693 lines
22 KiB
HTML
693 lines
22 KiB
HTML
<!DOCTYPE HTML>
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<title>Node</title>
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var data = {"i0":10,"i1":10,"i2":10,"i3":10,"i4":10,"i5":10,"i6":10,"i7":10,"i8":10,"i9":10,"i10":10,"i11":10,"i12":10,"i13":10,"i14":10,"i15":10,"i16":10,"i17":10,"i18":10,"i19":10};
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var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]};
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<!-- ======== START OF CLASS DATA ======== -->
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<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">ruscz.game.gameOfProd.AStar</a></div>
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<h2 title="Class Node" class="title">Class Node</h2>
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</div>
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<div class="contentContainer">
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<ul class="inheritance">
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<li>java.lang.Object</li>
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<li>
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<ul class="inheritance">
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<li>ruscz.game.gameOfProd.AStar.Node</li>
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</ul>
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<div class="description">
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<pre>public class <span class="typeNameLabel">Node</span>
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extends java.lang.Object</pre>
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<div class="block">Node Class</div>
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</li>
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</div>
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<!-- =========== FIELD SUMMARY =========== -->
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<h3>Field Summary</h3>
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<div class="memberSummary">
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<table>
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colSecond" scope="col">Field</th>
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<th class="colLast" scope="col">Description</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colFirst"><code>private int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#col">col</a></span></code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>private int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#f">f</a></span></code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>private int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#g">g</a></span></code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>private int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#h">h</a></span></code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>private boolean</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isBlock">isBlock</a></span></code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>private <a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#parent">parent</a></span></code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>private int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#row">row</a></span></code></th>
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<td class="colLast"> </td>
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</tr>
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</tbody>
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</table>
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</div>
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</li>
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</ul>
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</section>
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<h3>Constructor Summary</h3>
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<div class="memberSummary">
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<table>
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<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Constructor</th>
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<th class="colLast" scope="col">Description</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int,int)">Node</a></span>​(int row,
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int col)</code></th>
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<td class="colLast"> </td>
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</tr>
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</tbody>
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</table>
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</div>
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</li>
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</ul>
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</section>
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<!-- ========== METHOD SUMMARY =========== -->
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<ul class="blockList">
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<li class="blockList"><a id="method.summary">
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<!-- -->
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</a>
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<h3>Method Summary</h3>
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<div class="memberSummary">
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<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
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<div id="memberSummary_tabpanel" role="tabpanel">
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<table aria-labelledby="t0">
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colSecond" scope="col">Method</th>
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<th class="colLast" scope="col">Description</th>
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</tr>
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<tbody>
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<tr class="altColor" id="i0">
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<td class="colFirst"><code>private void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#calculateFinalCost()">calculateFinalCost</a></span>()</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor" id="i1">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#calculateHeuristic(ruscz.game.gameOfProd.AStar.Node)">calculateHeuristic</a></span>​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> finalNode)</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor" id="i2">
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<td class="colFirst"><code>boolean</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#equals(java.lang.Object)">equals</a></span>​(java.lang.Object arg0)</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor" id="i3">
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<td class="colFirst"><code>int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getCol()">getCol</a></span>()</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor" id="i4">
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<td class="colFirst"><code>int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getF()">getF</a></span>()</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor" id="i5">
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<td class="colFirst"><code>int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getG()">getG</a></span>()</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor" id="i6">
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<td class="colFirst"><code>int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getH()">getH</a></span>()</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor" id="i7">
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<td class="colFirst"><code><a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getParent()">getParent</a></span>()</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor" id="i8">
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<td class="colFirst"><code>int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getRow()">getRow</a></span>()</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor" id="i9">
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<td class="colFirst"><code>boolean</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#checkBetterPath(ruscz.game.gameOfProd.AStar.Node,int)">checkBetterPath</a></span>​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode,
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int cost)</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor" id="i10">
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<td class="colFirst"><code>boolean</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isBlock()">isBlock</a></span>()</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor" id="i11">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setBlock(boolean)">setBlock</a></span>​(boolean isBlock)</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor" id="i12">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setCol(int)">setCol</a></span>​(int col)</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor" id="i13">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setF(int)">setF</a></span>​(int f)</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor" id="i14">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setG(int)">setG</a></span>​(int g)</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor" id="i15">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setH(int)">setH</a></span>​(int h)</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor" id="i16">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setNodeData(ruscz.game.gameOfProd.AStar.Node,int)">setNodeData</a></span>​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode,
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int cost)</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor" id="i17">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setParent(ruscz.game.gameOfProd.AStar.Node)">setParent</a></span>​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> parent)</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor" id="i18">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setRow(int)">setRow</a></span>​(int row)</code></th>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor" id="i19">
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<td class="colFirst"><code>java.lang.String</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#toString()">toString</a></span>()</code></th>
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<td class="colLast"> </td>
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</tr>
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</tbody>
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</table>
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</div>
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</div>
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<li class="blockList"><a id="methods.inherited.from.class.java.lang.Object">
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</a>
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<h3>Methods inherited from class java.lang.Object</h3>
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<code>clone, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li>
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</ul>
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</li>
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</ul>
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</section>
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</li>
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</ul>
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</div>
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<div class="details">
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<ul class="blockList">
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<li class="blockList">
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<!-- ============ FIELD DETAIL =========== -->
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<section role="region">
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<ul class="blockList">
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<li class="blockList"><a id="field.detail">
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</a>
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<h3>Field Detail</h3>
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<a id="g">
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</a>
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<ul class="blockList">
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<h4>g</h4>
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<pre>private int g</pre>
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</li>
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</ul>
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<a id="f">
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</a>
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<h4>f</h4>
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<pre>private int f</pre>
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</li>
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</ul>
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<a id="h">
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</a>
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<h4>h</h4>
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<pre>private int h</pre>
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</li>
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</ul>
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<a id="row">
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</a>
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<ul class="blockList">
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<li class="blockList">
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<h4>row</h4>
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<pre>private int row</pre>
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</li>
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</ul>
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<a id="col">
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</a>
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<h4>col</h4>
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<pre>private int col</pre>
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</li>
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</ul>
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<a id="isBlock">
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</a>
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<h4>isBlock</h4>
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<pre>private boolean isBlock</pre>
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<pre>private <a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> parent</pre>
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<pre class="methodSignature">public void calculateHeuristic​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> finalNode)</pre>
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int cost)</pre>
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<pre class="methodSignature">public boolean checkBetterPath​(<a href="Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a> currentNode,
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