265 lines
26 KiB
HTML
265 lines
26 KiB
HTML
<!DOCTYPE HTML>
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<title>C-Index</title>
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<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:C">
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<!-- -->
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</a>
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<h2 class="title">C</h2>
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<dl>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#calculateFinalCost()">calculateFinalCost()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#calculateHeuristic(ruscz.game.gameOfProd.AStar.Node)">calculateHeuristic(Node)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#camera">camera</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows"><span class="typeNameLink">Camera</span></a> - Class in <a href="../ruscz/game/gameOfProd/Windows/package-summary.html">ruscz.game.gameOfProd.Windows</a></dt>
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<dd>
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<div class="block">This class handles movement of camera, resp movement of canvas</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#%3Cinit%3E(ruscz.game.gameOfProd.Windows.WindowOfFreeMove,ruscz.game.gameOfProd.Windows.WindowOfFreeMove.Canvas)">Camera(WindowOfFreeMove, WindowOfFreeMove.Canvas)</a></span> - Constructor for class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#canPersonMove">canPersonMove</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#canPersonMove()">canPersonMove()</a></span> - Static method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#canvas">canvas</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#canvas">canvas</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#canvas">canvas</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#canvas">canvas</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html#%3Cinit%3E()">Canvas()</a></span> - Constructor for class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle.Canvas</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Canvas.html#%3Cinit%3E()">Canvas()</a></span> - Constructor for class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Canvas.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Canvas</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#CANVAS_HEIGHT">CANVAS_HEIGHT</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#CANVAS_HEIGHT">CANVAS_HEIGHT</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#CANVAS_WIDTH">CANVAS_WIDTH</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#CANVAS_WIDTH">CANVAS_WIDTH</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#canvasSize">canvasSize</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">Cell</span></a> - Class in <a href="../ruscz/game/gameOfProd/Cells/package-summary.html">ruscz.game.gameOfProd.Cells</a></dt>
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<dd>
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<div class="block">General class for Cell</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Cell.html#%3Cinit%3E(int,int,int,java.awt.Color)">Cell(int, int, int, Color)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Game.html#CELL_SIZE">CELL_SIZE</a></span> - Static variable in class ruscz.game.gameOfProd.<a href="../ruscz/game/gameOfProd/Game.html" title="class in ruscz.game.gameOfProd">Game</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#CELL_SIZE">CELL_SIZE</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#CELL_SIZE">CELL_SIZE</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#CELL_SIZE">CELL_SIZE</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#cellArray">cellArray</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#cellMap">cellMap</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#cellMap">cellMap</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#cellSet">cellSet</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#cellSet">cellSet</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor"><span class="typeNameLink">CellSetConfig</span></a> - Class in <a href="../ruscz/game/gameOfProd/LevelEditor/package-summary.html">ruscz.game.gameOfProd.LevelEditor</a></dt>
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<dd>
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<div class="block">This class displays cellMap configuration</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html#%3Cinit%3E(ruscz.game.gameOfProd.LevelEditor.LevelEditor,javax.swing.JScrollPane)">CellSetConfig(LevelEditor, JScrollPane)</a></span> - Constructor for class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#centerContent()">centerContent()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
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<dd>
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<div class="block">Centers game window on screen</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#cleanUp()">cleanUp()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
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<dd>
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<div class="block">Cleans menu and empties it to pass the action listeners to WindowOfFreeMove</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/LoadManager.html#clearSave()">clearSave()</a></span> - Method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save">LoadManager</a></dt>
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<dd>
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<div class="block">Clears all save files</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html#clip">clip</a></span> - Variable in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/MusicManager.html" title="class in ruscz.game.gameOfProd.Sounds">MusicManager</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html#clip">clip</a></span> - Variable in class ruscz.game.gameOfProd.Sounds.<a href="../ruscz/game/gameOfProd/Sounds/SoundManager.html" title="class in ruscz.game.gameOfProd.Sounds">SoundManager</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#closedSet">closedSet</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#col">col</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Cell.html#color">color</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#commandList">commandList</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/BattleUI/CommandList.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">CommandList</span></a> - Class in <a href="../ruscz/game/gameOfProd/BattleUI/package-summary.html">ruscz.game.gameOfProd.BattleUI</a></dt>
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<dd>
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<div class="block">JPanel with commands to game command line
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Used, but because of Text Parser doesn't have any of commands</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/CommandList.html#%3Cinit%3E(ruscz.game.gameOfProd.Windows.WindowOfBattle)">CommandList(WindowOfBattle)</a></span> - Constructor for class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/CommandList.html" title="class in ruscz.game.gameOfProd.BattleUI">CommandList</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html#console">console</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html" title="class in ruscz.game.gameOfProd.BattleUI">MenuOfActions</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#consoleInput">consoleInput</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">ConsoleInput</span></a> - Class in <a href="../ruscz/game/gameOfProd/BattleUI/package-summary.html">ruscz.game.gameOfProd.BattleUI</a></dt>
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<dd>
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<div class="block">JPanel with command line
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Used, but because of Text Parser doesn't work</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html#%3Cinit%3E(ruscz.game.gameOfProd.Windows.WindowOfBattle)">ConsoleInput(WindowOfBattle)</a></span> - Constructor for class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI">ConsoleInput</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#count">count</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/MapManager.html#createMap()">createMap()</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/MapManager.html" title="class in ruscz.game.gameOfProd.Map">MapManager</a></dt>
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<dd>
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<div class="block">Sets person on a new map based on SPAWN cell</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#createNewMap(java.lang.String,int,int)">createNewMap(String, int, int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
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<dd>
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<div class="block">Creates new map and populates it's cell matrix and passes it on</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#CHAPTER">CHAPTER</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#charNumber">charNumber</a></span> - Variable in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#checkBetterPath(ruscz.game.gameOfProd.AStar.Node,int)">checkBetterPath(Node, int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#checkHealthOfEnemies()">checkHealthOfEnemies()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
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<dd>
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<div class="block">Checks, if all enemies died</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#checkHealthOfHeroes()">checkHealthOfHeroes()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
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<dd>
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<div class="block">Checks, if all heroes died</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#checkIfTurnOrderIsFull(java.util.LinkedList)">checkIfTurnOrderIsFull(LinkedList<BattlePerson>)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#checkNode(ruscz.game.gameOfProd.AStar.Node,int,int,int)">checkNode(Node, int, int, int)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">ChestCell</span></a> - Class in <a href="../ruscz/game/gameOfProd/Cells/package-summary.html">ruscz.game.gameOfProd.Cells</a></dt>
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<dd>
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<div class="block">Special type of Interaction cell that holds an inventory</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#%3Cinit%3E(int,int,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove)">ChestCell(int, int, String, Dialog, Map, WindowOfFreeMove)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#%3Cinit%3E(int,int,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove,boolean)">ChestCell(int, int, String, Dialog, Map, WindowOfFreeMove, boolean)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#chestCells">chestCells</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#chestInventory">chestInventory</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
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<dd> </dd>
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</dl>
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