game-of-prod/javadoc/constant-values.html
2020-06-11 17:49:34 +02:00

358 lines
13 KiB
HTML

<!DOCTYPE HTML>
<!-- NewPage -->
<html lang="cs">
<head>
<!-- Generated by javadoc (12.0.2) on Thu Jun 11 14:11:06 CEST 2020 -->
<title>Constant Field Values</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="dc.created" content="2020-06-11">
<link rel="stylesheet" type="text/css" href="stylesheet.css" title="Style">
<link rel="stylesheet" type="text/css" href="jquery/jquery-ui.css" title="Style">
<script type="text/javascript" src="script.js"></script>
<script type="text/javascript" src="jquery/jszip/dist/jszip.min.js"></script>
<script type="text/javascript" src="jquery/jszip-utils/dist/jszip-utils.min.js"></script>
<!--[if IE]>
<script type="text/javascript" src="jquery/jszip-utils/dist/jszip-utils-ie.min.js"></script>
<![endif]-->
<script type="text/javascript" src="jquery/jquery-3.3.1.js"></script>
<script type="text/javascript" src="jquery/jquery-migrate-3.0.1.js"></script>
<script type="text/javascript" src="jquery/jquery-ui.js"></script>
</head>
<body>
<script type="text/javascript"><!--
try {
if (location.href.indexOf('is-external=true') == -1) {
parent.document.title="Constant Field Values";
}
}
catch(err) {
}
//-->
var pathtoroot = "./";
var useModuleDirectories = true;
loadScripts(document, 'script');</script>
<noscript>
<div>JavaScript is disabled on your browser.</div>
</noscript>
<header role="banner">
<nav role="navigation">
<div class="fixedNav">
<!-- ========= START OF TOP NAVBAR ======= -->
<div class="topNav"><a id="navbar.top">
<!-- -->
</a>
<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div>
<a id="navbar.top.firstrow">
<!-- -->
</a>
<ul class="navList" title="Navigation">
<li><a href="index.html">Overview</a></li>
<li>Package</li>
<li>Class</li>
<li><a href="overview-tree.html">Tree</a></li>
<li><a href="deprecated-list.html">Deprecated</a></li>
<li><a href="index-files/index-1.html">Index</a></li>
<li><a href="help-doc.html">Help</a></li>
</ul>
</div>
<div class="subNav">
<ul class="navListSearch">
<li><label for="search">SEARCH:</label>
<input type="text" id="search" value="search" disabled="disabled">
<input type="reset" id="reset" value="reset" disabled="disabled">
</li>
</ul>
</div>
<a id="skip.navbar.top">
<!-- -->
</a>
<!-- ========= END OF TOP NAVBAR ========= -->
</div>
<div class="navPadding">&nbsp;</div>
<script type="text/javascript"><!--
$('.navPadding').css('padding-top', $('.fixedNav').css("height"));
//-->
</script>
</nav>
</header>
<main role="main">
<div class="header">
<h1 title="Constant Field Values" class="title">Constant Field Values</h1>
<section role="region">
<h2 title="Contents">Contents</h2>
<ul>
<li><a href="#ruscz.game">ruscz.game.*</a></li>
</ul>
</section>
</div>
<div class="constantValuesContainer"><a id="ruscz.game">
<!-- -->
</a>
<section role="region">
<h2 title="ruscz.game">ruscz.game.*</h2>
<ul class="blockList">
<li class="blockList">
<div class="constantsSummary">
<table>
<caption><span>ruscz.game.gameOfProd.<a href="ruscz/game/gameOfProd/Game.html" title="class in ruscz.game.gameOfProd">Game</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colSecond" scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a id="ruscz.game.gameOfProd.Game.CELL_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Game.html#CELL_SIZE">CELL_SIZE</a></code></th>
<td class="colLast"><code>60</code></td>
</tr>
</tbody>
</table>
</div>
</li>
</ul>
<ul class="blockList">
<li class="blockList">
<div class="constantsSummary">
<table>
<caption><span>ruscz.game.gameOfProd.AStar.<a href="ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colSecond" scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a id="ruscz.game.gameOfProd.AStar.AStar.DEFAULT_DIAGONAL_COST">
<!-- -->
</a><code>private&nbsp;static&nbsp;final&nbsp;int</code></td>
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/AStar/AStar.html#DEFAULT_DIAGONAL_COST">DEFAULT_DIAGONAL_COST</a></code></th>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a id="ruscz.game.gameOfProd.AStar.AStar.DEFAULT_HV_COST">
<!-- -->
</a><code>private&nbsp;static&nbsp;final&nbsp;int</code></td>
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/AStar/AStar.html#DEFAULT_HV_COST">DEFAULT_HV_COST</a></code></th>
<td class="colLast"><code>1</code></td>
</tr>
</tbody>
</table>
</div>
</li>
</ul>
<ul class="blockList">
<li class="blockList">
<div class="constantsSummary">
<table>
<caption><span>ruscz.game.gameOfProd.Cells.<a href="ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colSecond" scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a id="ruscz.game.gameOfProd.Cells.Person.WALKING_SPEED">
<!-- -->
</a><code>private&nbsp;final&nbsp;int</code></td>
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Cells/Person.html#WALKING_SPEED">WALKING_SPEED</a></code></th>
<td class="colLast"><code>3</code></td>
</tr>
</tbody>
</table>
</div>
</li>
</ul>
<ul class="blockList">
<li class="blockList">
<div class="constantsSummary">
<table>
<caption><span>ruscz.game.gameOfProd.Scripts.<a href="ruscz/game/gameOfProd/Scripts/PathFinder.html" title="class in ruscz.game.gameOfProd.Scripts">PathFinder</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colSecond" scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a id="ruscz.game.gameOfProd.Scripts.PathFinder.MAX_STEPS">
<!-- -->
</a><code>private&nbsp;static&nbsp;final&nbsp;int</code></td>
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Scripts/PathFinder.html#MAX_STEPS">MAX_STEPS</a></code></th>
<td class="colLast"><code>200</code></td>
</tr>
</tbody>
</table>
</div>
</li>
</ul>
<ul class="blockList">
<li class="blockList">
<div class="constantsSummary">
<table>
<caption><span>ruscz.game.gameOfProd.Windows.<a href="ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colSecond" scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfBattle.CELL_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfBattle.html#CELL_SIZE">CELL_SIZE</a></code></th>
<td class="colLast"><code>50</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfBattle.KEY_ESCAPE">
<!-- -->
</a><code>private&nbsp;static&nbsp;final&nbsp;int</code></td>
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfBattle.html#KEY_ESCAPE">KEY_ESCAPE</a></code></th>
<td class="colLast"><code>27</code></td>
</tr>
</tbody>
</table>
</div>
</li>
<li class="blockList">
<div class="constantsSummary">
<table>
<caption><span>ruscz.game.gameOfProd.Windows.<a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colSecond" scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.CELL_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#CELL_SIZE">CELL_SIZE</a></code></th>
<td class="colLast"><code>70</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.KEY_DOWN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_DOWN">KEY_DOWN</a></code></th>
<td class="colLast"><code>40</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.KEY_ESCAPE">
<!-- -->
</a><code>private&nbsp;static&nbsp;final&nbsp;int</code></td>
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_ESCAPE">KEY_ESCAPE</a></code></th>
<td class="colLast"><code>27</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.KEY_EVENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_EVENT">KEY_EVENT</a></code></th>
<td class="colLast"><code>69</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.KEY_LEFT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_LEFT">KEY_LEFT</a></code></th>
<td class="colLast"><code>37</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.KEY_RIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_RIGHT">KEY_RIGHT</a></code></th>
<td class="colLast"><code>39</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.KEY_UP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#KEY_UP">KEY_UP</a></code></th>
<td class="colLast"><code>38</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.REPAINT_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#REPAINT_DELAY">REPAINT_DELAY</a></code></th>
<td class="colLast"><code>20</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.WINDOW_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#WINDOW_HEIGHT">WINDOW_HEIGHT</a></code></th>
<td class="colLast"><code>13</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfFreeMove.WINDOW_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#WINDOW_WIDTH">WINDOW_WIDTH</a></code></th>
<td class="colLast"><code>13</code></td>
</tr>
</tbody>
</table>
</div>
</li>
<li class="blockList">
<div class="constantsSummary">
<table>
<caption><span>ruscz.game.gameOfProd.Windows.<a href="ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colSecond" scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a id="ruscz.game.gameOfProd.Windows.WindowOfMenu.CELL_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<th class="colSecond" scope="row"><code><a href="ruscz/game/gameOfProd/Windows/WindowOfMenu.html#CELL_SIZE">CELL_SIZE</a></code></th>
<td class="colLast"><code>50</code></td>
</tr>
</tbody>
</table>
</div>
</li>
</ul>
</section>
</div>
</main>
<footer role="contentinfo">
<nav role="navigation">
<!-- ======= START OF BOTTOM NAVBAR ====== -->
<div class="bottomNav"><a id="navbar.bottom">
<!-- -->
</a>
<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
<a id="navbar.bottom.firstrow">
<!-- -->
</a>
<ul class="navList" title="Navigation">
<li><a href="index.html">Overview</a></li>
<li>Package</li>
<li>Class</li>
<li><a href="overview-tree.html">Tree</a></li>
<li><a href="deprecated-list.html">Deprecated</a></li>
<li><a href="index-files/index-1.html">Index</a></li>
<li><a href="help-doc.html">Help</a></li>
</ul>
</div>
<a id="skip.navbar.bottom">
<!-- -->
</a>
<!-- ======== END OF BOTTOM NAVBAR ======= -->
</nav>
</footer>
</body>
</html>