201 lines
17 KiB
HTML
201 lines
17 KiB
HTML
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<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:E">
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<!-- -->
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</a>
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<h2 class="title">E</h2>
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<dl>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html#editor">editor</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#editor">editor</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html#editor">editor</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">EditorSaveManager</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html#editor">editor</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">InfoManager</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#editor">editor</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html" title="class in ruscz.game.gameOfProd.LevelEditor"><span class="typeNameLink">EditorSaveManager</span></a> - Class in <a href="../ruscz/game/gameOfProd/LevelEditor/package-summary.html">ruscz.game.gameOfProd.LevelEditor</a></dt>
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<dd>
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<div class="block">This class manages saving map from level editor to files that can be used in game</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html#%3Cinit%3E(ruscz.game.gameOfProd.LevelEditor.LevelEditor)">EditorSaveManager(LevelEditor)</a></span> - Constructor for class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/EditorSaveManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">EditorSaveManager</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#effectCoords(java.lang.String)">effectCoords(String)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
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<dd>
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<div class="block">Starts timer that is effecting person's coordinates - creates movement effects</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#effectedCoords">effectedCoords</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#effectTimer">effectTimer</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html#EMPTY">EMPTY</a></span> - ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells">TypeOfCell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#endBattle(boolean)">endBattle(boolean)</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
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<dd>
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<div class="block">End battle and start cutscene of win or lose</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#endEvent()">endEvent()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
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<dd>
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<div class="block">Ends event and bounds camera</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html#endEvent()">endEvent()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html" title="class in ruscz.game.gameOfProd.Cells">TriggerCell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#endX">endX</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#endY">endY</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#enemies">enemies</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle"><span class="typeNameLink">Enemy</span></a> - Class in <a href="../ruscz/game/gameOfProd/Battle/package-summary.html">ruscz.game.gameOfProd.Battle</a></dt>
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<dd>
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<div class="block">Enemy class for battle</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Enemy.html#%3Cinit%3E(int,int,java.lang.String,int,int)">Enemy(int, int, String, int, int)</a></span> - Constructor for class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Enemy.html#%3Cinit%3E(int,int,java.lang.String,int,int,java.lang.String)">Enemy(int, int, String, int, int, String)</a></span> - Constructor for class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#enemyDescription">enemyDescription</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/BattleUI/EnemyDescription.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">EnemyDescription</span></a> - Class in <a href="../ruscz/game/gameOfProd/BattleUI/package-summary.html">ruscz.game.gameOfProd.BattleUI</a></dt>
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<dd>
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<div class="block">JPanel with info about Enemies and Heroes</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/EnemyDescription.html#%3Cinit%3E(ruscz.game.gameOfProd.Windows.WindowOfBattle)">EnemyDescription(WindowOfBattle)</a></span> - Constructor for class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/EnemyDescription.html" title="class in ruscz.game.gameOfProd.BattleUI">EnemyDescription</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#equals(java.lang.Object)">equals(Object)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Block.html#equals(java.lang.Object)">equals(Object)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Block.html" title="class in ruscz.game.gameOfProd.Cells">Block</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Cell.html#equals(java.lang.Object)">equals(Object)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Cell.html" title="class in ruscz.game.gameOfProd.Cells">Cell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#equals(java.lang.Object)">equals(Object)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html#equals(java.lang.Object)">equals(Object)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html" title="class in ruscz.game.gameOfProd.Cells">TriggerCell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#equals(java.lang.Object)">equals(Object)</a></span> - Method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#errorMessage">errorMessage</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html#escape">escape</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html" title="class in ruscz.game.gameOfProd.BattleUI">MenuOfActions</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html#EVENT">EVENT</a></span> - ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TypeOfCell.html" title="enum in ruscz.game.gameOfProd.Cells">TypeOfCell</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">EventMoveToCell</span></a> - Class in <a href="../ruscz/game/gameOfProd/Cells/package-summary.html">ruscz.game.gameOfProd.Cells</a></dt>
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<dd>
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<div class="block">Cell that moves Player between maps</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html#%3Cinit%3E(int,int,int,int,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove,boolean)">EventMoveToCell(int, int, int, int, Map, WindowOfFreeMove, boolean)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html#exit">exit</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI">ConsoleInput</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html#exitGame">exitGame</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></dt>
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<dd> </dd>
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</dl>
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