game-of-prod/javadoc/allclasses-index.html
2020-06-11 17:49:34 +02:00

464 lines
21 KiB
HTML

<!DOCTYPE HTML>
<!-- NewPage -->
<html lang="cs">
<head>
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
<title>All Classes</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2020-06-11">
<link rel="stylesheet" type="text/css" href="stylesheet.css" title="Style">
<link rel="stylesheet" type="text/css" href="jquery/jquery-ui.css" title="Style">
<script type="text/javascript" src="script.js"></script>
<script type="text/javascript" src="jquery/jszip/dist/jszip.min.js"></script>
<script type="text/javascript" src="jquery/jszip-utils/dist/jszip-utils.min.js"></script>
<!--[if IE]>
<script type="text/javascript" src="jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
<![endif]-->
<script type="text/javascript" src="jquery/jquery-3.3.1.js"></script>
<script type="text/javascript" src="jquery/jquery-migrate-3.0.1.js"></script>
<script type="text/javascript" src="jquery/jquery-ui.js"></script>
</head>
<body>
<script type="text/javascript"><!--
try {
if (location.href.indexOf('is-external=true') == -1) {
parent.document.title="All Classes";
}
}
catch(err) {
}
//-->
var data = {"i0":2,"i1":2,"i2":2,"i3":2,"i4":2,"i5":2,"i6":2,"i7":2,"i8":2,"i9":2,"i10":2,"i11":2,"i12":2,"i13":4,"i14":2,"i15":2,"i16":2,"i17":2,"i18":2,"i19":2,"i20":2,"i21":2,"i22":2,"i23":2,"i24":2,"i25":2,"i26":2,"i27":2,"i28":2,"i29":4,"i30":2,"i31":2,"i32":2,"i33":2,"i34":2,"i35":2,"i36":2,"i37":2,"i38":2,"i39":2,"i40":2,"i41":2,"i42":2,"i43":2,"i44":2,"i45":2,"i46":2,"i47":2,"i48":2,"i49":4,"i50":2,"i51":2,"i52":2,"i53":2};
var tabs = {65535:["t0","All Classes"],2:["t2","Class Summary"],4:["t3","Enum Summary"]};
var altColor = "altColor";
var rowColor = "rowColor";
var tableTab = "tableTab";
var activeTableTab = "activeTableTab";
var pathtoroot = "./";
var useModuleDirectories = true;
loadScripts(document, 'script');</script>
<noscript>
<div>JavaScript is disabled on your browser.</div>
</noscript>
<header role="banner">
<nav role="navigation">
<div class="fixedNav">
<!-- ========= START OF TOP NAVBAR ======= -->
<div class="topNav"><a id="navbar.top">
<!-- -->
</a>
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
<a id="navbar.top.firstrow">
<!-- -->
</a>
<ul class="navList" title="Navigation">
<li><a href="index.html">Overview</a></li>
<li>Package</li>
<li>Class</li>
<li><a href="overview-tree.html">Tree</a></li>
<li><a href="deprecated-list.html">Deprecated</a></li>
<li><a href="index-files/index-1.html">Index</a></li>
<li><a href="help-doc.html">Help</a></li>
</ul>
</div>
<div class="subNav">
<ul class="navListSearch">
<li><label for="search">SEARCH:</label>
<input type="text" id="search" value="search" disabled="disabled">
<input type="reset" id="reset" value="reset" disabled="disabled">
</li>
</ul>
</div>
<a id="skip.navbar.top">
<!-- -->
</a>
<!-- ========= END OF TOP NAVBAR ========= -->
</div>
<div class="navPadding">&nbsp;</div>
<script type="text/javascript"><!--
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
//-->
</script>
</nav>
</header>
<main role="main">
<div class="header">
<h1 title="All&amp;nbsp;Classes" class="title">All&nbsp;Classes</h1>
</div>
<div class="allClassesContainer">
<ul class="blockList">
<li class="blockList">
<div class="typeSummary">
<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="typeSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Classes</button><button role="tab" aria-selected="false" aria-controls="typeSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Class Summary</button><button role="tab" aria-selected="false" aria-controls="typeSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t3" class="tableTab" onclick="show(4);">Enum Summary</button></div>
<div id="typeSummary_tabpanel" role="tabpanel">
<table aria-labelledby="t0">
<tr>
<th class="colFirst" scope="col">Class</th>
<th class="colLast" scope="col">Description</th>
</tr>
<tbody>
<tr class="altColor" id="i0">
<td class="colFirst"><a href="ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></td>
<th class="colLast" scope="row">
<div class="block">A Star Algorithm</div>
</th>
</tr>
<tr class="rowColor" id="i1">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></td>
<th class="colLast" scope="row">
<div class="block">Class for Battle with graphic implementation</div>
</th>
</tr>
<tr class="altColor" id="i2">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></td>
<th class="colLast" scope="row">
<div class="block">General class for all battle actors</div>
</th>
</tr>
<tr class="rowColor" id="i3">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/Block.html" title="class in ruscz.game.gameOfProd.Cells">Block</a></td>
<th class="colLast" scope="row">
<div class="block">Cell with collision to Player</div>
</th>
</tr>
<tr class="altColor" id="i4">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></td>
<th class="colLast" scope="row">
<div class="block">This class handles movement of camera, resp movement of canvas</div>
</th>
</tr>
<tr class="rowColor" id="i5">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></td>
<th class="colLast" scope="row">
<div class="block">General class for Cell</div>
</th>
</tr>
<tr class="altColor" id="i6">
<td class="colFirst"><a href="ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></td>
<th class="colLast" scope="row">
<div class="block">This class displays cellMap configuration</div>
</th>
</tr>
<tr class="rowColor" id="i7">
<td class="colFirst"><a href="ruscz/game/gameOfProd/BattleUI/CommandList.html" title="class in ruscz.game.gameOfProd.BattleUI">CommandList</a></td>
<th class="colLast" scope="row">
<div class="block">JPanel with commands to game command line
Used, but because of Text Parser doesn't have any of commands</div>
</th>
</tr>
<tr class="altColor" id="i8">
<td class="colFirst"><a href="ruscz/game/gameOfProd/BattleUI/ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI">ConsoleInput</a></td>
<th class="colLast" scope="row">
<div class="block">JPanel with command line
Used, but because of Text Parser doesn't work</div>
</th>
</tr>
<tr class="rowColor" id="i9">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></td>
<th class="colLast" scope="row">
<div class="block">Special type of Interaction cell that holds an inventory</div>
</th>
</tr>
<tr class="altColor" id="i10">
<td class="colFirst"><a href="ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></td>
<th class="colLast" scope="row">
<div class="block">This class holds and displays detailed cell info for Physical layer</div>
</th>
</tr>
<tr class="rowColor" id="i11">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></td>
<th class="colLast" scope="row">
<div class="block">Class for showing text on Dialog Bar</div>
</th>
</tr>
<tr class="altColor" id="i12">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Dialog/DialogBar.html" title="class in ruscz.game.gameOfProd.Dialog">DialogBar</a></td>
<th class="colLast" scope="row">
<div class="block">Graphical interpretation for Dialog, used to show text</div>
</th>
</tr>
<tr class="rowColor" id="i13">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Scripts/Direction.html" title="enum in ruscz.game.gameOfProd.Scripts">Direction</a></td>
<th class="colLast" scope="row">
<div class="block">Enumeration for different directions</div>
</th>
</tr>
<tr class="altColor" id="i14">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></td>
<th class="colLast" scope="row">
<div class="block">Special type of Interaction cell that can act as a Block or as Empty</div>
</th>
</tr>
<tr class="rowColor" id="i15">
<td class="colFirst"><a href="ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">EditorSaveManager</a></td>
<th class="colLast" scope="row">
<div class="block">This class manages saving map from level editor to files that can be used in game</div>
</th>
</tr>
<tr class="altColor" id="i16">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></td>
<th class="colLast" scope="row">
<div class="block">Enemy class for battle</div>
</th>
</tr>
<tr class="rowColor" id="i17">
<td class="colFirst"><a href="ruscz/game/gameOfProd/BattleUI/EnemyDescription.html" title="class in ruscz.game.gameOfProd.BattleUI">EnemyDescription</a></td>
<th class="colLast" scope="row">
<div class="block">JPanel with info about Enemies and Heroes</div>
</th>
</tr>
<tr class="altColor" id="i18">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></td>
<th class="colLast" scope="row">
<div class="block">Cell that moves Player between maps</div>
</th>
</tr>
<tr class="rowColor" id="i19">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Game.html" title="class in ruscz.game.gameOfProd">Game</a></td>
<th class="colLast" scope="row">
<div class="block">The main class of our application that holds JFrame which displays the whole game</div>
</th>
</tr>
<tr class="altColor" id="i20">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Battle/Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a></td>
<th class="colLast" scope="row">
<div class="block">Hero class for Battle</div>
</th>
</tr>
<tr class="rowColor" id="i21">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></td>
<th class="colLast" scope="row">
<div class="block">This class manages and holds tileset and all matrices of images to be pained</div>
</th>
</tr>
<tr class="altColor" id="i22">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a></td>
<th class="colLast" scope="row">
<div class="block">This class holds images to be painted in dialog</div>
</th>
</tr>
<tr class="rowColor" id="i23">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Image/ImageDoor.html" title="class in ruscz.game.gameOfProd.Image">ImageDoor</a></td>
<th class="colLast" scope="row">
<div class="block">This class images of doors to be painted</div>
</th>
</tr>
<tr class="altColor" id="i24">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a></td>
<th class="colLast" scope="row">
<div class="block">This class holds image of hero to be painted</div>
</th>
</tr>
<tr class="rowColor" id="i25">
<td class="colFirst"><a href="ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">InfoManager</a></td>
<th class="colLast" scope="row">
<div class="block">This class displays detailed info about selected cell</div>
</th>
</tr>
<tr class="altColor" id="i26">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></td>
<th class="colLast" scope="row">
<div class="block">Cell that is interactible by Player</div>
</th>
</tr>
<tr class="rowColor" id="i27">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Inventory/InventoryManager.html" title="class in ruscz.game.gameOfProd.Inventory">InventoryManager</a></td>
<th class="colLast" scope="row">
<div class="block">Class for working with Inventory (fully static)</div>
</th>
</tr>
<tr class="altColor" id="i28">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></td>
<th class="colLast" scope="row">
<div class="block">Class, describing Item in Game</div>
</th>
</tr>
<tr class="rowColor" id="i29">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Inventory/ItemAction.html" title="enum in ruscz.game.gameOfProd.Inventory">ItemAction</a></td>
<th class="colLast" scope="row">
<div class="block">Enumerations for Item, describing what action provide</div>
</th>
</tr>
<tr class="altColor" id="i30">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Inventory/ItemPanel.html" title="class in ruscz.game.gameOfProd.Inventory">ItemPanel</a></td>
<th class="colLast" scope="row">
<div class="block">Graphic representation of Item for Battle</div>
</th>
</tr>
<tr class="rowColor" id="i31">
<td class="colFirst"><a href="ruscz/game/gameOfProd/BattleUI/ItemsInventory.html" title="class in ruscz.game.gameOfProd.BattleUI">ItemsInventory</a></td>
<th class="colLast" scope="row">
<div class="block">JPanel with Inventory</div>
</th>
</tr>
<tr class="altColor" id="i32">
<td class="colFirst"><a href="ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></td>
<th class="colLast" scope="row">
<div class="block">This class hold the JFrame that displays level editor
It also holds references to all major classes used in level editor</div>
</th>
</tr>
<tr class="rowColor" id="i33">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save">LoadManager</a></td>
<th class="colLast" scope="row">
<div class="block">This class manages loading all saved data into current game</div>
</th>
</tr>
<tr class="altColor" id="i34">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></td>
<th class="colLast" scope="row">
<div class="block">This class hold all information about map that is loaded into application</div>
</th>
</tr>
<tr class="rowColor" id="i35">
<td class="colFirst"><a href="ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></td>
<th class="colLast" scope="row">
<div class="block">This class manages all map layers (object layer, physical layer, tile layer)</div>
</th>
</tr>
<tr class="altColor" id="i36">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></td>
<th class="colLast" scope="row">
<div class="block">This class manages all currently loaded maps and transfers hero between maps</div>
</th>
</tr>
<tr class="rowColor" id="i37">
<td class="colFirst"><a href="ruscz/game/gameOfProd/BattleUI/MenuOfActions.html" title="class in ruscz.game.gameOfProd.BattleUI">MenuOfActions</a></td>
<th class="colLast" scope="row">
<div class="block">JPanel with menu of Action, that User can do</div>
</th>
</tr>
<tr class="altColor" id="i38">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></td>
<th class="colLast" scope="row">
<div class="block">This class handles all music being played in the game</div>
</th>
</tr>
<tr class="rowColor" id="i39">
<td class="colFirst"><a href="ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></td>
<th class="colLast" scope="row">
<div class="block">Node Class</div>
</th>
</tr>
<tr class="altColor" id="i40">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></td>
<th class="colLast" scope="row">
<div class="block">Person-like cell that is controlled by application</div>
</th>
</tr>
<tr class="rowColor" id="i41">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Scripts/PathFinder.html" title="class in ruscz.game.gameOfProd.Scripts">PathFinder</a></td>
<th class="colLast" scope="row">
<div class="block">This class handles translation between the output of A* algorithm and our internal movement directions</div>
</th>
</tr>
<tr class="altColor" id="i42">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></td>
<th class="colLast" scope="row">
<div class="block">Class managing Player</div>
</th>
</tr>
<tr class="rowColor" id="i43">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Save/SaveManager.html" title="class in ruscz.game.gameOfProd.Save">SaveManager</a></td>
<th class="colLast" scope="row">
<div class="block">This class manages saving current progress into text files</div>
</th>
</tr>
<tr class="altColor" id="i44">
<td class="colFirst"><a href="ruscz/game/gameOfProd/BattleUI/SituationText.html" title="class in ruscz.game.gameOfProd.BattleUI">SituationText</a></td>
<th class="colLast" scope="row">
<div class="block">JPanel with text, describing fight</div>
</th>
</tr>
<tr class="rowColor" id="i45">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a></td>
<th class="colLast" scope="row">
<div class="block">This class handles all sounds being played in the game</div>
</th>
</tr>
<tr class="altColor" id="i46">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Scripts/TextParser.html" title="class in ruscz.game.gameOfProd.Scripts">TextParser</a></td>
<th class="colLast" scope="row">
<div class="block">This class parses text form player into a set of commands
This class is currently not being used in our game, though it will be implemented at a later date</div>
</th>
</tr>
<tr class="rowColor" id="i47">
<td class="colFirst"><a href="ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></td>
<th class="colLast" scope="row">
<div class="block">This class handles creating tileset from selected images and displaying them with corresponding numbers</div>
</th>
</tr>
<tr class="altColor" id="i48">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/TriggerCell.html" title="class in ruscz.game.gameOfProd.Cells">TriggerCell</a></td>
<th class="colLast" scope="row">
<div class="block">Special type of Interaction cell that is triggered on Player stepping onto it</div>
</th>
</tr>
<tr class="rowColor" id="i49">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Cells/TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells">TypeOfCell</a></td>
<th class="colLast" scope="row">
<div class="block">Enumeration of basic cell types</div>
</th>
</tr>
<tr class="altColor" id="i50">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Scripts/Utils.html" title="class in ruscz.game.gameOfProd.Scripts">Utils</a></td>
<th class="colLast" scope="row">&nbsp;</th>
</tr>
<tr class="rowColor" id="i51">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></td>
<th class="colLast" scope="row">
<div class="block">This class holds JPanel used for battle sequences
It also holds references to all main classes used for battle</div>
</th>
</tr>
<tr class="altColor" id="i52">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></td>
<th class="colLast" scope="row">
<div class="block">This class holds JLayeredPane with the main part of our game - the maps
It also holds references to all major classes</div>
</th>
</tr>
<tr class="rowColor" id="i53">
<td class="colFirst"><a href="ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></td>
<th class="colLast" scope="row">
<div class="block">This class holds JPanel with menu of our game</div>
</th>
</tr>
</tbody>
</table>
</div>
</div>
</li>
</ul>
</div>
</main>
<footer role="contentinfo">
<nav role="navigation">
<!-- ======= START OF BOTTOM NAVBAR ====== -->
<div class="bottomNav"><a id="navbar.bottom">
<!-- -->
</a>
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
<a id="navbar.bottom.firstrow">
<!-- -->
</a>
<ul class="navList" title="Navigation">
<li><a href="index.html">Overview</a></li>
<li>Package</li>
<li>Class</li>
<li><a href="overview-tree.html">Tree</a></li>
<li><a href="deprecated-list.html">Deprecated</a></li>
<li><a href="index-files/index-1.html">Index</a></li>
<li><a href="help-doc.html">Help</a></li>
</ul>
</div>
<a id="skip.navbar.bottom">
<!-- -->
</a>
<!-- ======== END OF BOTTOM NAVBAR ======= -->
</nav>
</footer>
</body>
</html>