2020-06-11 17:49:34 +02:00

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<title>Game</title>
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<div class="subTitle"><span class="packageLabelInType">Package</span>&nbsp;<a href="package-summary.html">ruscz.game.gameOfProd</a></div>
<h2 title="Class Game" class="title">Class Game</h2>
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<div class="contentContainer">
<ul class="inheritance">
<li>java.lang.Object</li>
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<ul class="inheritance">
<li>java.awt.Component</li>
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<ul class="inheritance">
<li>java.awt.Container</li>
<li>
<ul class="inheritance">
<li>java.awt.Window</li>
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<ul class="inheritance">
<li>java.awt.Frame</li>
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<ul class="inheritance">
<li>javax.swing.JFrame</li>
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<ul class="inheritance">
<li>ruscz.game.gameOfProd.Game</li>
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<dt>All Implemented Interfaces:</dt>
<dd><code>java.awt.image.ImageObserver</code>, <code>java.awt.MenuContainer</code>, <code>java.io.Serializable</code>, <code>javax.accessibility.Accessible</code>, <code>javax.swing.RootPaneContainer</code>, <code>javax.swing.WindowConstants</code></dd>
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<pre>public class <span class="typeNameLabel">Game</span>
extends javax.swing.JFrame</pre>
<div class="block">The main class of our application that holds JFrame which displays the whole game</div>
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<dt><span class="seeLabel">See Also:</span></dt>
<dd><a href="../../../serialized-form.html#ruscz.game.gameOfProd.Game">Serialized Form</a></dd>
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<code>java.awt.Window.AccessibleAWTWindow, java.awt.Window.Type</code></li>
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<td class="colFirst"><code>private <a href="Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#battle">battle</a></span></code></th>
<td class="colLast">&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#CELL_SIZE">CELL_SIZE</a></span></code></th>
<td class="colLast">&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>private <a href="Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#freeMove">freeMove</a></span></code></th>
<td class="colLast">&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>private <a href="Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#menu">menu</a></span></code></th>
<td class="colLast">&nbsp;</td>
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<code>accessibleContext, rootPane, rootPaneCheckingEnabled</code></li>
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<h3>Fields inherited from class&nbsp;java.awt.Frame</h3>
<code>CROSSHAIR_CURSOR, DEFAULT_CURSOR, E_RESIZE_CURSOR, HAND_CURSOR, ICONIFIED, MAXIMIZED_BOTH, MAXIMIZED_HORIZ, MAXIMIZED_VERT, MOVE_CURSOR, N_RESIZE_CURSOR, NE_RESIZE_CURSOR, NORMAL, NW_RESIZE_CURSOR, S_RESIZE_CURSOR, SE_RESIZE_CURSOR, SW_RESIZE_CURSOR, TEXT_CURSOR, W_RESIZE_CURSOR, WAIT_CURSOR</code></li>
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<h3>Fields inherited from interface&nbsp;java.awt.image.ImageObserver</h3>
<code>ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH</code></li>
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<h3>Fields inherited from interface&nbsp;javax.swing.WindowConstants</h3>
<code>DISPOSE_ON_CLOSE, DO_NOTHING_ON_CLOSE, EXIT_ON_CLOSE, HIDE_ON_CLOSE</code></li>
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<caption><span>Constructors</span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Constructor</th>
<th class="colLast" scope="col">Description</th>
</tr>
<tbody>
<tr class="altColor">
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E()">Game</a></span>()</code></th>
<td class="colLast">&nbsp;</td>
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<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="memberSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t1" class="tableTab" onclick="show(1);">Static Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Instance Methods</button><button role="tab" aria-selected="false" aria-controls="memberSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Concrete Methods</button></div>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><code><a href="Game.html" title="class in ruscz.game.gameOfProd">Game</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#game()">game</a></span>()</code></th>
<td class="colLast">&nbsp;</td>
</tr>
<tr class="rowColor" id="i1">
<td class="colFirst"><code><a href="Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getBattle()">getBattle</a></span>()</code></th>
<td class="colLast">&nbsp;</td>
</tr>
<tr class="altColor" id="i2">
<td class="colFirst"><code><a href="Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getFreeMove()">getFreeMove</a></span>()</code></th>
<td class="colLast">&nbsp;</td>
</tr>
<tr class="rowColor" id="i3">
<td class="colFirst"><code>static void</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#main(java.lang.String%5B%5D)">main</a></span>&#8203;(java.lang.String[]&nbsp;args)</code></th>
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<h3>Methods inherited from class&nbsp;javax.swing.JFrame</h3>
<code>addImpl, createRootPane, frameInit, getAccessibleContext, getContentPane, getDefaultCloseOperation, getGlassPane, getGraphics, getJMenuBar, getLayeredPane, getRootPane, getTransferHandler, isDefaultLookAndFeelDecorated, isRootPaneCheckingEnabled, paramString, processWindowEvent, remove, repaint, setContentPane, setDefaultCloseOperation, setDefaultLookAndFeelDecorated, setGlassPane, setIconImage, setJMenuBar, setLayeredPane, setLayout, setRootPane, setRootPaneCheckingEnabled, setTransferHandler, update</code></li>
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<h3>Methods inherited from class&nbsp;java.awt.Frame</h3>
<code>addNotify, getCursorType, getExtendedState, getFrames, getIconImage, getMaximizedBounds, getMenuBar, getState, getTitle, isResizable, isUndecorated, remove, removeNotify, setBackground, setCursor, setExtendedState, setMaximizedBounds, setMenuBar, setOpacity, setResizable, setShape, setState, setTitle, setUndecorated</code></li>
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<h3>Methods inherited from class&nbsp;java.awt.Window</h3>
<code>addPropertyChangeListener, addPropertyChangeListener, addWindowFocusListener, addWindowListener, addWindowStateListener, applyResourceBundle, applyResourceBundle, createBufferStrategy, createBufferStrategy, dispose, getBackground, getBufferStrategy, getFocusableWindowState, getFocusCycleRootAncestor, getFocusOwner, getFocusTraversalKeys, getIconImages, getInputContext, getListeners, getLocale, getModalExclusionType, getMostRecentFocusOwner, getOpacity, getOwnedWindows, getOwner, getOwnerlessWindows, getShape, getToolkit, getType, getWarningString, getWindowFocusListeners, getWindowListeners, getWindows, getWindowStateListeners, hide, isActive, isAlwaysOnTop, isAlwaysOnTopSupported, isAutoRequestFocus, isFocusableWindow, isFocusCycleRoot, isFocused, isLocationByPlatform, isOpaque, isShowing, isValidateRoot, pack, paint, postEvent, processEvent, processWindowFocusEvent, processWindowStateEvent, removeWindowFocusListener, removeWindowListener, removeWindowStateListener, reshape, setAlwaysOnTop, setAutoRequestFocus, setBounds, setBounds, setCursor, setFocusableWindowState, setFocusCycleRoot, setIconImages, setLocation, setLocation, setLocationByPlatform, setLocationRelativeTo, setMinimumSize, setModalExclusionType, setSize, setSize, setType, setVisible, show, toBack, toFront</code></li>
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<h3>Methods inherited from class&nbsp;java.awt.Container</h3>
<code>add, add, add, add, add, addContainerListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getAlignmentX, getAlignmentY, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalPolicy, getInsets, getLayout, getMaximumSize, getMinimumSize, getMousePosition, getPreferredSize, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, print, printComponents, processContainerEvent, remove, removeAll, removeContainerListener, setComponentZOrder, setFocusTraversalKeys, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setFont, transferFocusDownCycle, validate, validateTree</code></li>
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<h3>Methods inherited from class&nbsp;java.awt.Component</h3>
<code>action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, coalesceEvents, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, disable, disableEvents, dispatchEvent, enable, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBaseline, getBaselineResizeBehavior, getBounds, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphicsConfiguration, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocation, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, checkImage, checkImage, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isPreferredSizeSet, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, prepareImage, prepareImage, printAll, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processKeyEvent, processMouseEvent, processMouseMotionEvent, processMouseWheelEvent, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, requestFocus, requestFocus, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, requestFocusInWindow, resize, resize, revalidate, setComponentOrientation, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeysEnabled, setForeground, setIgnoreRepaint, setLocale, setMaximumSize, setMixingCutoutShape, setName, setPreferredSize, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle</code></li>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li>
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<h3>Methods inherited from interface&nbsp;java.awt.MenuContainer</h3>
<code>getFont, postEvent</code></li>
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<h4>CELL_SIZE</h4>
<pre>public static final&nbsp;int CELL_SIZE</pre>
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<dt><span class="seeLabel">See Also:</span></dt>
<dd><a href="../../../constant-values.html#ruscz.game.gameOfProd.Game.CELL_SIZE">Constant Field Values</a></dd>
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<h4>menu</h4>
<pre>private final&nbsp;<a href="Windows/WindowOfMenu.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfMenu</a> menu</pre>
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<h4>freeMove</h4>
<pre>private final&nbsp;<a href="Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a> freeMove</pre>
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<h4>battle</h4>
<pre>private final&nbsp;<a href="Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a> battle</pre>
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<h4>Game</h4>
<pre>public&nbsp;Game()</pre>
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<h4>getFreeMove</h4>
<pre class="methodSignature">public&nbsp;<a href="Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a>&nbsp;getFreeMove()</pre>
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<a id="getBattle()">
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<h4>getBattle</h4>
<pre class="methodSignature">public&nbsp;<a href="Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a>&nbsp;getBattle()</pre>
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<h4>main</h4>
<pre class="methodSignature">public static&nbsp;void&nbsp;main&#8203;(java.lang.String[]&nbsp;args)</pre>
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<h4>game</h4>
<pre class="methodSignature">public&nbsp;<a href="Game.html" title="class in ruscz.game.gameOfProd">Game</a>&nbsp;game()</pre>
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