499 lines
56 KiB
HTML
499 lines
56 KiB
HTML
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<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:S">
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<!-- -->
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</a>
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<h2 class="title">S</h2>
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<dl>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html#saveCellSet()">saveCellSet()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">EditorSaveManager</a></dt>
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<dd>
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<div class="block">Saves Physical layer (mapArray) into (map-name).txt file</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html#saveDoor(java.lang.String,int,int)">saveDoor(String, int, int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">InfoManager</a></dt>
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<dd>
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<div class="block">Puts DOOR cell into correct places in map's cell matrix</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/SaveManager.html#saveEvents()">saveEvents()</a></span> - Method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/SaveManager.html" title="class in ruscz.game.gameOfProd.Save">SaveManager</a></dt>
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<dd>
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<div class="block">Saves all TRIGGER, CHEST and DOOR cells with their position and activeness (+ other attributes)</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/SaveManager.html#saveGame()">saveGame()</a></span> - Method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/SaveManager.html" title="class in ruscz.game.gameOfProd.Save">SaveManager</a></dt>
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<dd>
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<div class="block">Saves game progress</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/SaveManager.html#saveInventory()">saveInventory()</a></span> - Method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/SaveManager.html" title="class in ruscz.game.gameOfProd.Save">SaveManager</a></dt>
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<dd>
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<div class="block">Saves current hero's invemtory</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#saveManager">saveManager</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/Save/SaveManager.html" title="class in ruscz.game.gameOfProd.Save"><span class="typeNameLink">SaveManager</span></a> - Class in <a href="../ruscz/game/gameOfProd/Save/package-summary.html">ruscz.game.gameOfProd.Save</a></dt>
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<dd>
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<div class="block">This class manages saving current progress into text files</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/SaveManager.html#%3Cinit%3E(ruscz.game.gameOfProd.Map.MapManager)">SaveManager(MapManager)</a></span> - Constructor for class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/SaveManager.html" title="class in ruscz.game.gameOfProd.Save">SaveManager</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html#saveMap()">saveMap()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">EditorSaveManager</a></dt>
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<dd>
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<div class="block">Saves map into files</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html#saveObjectSet()">saveObjectSet()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">EditorSaveManager</a></dt>
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<dd>
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<div class="block">Saves Object layer into (map-name)-objectset.txt file</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/SaveManager.html#savePerson()">savePerson()</a></span> - Method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/SaveManager.html" title="class in ruscz.game.gameOfProd.Save">SaveManager</a></dt>
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<dd>
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<div class="block">Saves current hero's position and direction</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html#saveTileSet()">saveTileSet()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">EditorSaveManager</a></dt>
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<dd>
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<div class="block">Saves Tile layer (mapArray) into (map-name)-tileset.txt file</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#scanner">scanner</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#scanner">scanner</a></span> - Static variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#screenSize">screenSize</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html#scrollInfo">scrollInfo</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html#scrollInfo">scrollInfo</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">InfoManager</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#scrollPane">scrollPane</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#searchArea">searchArea</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html#selectButton(javax.swing.JButton,int)">selectButton(JButton, int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></dt>
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<dd>
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<div class="block">Creates new button for selecting a tile in Tileset Overview</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Cell.html#set(int,int)">set(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></dt>
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<dd>
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<div class="block">Set position of Cell</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#setActive(boolean)">setActive(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html#setActive(boolean)">setActive(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html" title="class in ruscz.game.gameOfProd.Cells">TriggerCell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#setActiveTilesets(java.util.LinkedList)">setActiveTilesets(LinkedList<String>)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImagePerson.html#setAllImagesOfDirection(java.awt.Rectangle%5B%5D)">setAllImagesOfDirection(Rectangle[])</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a></dt>
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<dd>
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<div class="block">Parses images of hero into an array</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDoor.html#setAllImagesOfDoor(java.awt.Rectangle%5B%5D)">setAllImagesOfDoor(Rectangle[])</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDoor.html" title="class in ruscz.game.gameOfProd.Image">ImageDoor</a></dt>
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<dd>
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<div class="block">Parses images of door into an array</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#setBlock(boolean)">setBlock(boolean)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setBlock(int,int)">setBlock(int, int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setBlocks(int%5B%5D%5B%5D)">setBlocks(int[][])</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#setCameraBound(boolean)">setCameraBound(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#setCameraEnd(int,int)">setCameraEnd(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#setCameraFirstMove(boolean)">setCameraFirstMove(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#setCameraStart()">setCameraStart()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#setCameraStopped(boolean)">setCameraStopped(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#setCameraTime(double)">setCameraTime(double)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#setCanPersonMove(boolean)">setCanPersonMove(boolean)</a></span> - Static method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#setCanvasSize(int%5B%5D)">setCanvasSize(int[])</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#setCanvasSize(int%5B%5D)">setCanvasSize(int[])</a></span> - Static method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#setCellArray(java.lang.String%5B%5D%5B%5D)">setCellArray(String[][])</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#setCellIcon(javax.swing.JLabel,int,int)">setCellIcon(JLabel, int, int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
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<dd>
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<div class="block">Sets cell a corresponding icon from cellMap dictionary</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#setCellMap(java.util.HashMap)">setCellMap(HashMap<String, Integer>)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setClosedSet(java.util.Set)">setClosedSet(Set<Node>)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#setCol(int)">setCol(int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Cell.html#setColor(java.awt.Color)">setColor(Color)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html#setColorForeground(int,int,int,int)">setColorForeground(int, int, int, int)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Foreground</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#setDelay(int)">setDelay(int)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setDiagonalCost(int)">setDiagonalCost(int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#setDirection(int)">setDirection(int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#setDirectionInfo(java.lang.String)">setDirectionInfo(String)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
|
<dd>
|
|
<div class="block">Parses value and checks corresponding button</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#setDirectionMove(int)">setDirectionMove(int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#setDirectionMoveLast(int)">setDirectionMoveLast(int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#setDirectionSight(int)">setDirectionSight(int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#setDistance(int)">setDistance(int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#setDoorImage(javax.swing.JLabel,java.lang.String%5B%5D)">setDoorImage(JLabel, String[])</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
|
|
<dd>
|
|
<div class="block">Sets corresponding image to a door cell (and one cell above/lower)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#setF(int)">setF(int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#setFieldInfo(java.lang.String,java.lang.String)">setFieldInfo(String, String)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
|
<dd>
|
|
<div class="block">Fills a selected field with value</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setFinalNode(ruscz.game.gameOfProd.AStar.Node)">setFinalNode(Node)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#setG(int)">setG(int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#setH(int)">setH(int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#setHealth(int)">setHealth(int)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setHvCost(int)">setHvCost(int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#setCHAPTER(java.lang.String)">setCHAPTER(String)</a></span> - Static method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#setIdExit(int)">setIdExit(int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html#setImage(java.lang.String)">setImage(String)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle.Canvas</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#setImageDialog(ruscz.game.gameOfProd.Image.ImageDialog)">setImageDialog(ImageDialog)</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/DialogBar.html#setImageDialog(ruscz.game.gameOfProd.Image.ImageDialog)">setImageDialog(ImageDialog)</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/DialogBar.html" title="class in ruscz.game.gameOfProd.Dialog">DialogBar</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#setImageEffect(java.lang.String)">setImageEffect(String)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html#setImageForeground(java.lang.String)">setImageForeground(String)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Foreground</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#setImagePerson(java.lang.String,java.awt.Rectangle%5B%5D)">setImagePerson(String, Rectangle[])</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#setImagesOfTiles(java.util.LinkedList)">setImagesOfTiles(LinkedList<BufferedImage>)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#setInEvent(boolean)">setInEvent(boolean)</a></span> - Static method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#setInfo()">setInfo()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
|
<dd>
|
|
<div class="block">Loads cell info into fields</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setInitialNode(ruscz.game.gameOfProd.AStar.Node)">setInitialNode(Node)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#setIsMoving(boolean)">setIsMoving(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#setItemActionByName(java.lang.String)">setItemActionByName(String)</a></span> - Method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
|
|
<dd>
|
|
<div class="block">Choose enumeration by String you provide</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#setLocked(boolean)">setLocked(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#setMap(ruscz.game.gameOfProd.Map.Map)">setMap(Map)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
|
|
<dd>
|
|
<div class="block">Sets map as the one that is currently used, if that map is not present in map list, the map is added</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#setMapBackground(int%5B%5D%5B%5D)">setMapBackground(int[][])</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#setMapForeground(int%5B%5D%5B%5D)">setMapForeground(int[][])</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#setMapManager(ruscz.game.gameOfProd.Map.Map)">setMapManager(Map)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#setMultiplicity(int)">setMultiplicity(int)</a></span> - Method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#setName(java.lang.String)">setName(String)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#setNextMove(int)">setNextMove(int)</a></span> - Static method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#setNodeData(ruscz.game.gameOfProd.AStar.Node,int)">setNodeData(Node, int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setNodes()">setNodes()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#setNpcs(ruscz.game.gameOfProd.Cells.Npc)">setNpcs(Npc)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#setOpen(boolean)">setOpen(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setOpenList(java.util.PriorityQueue)">setOpenList(PriorityQueue<Node>)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#setOverview(ruscz.game.gameOfProd.LevelEditor.TilesetOverview)">setOverview(TilesetOverview)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#setParent(ruscz.game.gameOfProd.AStar.Node)">setParent(Node)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#setPersonByMoveToEvent()">setPersonByMoveToEvent()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
|
|
<dd>
|
|
<div class="block">Sets person on a new map based on MOVETO or DOORTO cell</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#setPlayerAttack(boolean)">setPlayerAttack(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
|
<dd>
|
|
<div class="block">Hide Menu and Enemy Description
|
|
Set Attack of Player</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#setRow(int)">setRow(int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#setSearchArea(ruscz.game.gameOfProd.AStar.Node%5B%5D%5B%5D)">setSearchArea(Node[][])</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/Utils.html#setSettingsToLogger(java.util.logging.Logger,java.lang.String)">setSettingsToLogger(Logger, String)</a></span> - Static method in class ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/Utils.html" title="class in ruscz.game.gameOfProd.Scripts">Utils</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#setSound()">setSound()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
|
<dd>
|
|
<div class="block">Sets sound that is played on interaction</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#setSpawnPoint(int,int)">setSpawnPoint(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#setText(java.lang.String)">setText(String)</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#setTimerStopped(boolean)">setTimerStopped(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#setTrueFalseInfo(java.lang.String)">setTrueFalseInfo(String)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
|
<dd>
|
|
<div class="block">Parses value and checks corresponding button</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#setTurnBelongTo(ruscz.game.gameOfProd.Battle.BattlePerson)">setTurnBelongTo(BattlePerson)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#setUpperLowerInfo(java.lang.String)">setUpperLowerInfo(String)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
|
|
<dd>
|
|
<div class="block">Parses value and checks corresponding button</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#setVoice(java.lang.String)">setVoice(String)</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#setVoiceover(boolean)">setVoiceover(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html#setVolumeToMaxVolume()">setVolumeToMaxVolume()</a></span> - Method in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html#setVolumeToNormalVolume()">setVolumeToNormalVolume()</a></span> - Method in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#showByChar()">showByChar()</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
|
<dd>
|
|
<div class="block">Function, that add next symbol from text to DialogBar
|
|
Stop timer of adding symbols, if full text is showed</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#showFastText()">showFastText()</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
|
<dd>
|
|
<div class="block">Showing block of text with fast changing of text (while, not Timer)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#showItem">showItem</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#showMenu">showMenu</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#showText()">showText()</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
|
<dd>
|
|
<div class="block">Showing DialogBar with animation of adding symbol</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#situationText">situationText</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="../ruscz/game/gameOfProd/BattleUI/SituationText.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">SituationText</span></a> - Class in <a href="../ruscz/game/gameOfProd/BattleUI/package-summary.html">ruscz.game.gameOfProd.BattleUI</a></dt>
|
|
<dd>
|
|
<div class="block">JPanel with text, describing fight</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/SituationText.html#%3Cinit%3E(ruscz.game.gameOfProd.Windows.WindowOfBattle)">SituationText(WindowOfBattle)</a></span> - Constructor for class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/SituationText.html" title="class in ruscz.game.gameOfProd.BattleUI">SituationText</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Cell.html#size">size</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDoor.html#size">size</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDoor.html" title="class in ruscz.game.gameOfProd.Image">ImageDoor</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#skipShowText()">skipShowText()</a></span> - Method in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
|
<dd>
|
|
<div class="block">Skip for animation of symbols</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#sleep(long)">sleep(long)</a></span> - Static method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
|
<dd>
|
|
<div class="block">Pauses thread for a designated length of time</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#sound">sound</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#soundManager">soundManager</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#soundManager">soundManager</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#soundManager">soundManager</a></span> - Variable in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#soundManager">soundManager</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds"><span class="typeNameLink">SoundManager</span></a> - Class in <a href="../ruscz/game/gameOfProd/Sounds/package-summary.html">ruscz.game.gameOfProd.Sounds</a></dt>
|
|
<dd>
|
|
<div class="block">This class handles all sounds being played in the game</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html#%3Cinit%3E()">SoundManager()</a></span> - Constructor for class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html#soundMap">soundMap</a></span> - Variable in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html#SPAWNPOINT">SPAWNPOINT</a></span> - ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells">TypeOfCell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#start()">start()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
|
|
<dd>
|
|
<div class="block">Displays menu after initial 'Powered by CellEngine' image</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#start(boolean)">start(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
|
<dd>
|
|
<div class="block">Starts the game itself - loads all needed maps, starts a new game or loads saved game and starts timer for repainting</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#start(java.lang.String)">start(String)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
|
<dd>
|
|
<div class="block">Starts battle sequence - parses actors and other assets</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#startBattle()">startBattle()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
|
<dd>
|
|
<div class="block">Start fight by showing menu and creating Timer of battle</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#startBattle(java.lang.String)">startBattle(String)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
|
<dd>
|
|
<div class="block">Starts new battle sequence</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#startEvent()">startEvent()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#startEvent()">startEvent()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
|
<dd>
|
|
<div class="block">Starts regular event or cut-scene</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#startLevelEditor">startLevelEditor</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#startMapEditor()">startMapEditor()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
|
<dd>
|
|
<div class="block">Displays level editor containing newly created map</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#startNewGame">startNewGame</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#startX">startX</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#startY">startY</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#stopEffectTimer()">stopEffectTimer()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html#stopMusic()">stopMusic()</a></span> - Method in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></dt>
|
|
<dd>
|
|
<div class="block">Stops playing music</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#stopNPCMove(int,int)">stopNPCMove(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
|
|
<dd>
|
|
<div class="block">Stops NPC's movement and if battle name is not null and there is Player in front of NPC, is starts battle sequence</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#strength">strength</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html#STRENGTH">STRENGTH</a></span> - ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html" title="enum in ruscz.game.gameOfProd.Inventory">ItemAction</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#style(javax.swing.JButton)">style(JButton)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
|
<dd>
|
|
<div class="block">Styles button</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImagePerson.html#subimageHeight">subimageHeight</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImagePerson.html#subimageWidth">subimageWidth</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html#submit">submit</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI">ConsoleInput</a></dt>
|
|
<dd> </dd>
|
|
</dl>
|
|
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