403 lines
44 KiB
HTML
403 lines
44 KiB
HTML
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<div class="contentContainer"><a href="index-1.html">A</a> <a href="index-2.html">B</a> <a href="index-3.html">C</a> <a href="index-4.html">D</a> <a href="index-5.html">E</a> <a href="index-6.html">F</a> <a href="index-7.html">G</a> <a href="index-8.html">H</a> <a href="index-9.html">I</a> <a href="index-10.html">J</a> <a href="index-11.html">K</a> <a href="index-12.html">L</a> <a href="index-13.html">M</a> <a href="index-14.html">N</a> <a href="index-15.html">O</a> <a href="index-16.html">P</a> <a href="index-17.html">R</a> <a href="index-18.html">S</a> <a href="index-19.html">T</a> <a href="index-20.html">U</a> <a href="index-21.html">V</a> <a href="index-22.html">W</a> <a href="index-23.html">X</a> <a href="index-24.html">Y</a> <br><a href="../allclasses-index.html">All Classes</a> <a href="../allpackages-index.html">All Packages</a><a id="I:I">
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<!-- -->
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</a>
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<h2 class="title">I</h2>
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<dl>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html#i">i</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/DetailedCellInfo.html" title="class in ruscz.game.gameOfProd.LevelEditor">DetailedCellInfo</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html#iconLabel(java.lang.String,int)">iconLabel(String, int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></dt>
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<dd>
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<div class="block">Creates new JLabel with image of the selected tile</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Enemy.html#id">id</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Enemy.html" title="class in ruscz.game.gameOfProd.Battle">Enemy</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html#id">id</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#idExit">idExit</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html#image">image</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/BattlePerson.html" title="class in ruscz.game.gameOfProd.Battle">BattlePerson</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#image">image</a></span> - Static variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDialog.html#image">image</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDoor.html#image">image</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDoor.html" title="class in ruscz.game.gameOfProd.Image">ImageDoor</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImagePerson.html#image">image</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#image">image</a></span> - Variable in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html#image">image</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle.Canvas</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html#imageCell">imageCell</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html" title="class in ruscz.game.gameOfProd.BattleUI">ItemsInventory</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Block.html#imageCell">imageCell</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Block.html" title="class in ruscz.game.gameOfProd.Cells">Block</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#imageCell">imageCell</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/ItemPanel.html#imageCell">imageCell</a></span> - Variable in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/ItemPanel.html" title="class in ruscz.game.gameOfProd.Inventory">ItemPanel</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#imageCell">imageCell</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image"><span class="typeNameLink">ImageCell</span></a> - Class in <a href="../ruscz/game/gameOfProd/Image/package-summary.html">ruscz.game.gameOfProd.Image</a></dt>
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<dd>
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<div class="block">This class manages and holds tileset and all matrices of images to be pained</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#%3Cinit%3E()">ImageCell()</a></span> - Constructor for class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/Dialog.html#imageDialog">imageDialog</a></span> - Variable in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/Dialog.html" title="class in ruscz.game.gameOfProd.Dialog">Dialog</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Dialog/DialogBar.html#imageDialog">imageDialog</a></span> - Variable in class ruscz.game.gameOfProd.Dialog.<a href="../ruscz/game/gameOfProd/Dialog/DialogBar.html" title="class in ruscz.game.gameOfProd.Dialog">DialogBar</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image"><span class="typeNameLink">ImageDialog</span></a> - Class in <a href="../ruscz/game/gameOfProd/Image/package-summary.html">ruscz.game.gameOfProd.Image</a></dt>
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<dd>
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<div class="block">This class holds images to be painted in dialog</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDialog.html#%3Cinit%3E(java.lang.String)">ImageDialog(String)</a></span> - Constructor for class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDialog.html" title="class in ruscz.game.gameOfProd.Image">ImageDialog</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#imageDoor">imageDoor</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/Image/ImageDoor.html" title="class in ruscz.game.gameOfProd.Image"><span class="typeNameLink">ImageDoor</span></a> - Class in <a href="../ruscz/game/gameOfProd/Image/package-summary.html">ruscz.game.gameOfProd.Image</a></dt>
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<dd>
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<div class="block">This class images of doors to be painted</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDoor.html#%3Cinit%3E(java.lang.String,java.awt.Rectangle%5B%5D)">ImageDoor(String, Rectangle[])</a></span> - Constructor for class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDoor.html" title="class in ruscz.game.gameOfProd.Image">ImageDoor</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html#imageForeground">imageForeground</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Foreground.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Foreground</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#imageItem(java.lang.String)">imageItem(String)</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
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<dd>
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<div class="block">Parses item image into array</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Npc.html#imageNpc">imageNpc</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Npc.html" title="class in ruscz.game.gameOfProd.Cells">Npc</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#imageObjectset(java.lang.String)">imageObjectset(String)</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
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<dd>
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<div class="block">Parses (map-name)-objectset.txt file into a matrix</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#imagePerson">imagePerson</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image"><span class="typeNameLink">ImagePerson</span></a> - Class in <a href="../ruscz/game/gameOfProd/Image/package-summary.html">ruscz.game.gameOfProd.Image</a></dt>
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<dd>
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<div class="block">This class holds image of hero to be painted</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImagePerson.html#%3Cinit%3E(java.lang.String,java.awt.Rectangle%5B%5D)">ImagePerson(String, Rectangle[])</a></span> - Constructor for class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html#images">images</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.Canvas.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle.Canvas</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImagePerson.html#imagesOfDirection">imagesOfDirection</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImagePerson.html" title="class in ruscz.game.gameOfProd.Image">ImagePerson</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageDoor.html#imagesOfDoor">imagesOfDoor</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageDoor.html" title="class in ruscz.game.gameOfProd.Image">ImageDoor</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#imagesOfItems">imagesOfItems</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#imagesOfTiles">imagesOfTiles</a></span> - Variable in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#imagesOfTiles">imagesOfTiles</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html#imagesOfTiles">imagesOfTiles</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/MapLayersManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">MapLayersManager</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#imagesOfTiles">imagesOfTiles</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Image/ImageCell.html#imageTileset(java.lang.String%5B%5D)">imageTileset(String[])</a></span> - Method in class ruscz.game.gameOfProd.Image.<a href="../ruscz/game/gameOfProd/Image/ImageCell.html" title="class in ruscz.game.gameOfProd.Image">ImageCell</a></dt>
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<dd>
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<div class="block">Parses tileset image into a tileset (array)</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html#importButton(javax.swing.JLabel,javax.swing.JTextField,int)">importButton(JLabel, JTextField, int)</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/CellSetConfig.html" title="class in ruscz.game.gameOfProd.LevelEditor">CellSetConfig</a></dt>
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<dd>
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<div class="block">Creates new button for importing value from Tileset Overview</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html#info">info</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">InfoManager</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html#info">info</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/TilesetOverview.html" title="class in ruscz.game.gameOfProd.LevelEditor">TilesetOverview</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#infoManager">infoManager</a></span> - Variable in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor"><span class="typeNameLink">InfoManager</span></a> - Class in <a href="../ruscz/game/gameOfProd/LevelEditor/package-summary.html">ruscz.game.gameOfProd.LevelEditor</a></dt>
|
|
<dd>
|
|
<div class="block">This class displays detailed info about selected cell</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html#%3Cinit%3E(ruscz.game.gameOfProd.LevelEditor.LevelEditor)">InfoManager(LevelEditor)</a></span> - Constructor for class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/InfoManager.html" title="class in ruscz.game.gameOfProd.LevelEditor">InfoManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html#initializeCellMap()">initializeCellMap()</a></span> - Method in class ruscz.game.gameOfProd.LevelEditor.<a href="../ruscz/game/gameOfProd/LevelEditor/LevelEditor.html" title="class in ruscz.game.gameOfProd.LevelEditor">LevelEditor</a></dt>
|
|
<dd>
|
|
<div class="block">Populates cellMap with starting values</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#initialNode">initialNode</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html#input">input</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ConsoleInput.html" title="class in ruscz.game.gameOfProd.BattleUI">ConsoleInput</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#inputTimer">inputTimer</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells"><span class="typeNameLink">InteractionCell</span></a> - Class in <a href="../ruscz/game/gameOfProd/Cells/package-summary.html">ruscz.game.gameOfProd.Cells</a></dt>
|
|
<dd>
|
|
<div class="block">Cell that is interactible by Player</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html#%3Cinit%3E(int,int,java.lang.String,ruscz.game.gameOfProd.Dialog.Dialog,ruscz.game.gameOfProd.Map.Map,ruscz.game.gameOfProd.Windows.WindowOfFreeMove,boolean)">InteractionCell(int, int, String, Dialog, Map, WindowOfFreeMove, boolean)</a></span> - Constructor for class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/InteractionCell.html" title="class in ruscz.game.gameOfProd.Cells">InteractionCell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#interactionCells">interactionCells</a></span> - Variable in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html#inventory">inventory</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/MenuOfActions.html" title="class in ruscz.game.gameOfProd.BattleUI">MenuOfActions</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html#inventory">inventory</a></span> - Static variable in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html" title="class in ruscz.game.gameOfProd.Inventory">InventoryManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html" title="class in ruscz.game.gameOfProd.Inventory"><span class="typeNameLink">InventoryManager</span></a> - Class in <a href="../ruscz/game/gameOfProd/Inventory/package-summary.html">ruscz.game.gameOfProd.Inventory</a></dt>
|
|
<dd>
|
|
<div class="block">Class for working with Inventory (fully static)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html#%3Cinit%3E()">InventoryManager()</a></span> - Constructor for class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html" title="class in ruscz.game.gameOfProd.Inventory">InventoryManager</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#isActive">isActive</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html#isActive">isActive</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/TriggerCell.html" title="class in ruscz.game.gameOfProd.Cells">TriggerCell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/ChestCell.html#isActive()">isActive()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/ChestCell.html" title="class in ruscz.game.gameOfProd.Cells">ChestCell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isActiveChest(int,int)">isActiveChest(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html#isActiveTriggerBehindMoveTo()">isActiveTriggerBehindMoveTo()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/EventMoveToCell.html" title="class in ruscz.game.gameOfProd.Cells">EventMoveToCell</a></dt>
|
|
<dd>
|
|
<div class="block">Checks for active Trigger cells in the directionOut from Door</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isActiveTriggerCell(int,int)">isActiveTriggerCell(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#isBlock">isBlock</a></span> - Variable in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/Node.html#isBlock()">isBlock()</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/Node.html" title="class in ruscz.game.gameOfProd.AStar">Node</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Hero.html#isBlocking">isBlocking</a></span> - Variable in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Hero.html" title="class in ruscz.game.gameOfProd.Battle">Hero</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#isBound">isBound</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isBusyCell(int,int)">isBusyCell(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isBusyCell(int,int,boolean)">isBusyCell(int, int, boolean)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isCellMoveTo(int,int)">isCellMoveTo(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isClosedDoor(int,int)">isClosedDoor(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isDoor(int,int)">isDoor(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#isDoorInFront(int,int,int)">isDoorInFront(int, int, int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
|
<dd>
|
|
<div class="block">Checks if there is a Door cell in front of Player</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#isEmpty(java.util.PriorityQueue)">isEmpty(PriorityQueue<Node>)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#isEventInFront(int,int,int)">isEventInFront(int, int, int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
|
<dd>
|
|
<div class="block">Checks if there is an Event cell in front of Player</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/AStar/AStar.html#isFinalNode(ruscz.game.gameOfProd.AStar.Node)">isFinalNode(Node)</a></span> - Method in class ruscz.game.gameOfProd.AStar.<a href="../ruscz/game/gameOfProd/AStar/AStar.html" title="class in ruscz.game.gameOfProd.AStar">AStar</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#isFirstMove">isFirstMove</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isChest(int,int)">isChest(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#isChestInFront(int,int,int)">isChestInFront(int, int, int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
|
<dd>
|
|
<div class="block">Checks if there is a Chest cell in front of Player</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Block.html#isInBlock(int,int)">isInBlock(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Block.html" title="class in ruscz.game.gameOfProd.Cells">Block</a></dt>
|
|
<dd>
|
|
<div class="block">Checks if this Block in this position</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Block.html#isInBlock(int,int,boolean)">isInBlock(int, int, boolean)</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Block.html" title="class in ruscz.game.gameOfProd.Cells">Block</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#isInEvent">isInEvent</a></span> - Static variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#isInEvent()">isInEvent()</a></span> - Static method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html#isInInventory(ruscz.game.gameOfProd.Inventory.Item)">isInInventory(Item)</a></span> - Static method in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/InventoryManager.html" title="class in ruscz.game.gameOfProd.Inventory">InventoryManager</a></dt>
|
|
<dd>
|
|
<div class="block">Checks, if item in Inventory</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isInteractionCell(int,int)">isInteractionCell(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Canvas.html#isinView(int,int)">isinView(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Canvas.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Canvas</a></dt>
|
|
<dd>
|
|
<div class="block">Checks if a cell (referenced by X and Y) is being shown in window and has to be repainted</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Canvas.html#isinView(ruscz.game.gameOfProd.Cells.Cell)">isinView(Cell)</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.Canvas.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove.Canvas</a></dt>
|
|
<dd>
|
|
<div class="block">Checks if a cell is being shown in window and has to be repainted</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#isLocked">isLocked</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#isLocked()">isLocked()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Person.html#isMoving">isMoving</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Person.html" title="class in ruscz.game.gameOfProd.Cells">Person</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#isOpen">isOpen</a></span> - Variable in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/DoorCell.html#isOpen()">isOpen()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/DoorCell.html" title="class in ruscz.game.gameOfProd.Cells">DoorCell</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Cells/Block.html#isPartial()">isPartial()</a></span> - Method in class ruscz.game.gameOfProd.Cells.<a href="../ruscz/game/gameOfProd/Cells/Block.html" title="class in ruscz.game.gameOfProd.Cells">Block</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#isReadyToPaint">isReadyToPaint</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html#isReadyToPaint">isReadyToPaint</a></span> - Static variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfFreeMove.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfFreeMove</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#isReturning">isReturning</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#isRunAwayPossible">isRunAwayPossible</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#isRunAwayPossible()">isRunAwayPossible()</a></span> - Method in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Save/LoadManager.html#isSaveEmpty()">isSaveEmpty()</a></span> - Static method in class ruscz.game.gameOfProd.Save.<a href="../ruscz/game/gameOfProd/Save/LoadManager.html" title="class in ruscz.game.gameOfProd.Save">LoadManager</a></dt>
|
|
<dd>
|
|
<div class="block">Checks if save files are empty (if there is no saved progress)</div>
|
|
</dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/Camera.html#isStopped">isStopped</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/Camera.html" title="class in ruscz.game.gameOfProd.Windows">Camera</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Battle/Battle.html#isTimerStopped()">isTimerStopped()</a></span> - Method in class ruscz.game.gameOfProd.Battle.<a href="../ruscz/game/gameOfProd/Battle/Battle.html" title="class in ruscz.game.gameOfProd.Battle">Battle</a></dt>
|
|
<dd> </dd>
|
|
<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Map/Map.html#isTriggerCell(int,int)">isTriggerCell(int, int)</a></span> - Method in class ruscz.game.gameOfProd.Map.<a href="../ruscz/game/gameOfProd/Map/Map.html" title="class in ruscz.game.gameOfProd.Map">Map</a></dt>
|
|
<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/ItemPanel.html#item">item</a></span> - Variable in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/ItemPanel.html" title="class in ruscz.game.gameOfProd.Inventory">ItemPanel</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Scripts/TextParser.html#item">item</a></span> - Variable in class ruscz.game.gameOfProd.Scripts.<a href="../ruscz/game/gameOfProd/Scripts/TextParser.html" title="class in ruscz.game.gameOfProd.Scripts">TextParser</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory"><span class="typeNameLink">Item</span></a> - Class in <a href="../ruscz/game/gameOfProd/Inventory/package-summary.html">ruscz.game.gameOfProd.Inventory</a></dt>
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<dd>
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<div class="block">Class, describing Item in Game</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#%3Cinit%3E(java.lang.String,int,int,java.lang.String)">Item(String, int, int, String)</a></span> - Constructor for class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#%3Cinit%3E(java.lang.String,int,java.lang.String)">Item(String, int, String)</a></span> - Constructor for class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/Item.html#itemAction">itemAction</a></span> - Variable in class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/Item.html" title="class in ruscz.game.gameOfProd.Inventory">Item</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html" title="enum in ruscz.game.gameOfProd.Inventory"><span class="typeNameLink">ItemAction</span></a> - Enum in <a href="../ruscz/game/gameOfProd/Inventory/package-summary.html">ruscz.game.gameOfProd.Inventory</a></dt>
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<dd>
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<div class="block">Enumerations for Item, describing what action provide</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html#%3Cinit%3E()">ItemAction()</a></span> - Constructor for enum ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/ItemAction.html" title="enum in ruscz.game.gameOfProd.Inventory">ItemAction</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/Inventory/ItemPanel.html" title="class in ruscz.game.gameOfProd.Inventory"><span class="typeNameLink">ItemPanel</span></a> - Class in <a href="../ruscz/game/gameOfProd/Inventory/package-summary.html">ruscz.game.gameOfProd.Inventory</a></dt>
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<dd>
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<div class="block">Graphic representation of Item for Battle</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Inventory/ItemPanel.html#%3Cinit%3E(ruscz.game.gameOfProd.Image.ImageCell,int)">ItemPanel(ImageCell, int)</a></span> - Constructor for class ruscz.game.gameOfProd.Inventory.<a href="../ruscz/game/gameOfProd/Inventory/ItemPanel.html" title="class in ruscz.game.gameOfProd.Inventory">ItemPanel</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html#items">items</a></span> - Variable in class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html" title="class in ruscz.game.gameOfProd.BattleUI">ItemsInventory</a></dt>
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<dd> </dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html#itemsInventory">itemsInventory</a></span> - Variable in class ruscz.game.gameOfProd.Windows.<a href="../ruscz/game/gameOfProd/Windows/WindowOfBattle.html" title="class in ruscz.game.gameOfProd.Windows">WindowOfBattle</a></dt>
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<dd> </dd>
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<dt><a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html" title="class in ruscz.game.gameOfProd.BattleUI"><span class="typeNameLink">ItemsInventory</span></a> - Class in <a href="../ruscz/game/gameOfProd/BattleUI/package-summary.html">ruscz.game.gameOfProd.BattleUI</a></dt>
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<dd>
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<div class="block">JPanel with Inventory</div>
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</dd>
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<dt><span class="memberNameLink"><a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html#%3Cinit%3E(ruscz.game.gameOfProd.Windows.WindowOfBattle)">ItemsInventory(WindowOfBattle)</a></span> - Constructor for class ruscz.game.gameOfProd.BattleUI.<a href="../ruscz/game/gameOfProd/BattleUI/ItemsInventory.html" title="class in ruscz.game.gameOfProd.BattleUI">ItemsInventory</a></dt>
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<dd> </dd>
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</dl>
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