A B C D E F G H I J K L M N O P R S T U V W X Y
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All Classes All Packages
All Classes All Packages
H
- h - Variable in class ruscz.game.gameOfProd.AStar.Node
- hashCode() - Method in class ruscz.game.gameOfProd.Inventory.Item
- heal(int) - Method in class ruscz.game.gameOfProd.Battle.BattlePerson
- heal(int) - Method in class ruscz.game.gameOfProd.Battle.Enemy
- heal(int) - Method in class ruscz.game.gameOfProd.Battle.Hero
- HEAL - ruscz.game.gameOfProd.Inventory.ItemAction
- health - Variable in class ruscz.game.gameOfProd.Battle.BattlePerson
- height - Variable in class ruscz.game.gameOfProd.Cells.Npc
- height - Variable in class ruscz.game.gameOfProd.LevelEditor.LevelEditor
- height - Variable in class ruscz.game.gameOfProd.LevelEditor.MapLayersManager
- heightCoef - Variable in class ruscz.game.gameOfProd.Cells.Npc
- Hero - Class in ruscz.game.gameOfProd.Battle
-
Hero class for Battle
- Hero(int, int, String, int, int, int) - Constructor for class ruscz.game.gameOfProd.Battle.Hero
- Hero(int, int, String, int, int, int, String) - Constructor for class ruscz.game.gameOfProd.Battle.Hero
- heroes - Variable in class ruscz.game.gameOfProd.Battle.Battle
- hideError() - Method in class ruscz.game.gameOfProd.LevelEditor.LevelEditor
- hideText() - Method in class ruscz.game.gameOfProd.BattleUI.SituationText
-
Hide text from JPanel (Just deleting them)
- hideText() - Method in class ruscz.game.gameOfProd.Dialog.Dialog
-
Hide text from Dialog Bar
- hitSound - Variable in class ruscz.game.gameOfProd.Windows.WindowOfBattle
- hvCost - Variable in class ruscz.game.gameOfProd.AStar.AStar
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