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T

target - Variable in class ruscz.game.gameOfProd.Scripts.TextParser
 
text - Variable in class ruscz.game.gameOfProd.Dialog.Dialog
 
textFields - Variable in class ruscz.game.gameOfProd.LevelEditor.DetailedCellInfo
 
textLength - Variable in class ruscz.game.gameOfProd.Dialog.Dialog
 
TextParser - Class in ruscz.game.gameOfProd.Scripts
This class parses text form player into a set of commands This class is currently not being used in our game, though it will be implemented at a later date
TextParser() - Constructor for class ruscz.game.gameOfProd.Scripts.TextParser
 
textTimer - Variable in class ruscz.game.gameOfProd.Cells.InteractionCell
 
textToParse - Variable in class ruscz.game.gameOfProd.Scripts.TextParser
 
tileSet - Variable in class ruscz.game.gameOfProd.LevelEditor.LevelEditor
 
tileSet - Variable in class ruscz.game.gameOfProd.LevelEditor.MapLayersManager
 
tilesetOffset - Variable in class ruscz.game.gameOfProd.LevelEditor.TilesetOverview
 
TilesetOverview - Class in ruscz.game.gameOfProd.LevelEditor
This class handles creating tileset from selected images and displaying them with corresponding numbers
TilesetOverview() - Constructor for class ruscz.game.gameOfProd.LevelEditor.TilesetOverview
 
tilesetPanel - Variable in class ruscz.game.gameOfProd.LevelEditor.TilesetOverview
 
tilify(BufferedImage, boolean) - Method in class ruscz.game.gameOfProd.LevelEditor.MapLayersManager
Converts regulat image (50x50px) to a half block (upper or lower)
time - Variable in class ruscz.game.gameOfProd.Cells.Person
 
time - Variable in class ruscz.game.gameOfProd.Windows.Camera
 
timer - Variable in class ruscz.game.gameOfProd.Battle.Battle
 
timer - Variable in class ruscz.game.gameOfProd.Battle.BattlePerson
 
timer - Variable in class ruscz.game.gameOfProd.Cells.InteractionCell
 
timer - Variable in class ruscz.game.gameOfProd.Cells.Npc
 
timer - Variable in class ruscz.game.gameOfProd.Dialog.Dialog
 
timer - Variable in class ruscz.game.gameOfProd.Windows.WindowOfBattle.Canvas
 
timerIn - Variable in class ruscz.game.gameOfProd.Sounds.MusicManager
 
timerIsRunning - Variable in class ruscz.game.gameOfProd.Dialog.Dialog
 
timerOut - Variable in class ruscz.game.gameOfProd.Sounds.MusicManager
 
timerStopped - Variable in class ruscz.game.gameOfProd.Battle.Battle
 
toBufferedImage(Image) - Method in class ruscz.game.gameOfProd.LevelEditor.MapLayersManager
Converts image to buffered image
toString() - Method in class ruscz.game.gameOfProd.AStar.Node
 
toString() - Method in class ruscz.game.gameOfProd.Battle.BattlePerson
 
TriggerCell - Class in ruscz.game.gameOfProd.Cells
Special type of Interaction cell that is triggered on Player stepping onto it
TriggerCell(int, int, String, Dialog, Map, WindowOfFreeMove) - Constructor for class ruscz.game.gameOfProd.Cells.TriggerCell
 
TriggerCell(int, int, String, Dialog, Map, WindowOfFreeMove, boolean) - Constructor for class ruscz.game.gameOfProd.Cells.TriggerCell
 
triggerCells - Variable in class ruscz.game.gameOfProd.Map.Map
 
trueFalseInfo(String, String, String, int) - Method in class ruscz.game.gameOfProd.LevelEditor.DetailedCellInfo
Displays set of radio buttons for true/false selection
turnBelongTo - Variable in class ruscz.game.gameOfProd.Battle.Battle
 
turnOrder - Variable in class ruscz.game.gameOfProd.Battle.Battle
 
TypeOfCell - Enum in ruscz.game.gameOfProd.Cells
Enumeration of basic cell types
TypeOfCell() - Constructor for enum ruscz.game.gameOfProd.Cells.TypeOfCell
 
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