2020-06-11 17:49:34 +02:00

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<h2 class="title">R</h2>
<dl>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html#r">r</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Foreground</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#radioButtons">radioButtons</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#randomEnemy()">randomEnemy()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
<dd>
<div class="block">Random enemy from list</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#randomHero()">randomHero()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
<dd>
<div class="block">Random hero from list</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#readDialogFile(java.lang.String)">readDialogFile(String)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
<dd>
<div class="block">Reads event file and passes in on to readNextLine</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#readMapFile(int,int)">readMapFile(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
<dd>
<div class="block">Creates new matrices based on width and height values</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#readMapFile(java.lang.String)">readMapFile(String)</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
<dd>
<div class="block">Reads and parses (map-name)-tileset.txt file into matrices and arrays, separates values and passes them on for further parsing</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#readNextLine()">readNextLine()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#readNextLine()">readNextLine()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
<dd>
<div class="block">Parses line of event text into set of commands</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html#refreshItemsInField()">refreshItemsInField()</a></span> - Method in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html" title="class in ruscz.game.gameOfProd.BattleUI">ItemsInventory</a></dt>
<dd>
<div class="block">Refresh all Items by deleting all previous info and adding new (Description of Item: image, name, multiplicity and action of that)
Have enabled or disabled button Use</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html#removeItem(ruscz.game.gameOfProd.Inventory.Item,int)">removeItem(Item, int)</a></span> - Static method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html" title="class in ruscz.game.gameOfProd.Inventory">InventoryManager</a></dt>
<dd>
<div class="block">Removes count of Item, if it possible</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#removePersonFromList(ruscz.game.gameOfProd.Battle.BattlePerson)">removePersonFromList(BattlePerson)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
<dd>
<div class="block">Remove person from one of the list, if died</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#REPAINT_DELAY">REPAINT_DELAY</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#repaintCanvas()">repaintCanvas()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#repaintCanvas()">repaintCanvas()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
<dd>
<div class="block">Forces all panels to repaint</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#repaintCellSet()">repaintCellSet()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
<dd>
<div class="block">Creates new Physical layer from map cell matrix (mapArray)</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#repaintObjectset()">repaintObjectset()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
<dd>
<div class="block">Creates new Object layer from map foreground matrix</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#repaintSets()">repaintSets()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
<dd>
<div class="block">Repaints all layers</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#repaintTileset()">repaintTileset()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
<dd>
<div class="block">Creates new Tile layer from map background matrix</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImagePerson.html#resize(java.awt.image.BufferedImage)">resize(BufferedImage)</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a></dt>
<dd>
<div class="block">Resizes image to be properly displayed in game</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#resizeCanvas(int%5B%5D)">resizeCanvas(int[])</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
<dd>
<div class="block">Sets canvas size based on current map</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#returnControlToPlayer()">returnControlToPlayer()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
<dd>
<div class="block">Show all Menus and Enemy Description</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#returnFreeCamera()">returnFreeCamera()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
<dd>
<div class="block">Returns camera to the player</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/Direction.html#RIGHT">RIGHT</a></span> - ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/Direction.html" title="enum in ruscz.game.gameOfProd.Scripts">Direction</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#row">row</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#runAway()">runAway()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Enemy.html#runAway()">runAway()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Hero.html#runAway()">runAway()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../ruscz/game/gameOfProd/package-summary.html">ruscz.game.gameOfProd</a> - package ruscz.game.gameOfProd</dt>
<dd>&nbsp;</dd>
<dt><a href="../ruscz/game/gameOfProd/AStar/package-summary.html">ruscz.game.gameOfProd.AStar</a> - package ruscz.game.gameOfProd.AStar</dt>
<dd>&nbsp;</dd>
<dt><a href="../ruscz/game/gameOfProd/Battle/package-summary.html">ruscz.game.gameOfProd.Battle</a> - package ruscz.game.gameOfProd.Battle</dt>
<dd>&nbsp;</dd>
<dt><a href="../ruscz/game/gameOfProd/BattleUI/package-summary.html">ruscz.game.gameOfProd.BattleUI</a> - package ruscz.game.gameOfProd.BattleUI</dt>
<dd>&nbsp;</dd>
<dt><a href="../ruscz/game/gameOfProd/Cells/package-summary.html">ruscz.game.gameOfProd.Cells</a> - package ruscz.game.gameOfProd.Cells</dt>
<dd>&nbsp;</dd>
<dt><a href="../ruscz/game/gameOfProd/Dialog/package-summary.html">ruscz.game.gameOfProd.Dialog</a> - package ruscz.game.gameOfProd.Dialog</dt>
<dd>&nbsp;</dd>
<dt><a href="../ruscz/game/gameOfProd/Image/package-summary.html">ruscz.game.gameOfProd.Image</a> - package ruscz.game.gameOfProd.Image</dt>
<dd>&nbsp;</dd>
<dt><a href="../ruscz/game/gameOfProd/Inventory/package-summary.html">ruscz.game.gameOfProd.Inventory</a> - package ruscz.game.gameOfProd.Inventory</dt>
<dd>&nbsp;</dd>
<dt><a href="../ruscz/game/gameOfProd/LevelEditor/package-summary.html">ruscz.game.gameOfProd.LevelEditor</a> - package ruscz.game.gameOfProd.LevelEditor</dt>
<dd>&nbsp;</dd>
<dt><a href="../ruscz/game/gameOfProd/Map/package-summary.html">ruscz.game.gameOfProd.Map</a> - package ruscz.game.gameOfProd.Map</dt>
<dd>&nbsp;</dd>
<dt><a href="../ruscz/game/gameOfProd/Save/package-summary.html">ruscz.game.gameOfProd.Save</a> - package ruscz.game.gameOfProd.Save</dt>
<dd>&nbsp;</dd>
<dt><a href="../ruscz/game/gameOfProd/Scripts/package-summary.html">ruscz.game.gameOfProd.Scripts</a> - package ruscz.game.gameOfProd.Scripts</dt>
<dd>&nbsp;</dd>
<dt><a href="../ruscz/game/gameOfProd/Sounds/package-summary.html">ruscz.game.gameOfProd.Sounds</a> - package ruscz.game.gameOfProd.Sounds</dt>
<dd>&nbsp;</dd>
<dt><a href="../ruscz/game/gameOfProd/Windows/package-summary.html">ruscz.game.gameOfProd.Windows</a> - package ruscz.game.gameOfProd.Windows</dt>
<dd>&nbsp;</dd>
</dl>
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