>directionSight</code> - direction of sight of Player</dd>
|
||||
<dt><span class="returnLabel">Returns:</span></dt>
|
||||
<dd>true if there is a door in front of Player</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="isChestInFront(int,int,int)">
|
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|
||||
</a>
|
||||
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|
||||
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|
||||
<h4>isChestInFront</h4>
|
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<pre class="methodSignature">private boolean isChestInFront​(int x,
|
||||
int y,
|
||||
int directionSight)</pre>
|
||||
<div class="block">Checks if there is a Chest cell in front of Player</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>x</code> - X position of Player</dd>
|
||||
<dd><code>y</code> - Y position of Player</dd>
|
||||
<dd><code>directionSight</code> - direction of sight of Player</dd>
|
||||
<dt><span class="returnLabel">Returns:</span></dt>
|
||||
<dd>true if there is a chest in front of Player</dd>
|
||||
</dl>
|
||||
</li>
|
||||
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|
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|
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|
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|
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<h4>paint</h4>
|
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<pre class="methodSignature">public void paint​(java.awt.Graphics2D g)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
|
||||
<dd><code><a href="Cell.html#paint(java.awt.Graphics2D)">paint</a></code> in class <code><a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></code></dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
<h4>animateMove</h4>
|
||||
<pre class="methodSignature">public void animateMove​(java.awt.Graphics2D g,
|
||||
int direction)</pre>
|
||||
<div class="block">Animates Players move throughout the map</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>g</code> - graphics for painting</dd>
|
||||
<dd><code>direction</code> - Player's movement direction</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getIsMoving()">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>getIsMoving</h4>
|
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<pre class="methodSignature">public boolean getIsMoving()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setIsMoving(boolean)">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>setIsMoving</h4>
|
||||
<pre class="methodSignature">public void setIsMoving​(boolean isMoving)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setDistance(int)">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>setDistance</h4>
|
||||
<pre class="methodSignature">public void setDistance​(int distance)</pre>
|
||||
</li>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>getDistance</h4>
|
||||
<pre class="methodSignature">public int getDistance()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getDirectionMoveLast()">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getDirectionMoveLast</h4>
|
||||
<pre class="methodSignature">public int getDirectionMoveLast()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setInEvent(boolean)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>setInEvent</h4>
|
||||
<pre class="methodSignature">public static void setInEvent​(boolean isInEvent)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getDirectionSight()">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getDirectionSight</h4>
|
||||
<pre class="methodSignature">public int getDirectionSight()</pre>
|
||||
</li>
|
||||
</ul>
|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>isInEvent</h4>
|
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<pre class="methodSignature">public static boolean isInEvent()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
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|
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<li><a href="#constructor.summary">Constr</a> | </li>
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466
javadoc/ruscz/game/gameOfProd/Cells/TriggerCell.html
Normal file
@ -0,0 +1,466 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
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<head>
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<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
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<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.Cells</a></div>
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<h2 title="Class TriggerCell" class="title">Class TriggerCell</h2>
|
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<li>java.lang.Object</li>
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<li><a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">ruscz.game.gameOfProd.Cells.Cell</a></li>
|
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<li>
|
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<ul class="inheritance">
|
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<li><a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">ruscz.game.gameOfProd.Cells.InteractionCell</a></li>
|
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<li>
|
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<ul class="inheritance">
|
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<li>ruscz.game.gameOfProd.Cells.TriggerCell</li>
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||||
<pre>public class <span class="typeNameLabel">TriggerCell</span>
|
||||
extends <a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></pre>
|
||||
<div class="block">Special type of Interaction cell that is triggered on Player stepping onto it</div>
|
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|
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|
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<td class="colFirst"><code>private boolean</code></td>
|
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isActive">isActive</a></span></code></th>
|
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<td class="colLast"> </td>
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|
||||
<h3>Fields inherited from class ruscz.game.gameOfProd.Cells.<a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></h3>
|
||||
<code><a href="InteractionCell.html#dialog">dialog</a>, <a href="InteractionCell.html#message">message</a>, <a href="InteractionCell.html#paint">paint</a>, <a href="InteractionCell.html#scanner">scanner</a></code></li>
|
||||
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|
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<th class="colFirst" scope="col">Constructor</th>
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|
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<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove)">TriggerCell</a></span>​(int x,
|
||||
int y,
|
||||
java.lang.String message,
|
||||
<a href="../Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a> dialog,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a> window)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
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<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove,boolean)">TriggerCell</a></span>​(int x,
|
||||
int y,
|
||||
java.lang.String message,
|
||||
<a href="../Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a> dialog,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a> window,
|
||||
boolean active)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
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||||
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|
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<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
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||||
</tr>
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||||
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||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#endEvent()">endEvent</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Ends event and bounds camera</div>
|
||||
</td>
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||||
</tr>
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||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#equals(java.lang.Object)">equals</a></span>​(java.lang.Object o)</code></th>
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<td class="colLast"> </td>
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||||
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<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getActive()">getActive</a></span>()</code></th>
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||||
<td class="colLast"> </td>
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||||
</tr>
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||||
<tr class="rowColor" id="i3">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#paint(java.awt.Graphics2D)">paint</a></span>​(java.awt.Graphics2D g)</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor" id="i4">
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<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setActive(boolean)">setActive</a></span>​(boolean active)</code></th>
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<td class="colLast"> </td>
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<h3>Methods inherited from class ruscz.game.gameOfProd.Cells.<a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></h3>
|
||||
<code><a href="InteractionCell.html#getDialog()">getDialog</a>, <a href="InteractionCell.html#getImageCell()">getImageCell</a>, <a href="InteractionCell.html#getSoundManager()">getSoundManager</a>, <a href="InteractionCell.html#playCustscene(java.lang.String,int)">playCustscene</a>, <a href="InteractionCell.html#readDialogFile(java.lang.String)">readDialogFile</a>, <a href="InteractionCell.html#readNextLine()">readNextLine</a>, <a href="InteractionCell.html#startEvent()">startEvent</a>, <a href="InteractionCell.html#useItem(ruscz.game.gameOfProd.Inventory.Item)">useItem</a></code></li>
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<h3>Methods inherited from class ruscz.game.gameOfProd.Cells.<a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></h3>
|
||||
<code><a href="Cell.html#getSize()">getSize</a>, <a href="Cell.html#getX()">getX</a>, <a href="Cell.html#getY()">getY</a>, <a href="Cell.html#set(int,int)">set</a>, <a href="Cell.html#setColor(java.awt.Color)">setColor</a></code></li>
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<code>clone, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h4>isActive</h4>
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<pre>private boolean isActive</pre>
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|
||||
<a id="<init>(int,int,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove)">
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<h4>TriggerCell</h4>
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<pre>public TriggerCell​(int x,
|
||||
int y,
|
||||
java.lang.String message,
|
||||
<a href="../Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a> dialog,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a> window)</pre>
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</li>
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</ul>
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<a id="<init>(int,int,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove,boolean)">
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<h4>TriggerCell</h4>
|
||||
<pre>public TriggerCell​(int x,
|
||||
int y,
|
||||
java.lang.String message,
|
||||
<a href="../Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a> dialog,
|
||||
<a href="../Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a> map,
|
||||
<a href="../Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a> window,
|
||||
boolean active)</pre>
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<h3>Method Detail</h3>
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<a id="endEvent()">
|
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<h4>endEvent</h4>
|
||||
<pre class="methodSignature">public void endEvent()</pre>
|
||||
<div class="block"><span class="descfrmTypeLabel">Description copied from class: <code><a href="InteractionCell.html#endEvent()">InteractionCell</a></code></span></div>
|
||||
<div class="block">Ends event and bounds camera</div>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
|
||||
<dd><code><a href="InteractionCell.html#endEvent()">endEvent</a></code> in class <code><a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></code></dd>
|
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</dl>
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<a id="paint(java.awt.Graphics2D)">
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<h4>paint</h4>
|
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<pre class="methodSignature">public void paint​(java.awt.Graphics2D g)</pre>
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<dl>
|
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<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
|
||||
<dd><code><a href="InteractionCell.html#paint(java.awt.Graphics2D)">paint</a></code> in class <code><a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></code></dd>
|
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451
javadoc/ruscz/game/gameOfProd/Cells/TypeOfCell.html
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<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.Cells</a></div>
|
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<h2 title="Enum TypeOfCell" class="title">Enum TypeOfCell</h2>
|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
<pre>public enum <span class="typeNameLabel">TypeOfCell</span>
|
||||
extends java.lang.Enum<<a href="TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells">TypeOfCell</a>></pre>
|
||||
<div class="block">Enumeration of basic cell types</div>
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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||||
<h4>SPAWNPOINT</h4>
|
||||
<pre>public static final <a href="TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells">TypeOfCell</a> SPAWNPOINT</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
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|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.detail">
|
||||
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|
||||
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|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>TypeOfCell</h4>
|
||||
<pre>private TypeOfCell()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>values</h4>
|
||||
<pre class="methodSignature">public static <a href="TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells">TypeOfCell</a>[] values()</pre>
|
||||
<div class="block">Returns an array containing the constants of this enum type, in
|
||||
the order they are declared.</div>
|
||||
<dl>
|
||||
<dt><span class="returnLabel">Returns:</span></dt>
|
||||
<dd>an array containing the constants of this enum type, in the order they are declared</dd>
|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
<h4>valueOf</h4>
|
||||
<pre class="methodSignature">public static <a href="TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells">TypeOfCell</a> valueOf​(java.lang.String name)</pre>
|
||||
<div class="block">Returns the enum constant of this type with the specified name.
|
||||
The string must match <i>exactly</i> an identifier used to declare an
|
||||
enum constant in this type. (Extraneous whitespace characters are
|
||||
not permitted.)</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>name</code> - the name of the enum constant to be returned.</dd>
|
||||
<dt><span class="returnLabel">Returns:</span></dt>
|
||||
<dd>the enum constant with the specified name</dd>
|
||||
<dt><span class="throwsLabel">Throws:</span></dt>
|
||||
<dd><code>java.lang.IllegalArgumentException</code> - if this enum type has no constant with the specified name</dd>
|
||||
<dd><code>java.lang.NullPointerException</code> - if the argument is null</dd>
|
||||
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|
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|
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|
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|
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<h1 title="Package" class="title">Package ruscz.game.gameOfProd.Cells</h1>
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|
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|
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<tr>
|
||||
<th class="colFirst" scope="col">Class</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="Block.html" title="class in ruscz.game.gameOfProd.Cells">Block</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Cell with collision to Player</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colFirst" scope="row"><a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">General class for Cell</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Special type of Interaction cell that can act as a Block or as Empty</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colFirst" scope="row"><a href="EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Cell that moves Player between maps</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Special type of Interaction cell that holds an inventory</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colFirst" scope="row"><a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Cell that is interactible by Player</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Person-like cell that is controlled by application</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colFirst" scope="row"><a href="Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Class managing Player</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="TriggerCell.html" title="class in ruscz.game.gameOfProd.Cells">TriggerCell</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Special type of Interaction cell that is triggered on Player stepping onto it</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
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|
||||
</li>
|
||||
<li class="blockList">
|
||||
<div class="typeSummary">
|
||||
<table>
|
||||
<caption><span>Enum Summary</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Enum</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells">TypeOfCell</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Enumeration of basic cell types</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
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|
||||
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|
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||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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||||
<h2 title="Class Hierarchy">Class Hierarchy</h2>
|
||||
<ul>
|
||||
<li class="circle">java.lang.Object
|
||||
<ul>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="Cell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">Cell</span></a>
|
||||
<ul>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="Block.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">Block</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">EventMoveToCell</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">InteractionCell</span></a>
|
||||
<ul>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="DoorCell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">DoorCell</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="ChestCell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">ChestCell</span></a></li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="TriggerCell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">TriggerCell</span></a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="Person.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">Person</span></a>
|
||||
<ul>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="Npc.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">Npc</span></a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<section role="region">
|
||||
<h2 title="Enum Hierarchy">Enum Hierarchy</h2>
|
||||
<ul>
|
||||
<li class="circle">java.lang.Object
|
||||
<ul>
|
||||
<li class="circle">java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
|
||||
<ul>
|
||||
<li class="circle">ruscz.game.gameOfProd.Cells.<a href="TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">TypeOfCell</span></a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li>Class</li>
|
||||
<li class="navBarCell1Rev">Tree</li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
648
javadoc/ruscz/game/gameOfProd/Dialog/Dialog.html
Normal file
@ -0,0 +1,648 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>Dialog</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="Dialog";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var data = {"i0":10,"i1":10,"i2":10,"i3":10,"i4":10,"i5":10,"i6":10,"i7":10,"i8":10,"i9":10,"i10":10,"i11":10,"i12":10};
|
||||
var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]};
|
||||
var altColor = "altColor";
|
||||
var rowColor = "rowColor";
|
||||
var tableTab = "tableTab";
|
||||
var activeTableTab = "activeTableTab";
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<!-- ======== START OF CLASS DATA ======== -->
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.Dialog</a></div>
|
||||
<h2 title="Class Dialog" class="title">Class Dialog</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.Dialog.Dialog</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<div class="description">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<hr>
|
||||
<pre>public class <span class="typeNameLabel">Dialog</span>
|
||||
extends java.lang.Object</pre>
|
||||
<div class="block">Class for showing text on Dialog Bar</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="summary">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- =========== FIELD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Field</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private <a href="DialogBar.html" title="class in ruscz.game.gameOfProd.Dialog">DialogBar</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#dialogBar">dialogBar</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#charNumber">charNumber</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private <a href="../Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#imageDialog">imageDialog</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private <a href="../Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#soundManager">soundManager</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private java.lang.String</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#text">text</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private int</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#textLength">textLength</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private javax.swing.Timer</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#timer">timer</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#timerIsRunning">timerIsRunning</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private java.lang.String</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#voice">voice</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>private boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#voiceover">voiceover</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(ruscz.game.gameOfProd.Dialog.DialogBar)">Dialog</a></span>​(<a href="DialogBar.html" title="class in ruscz.game.gameOfProd.Dialog">DialogBar</a> dialogBar)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Summary</h3>
|
||||
<div class="memberSummary">
|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
|
||||
<div id="memberSummary_tabpanel" role="tabpanel">
|
||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code><a href="../Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getSoundManager()">getSoundManager</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>boolean</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getTimerIsRunning()">getTimerIsRunning</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#hideText()">hideText</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Hide text from Dialog Bar</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i3">
|
||||
<td class="colFirst"><code>javax.swing.JLabel</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#prepareDialogBar(java.lang.String)">prepareDialogBar</a></span>​(java.lang.String string)</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Takes String of Text and prepare JLabel with all settings needed</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i4">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setImageDialog(ruscz.game.gameOfProd.Image.ImageDialog)">setImageDialog</a></span>​(<a href="../Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a> imageDialog)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i5">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setText(java.lang.String)">setText</a></span>​(java.lang.String text)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i6">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setVoice(java.lang.String)">setVoice</a></span>​(java.lang.String voice)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i7">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setVoiceover(boolean)">setVoiceover</a></span>​(boolean voiceover)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i8">
|
||||
<td class="colFirst"><code>private void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#showByChar()">showByChar</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Function, that add next symbol from text to DialogBar
|
||||
Stop timer of adding symbols, if full text is showed</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i9">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#showFastText()">showFastText</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Showing block of text with fast changing of text (while, not Timer)</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i10">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#showText()">showText</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Showing DialogBar with animation of adding symbol</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i11">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#skipShowText()">skipShowText</a></span>()</code></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Skip for animation of symbols</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i12">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#unsetImageDialog()">unsetImageDialog</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="methods.inherited.from.class.java.lang.Object">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="field.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Detail</h3>
|
||||
<a id="text">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>text</h4>
|
||||
<pre>private java.lang.String text</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="textLength">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>textLength</h4>
|
||||
<pre>private int textLength</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="imageDialog">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>imageDialog</h4>
|
||||
<pre>private <a href="../Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a> imageDialog</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="timer">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>timer</h4>
|
||||
<pre>private javax.swing.Timer timer</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="dialogBar">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>dialogBar</h4>
|
||||
<pre>private final <a href="DialogBar.html" title="class in ruscz.game.gameOfProd.Dialog">DialogBar</a> dialogBar</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="charNumber">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>charNumber</h4>
|
||||
<pre>private int charNumber</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="timerIsRunning">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>timerIsRunning</h4>
|
||||
<pre>private boolean timerIsRunning</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="soundManager">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>soundManager</h4>
|
||||
<pre>private final <a href="../Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a> soundManager</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="voice">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>voice</h4>
|
||||
<pre>private java.lang.String voice</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="voiceover">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>voiceover</h4>
|
||||
<pre>private boolean voiceover</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="constructor.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Detail</h3>
|
||||
<a id="<init>(ruscz.game.gameOfProd.Dialog.DialogBar)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>Dialog</h4>
|
||||
<pre>public Dialog​(<a href="DialogBar.html" title="class in ruscz.game.gameOfProd.Dialog">DialogBar</a> dialogBar)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
<section role="region">
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a id="method.detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a id="prepareDialogBar(java.lang.String)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>prepareDialogBar</h4>
|
||||
<pre class="methodSignature">public javax.swing.JLabel prepareDialogBar​(java.lang.String string)</pre>
|
||||
<div class="block">Takes String of Text and prepare JLabel with all settings needed</div>
|
||||
<dl>
|
||||
<dt><span class="paramLabel">Parameters:</span></dt>
|
||||
<dd><code>string</code> - Text to show</dd>
|
||||
<dt><span class="returnLabel">Returns:</span></dt>
|
||||
<dd>JLabel with text</dd>
|
||||
</dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="showByChar()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>showByChar</h4>
|
||||
<pre class="methodSignature">private void showByChar()</pre>
|
||||
<div class="block">Function, that add next symbol from text to DialogBar
|
||||
Stop timer of adding symbols, if full text is showed</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="showText()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>showText</h4>
|
||||
<pre class="methodSignature">public void showText()</pre>
|
||||
<div class="block">Showing DialogBar with animation of adding symbol</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="showFastText()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>showFastText</h4>
|
||||
<pre class="methodSignature">public void showFastText()</pre>
|
||||
<div class="block">Showing block of text with fast changing of text (while, not Timer)</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="skipShowText()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>skipShowText</h4>
|
||||
<pre class="methodSignature">public void skipShowText()</pre>
|
||||
<div class="block">Skip for animation of symbols</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="hideText()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>hideText</h4>
|
||||
<pre class="methodSignature">public void hideText()</pre>
|
||||
<div class="block">Hide text from Dialog Bar</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setText(java.lang.String)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setText</h4>
|
||||
<pre class="methodSignature">public void setText​(java.lang.String text)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setImageDialog(ruscz.game.gameOfProd.Image.ImageDialog)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setImageDialog</h4>
|
||||
<pre class="methodSignature">public void setImageDialog​(<a href="../Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a> imageDialog)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="unsetImageDialog()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>unsetImageDialog</h4>
|
||||
<pre class="methodSignature">public void unsetImageDialog()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getTimerIsRunning()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getTimerIsRunning</h4>
|
||||
<pre class="methodSignature">public boolean getTimerIsRunning()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setVoice(java.lang.String)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setVoice</h4>
|
||||
<pre class="methodSignature">public void setVoice​(java.lang.String voice)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="getSoundManager()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getSoundManager</h4>
|
||||
<pre class="methodSignature">public <a href="../Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a> getSoundManager()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a id="setVoiceover(boolean)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>setVoiceover</h4>
|
||||
<pre class="methodSignature">public void setVoiceover​(boolean voiceover)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<!-- ========= END OF CLASS DATA ========= -->
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
475
javadoc/ruscz/game/gameOfProd/Dialog/DialogBar.html
Normal file
@ -0,0 +1,475 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>DialogBar</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="DialogBar";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var data = {"i0":10,"i1":10,"i2":10};
|
||||
var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]};
|
||||
var altColor = "altColor";
|
||||
var rowColor = "rowColor";
|
||||
var tableTab = "tableTab";
|
||||
var activeTableTab = "activeTableTab";
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<div>
|
||||
<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li><a href="#nested.class.summary">Nested</a> | </li>
|
||||
<li><a href="#field.summary">Field</a> | </li>
|
||||
<li><a href="#constructor.summary">Constr</a> | </li>
|
||||
<li><a href="#method.summary">Method</a></li>
|
||||
</ul>
|
||||
<ul class="subNavList">
|
||||
<li>Detail: </li>
|
||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<!-- ======== START OF CLASS DATA ======== -->
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.Dialog</a></div>
|
||||
<h2 title="Class DialogBar" class="title">Class DialogBar</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>java.awt.Component</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>java.awt.Container</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>javax.swing.JComponent</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>javax.swing.JPanel</li>
|
||||
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|
||||
<ul class="inheritance">
|
||||
<li>ruscz.game.gameOfProd.Dialog.DialogBar</li>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<dt>All Implemented Interfaces:</dt>
|
||||
<dd><code>java.awt.image.ImageObserver</code>, <code>java.awt.MenuContainer</code>, <code>java.io.Serializable</code>, <code>javax.accessibility.Accessible</code></dd>
|
||||
</dl>
|
||||
<hr>
|
||||
<pre>public class <span class="typeNameLabel">DialogBar</span>
|
||||
extends javax.swing.JPanel</pre>
|
||||
<div class="block">Graphical interpretation for Dialog, used to show text</div>
|
||||
<dl>
|
||||
<dt><span class="seeLabel">See Also:</span></dt>
|
||||
<dd><a href="../../../../serialized-form.html#ruscz.game.gameOfProd.Dialog.DialogBar">Serialized Form</a></dd>
|
||||
</dl>
|
||||
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|
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||||
<h3>Nested classes/interfaces inherited from class javax.swing.JPanel</h3>
|
||||
<code>javax.swing.JPanel.AccessibleJPanel</code></li>
|
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|
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<code>javax.swing.JComponent.AccessibleJComponent</code></li>
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<h3>Nested classes/interfaces inherited from class java.awt.Container</h3>
|
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<code>java.awt.Container.AccessibleAWTContainer</code></li>
|
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<h3>Nested classes/interfaces inherited from class java.awt.Component</h3>
|
||||
<code>java.awt.Component.AccessibleAWTComponent, java.awt.Component.BaselineResizeBehavior, java.awt.Component.BltBufferStrategy, java.awt.Component.FlipBufferStrategy</code></li>
|
||||
</ul>
|
||||
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|
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|
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<h3>Field Summary</h3>
|
||||
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|
||||
<table>
|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Field</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>private <a href="../Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a></code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#imageDialog">imageDialog</a></span></code></th>
|
||||
<td class="colLast"> </td>
|
||||
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||||
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|
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<h3>Fields inherited from class javax.swing.JComponent</h3>
|
||||
<code>listenerList, TOOL_TIP_TEXT_KEY, ui, UNDEFINED_CONDITION, WHEN_ANCESTOR_OF_FOCUSED_COMPONENT, WHEN_FOCUSED, WHEN_IN_FOCUSED_WINDOW</code></li>
|
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<h3>Fields inherited from class java.awt.Component</h3>
|
||||
<code>accessibleContext, BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT</code></li>
|
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|
||||
<h3>Fields inherited from interface java.awt.image.ImageObserver</h3>
|
||||
<code>ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH</code></li>
|
||||
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|
||||
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|
||||
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|
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|
||||
<table>
|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
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|
||||
<th class="colFirst" scope="col">Constructor</th>
|
||||
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|
||||
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|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E()">DialogBar</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
|
||||
<div id="memberSummary_tabpanel" role="tabpanel">
|
||||
<table aria-labelledby="t0">
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colSecond" scope="col">Method</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor" id="i0">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#paint(java.awt.Graphics)">paint</a></span>​(java.awt.Graphics g)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor" id="i1">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setImageDialog(ruscz.game.gameOfProd.Image.ImageDialog)">setImageDialog</a></span>​(<a href="../Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a> imageDialog)</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor" id="i2">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#unsetImageDialog()">unsetImageDialog</a></span>()</code></th>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
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|
||||
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||||
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|
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|
||||
<h3>Methods inherited from class javax.swing.JPanel</h3>
|
||||
<code>getAccessibleContext, getUI, getUIClassID, paramString, setUI, updateUI</code></li>
|
||||
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|
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|
||||
<h3>Methods inherited from class javax.swing.JComponent</h3>
|
||||
<code>addAncestorListener, addNotify, addVetoableChangeListener, computeVisibleRect, contains, createToolTip, disable, enable, firePropertyChange, firePropertyChange, firePropertyChange, fireVetoableChange, getActionForKeyStroke, getActionMap, getAlignmentX, getAlignmentY, getAncestorListeners, getAutoscrolls, getBaseline, getBaselineResizeBehavior, getBorder, getBounds, getClientProperty, getComponentGraphics, getComponentPopupMenu, getConditionForKeyStroke, getDebugGraphicsOptions, getDefaultLocale, getFontMetrics, getGraphics, getHeight, getInheritsPopupMenu, getInputMap, getInputMap, getInputVerifier, getInsets, getInsets, getListeners, getLocation, getMaximumSize, getMinimumSize, getNextFocusableComponent, getPopupLocation, getPreferredSize, getRegisteredKeyStrokes, getRootPane, getSize, getToolTipLocation, getToolTipText, getToolTipText, getTopLevelAncestor, getTransferHandler, getVerifyInputWhenFocusTarget, getVetoableChangeListeners, getVisibleRect, getWidth, getX, getY, grabFocus, hide, isDoubleBuffered, isLightweightComponent, isManagingFocus, isOpaque, isOptimizedDrawingEnabled, isPaintingForPrint, isPaintingOrigin, isPaintingTile, isRequestFocusEnabled, isValidateRoot, paintBorder, paintComponent, paintChildren, paintImmediately, paintImmediately, print, printAll, printBorder, printComponent, printChildren, processComponentKeyEvent, processKeyBinding, processKeyEvent, processMouseEvent, processMouseMotionEvent, putClientProperty, registerKeyboardAction, registerKeyboardAction, removeAncestorListener, removeNotify, removeVetoableChangeListener, repaint, repaint, requestDefaultFocus, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, resetKeyboardActions, reshape, revalidate, scrollRectToVisible, setActionMap, setAlignmentX, setAlignmentY, setAutoscrolls, setBackground, setBorder, setComponentPopupMenu, setDebugGraphicsOptions, setDefaultLocale, setDoubleBuffered, setEnabled, setFocusTraversalKeys, setFont, setForeground, setInheritsPopupMenu, setInputMap, setInputVerifier, setMaximumSize, setMinimumSize, setNextFocusableComponent, setOpaque, setPreferredSize, setRequestFocusEnabled, setToolTipText, setTransferHandler, setUI, setVerifyInputWhenFocusTarget, setVisible, unregisterKeyboardAction, update</code></li>
|
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|
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|
||||
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|
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|
||||
<h3>Methods inherited from class java.awt.Container</h3>
|
||||
<code>add, add, add, add, add, addContainerListener, addImpl, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getLayout, getMousePosition, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, printComponents, processContainerEvent, processEvent, remove, remove, removeAll, removeContainerListener, setComponentZOrder, setFocusCycleRoot, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setLayout, transferFocusDownCycle, validate, validateTree</code></li>
|
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|
||||
<h3>Methods inherited from class java.awt.Component</h3>
|
||||
<code>action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, coalesceEvents, contains, createImage, createImage, createVolatileImage, createVolatileImage, disableEvents, dispatchEvent, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getForeground, getGraphicsConfiguration, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocale, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getToolkit, getTreeLock, gotFocus, handleEvent, hasFocus, checkImage, checkImage, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, resize, resize, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setFocusable, setFocusTraversalKeysEnabled, setIgnoreRepaint, setLocale, setLocation, setLocation, setMixingCutoutShape, setName, setSize, setSize, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle</code></li>
|
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<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
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|
||||
</ul>
|
||||
</section>
|
||||
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|
||||
<div class="details">
|
||||
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||||
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|
||||
<!-- ============ FIELD DETAIL =========== -->
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||||
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|
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<h3>Field Detail</h3>
|
||||
<a id="imageDialog">
|
||||
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||||
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|
||||
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|
||||
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|
||||
<h4>imageDialog</h4>
|
||||
<pre>private <a href="../Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a> imageDialog</pre>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
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|
||||
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||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
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|
||||
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|
||||
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|
||||
<a id="<init>()">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>DialogBar</h4>
|
||||
<pre>public DialogBar()</pre>
|
||||
</li>
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
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</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a id="setImageDialog(ruscz.game.gameOfProd.Image.ImageDialog)">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>setImageDialog</h4>
|
||||
<pre class="methodSignature">public void setImageDialog​(<a href="../Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a> imageDialog)</pre>
|
||||
</li>
|
||||
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|
||||
<a id="unsetImageDialog()">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>unsetImageDialog</h4>
|
||||
<pre class="methodSignature">public void unsetImageDialog()</pre>
|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
<h4>paint</h4>
|
||||
<pre class="methodSignature">public void paint​(java.awt.Graphics g)</pre>
|
||||
<dl>
|
||||
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
|
||||
<dd><code>paint</code> in class <code>javax.swing.JComponent</code></dd>
|
||||
</dl>
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
</div>
|
||||
</div>
|
||||
</main>
|
||||
<!-- ========= END OF CLASS DATA ========= -->
|
||||
<footer role="contentinfo">
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||||
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|
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||||
<li><a href="../../../../index.html">Overview</a></li>
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||||
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<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li><a href="#nested.class.summary">Nested</a> | </li>
|
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<li><a href="#field.summary">Field</a> | </li>
|
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<li><a href="#constructor.summary">Constr</a> | </li>
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||||
<li><a href="#field.detail">Field</a> | </li>
|
||||
<li><a href="#constructor.detail">Constr</a> | </li>
|
||||
<li><a href="#method.detail">Method</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
139
javadoc/ruscz/game/gameOfProd/Dialog/package-summary.html
Normal file
@ -0,0 +1,139 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>ruscz.game.gameOfProd.Dialog</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="ruscz.game.gameOfProd.Dialog";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li class="navBarCell1Rev">Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<h1 title="Package" class="title">Package ruscz.game.gameOfProd.Dialog</h1>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<div class="typeSummary">
|
||||
<table>
|
||||
<caption><span>Class Summary</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Class</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<th class="colFirst" scope="row"><a href="Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Class for showing text on Dialog Bar</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<th class="colFirst" scope="row"><a href="DialogBar.html" title="class in ruscz.game.gameOfProd.Dialog">DialogBar</a></th>
|
||||
<td class="colLast">
|
||||
<div class="block">Graphical interpretation for Dialog, used to show text</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li class="navBarCell1Rev">Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
143
javadoc/ruscz/game/gameOfProd/Dialog/package-tree.html
Normal file
@ -0,0 +1,143 @@
|
||||
<!DOCTYPE HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="cs">
|
||||
<head>
|
||||
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
|
||||
<title>ruscz.game.gameOfProd.Dialog Class Hierarchy</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="dc.created" content="2020-06-11">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../jquery/jquery-ui.css" title="Style">
|
||||
<script type="text/javascript" src="../../../../script.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip/dist/jszip.min.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils.min.js"></script>
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="../../../../jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
|
||||
<![endif]-->
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-3.3.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-migrate-3.0.1.js"></script>
|
||||
<script type="text/javascript" src="../../../../jquery/jquery-ui.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
try {
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="ruscz.game.gameOfProd.Dialog Class Hierarchy";
|
||||
}
|
||||
}
|
||||
catch(err) {
|
||||
}
|
||||
//-->
|
||||
var pathtoroot = "../../../../";
|
||||
var useModuleDirectories = true;
|
||||
loadScripts(document, 'script');</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
||||
</noscript>
|
||||
<header role="banner">
|
||||
<nav role="navigation">
|
||||
<div class="fixedNav">
|
||||
<!-- ========= START OF TOP NAVBAR ======= -->
|
||||
<div class="topNav"><a id="navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.top.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li>Class</li>
|
||||
<li class="navBarCell1Rev">Tree</li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="subNav">
|
||||
<ul class="navListSearch">
|
||||
<li><label for="search">SEARCH:</label>
|
||||
<input type="text" id="search" value="search" disabled="disabled">
|
||||
<input type="reset" id="reset" value="reset" disabled="disabled">
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.top">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
</div>
|
||||
<div class="navPadding"> </div>
|
||||
<script type="text/javascript"><!--
|
||||
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
|
||||
//-->
|
||||
</script>
|
||||
</nav>
|
||||
</header>
|
||||
<main role="main">
|
||||
<div class="header">
|
||||
<h1 class="title">Hierarchy For Package ruscz.game.gameOfProd.Dialog</h1>
|
||||
<span class="packageHierarchyLabel">Package Hierarchies:</span>
|
||||
<ul class="horizontal">
|
||||
<li><a href="../../../../overview-tree.html">All Packages</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<section role="region">
|
||||
<h2 title="Class Hierarchy">Class Hierarchy</h2>
|
||||
<ul>
|
||||
<li class="circle">java.lang.Object
|
||||
<ul>
|
||||
<li class="circle">java.awt.Component (implements java.awt.image.ImageObserver, java.awt.MenuContainer, java.io.Serializable)
|
||||
<ul>
|
||||
<li class="circle">java.awt.Container
|
||||
<ul>
|
||||
<li class="circle">javax.swing.JComponent (implements java.io.Serializable)
|
||||
<ul>
|
||||
<li class="circle">javax.swing.JPanel (implements javax.accessibility.Accessible)
|
||||
<ul>
|
||||
<li class="circle">ruscz.game.gameOfProd.Dialog.<a href="DialogBar.html" title="class in ruscz.game.gameOfProd.Dialog"><span class="typeNameLink">DialogBar</span></a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="circle">ruscz.game.gameOfProd.Dialog.<a href="Dialog.html" title="class in ruscz.game.gameOfProd.Dialog"><span class="typeNameLink">Dialog</span></a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</section>
|
||||
</div>
|
||||
</main>
|
||||
<footer role="contentinfo">
|
||||
<nav role="navigation">
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a id="navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
|
||||
<a id="navbar.bottom.firstrow">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../index.html">Overview</a></li>
|
||||
<li><a href="package-summary.html">Package</a></li>
|
||||
<li>Class</li>
|
||||
<li class="navBarCell1Rev">Tree</li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-files/index-1.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<a id="skip.navbar.bottom">
|
||||
<!-- -->
|
||||
</a>
|
||||
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
||||
</nav>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||