2020-06-11 17:49:34 +02:00

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<h2 class="title">W</h2>
<dl>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#WALKING_SPEED">WALKING_SPEED</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#width">width</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#width">width</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#width">width</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#widthCoef">widthCoef</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#winCutscene">winCutscene</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html#window">window</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#window">window</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#window">window</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/LoadManager.html#window">window</a></span> - Variable in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save">LoadManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#window">window</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#WINDOW_HEIGHT">WINDOW_HEIGHT</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#WINDOW_WIDTH">WINDOW_WIDTH</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#windowOfBattle">windowOfBattle</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/EnemyDescription.html#windowOfBattle">windowOfBattle</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/EnemyDescription.html" title="class in ruscz.game.gameOfProd.BattleUI">EnemyDescription</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html#windowOfBattle">windowOfBattle</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html" title="class in ruscz.game.gameOfProd.BattleUI">ItemsInventory</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">WindowOfBattle</span></a> - Class in <a href="../ruscz/game/gameOfProd/Windows/package-summary.html">ruscz.game.gameOfProd.Windows</a></dt>
<dd>
<div class="block">This class holds JPanel used for battle sequences
It also holds references to all main classes used for battle</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#%3Cinit%3E(ruscz.game.gameOfProd.Game)">WindowOfBattle(Game)</a></span> - Constructor for class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">WindowOfBattle.Canvas</span></a> - Class in <a href="../ruscz/game/gameOfProd/Windows/package-summary.html">ruscz.game.gameOfProd.Windows</a></dt>
<dd>
<div class="block">This class handles repainting of all battle elements and entities</div>
</dd>
<dt><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">WindowOfFreeMove</span></a> - Class in <a href="../ruscz/game/gameOfProd/Windows/package-summary.html">ruscz.game.gameOfProd.Windows</a></dt>
<dd>
<div class="block">This class holds JLayeredPane with the main part of our game - the maps
It also holds references to all major classes</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#%3Cinit%3E(ruscz.game.gameOfProd.Game)">WindowOfFreeMove(Game)</a></span> - Constructor for class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Canvas.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">WindowOfFreeMove.Canvas</span></a> - Class in <a href="../ruscz/game/gameOfProd/Windows/package-summary.html">ruscz.game.gameOfProd.Windows</a></dt>
<dd>
<div class="block">This class handles repainting of all game elements and entities</div>
</dd>
<dt><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">WindowOfFreeMove.Foreground</span></a> - Class in <a href="../ruscz/game/gameOfProd/Windows/package-summary.html">ruscz.game.gameOfProd.Windows</a></dt>
<dd>
<div class="block">This class handles displaying images or color on top of the whole game
It is used in cut-scenes or for atmosphere</div>
</dd>
<dt><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">WindowOfMenu</span></a> - Class in <a href="../ruscz/game/gameOfProd/Windows/package-summary.html">ruscz.game.gameOfProd.Windows</a></dt>
<dd>
<div class="block">This class holds JPanel with menu of our game</div>
</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#%3Cinit%3E(ruscz.game.gameOfProd.Game)">WindowOfMenu(Game)</a></span> - Constructor for class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
<dd>&nbsp;</dd>
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#writeToOutput(java.lang.String)">writeToOutput(String)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
<dd>
<div class="block">Displays text in situationText field</div>
</dd>
</dl>
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